// Nostalgia Zero Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map NSGZE1M1 "Hangar 18"
{
	titlepatch = "NSGZV00"
	next = "NSGZE1M2"
	secretnext = "NSGZE1M2"
	sky1 = "NSGZ0100"
	music = "D_NSGZ01"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE1M2 "Fight Fire With Fire"
{
	titlepatch = "NSGZV01"
	next = "NSGZE1M3"
	secretnext = "NSGZE1M3"
	sky1 = "NSGZ0100"
	music = "D_NSGZ02"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE1M3 "Zero Tolerance"
{
	titlepatch = "NSGZV02"
	next = "NSGZE1M4"
	secretnext = "NSGZE1M9"
	sky1 = "NSGZ0100"
	music = "D_NSGZ03"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE1M4 "Bulls on Parade"
{
	titlepatch = "NSGZV03"
	next = "NSGZE1M5"
	secretnext = "NSGZE1M5"
	sky1 = "NSGZ0100"
	music = "D_NSGZ04"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE1M5 "No Remorse"
{
	titlepatch = "NSGZV04"
	next = "NSGZE1M6"
	secretnext = "NSGZE1M6"
	sky1 = "NSGZ0100"
	music = "D_NSGZ05"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE1M6 "Flight of Icarus"
{
	titlepatch = "NSGZV05"
	next = "NSGZE1M7"
	secretnext = "NSGZE1M7"
	sky1 = "NSGZ0100"
	music = "D_NSGZ06"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE1M7 "War Ensemble"
{
	titlepatch = "NSGZV06"
	next = "NSGZE1M8"
	secretnext = "NSGZE1M8"
	sky1 = "NSGZ0100"
	music = "D_NSGZ07"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE1M8 "Valley of the Dead"
{
	titlepatch = "NSGZV07"
	next = "NSGZE2M1"
	secretnext = "NSGZE2M1"
	sky1 = "NSGZ0100"
	music = "D_NSGZ08"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
	nosoundclipping
	baronspecial
	specialaction_exitlevel //specialaction_lowerfloor
}

map NSGZE1M9 "Jump in the Fire"
{
	titlepatch = "NSGZV08"
	next = "NSGZE1M4"
	secretnext = "NSGZE1M4"
	sky1 = "NSGZ0100"
	music = "D_NSGZ09"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE2M1 "Wake Up Dead"
{
	titlepatch = "NSGZV09"
	next = "NSGZE2M2"
	secretnext = "NSGZE2M2"
	sky1 = "NSGZ0101"
	music = "D_NSGZ10"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE2M2 "Creeping Death"
{
	titlepatch = "NSGZV10"
	next = "NSGZE2M3"
	secretnext = "NSGZE2M3"
	sky1 = "NSGZ0101"
	music = "D_NSGZ11"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE2M3 "Harvester of Sorrow"
{
	titlepatch = "NSGZV11"
	next = "NSGZE2M4"
	secretnext = "NSGZE2M4"
	sky1 = "NSGZ0101"
	music = "D_NSGZ12"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE2M4 "Legions of the Dead"
{
	titlepatch = "NSGZV12"
	next = "NSGZE2M5"
	secretnext = "NSGZE2M5"
	sky1 = "NSGZ0101"
	music = "D_NSGZ13"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE2M5 "Sweating Bullets"
{
	titlepatch = "NSGZV13"
	next = "NSGZE2M6"
	secretnext = "NSGZE2M9"
	sky1 = "NSGZ0101"
	music = "D_NSGZ14"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE2M6 "Heresy"
{
	titlepatch = "NSGZV14"
	next = "NSGZE2M7"
	secretnext = "NSGZE2M7"
	sky1 = "NSGZ0101"
	music = "D_NSGZ15"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE2M7 "Covenant of Death"
{
	titlepatch = "NSGZV15"
	next = "NSGZE2M8"
	secretnext = "NSGZE2M8"
	sky1 = "NSGZ0101"
	music = "D_NSGZ16"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE2M8 "Gates to Hell"
{
	titlepatch = "NSGZV16"
	next = "NSGZE3M1"
	secretnext = "NSGZE3M1"
	sky1 = "NSGZ0101"
	music = "D_NSGZ17"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
	nosoundclipping
	cyberdemonspecial
	specialaction_exitlevel
}

