// Maps of Chaos (Doom 2 version) Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map MOC201 "Maps of Chaos Map 1"
{
	titlepatch = "CWILV00"
	next = "MOC202"
	secretnext = "MOC202"
	sky1 = "SKY1"
	music = "$MUSIC_RUNNIN"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC202 "Maps of Chaos Map 2"
{
	titlepatch = "CWILV01"
	next = "MOC203"
	secretnext = "MOC203"
	sky1 = "SKY1"
	music = "$MUSIC_STALKS"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC203 "Maps of Chaos Map 3"
{
	titlepatch = "CWILV02"
	next = "MOC204"
	secretnext = "MOC204"
	sky1 = "SKY1"
	music = "$MUSIC_COUNTD"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC204 "Maps of Chaos Map 4"
{
	titlepatch = "CWILV03"
	next = "MOC205"
	secretnext = "MOC205"
	sky1 = "SKY1"
	music = "$MUSIC_BETWEE"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC205 "Maps of Chaos Map 5"
{
	titlepatch = "CWILV04"
	next = "MOC206"
	secretnext = "MOC206"
	sky1 = "SKY1"
	music = "$MUSIC_DOOM"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC206 "Maps of Chaos Map 6"
{
	titlepatch = "CWILV05"
	next = "MOC207"
	secretnext = "MOC207"
	sky1 = "SKY1"
	music = "$MUSIC_THE_DA"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC207 "Maps of Chaos Map 7"
{
	titlepatch = "CWILV06"
	next = "MOC208"
	secretnext = "MOC208"
	sky1 = "SKY1"
	music = "$MUSIC_SHAWN"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
	Map07Special
}

map MOC208 "Maps of Chaos Map 8"
{
	titlepatch = "CWILV07"
	next = "MOC209"
	secretnext = "MOC209"
	sky1 = "SKY1"
	music = "$MUSIC_DDTBLU"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC209 "Maps of Chaos Map 9"
{
	titlepatch = "CWILV08"
	next = "MOC210"
	secretnext = "MOC210"
	sky1 = "SKY1"
	music = "$MUSIC_IN_CIT"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC210 "Maps of Chaos Map 10"
{
	titlepatch = "CWILV09"
	next = "MOC211"
	secretnext = "MOC211"
	sky1 = "SKY1"
	music = "$MUSIC_DEAD"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC211 "Maps of Chaos Map 11"
{
	titlepatch = "CWILV10"
	next = "MOC212"
	secretnext = "MOC212"
	sky1 = "SKY1"
	music = "$MUSIC_STLKS2"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC212 "Maps of Chaos Map 12"
{
	titlepatch = "CWILV11"
	next = "MOC213"
	secretnext = "MOC213"
	sky1 = "SKY2"
	music = "$MUSIC_THEDA2"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC213 "Maps of Chaos Map 13"
{
	titlepatch = "CWILV12"
	next = "MOC214"
	secretnext = "MOC214"
	sky1 = "SKY2"
	music = "$MUSIC_DOOM2"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC214 "Maps of Chaos Map 14"
{
	titlepatch = "CWILV13"
	next = "MOC215"
	secretnext = "MOC215"
	sky1 = "SKY2"
	music = "$MUSIC_DDTBL2"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC215 "Maps of Chaos Map 15"
{
	titlepatch = "CWILV14"
	next = "MOC216"
	secretnext = "MOC231"
	sky1 = "SKY2"
	music = "$MUSIC_RUNNI2"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC216 "Maps of Chaos Map 16"
{
	titlepatch = "CWILV15"
	next = "MOC217"
	secretnext = "MOC217"
	sky1 = "SKY2"
	music = "$MUSIC_DEAD2"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC217 "Maps of Chaos Map 17"
{
	titlepatch = "CWILV16"
	next = "MOC218"
	secretnext = "MOC218"
	sky1 = "SKY2"
	music = "$MUSIC_STLKS3"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC218 "Maps of Chaos Map 18"
{
	titlepatch = "CWILV17"
	next = "MOC219"
	secretnext = "MOC219"
	sky1 = "SKY2"
	music = "$MUSIC_ROMERO"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC219 "Maps of Chaos Map 19"
{
	titlepatch = "CWILV18"
	next = "MOC220"
	secretnext = "MOC220"
	sky1 = "SKY2"
	music = "$MUSIC_SHAWN2"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC220 "Maps of Chaos Map 20"
{
	titlepatch = "CWILV19"
	next = "MOC221"
	secretnext = "MOC221"
	sky1 = "SKY2"
	music = "$MUSIC_MESSAG"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC221 "Maps of Chaos Map 21"
{
	titlepatch = "CWILV20"
	next = "MOC222"
	secretnext = "MOC222"
	sky1 = "SKY3"
	music = "$MUSIC_COUNT2"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC222 "Maps of Chaos Map 22"
{
	titlepatch = "CWILV21"
	next = "MOC223"
	secretnext = "MOC223"
	sky1 = "SKY3"
	music = "$MUSIC_DDTBL3"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC223 "Maps of Chaos Map 23"
{
	titlepatch = "CWILV22"
	next = "MOC224"
	secretnext = "MOC224"
	sky1 = "SKY3"
	music = "$MUSIC_AMPIE"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC224 "Maps of Chaos Map 24"
{
	titlepatch = "CWILV23"
	next = "MOC225"
	secretnext = "MOC225"
	sky1 = "SKY3"
	music = "$MUSIC_THEDA3"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC225 "Maps of Chaos Map 25"
{
	titlepatch = "CWILV24"
	next = "MOC226"
	secretnext = "MOC226"
	sky1 = "SKY3"
	music = "$MUSIC_ADRIAN"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC226 "Maps of Chaos Map 26"
{
	titlepatch = "CWILV25"
	next = "MOC227"
	secretnext = "MOC227"
	sky1 = "SKY3"
	music = "$MUSIC_MESSG2"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC227 "Maps of Chaos Map 27"
{
	titlepatch = "CWILV26"
	next = "MOC228"
	secretnext = "MOC228"
	sky1 = "SKY3"
	music = "$MUSIC_ROMER2"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC228 "Maps of Chaos Map 28"
{
	titlepatch = "CWILV27"
	next = "MOC229"
	secretnext = "MOC229"
	sky1 = "SKY3"
	music = "$MUSIC_TENSE"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC229 "Maps of Chaos Map 29"
{
	titlepatch = "CWILV28"
	next = "MOC230"
	secretnext = "MOC230"
	sky1 = "SKY3"
	music = "$MUSIC_SHAWN3"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC230 "Maps of Chaos Map 30"
{
	titlepatch = "CWILV29"
	next = "VR"
	secretnext = "VR"
	sky1 = "SKY3"
	music = "$MUSIC_OPENIN"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
	allowmonstertelefrags
}

map MOC231 "Maps of Chaos Map 31"
{
	titlepatch = "CWILV30"
	next = "MOC216"
	secretnext = "MOC232"
	sky1 = "SKY3"
	music = "$MUSIC_EVIL"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}

map MOC232 "Maps of Chaos Map 32"
{
	titlepatch = "CWILV31"
	next = "MOC216"
	secretnext = "MOC216"
	sky1 = "SKY3"
	music = "$MUSIC_ULTIMA"
	ExitPic = "MOC2INT"
	EnterPic = "MOC2INT"
}