Actor Lexicon_CSH2_ZombieMan : ZombieMan
{
	States
	{
	Spawn:
		LY05 AB 10 A_Look
		Loop
	See:
		LY05 AABBCCDD 4 A_Chase
		Loop
	Missile:
		LY05 E 10 A_FaceTarget
		LY05 F 8 A_PosAttack
		LY05 E 8
		Goto See
	Pain:
		LY05 G 3
		LY05 G 3 A_Pain
		Goto See
	Death:
		LY05 H 5
		LY05 I 5 A_Scream
		LY05 J 5 A_NoBlocking
		LY05 K 5
		LY05 L -1
		Stop
	XDeath:
		LY05 M 5
		LY05 N 5 A_XScream
		LY05 O 5 A_NoBlocking
		LY05 PQRST 5
		LY05 U -1
		Stop
	Raise:
		LY05 K 5
		LY05 JIH 5
		Goto See
	}
}

Actor Lexicon_CSH2_ShotgunGuy : ShotgunGuy
{
	States
	{
	Spawn:
		LY04 AB 10 A_Look
		Loop
	See:
		LY04 AABBCCDD 3 A_Chase
		Loop
	Missile:
		LY04 E 10 A_FaceTarget
		LY04 F 10 BRIGHT A_SposAttackUseAtkSound
		LY04 E 10
		Goto See
	Pain:
		LY04 G 3
		LY04 G 3 A_Pain
		Goto See
	Death:
		LY04 H 5
		LY04 I 5 A_Scream
		LY04 J 5 A_NoBlocking
		LY04 K 5
		LY04 L -1
		Stop
	XDeath:
		LY04 M 5
		LY04 N 5 A_XScream
		LY04 O 5 A_NoBlocking
		LY04 PQRST 5
		LY04 U -1
		Stop
	Raise:
		LY04 L 5
		LY04 KJIH 5
		Goto See
	}
}

Actor Lexicon_CSH2_ChaingunGuy : ChaingunGuy
{
	States
	{
	Spawn:
		LY06 AB 10 A_Look
		Loop
	See:
		LY06 AABBCCDD 3 A_Chase
		Loop
	Missile:
		LY06 E 10 A_FaceTarget
		LY06 FE 4 BRIGHT A_CPosAttack
		LY06 F 1 A_CPosRefire
		Goto Missile+1
	Pain:
		LY06 G 3
		LY06 G 3 A_Pain
		Goto See
	Death:
		LY06 H 5
		LY06 I 5 A_Scream
		LY06 J 5 A_NoBlocking
		LY06 KLM 5
		LY06 N -1
		Stop
	XDeath:
		LY06 O 5 
		LY06 P 5 A_XScream
		LY06 Q 5 A_NoBlocking
		LY06 RS 5
		LY06 T -1
		Stop
	Raise:
		LY06 N 5
		LY06 MLKJIH 5
		Goto See
	}
}