// Chillax Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map CHLX01 "Chillax Map 1"
{
	titlepatch = "CWILV00"
	next = "CHLX02"
	secretnext = "CHLX02"
	sky1 = "CHLX0658"
	music = "D_CHLX01"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX02 "Chillax Map 2"
{
	titlepatch = "CWILV01"
	next = "CHLX03"
	secretnext = "CHLX03"
	sky1 = "CHLX0658"
	music = "D_CHLX02"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX03 "Chillax Map 3"
{
	titlepatch = "CWILV02"
	next = "CHLX04"
	secretnext = "CHLX04"
	sky1 = "CHLX0658"
	music = "D_CHLX03"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX04 "Chillax Map 4"
{
	titlepatch = "CWILV03"
	next = "CHLX05"
	secretnext = "CHLX05"
	sky1 = "CHLX0658"
	music = "D_CHLX04"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX05 "Chillax Map 5"
{
	titlepatch = "CWILV04"
	next = "CHLX06"
	secretnext = "CHLX06"
	sky1 = "CHLX0658"
	music = "D_CHLX05"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX06 "Chillax Map 6"
{
	titlepatch = "CWILV05"
	next = "CHLX07"
	secretnext = "CHLX07"
	sky1 = "CHLX0658"
	music = "D_CHLX06"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX07 "Chillax Map 7"
{
	titlepatch = "CWILV06"
	next = "CHLX08"
	secretnext = "CHLX08"
	sky1 = "CHLX0658"
	music = "D_CHLX07"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
	Map07Special
}

map CHLX08 "Chillax Map 8"
{
	titlepatch = "CWILV07"
	next = "CHLX09"
	secretnext = "CHLX09"
	sky1 = "CHLX0658"
	music = "D_CHLX08"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX09 "Chillax Map 9"
{
	titlepatch = "CWILV08"
	next = "CHLX10"
	secretnext = "CHLX10"
	sky1 = "CHLX0658"
	music = "D_CHLX09"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX10 "Chillax Map 10"
{
	titlepatch = "CWILV09"
	next = "CHLX11"
	secretnext = "CHLX11"
	sky1 = "CHLX0658"
	music = "D_CHLX10"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX11 "Chillax Map 11"
{
	titlepatch = "CWILV10"
	next = "CHLX12"
	secretnext = "CHLX12"
	sky1 = "CHLX0658"
	music = "D_CHLX11"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX12 "Chillax Map 12"
{
	titlepatch = "CWILV11"
	next = "CHLX13"
	secretnext = "CHLX13"
	sky1 = "CHLX0659"
	music = "D_CHLX12"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX13 "Chillax Map 13"
{
	titlepatch = "CWILV12"
	next = "CHLX14"
	secretnext = "CHLX14"
	sky1 = "CHLX0659"
	music = "D_CHLX13"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX14 "Chillax Map 14"
{
	titlepatch = "CWILV13"
	next = "CHLX15"
	secretnext = "CHLX15"
	sky1 = "CHLX0659"
	music = "D_CHLX14"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX15 "Chillax Map 15"
{
	titlepatch = "CWILV14"
	next = "CHLX16"
	secretnext = "CHLX31"
	sky1 = "CHLX0659"
	music = "D_CHLX15"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX16 "Chillax Map 16"
{
	titlepatch = "CWILV15"
	next = "CHLX17"
	secretnext = "CHLX17"
	sky1 = "CHLX0659"
	music = "D_CHLX16"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX17 "Chillax Map 17"
{
	titlepatch = "CWILV16"
	next = "CHLX18"
	secretnext = "CHLX18"
	sky1 = "CHLX0659"
	music = "D_CHLX17"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX18 "Chillax Map 18"
{
	titlepatch = "CWILV17"
	next = "CHLX19"
	secretnext = "CHLX19"
	sky1 = "CHLX0659"
	music = "D_CHLX18"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX19 "Chillax Map 19"
{
	titlepatch = "CWILV18"
	next = "CHLX20"
	secretnext = "CHLX20"
	sky1 = "CHLX0659"
	music = "D_CHLX19"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX20 "Kuthundral's Fortress"
{
	titlepatch = "CWILV19"
	next = "CHLX21"
	secretnext = "CHLX21"
	sky1 = "CHLX0659"
	music = "D_CHLX20"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX21 "Descent into the Maelstrom"
{
	titlepatch = "CWILV20"
	next = "CHLX22"
	secretnext = "CHLX22"
	sky1 = "CHLX0660"
	music = "D_CHLX21"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX22 "Chillax Map 22"
{
	titlepatch = "CWILV21"
	next = "CHLX23"
	secretnext = "CHLX23"
	sky1 = "CHLX0660"
	music = "D_CHLX22"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX23 "Chillax Map 23"
{
	titlepatch = "CWILV22"
	next = "CHLX24"
	secretnext = "CHLX24"
	sky1 = "CHLX0660"
	music = "D_CHLX23"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX24 "Chillax Map 24"
{
	titlepatch = "CWILV23"
	next = "CHLX25"
	secretnext = "CHLX25"
	sky1 = "CHLX0660"
	music = "D_CHLX24"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX25 "Chillax Map 25"
{
	titlepatch = "CWILV24"
	next = "CHLX26"
	secretnext = "CHLX26"
	sky1 = "CHLX0660"
	music = "D_CHLX25"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX26 "Chillax Map 26"
{
	titlepatch = "CWILV25"
	next = "CHLX27"
	secretnext = "CHLX27"
	sky1 = "CHLX0660"
	music = "D_CHLX26"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX27 "Chillax Map 27"
{
	titlepatch = "CWILV26"
	next = "CHLX28"
	secretnext = "CHLX28"
	sky1 = "CHLX0660"
	music = "D_CHLX27"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX28 "Chillax Map 28"
{
	titlepatch = "CWILV27"
	next = "CHLX29"
	secretnext = "CHLX29"
	sky1 = "CHLX0660"
	music = "D_CHLX28"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX29 "Chillax Map 29"
{
	titlepatch = "CWILV28"
	next = "CHLX30"
	secretnext = "CHLX30"
	sky1 = "CHLX0660"
	music = "D_CHLX29"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX30 "Chillax Map 30"
{
	titlepatch = "CWILV29"
	next = "CHLX33"
	secretnext = "CHLX33"
	sky1 = "CHLX0660"
	music = "D_CHLX30"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
	allowmonstertelefrags
}

