Title                   : Multi Runes
Filename                : multi_runes_v2.5.6.pk3 (Formerly known as multi_runes_test)
Release date            : 11/15/2025
Author                  : Aiur850
                          
Description             : This mod allows players to use multiple runes simultaneously, each of which can be toggled via an in-game menu. Acquired runes are displayed on the HUD and can be repositioned through
                          the menu. For the best visual experience, a resolution of 1080p or higher is recommended. Server administrators can adjust the Strength and Resistance rune damage factors
                          on-the-fly using the Rune Menu, with changes applying to all players in real-time. For a full list of mod CVARs and descriptions, see the CVARINFO.txt file.
                          
                        Database Functionality:
                            The Ammo and Armor Regeneration runes require an SQLite database to function. If you want ammo and armor regeneration to persist between play sessions, you must
                            set the name of this database file using RCON for the server-side database name. Use the console command 'rcon databasefile <filename>' for servers or 'databasefile <filename>' for clients.
                            The database can be managed (add/remove items) through the in-game menu using RCON. If the database is empty, it will be auto-filled with default Doom ammo and armor items to ensure
                            functionality. The Rune Menu supports non-destructive database transfers between the server and clients. New items are added without overwriting existing entries.
                            To permanently delete database entries from a database file, open the file using an external editor such as DB Browser for SQLite if you have direct access to the file.
                        
                        ACS scripts compiled using ACC 1.60 compiler.