Actor Lexicon_URTH_DeadLostSoul : DeadLostSoul
{
	Health 50
	Speed 9
	Height 56
	PainChance 160
	+SOLID
	+SHOOTABLE
	+COUNTKILL
	Monster
	SeeSound "grunt/sight"
	AttackSound "weapons/plasmaf"
	PainSound "grunt/pain"
	DeathSound "*death"
	ActiveSound "grunt/active"
	Obituary "$URTH_OB_DEADLOSTSOUL"
	Tag "$URTH_TAG_DEADLOSTSOUL"
	States
	{
	Spawn:
		LW76 AB 5 A_Look
		loop
	See:
		LW76 AABBCCDD 1 A_Chase
		loop
	Pain:
		LW76 H 3 
		LW76 H 3 A_Pain
		goto See
	Missile:
		LW76 E 3 A_FaceTarget
		LW76 F 3 A_FaceTarget
		LW76 G 3 Bright A_BspiAttack
		LW76 F 2 A_FaceTarget
		LW76 G 2 Bright A_BspiAttack
		LW76 F 1 A_SpidRefire
		goto Missile+1
	Death:
		LW76 I 5 
		LW76 J 5 A_Scream
		LW76 K 5 A_Fall
		LW76 L 5 
		LW76 M -1 
		stop
	}
}

Actor Lexicon_URTH_GibbedMarineExtra : GibbedMarineExtra
{
	Health 500
	Speed 12
	Radius 64
	Height 64
	PainChance 128
	Mass 400
	+SOLID
	+SHOOTABLE
	+COUNTKILL
	Monster
	SeeSound "spider/sight"
	AttackSound "weapons/shotgf"
	PainSound "demon/pain"
	DeathSound "spider/death"
	ActiveSound "spider/walk"
	Obituary "$URTH_OB_GIBBEDMARINEEXTRA"
	Tag "$URTH_TAG_GIBBEDMARINEEXTRA"
	States
	{
	Spawn:
		LW77 AB 10 A_Look
		loop
	See:
		LW77 A 3 A_Chase
		LW77 A 3 A_Metal
		LW77 BB 3 A_Chase
		LW77 C 3 A_Metal
		LW77 CD 3 A_Chase
		LW77 D 3 A_Metal
		loop
	Pain:
		LW77 G 3 
		LW77 G 3 A_Pain
		goto See
	Missile:
		LW77 E 10 A_FaceTarget
		LW77 F 4 Bright A_SpidRefire
		LW77 E 4 Bright A_SPosAttack
		LW77 F 1 A_SPosAttack
		goto Missile+1
	Death:
		LW77 H 5 
		LW77 I 5 A_Scream
		LW77 J 5 A_Fall
		LW77 KLMNOP 5 
		LW77 Q -1 
		stop
	}
}