server bool lexicon_vanilla_mode = false;
server noarchive bool lexicon_no_music_changes = false;
server noarchive int lexicon_iwad = 0;

server noarchive int Lexicon_GameType = 0;
server noarchive int Lexicon_TotalMapSets = 0;
server int Lexicon_WaitTimer = 180; //Timer for waiting for all players to vote, in seconds

//Default settings for some game modes - useful for people that didn't really plan ahead to make a coop session a deathmatch one and vice versa
server int Lexicon_DefaultFragLimit = 30;

/*
// Unused for now
user string lexicon_cursor_color 					= "Azure";
user int	lexicon_cursor_shadow 					= 1;
user int 	lexicon_cursor_xsens 					= 20;
user int 	lexicon_cursor_ysens 					= 10;
user int 	lexicon_first_run	 					= 1;
user int 	lexicon_vote_activation					= 1;
*/