Texture "UDIN0003", 128, 128
{
	Patch "WALL62_1", 0, 0
	Patch "SW1S0", 48, 72
}
Texture "UDIN0004", 64, 128
{
	Patch "WALL02_2", 0, 56
	Patch "WALL02_2", 0, 0
	Patch "SW3S0", 16, 75
}
Texture "UDIN0005", 128, 128
{
	Patch "SW19_3", 64, 0
	Patch "SW19_4", 0, 0
	Patch "SW3S0", 48, 76
}
Texture "UDIN0006", 64, 128
{
	Patch "W28_5", 0, 0
	Patch "W28_8", 0, 64
	Patch "WARNB0", 24, 73
}
Texture "UDIN0007", 64, 128
{
	Patch "WALL01_1", 0, 0
	Patch "WALL01_2", 16, 0
	Patch "WALL01_3", 32, 0
	Patch "WALL01_4", 48, 0
	Patch "WALL01_1", 0, 72
	Patch "WALL01_2", 16, 72
	Patch "WALL01_3", 32, 72
	Patch "WALL01_4", 48, 72
	Patch "W33_8", 0, 64
	Patch "W33_8", 0, 120
	Patch "SW1S0", 16, 72
}
Texture "UDIN0008", 128, 128
{
	Patch "WALL62_1", 0, 0
	Patch "SW1S1", 48, 72
}
Texture "UDIN0009", 64, 128
{
	Patch "STEP07", 32, 72
	Patch "STEP07", 0, 72
	Patch "WALL02_2", 0, 56
	Patch "WALL02_2", 0, 0
	Patch "SW3S1", 16, 75
}
Texture "UDIN0010", 128, 128
{
	Patch "SW19_3", 64, 0
	Patch "SW19_4", 0, 0
	Patch "SW3S1", 48, 76
}
Texture "UDIN0011", 64, 128
{
	Patch "W28_8", 0, 64
	Patch "WARNA0", 24, 73
	Patch "W28_5", 0, 0
}
Texture "UDIN0012", 64, 128
{
	Patch "WALL01_1", 0, 0
	Patch "WALL01_2", 16, 0
	Patch "WALL01_3", 32, 0
	Patch "WALL01_4", 48, 0
	Patch "WALL01_1", 0, 72
	Patch "WALL01_2", 16, 72
	Patch "WALL01_3", 32, 72
	Patch "WALL01_4", 48, 72
	Patch "W33_8", 0, 64
	Patch "W33_8", 0, 120
	Patch "SW1S1", 16, 72
}