map CHLX31 "Chillax Map 31"
{
	titlepatch = "CWILV30"
	next = "CHLX16"
	secretnext = "CHLX32"
	sky1 = "CHLX0660"
	music = "D_CHLX31"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX32 "Chillax Map 32"
{
	titlepatch = "CWILV31"
	next = "CHLX16"
	secretnext = "CHLX16"
	sky1 = "CHLX0660"
	music = "D_CHLX32"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX33 "Impregnable Fort"
{
	titlepatch = "CHLXV33"
	next = "CHLX34"
	secretnext = "CHLX34"
	sky1 = "CHLX0660"
	music = "D_CHLX33"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX34 "Paroxysm Ecstasy"
{
	titlepatch = "CHLXV34"
	next = "CHLX35"
	secretnext = "CHLX35"
	sky1 = "CHLX0660"
	music = "D_CHLX34"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX35 "Lethal Artifice"
{
	titlepatch = "CHLXV35"
	next = "CHLX36"
	secretnext = "CHLX36"
	sky1 = "CHLX0660"
	music = "D_CHLX35"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX36 "Sinistral Keep"
{
	titlepatch = "CHLXV36"
	next = "CHLX37"
	secretnext = "CHLX37"
	sky1 = "CHLX0660"
	music = "D_CHLX36"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX37 "Knuckle Splitter"
{
	titlepatch = "CHLXV37"
	next = "CHLX38"
	secretnext = "CHLX38"
	sky1 = "CHLX0660"
	music = "D_CHLX37"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX38 "Mutilator"
{
	titlepatch = "CHLXV38"
	next = "CHLX39"
	secretnext = "CHLX39"
	sky1 = "CHLX0660"
	music = "D_CHLX38"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX39 "Morgus Rictus"
{
	titlepatch = "CHLXV39"
	next = "CHLX40"
	secretnext = "CHLX40"
	sky1 = "CHLX0660"
	music = "D_CHLX39"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX40 "Suicide Assured"
{
	titlepatch = "CHLXV40"
	next = "CHLX41"
	secretnext = "CHLX41"
	sky1 = "CHLX0660"
	music = "D_CHLX40"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX41 "Hallowed Grounds"
{
	titlepatch = "CHLXV41"
	next = "CHLX42"
	secretnext = "CHLX42"
	sky1 = "CHLX0660"
	music = "D_CHLX41"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX42 "Spartan Gauntlet"
{
	titlepatch = "CHLXV42"
	next = "CHLX43"
	secretnext = "CHLX43"
	sky1 = "CHLX0660"
	music = "D_CHLX42"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX43 "Searing Malice"
{
	titlepatch = "CHLXV43"
	next = "CHLX44"
	secretnext = "CHLX44"
	sky1 = "CHLX0660"
	music = "D_CHLX43"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX44 "Diabolical Torment"
{
	titlepatch = "CHLXV44"
	next = "CHLX45"
	secretnext = "CHLX45"
	sky1 = "CHLX0660"
	music = "D_CHLX44"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX45 "Feeding Frenzy"
{
	titlepatch = "CHLXV45"
	next = "CHLX46"
	secretnext = "CHLX46"
	sky1 = "CHLX0660"
	music = "D_CHLX45"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX46 "Deadly Deja Vu"
{
	titlepatch = "CHLXV46"
	next = "CHLX47"
	secretnext = "CHLX47"
	sky1 = "CHLX0660"
	music = "D_CHLX46"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}

map CHLX47 "Grimlock Dungeon"
{
	titlepatch = "CHLXV47"
	next = "VR"
	secretnext = "VR"
	sky1 = "CHLX0660"
	music = "D_CHLX47"
	intermusic = "D_CHLXIN"
	ExitPic = "CHLXINT"
	EnterPic = "CHLXINT"
}