// Use this file as a template for any MAPINFO entries
// that you want to write.

map E1M1 lookup "HUSTR_E1M1"
{
	titlepatch = "WILV00"
	next = "E1M2"
	secretnext = "E1M2"
	sky1 = "DSKY1"
	music = "$MUSIC_E1M1"
}

map E1M2 lookup "HUSTR_E1M2"
{
	titlepatch = "WILV01"
	next = "E1M3"
	secretnext = "E1M3"
	sky1 = "DSKY1"
	music = "$MUSIC_E1M2"
}

map E1M3 lookup "HUSTR_E1M3"
{
	titlepatch = "WILV02"
	next = "E1M4"
	secretnext = "E1M9"
	sky1 = "DSKY1"
	music = "$MUSIC_E1M3"
}

map E1M4 lookup "HUSTR_E1M4"
{
	titlepatch = "WILV03"
	next = "E1M5"
	secretnext = "E1M5"
	sky1 = "DSKY1"
	music = "$MUSIC_E1M4"
}

map E1M5 lookup "HUSTR_E1M5"
{
	titlepatch = "WILV04"
	next = "E1M6"
	secretnext = "E1M6"
	sky1 = "DSKY1"
	music = "$MUSIC_E1M5"
}

map E1M6 lookup "HUSTR_E1M6"
{
	titlepatch = "WILV05"
	next = "E1M7"
	secretnext = "E1M7"
	sky1 = "DSKY1"
	music = "$MUSIC_E1M6"
}

map E1M7 lookup "HUSTR_E1M7"
{
	titlepatch = "WILV06"
	next = "E1M8"
	secretnext = "E1M8"
	sky1 = "DSKY1"
	music = "$MUSIC_E1M7"
}

map E1M8 lookup "HUSTR_E1M8"
{
	titlepatch = "WILV07"
	next = "E2M1"
	secretnext = "E2M1"
	sky1 = "DSKY1"
	music = "$MUSIC_E1M8"
	nosoundclipping
	baronspecial
	specialaction_exitlevel //specialaction_lowerfloor
}

map E1M9 lookup "HUSTR_E1M9"
{
	titlepatch = "WILV08"
	next = "E1M4"
	secretnext = "E1M4"
	sky1 = "DSKY1"
	music = "$MUSIC_E1M9"
}

map E2M1 lookup "HUSTR_E2M1"
{
	titlepatch = "WILV10"
	next = "E2M2"
	secretnext = "E2M2"
	sky1 = "DSKY2"
	music = "$MUSIC_E2M1"
}

map E2M2 lookup "HUSTR_E2M2"
{
	titlepatch = "WILV11"
	next = "E2M3"
	secretnext = "E2M3"
	sky1 = "DSKY2"
	music = "$MUSIC_E2M2"
}

map E2M3 lookup "HUSTR_E2M3"
{
	titlepatch = "WILV12"
	next = "E2M4"
	secretnext = "E2M4"
	sky1 = "DSKY2"
	music = "$MUSIC_E2M3"
}

map E2M4 lookup "HUSTR_E2M4"
{
	titlepatch = "WILV13"
	next = "E2M5"
	secretnext = "E2M5"
	sky1 = "DSKY2"
	music = "$MUSIC_E2M4"
}

map E2M5 lookup "HUSTR_E2M5"
{
	titlepatch = "WILV14"
	next = "E2M6"
	secretnext = "E2M9"
	sky1 = "DSKY2"
	music = "$MUSIC_E2M5"
}

map E2M6 lookup "HUSTR_E2M6"
{
	titlepatch = "WILV15"
	next = "E2M7"
	secretnext = "E2M7"
	sky1 = "DSKY2"
	music = "$MUSIC_E2M6"
}

map E2M7 lookup "HUSTR_E2M7"
{
	titlepatch = "WILV16"
	next = "E2M8"
	secretnext = "E2M8"
	sky1 = "DSKY2"
	music = "$MUSIC_E2M7"
}

map E2M8 lookup "HUSTR_E2M8"
{
	titlepatch = "WILV17"
	next = "E3M1"
	secretnext = "E3M1"
	sky1 = "DSKY2"
	music = "$MUSIC_E2M8"
	nosoundclipping
	cyberdemonspecial
	specialaction_exitlevel
}

map E2M9 lookup "HUSTR_E2M9"
{
	titlepatch = "WILV18"
	next = "E2M6"
	secretnext = "E2M6"
	sky1 = "DSKY2"
	music = "$MUSIC_E2M9"
}