map NSGZE2M9 "Treachery"
{
	titlepatch = "NSGZV17"
	next = "NSGZE2M6"
	secretnext = "NSGZE2M6"
	sky1 = "NSGZ0101"
	music = "D_NSGZ18"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE3M1 "Baptized in Blood"
{
	titlepatch = "NSGZV18"
	next = "NSGZE3M2"
	secretnext = "NSGZE3M2"
	sky1 = "NSGZ0102"
	music = "D_NSGZ19"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE3M2 "Left Hand Path"
{
	titlepatch = "NSGZV19"
	next = "NSGZE3M3"
	secretnext = "NSGZE3M3"
	sky1 = "NSGZ0102"
	music = "D_NSGZ20"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE3M3 "Spirit in Black"
{
	titlepatch = "NSGZV20"
	next = "NSGZE3M4"
	secretnext = "NSGZE3M4"
	sky1 = "NSGZ0102"
	music = "D_NSGZ21"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE3M4 "Immortal Rites"
{
	titlepatch = "NSGZV21"
	next = "NSGZE3M5"
	secretnext = "NSGZE3M5"
	sky1 = "NSGZ0102"
	music = "D_NSGZ22"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE3M5 "Altar of Sacrifice"
{
	titlepatch = "NSGZV22"
	next = "NSGZE3M6"
	secretnext = "NSGZE3M6"
	sky1 = "NSGZ0102"
	music = "D_NSGZ23"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE3M6 "The Frayed Ends of Sanity"
{
	titlepatch = "NSGZV23"
	next = "NSGZE3M7"
	secretnext = "NSGZE3M9"
	sky1 = "NSGZ0102"
	music = "D_NSGZ24"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE3M7 "Crypts of Eternity"
{
	titlepatch = "NSGZV24"
	next = "NSGZE3M8"
	secretnext = "NSGZE3M8"
	sky1 = "NSGZ0102"
	music = "D_NSGZ25"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE3M8 "Infernal Death"
{
	titlepatch = "NSGZV25"
	next = "NSGZE4M1"
	secretnext = "NSGZE4M1"
	sky1 = "NSGZ0102"
	music = "D_NSGZ26"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
	nosoundclipping
	spidermastermindspecial
	specialaction_exitlevel
}

map NSGZE3M9 "Caved"
{
	titlepatch = "NSGZV26"
	next = "NSGZE3M7"
	secretnext = "NSGZE3M7"
	sky1 = "NSGZ0102"
	music = "D_NSGZ27"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE4M1 "Rapture"
{
	titlepatch = "NSGZV27"
	next = "NSGZE4M2"
	secretnext = "NSGZE4M2"
	sky1 = "NSGZ0103"
	music = "D_NSGZ22"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE4M2 "Prophet of Hatred"
{
	titlepatch = "NSGZV28"
	next = "NSGZE4M3"
	secretnext = "NSGZE4M9"
	sky1 = "NSGZ0103"
	music = "D_NSGZ20"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE4M3 "Soul Burn"
{
	titlepatch = "NSGZV29"
	next = "NSGZE4M4"
	secretnext = "NSGZE4M4"
	sky1 = "NSGZ0103"
	music = "D_NSGZ21"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE4M4 "9th Circle"
{
	titlepatch = "NSGZV30"
	next = "NSGZE4M5"
	secretnext = "NSGZE4M5"
	sky1 = "NSGZ0103"
	music = "D_NSGZ05"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE4M5 "Thrones of Blood"
{
	titlepatch = "NSGZV31"
	next = "NSGZE4M6"
	secretnext = "NSGZE4M6"
	sky1 = "NSGZ0103"
	music = "D_NSGZ16"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE4M6 "Effigy of the Forgotten"
{
	titlepatch = "NSGZV32"
	next = "NSGZE4M7"
	secretnext = "NSGZE4M7"
	sky1 = "NSGZ0103"
	music = "D_NSGZ13"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
	cyberdemonspecial
	specialaction_opendoor
}

map NSGZE4M7 "The Seven Tongues of God"
{
	titlepatch = "NSGZV33"
	next = "NSGZE4M8"
	secretnext = "NSGZE4M8"
	sky1 = "NSGZ0103"
	music = "D_NSGZ15"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}

map NSGZE4M8 "Thy Kingdom Come"
{
	titlepatch = "NSGZV34"
	next = "VR"
	secretnext = "VR"
	sky1 = "NSGZ0103"
	music = "D_NSGZ14"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
	nosoundclipping
	spidermastermindspecial
	specialaction_lowerfloor
}

map NSGZE4M9 "Red Velvet Wound"
{
	titlepatch = "NSGZV35"
	next = "NSGZE4M3"
	secretnext = "NSGZE4M3"
	sky1 = "NSGZ0103"
	music = "D_NSGZ09"
	intermusic = "D_NSGZIN"
	ExitPic = "NSGZINT"
	EnterPic = "NSGZINT"
}