// Solar Struggle Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map SLRSE1M1 "Detention Facility"
{
	titlepatch = "SLRSV00"
	next = "SLRSE1M2"
	secretnext = "SLRSE1M2"
	sky1 = "SLRS0215"
	music = "D_SLRS01"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI02"
	EnterPic = "SLRSI01"
}

map SLRSE1M2 "Admin Offices"
{
	titlepatch = "SLRSV01"
	next = "SLRSE1M3"
	secretnext = "SLRSE1M3"
	sky1 = "SLRS0215"
	music = "D_SLRS02"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI04"
	EnterPic = "SLRSI03"
}

map SLRSE1M3 "Barracks"
{
	titlepatch = "SLRSV02"
	next = "SLRSE1M4"
	secretnext = "SLRSE1M9"
	sky1 = "SLRS0215"
	music = "D_SLRS03"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI06"
	EnterPic = "SLRSI05"
}

map SLRSE1M4 "Mineral Processing"
{
	titlepatch = "SLRSV03"
	next = "SLRSE1M5"
	secretnext = "SLRSE1M5"
	sky1 = "SLRS0215"
	music = "D_SLRS04"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI08"
	EnterPic = "SLRSI07"
}

map SLRSE1M5 "Mining Complex"
{
	titlepatch = "SLRSV04"
	next = "SLRSE1M6"
	secretnext = "SLRSE1M6"
	sky1 = "SLRS0215"
	music = "D_SLRS05"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI10"
	EnterPic = "SLRSI09"
}

map SLRSE1M6 "Visitor Center"
{
	titlepatch = "SLRSV05"
	next = "SLRSE1M7"
	secretnext = "SLRSE1M7"
	sky1 = "SLRS0215"
	music = "D_SLRS06"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI12"
	EnterPic = "SLRSI11"
}

map SLRSE1M7 "Traffic Control"
{
	titlepatch = "SLRSV06"
	next = "SLRSE1M8"
	secretnext = "SLRSE1M8"
	sky1 = "SLRS0215"
	music = "D_SLRS07"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI14"
	EnterPic = "SLRSI13"
}

map SLRSE1M8 "Huygens Spaceport"
{
	titlepatch = "SLRSV07"
	next = "SLRSE2M1"
	secretnext = "SLRSE2M1"
	sky1 = "SLRS0215"
	music = "D_SLRS08"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI15"
	EnterPic = "SLRSI15"
	nosoundclipping
	baronspecial
	specialaction_exitlevel //specialaction_lowerfloor
}

map SLRSE1M9 "Excavation Site"
{
	titlepatch = "SLRSV08"
	next = "SLRSE1M4"
	secretnext = "SLRSE1M4"
	sky1 = "SLRS0215"
	music = "D_SLRS09"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI17"
	EnterPic = "SLRSI16"
}

map SLRSE2M1 "Piazzi Spaceport"
{
	titlepatch = "SLRSV09"
	next = "SLRSE2M2"
	secretnext = "SLRSE2M2"
	sky1 = "SLRS0216"
	music = "D_SLRS10"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI19"
	EnterPic = "SLRSI18"
}

map SLRSE2M2 "Storage Complex"
{
	titlepatch = "SLRSV10"
	next = "SLRSE2M3"
	secretnext = "SLRSE2M3"
	sky1 = "SLRS0216"
	music = "D_SLRS11"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI21"
	EnterPic = "SLRSI20"
}

map SLRSE2M3 "Stock Exchange"
{
	titlepatch = "SLRSV11"
	next = "SLRSE2M4"
	secretnext = "SLRSE2M4"
	sky1 = "SLRS0216"
	music = "D_SLRS12"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI23"
	EnterPic = "SLRSI22"
}

map SLRSE2M4 "Air Filtration Plant"
{
	titlepatch = "SLRSV12"
	next = "SLRSE2M5"
	secretnext = "SLRSE2M5"
	sky1 = "SLRS0216"
	music = "D_SLRS13"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI25"
	EnterPic = "SLRSI24"
}

map SLRSE2M5 "Abandoned Tunnels"
{
	titlepatch = "SLRSV13"
	next = "SLRSE2M6"
	secretnext = "SLRSE2M9"
	sky1 = "SLRS0216"
	music = "D_SLRS14"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI27"
	EnterPic = "SLRSI26"
}

map SLRSE2M6 "Transport Nexus"
{
	titlepatch = "SLRSV14"
	next = "SLRSE2M7"
	secretnext = "SLRSE2M7"
	sky1 = "SLRS0216"
	music = "D_SLRS15"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI29"
	EnterPic = "SLRSI28"
}

map SLRSE2M7 "Research Complex"
{
	titlepatch = "SLRSV15"
	next = "SLRSE2M8"
	secretnext = "SLRSE2M8"
	sky1 = "SLRS0216"
	music = "D_SLRS16"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI31"
	EnterPic = "SLRSI30"
}

map SLRSE2M8 "Ceres Gateway"
{
	titlepatch = "SLRSV16"
	next = "SLRSE3M1"
	secretnext = "SLRSE3M1"
	sky1 = "SLRS0216"
	music = "D_SLRS17"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI32"
	EnterPic = "SLRSI32"
	nosoundclipping
	cyberdemonspecial
	specialaction_exitlevel
}

map SLRSE2M9 "Artifact Storage"
{
	titlepatch = "SLRSV17"
	next = "SLRSE2M6"
	secretnext = "SLRSE2M6"
	sky1 = "SLRS0216"
	music = "D_SLRS18"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI34"
	EnterPic = "SLRSI33"
}