map E3M1 lookup "HUSTR_E3M1"
{
	titlepatch = "WILV20"
	next = "E3M2"
	secretnext = "E3M2"
	sky1 = "DSKY3"
	music = "$MUSIC_E3M1"
}

map E3M2 lookup "HUSTR_E3M2"
{
	titlepatch = "WILV21"
	next = "E3M3"
	secretnext = "E3M3"
	sky1 = "DSKY3"
	music = "$MUSIC_E3M2"
}

map E3M3 lookup "HUSTR_E3M3"
{
	titlepatch = "WILV22"
	next = "E3M4"
	secretnext = "E3M4"
	sky1 = "DSKY3"
	music = "$MUSIC_E3M3"
}

map E3M4 lookup "HUSTR_E3M4"
{
	titlepatch = "WILV23"
	next = "E3M5"
	secretnext = "E3M5"
	sky1 = "DSKY3"
	music = "$MUSIC_E3M4"
}

map E3M5 lookup "HUSTR_E3M5"
{
	titlepatch = "WILV24"
	next = "E3M6"
	secretnext = "E3M6"
	sky1 = "DSKY3"
	music = "$MUSIC_E3M5"
}

map E3M6 lookup "HUSTR_E3M6"
{
	titlepatch = "WILV25"
	next = "E3M7"
	secretnext = "E3M9"
	sky1 = "DSKY3"
	music = "$MUSIC_E3M6"
}

map E3M7 lookup "HUSTR_E3M7"
{
	titlepatch = "WILV26"
	next = "E3M8"
	secretnext = "E3M8"
	sky1 = "DSKY3"
	music = "$MUSIC_E3M7"
}

map E3M8 lookup "HUSTR_E3M8"
{
	titlepatch = "WILV27"
	next = "E4M1"
	secretnext = "E4M1"
	sky1 = "DSKY3"
	music = "$MUSIC_E3M8"
	nosoundclipping
	spidermastermindspecial
	specialaction_exitlevel
}

map E3M9 lookup "HUSTR_E3M9"
{
	titlepatch = "WILV28"
	next = "E3M7"
	secretnext = "E3M7"
	sky1 = "DSKY3"
	music = "$MUSIC_E3M9"
}

map E4M1 lookup "HUSTR_E4M1"
{
	titlepatch = "WILV30"
	next = "E4M2"
	secretnext = "E4M2"
	sky1 = "DSKY4"
	music = "$MUSIC_E3M4"
}

map E4M2 lookup "HUSTR_E4M2"
{
	titlepatch = "WILV31"
	next = "E4M3"
	secretnext = "E4M9"
	sky1 = "DSKY4"
	music = "$MUSIC_E3M2"
}

map E4M3 lookup "HUSTR_E4M3"
{
	titlepatch = "WILV32"
	next = "E4M4"
	secretnext = "E4M4"
	sky1 = "DSKY4"
	music = "$MUSIC_E3M3"
}

map E4M4 lookup "HUSTR_E4M4"
{
	titlepatch = "WILV33"
	next = "E4M5"
	secretnext = "E4M5"
	sky1 = "DSKY4"
	music = "$MUSIC_E1M5"
}

map E4M5 lookup "HUSTR_E4M5"
{
	titlepatch = "WILV34"
	next = "E4M6"
	secretnext = "E4M6"
	sky1 = "DSKY4"
	music = "$MUSIC_E2M7"
}

map E4M6 lookup "HUSTR_E4M6"
{
	titlepatch = "WILV35"
	next = "E4M7"
	secretnext = "E4M7"
	sky1 = "DSKY4"
	music = "$MUSIC_E2M4"
	cyberdemonspecial
	specialaction_opendoor
}

map E4M7 lookup "HUSTR_E4M7"
{
	titlepatch = "WILV36"
	next = "E4M8"
	secretnext = "E4M8"
	sky1 = "DSKY4"
	music = "$MUSIC_E2M6"
}

map E4M8 lookup "HUSTR_E4M8"
{
	titlepatch = "WILV37"
	next = "VR"
	secretnext = "VR"
	sky1 = "DSKY4"
	music = "$MUSIC_E2M5"
	nosoundclipping
	spidermastermindspecial
	specialaction_lowerfloor
}

map E4M9 lookup "HUSTR_E4M9"
{
	titlepatch = "WILV38"
	next = "E4M3"
	secretnext = "E4M3"
	sky1 = "DSKY4"
	music = "$MUSIC_E1M9"
}