Texture "DTHL0040", 128, 128
{
	Patch "WALL62_2", 0, 0
	Patch "PS20A0", 1, 60
	Patch "WALL62_2", 64, 0
}
Texture "DTHL0041", 128, 128
{
	Patch "WALL62_1", 0, 0
	Patch "PS20A0", 0, 57
}
Texture "DTHL0048", 64, 128
{
	Patch "GCRATEL1", 0, 0
	Patch "GCRATER1", 32, 0
	Patch "BCRATEL1", 0, 64
	Patch "BCRATER1", 32, 64
}
Texture "DTHL0049", 128, 128
{
	Patch "DTHL0260", 0, 0
	Patch "DTHL0256", 64, 0
}
Texture "DTHL0050", 128, 128
{
	Patch "DTHL0261", 0, 0
	Patch "DTHL0257", 64, 0
}
Texture "DTHL0051", 128, 128
{
	Patch "DTHL0262", 0, 0
	Patch "DTHL0258", 64, 0
}
Texture "DTHL0052", 128, 128
{
	Patch "DTHL0263", 0, 0
	Patch "DTHL0259", 64, 0
}
Texture "DTHL0084", 32, 16
{
	Patch "STEP05", 0, 8
	Patch "STEP05", 0, 5
	Patch "STEP04", 0, 0
}
Texture "DTHL0086", 32, 16
{
	Patch "STEP05", 0, 0
	Patch "STEP05", 0, 8
}
Texture "DTHL0087", 32, 16
{
	Patch "STEP09", 0, 0
	Patch "STEP08", 0, 8
}
Texture "DTHL0091", 128, 128
{
	Patch "WALL62_1", 0, 0
	Patch "SW1S0", 48, 72
}
Texture "DTHL0093", 128, 128
{
	Patch "SW19_3", 64, 0
	Patch "SW19_4", 0, 0
	Patch "SW3S0", 48, 76
}
Texture "DTHL0094", 64, 128
{
	Patch "W28_5", 0, 0
	Patch "W28_8", 0, 64
	Patch "WARNB0", 24, 73
}
Texture "DTHL0095", 64, 128
{
	Patch "WALL01_1", 0, 0
	Patch "WALL01_2", 16, 0
	Patch "WALL01_3", 32, 0
	Patch "WALL01_4", 48, 0
	Patch "WALL01_1", 0, 72
	Patch "WALL01_2", 16, 72
	Patch "WALL01_3", 32, 72
	Patch "WALL01_4", 48, 72
	Patch "W33_8", 0, 64
	Patch "W33_8", 0, 120
	Patch "SW1S0", 16, 72
}
Texture "DTHL0096", 128, 128
{
	Patch "WALL62_1", 0, 0
	Patch "SW1S1", 48, 72
}
Texture "DTHL0098", 128, 128
{
	Patch "SW19_3", 64, 0
	Patch "SW19_4", 0, 0
	Patch "SW3S1", 48, 76
}
Texture "DTHL0099", 64, 128
{
	Patch "W28_8", 0, 64
	Patch "WARNA0", 24, 73
	Patch "W28_5", 0, 0
}
Texture "DTHL0100", 64, 128
{
	Patch "WALL01_1", 0, 0
	Patch "WALL01_2", 16, 0
	Patch "WALL01_3", 32, 0
	Patch "WALL01_4", 48, 0
	Patch "WALL01_1", 0, 72
	Patch "WALL01_2", 16, 72
	Patch "WALL01_3", 32, 72
	Patch "WALL01_4", 48, 72
	Patch "W33_8", 0, 64
	Patch "W33_8", 0, 120
	Patch "SW1S1", 16, 72
}
Texture "DTHL0102", 256, 128
{
	Patch "DTHL0220", 0, 0
	Patch "DTHL0221", 128, 0
	Patch "DTHL0222", 64, 0
	Patch "DTHL0223", 192, 0
}
Texture "DTHL0140", 256, 128
{
	Patch "WALL01_1", 0, 0
	Patch "WALL01_2", 16, 0
	Patch "WALL01_3", 32, 0
	Patch "WALL01_4", 48, 0
	Patch "WALL01_5", 64, 0
	Patch "WALL01_6", 80, 0
	Patch "WALL01_7", 96, 0
	Patch "WALL01_8", 112, 0
	Patch "WALL01_9", 128, 0
	Patch "WALL01_A", 144, 0
	Patch "WALL01_B", 160, 0
	Patch "WALL01_C", 176, 0
	Patch "WALL01_3", 192, 0
	Patch "WALL01_1", 208, 0
	Patch "WALL01_6", 224, 0
	Patch "WALL01_A", 240, 0
	Patch "WALL01_1", 0, 72
	Patch "WALL01_2", 16, 72