map SLRSE3M1 "Lunar Gateway"
{
	titlepatch = "SLRSV18"
	next = "SLRSE3M2"
	secretnext = "SLRSE3M2"
	sky1 = "SLRS0217"
	music = "D_SLRS19"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI36"
	EnterPic = "SLRSI35"
}

map SLRSE3M2 "Tranquility Terminal"
{
	titlepatch = "SLRSV19"
	next = "SLRSE3M3"
	secretnext = "SLRSE3M3"
	sky1 = "SLRS0217"
	music = "D_SLRS20"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI38"
	EnterPic = "SLRSI37"
}

map SLRSE3M3 "Deep Space Observatory"
{
	titlepatch = "SLRSV20"
	next = "SLRSE3M4"
	secretnext = "SLRSE3M4"
	sky1 = "SLRS0217"
	music = "D_SLRS21"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI40"
	EnterPic = "SLRSI39"
}

map SLRSE3M4 "Fusion Plant"
{
	titlepatch = "SLRSV21"
	next = "SLRSE3M5"
	secretnext = "SLRSE3M5"
	sky1 = "SLRS0217"
	music = "D_SLRS22"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI42"
	EnterPic = "SLRSI41"
}

map SLRSE3M5 "Helium Refinery"
{
	titlepatch = "SLRSV22"
	next = "SLRSE3M6"
	secretnext = "SLRSE3M6"
	sky1 = "SLRS0217"
	music = "D_SLRS23"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI44"
	EnterPic = "SLRSI43"
}

map SLRSE3M6 "Deep Crust Borehole"
{
	titlepatch = "SLRSV23"
	next = "SLRSE3M7"
	secretnext = "SLRSE3M9"
	sky1 = "SLRS0217"
	music = "D_SLRS24"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI46"
	EnterPic = "SLRSI45"
}

map SLRSE3M7 "Freight Terminal"
{
	titlepatch = "SLRSV24"
	next = "SLRSE3M8"
	secretnext = "SLRSE3M8"
	sky1 = "SLRS0217"
	music = "D_SLRS25"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI48"
	EnterPic = "SLRSI47"
}

map SLRSE3M8 "Space Elevator"
{
	titlepatch = "SLRSV25"
	next = "SLRSE4M1"
	secretnext = "SLRSE4M1"
	sky1 = "SLRS0217"
	music = "D_SLRS26"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI49"
	EnterPic = "SLRSI49"
	nosoundclipping
	spidermastermindspecial
	specialaction_exitlevel
}

map SLRSE3M9 "The Dark Side"
{
	titlepatch = "SLRSV26"
	next = "SLRSE3M7"
	secretnext = "SLRSE3M7"
	sky1 = "SLRS0217"
	music = "D_SLRS27"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI51"
	EnterPic = "SLRSI50"
}

map SLRSE4M1 "Docking Bay"
{
	titlepatch = "SLRSV27"
	next = "SLRSE4M2"
	secretnext = "SLRSE4M2"
	sky1 = "SLRS0218"
	music = "D_SLRS28"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI53"
	EnterPic = "SLRSI52"
}

map SLRSE4M2 "Customs Office"
{
	titlepatch = "SLRSV28"
	next = "SLRSE4M3"
	secretnext = "SLRSE4M9"
	sky1 = "SLRS0218"
	music = "D_SLRS29"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI55"
	EnterPic = "SLRSI54"
}

map SLRSE4M3 "Commerial District"
{
	titlepatch = "SLRSV29"
	next = "SLRSE4M4"
	secretnext = "SLRSE4M4"
	sky1 = "SLRS0218"
	music = "D_SLRS30"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI57"
	EnterPic = "SLRSI56"
}

map SLRSE4M4 "Residential Areas"
{
	titlepatch = "SLRSV30"
	next = "SLRSE4M5"
	secretnext = "SLRSE4M5"
	sky1 = "SLRS0218"
	music = "D_SLRS31"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI59"
	EnterPic = "SLRSI58"
}

map SLRSE4M5 "Waste Recycling Facility"
{
	titlepatch = "SLRSV31"
	next = "SLRSE4M6"
	secretnext = "SLRSE4M6"
	sky1 = "SLRS0218"
	music = "D_SLRS32"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI61"
	EnterPic = "SLRSI60"
}

map SLRSE4M6 "Mass Propulsion"
{
	titlepatch = "SLRSV32"
	next = "SLRSE4M7"
	secretnext = "SLRSE4M7"
	sky1 = "SLRS0218"
	music = "D_SLRS33"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI63"
	EnterPic = "SLRSI62"
	cyberdemonspecial
	specialaction_opendoor
}

map SLRSE4M7 "The Tether"
{
	titlepatch = "SLRSV33"
	next = "SLRSE4M8"
	secretnext = "SLRSE4M8"
	sky1 = "SLRS0218"
	music = "D_SLRS34"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI65"
	EnterPic = "SLRSI64"
}

map SLRSE4M8 "Impact Site"
{
	titlepatch = "SLRSV34"
	next = "VR"
	secretnext = "VR"
	sky1 = "SLRS0218"
	music = "D_SLRS35"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI65"
	EnterPic = "SLRSI65"
	nosoundclipping
	spidermastermindspecial
	specialaction_lowerfloor
}

map SLRSE4M9 "Cult Headquarters"
{
	titlepatch = "SLRSV35"
	next = "SLRSE4M3"
	secretnext = "SLRSE4M3"
	sky1 = "SLRS0218"
	music = "D_SLRS36"
	intermusic = "D_SLRSIN"
	ExitPic = "SLRSI67"
	EnterPic = "SLRSI66"
}