Actor Lexicon_CHLX_BossBrain : BossBrain
{
	PainSound "CHLX/DSBOSPN"
	DeathSound "CHLX/DSBOSDTH"
	States
	{
	Pain:
		BBRN B 36 A_PlaySound("CHLX/DSBOSPN", CHAN_VOICE, 1.0, 0, ATTN_NONE)
		Goto Spawn
	Death:
		BBRN A 0 A_BrainScream
		BBRN A 100 A_PlaySound("CHLX/DSBOSDTH", CHAN_VOICE, 1.0, 0, ATTN_NONE)
		BBRN AA 10
		BBRN A -1 A_BrainDie
		Stop
	}
}

Actor Lexicon_CHLX_BossEye : BossEye
{
	States
	{
	See:
		SSWV A 181 A_PlaySound("CHLX/DSBOSSIT", CHAN_VOICE, 1.0, 0, ATTN_NONE)
		SSWV A 150 A_BrainSpit
		Wait
	}
}