	Patch "WALL01_3", 32, 72
	Patch "WALL01_4", 48, 72
	Patch "WALL01_5", 64, 72
	Patch "WALL01_6", 80, 72
	Patch "WALL01_7", 96, 72
	Patch "WALL01_8", 112, 72
	Patch "WALL01_9", 128, 72
	Patch "WALL01_A", 144, 72
	Patch "WALL01_B", 160, 72
	Patch "WALL01_C", 176, 72
	Patch "WALL01_3", 192, 72
	Patch "WALL01_1", 208, 72
	Patch "WALL01_6", 224, 72
	Patch "WALL01_A", 240, 72
	Patch "W33_8", 0, 64
	Patch "W33_8", 64, 64
	Patch "W33_8", 128, 64
	Patch "W33_8", 192, 64
	Patch "W33_8", 0, 120
	Patch "W33_8", 64, 120
	Patch "W33_8", 128, 120
	Patch "W33_8", 192, 120
	Patch "W107_1", 0, 0
}
Texture "DTHL0141", 256, 128
{
	Patch "WALL40_1", 128, 0
	Patch "WALL40_2", 0, 0
	Patch "W107_1", 0, 0
}
Texture "DTHL0142", 256, 128
{
	Patch "W96_1", -4, 0
	Patch "W96_2", 124, 0
	Patch "W96_1", 252, 0
	Patch "W107_1", 0, 0
}
Texture "DTHL0143", 256, 128
{
	Patch "DTHL0043", 0, 0
	Patch "DTHL0043", 64, 0
	Patch "DTHL0043", 128, 0
	Patch "DTHL0043", 192, 0
	Patch "W107_1", 0, 0
}
Texture "DTHL0150", 128, 128
{
	Patch "TP5_1", 0, 0
	Patch "TP5_1", 32, 0
	Patch "DTHL0238", 64, 0
}
Texture "DTHL0151", 128, 128
{
	Patch "TP5_2", 0, 0
	Patch "TP5_2", 32, 0
	Patch "DTHL0239", 64, 0
}
Texture "DTHL0152", 128, 128
{
	Patch "TP5_3", 0, 0
	Patch "TP5_3", 32, 0
	Patch "DTHL0240", 64, 0
}
Texture "DTHL0153", 128, 128
{
	Patch "TP5_4", 0, 0
	Patch "TP5_4", 32, 0
	Patch "DTHL0241", 64, 0
}
Texture "DTHL0154", 128, 128
{
	Patch "DTHL0274", 64, 0
	Patch "RP2_1", 0, 0
	Patch "RP2_1", 32, 0
}
Texture "DTHL0155", 128, 128
{
	Patch "DTHL0275", 64, 0
	Patch "RP2_2", 0, 0
	Patch "RP2_2", 32, 0
}
Texture "DTHL0156", 128, 128
{
	Patch "DTHL0276", 64, 0
	Patch "RP2_3", 0, 0
	Patch "RP2_3", 32, 0
}
Texture "DTHL0157", 128, 128
{
	Patch "DTHL0277", 64, 0
	Patch "RP2_4", 0, 0
	Patch "RP2_4", 32, 0
}
Texture "DTHL0158", 256, 128
{
	Patch "WALL03_4", 0, 0
	Patch "WALL03_4", 0, 72
	Patch "DTHL0246", 128, 0
	Patch "WALL03_4", 64, 0
	Patch "WALL03_4", 64, 72
	Patch "WALL03_4", 192, 0
	Patch "WALL03_4", 192, 72
}
Texture "DTHL0159", 128, 128
{
	Patch "WALL04_3", 0, 0
	Patch "WALL04_4", 16, 0
	Patch "WALL04_5", 32, 0
	Patch "WALL04_2", 48, 0
	Patch "NUKEDGE", 0, 104
	Patch "WALL04_3", 0, 33
	Patch "WALL04_4", 16, 33
	Patch "WALL04_5", 32, 33
	Patch "WALL04_2", 48, 33
	Patch "PS20A0", 0, 69
	Patch "WALL04_2", 64, 0
	Patch "WALL04_3", 80, 0
	Patch "WALL04_4", 112, 0
	Patch "WALL04_7", 96, 0
	Patch "WALL04_2", 112, 72
	Patch "WALL04_3", 96, 72
	Patch "WALL04_4", 80, 72
	Patch "WALL04_5", 64, 64
	Patch "NUKEDGE", 64, 105
}
Texture "DTHL0160", 256, 128
{
	Patch "WALL49_1", 0, 0
	Patch "WALL49_2", 64, 0
	Patch "WALL49_3", 128, 0
	Patch "WALL49_4", 192, 0
	Patch "W106_1", 0, 0
}
