// Texture definitions generated by SLADE3
// on Sat Oct 19 09:09:53 2024

Texture "D2RL0105", 1024, 128
{
	Patch "D2RL0464", 0, 0
	Patch "D2RL0465", 256, 0
	Patch "D2RL0466", 512, 0
	Patch "D2RL0467", 768, 0
}

Texture "D2RL0108", 64, 128
{
	Patch "D2RL0109", -64, 0
	Patch "D2RL0109", 0, 0
}

Texture "D2RL0125", 128, 64
{
	Patch "WALL47_1", 0, 0
	Patch "WALL47_1", 64, 0
	Patch "D2RL0123", 0, 0
}

Texture "D2RL0126", 64, 128
{
	Patch "WALL47_1", 0, 0
	Patch "D2RL0124", 0, 0
}

Texture "D2RL0129", 128, 128
{
	Patch "D2RL0130", 0, -36
	Patch "D2RL0130", 0, 0
}

Texture "D2RL0132", 64, 64
{
	Patch "D2RL0130", -84, -30
	Patch "D2RL0133", 0, 0
}

Texture "D2RL0145", 128, 128
{
	Patch "D2RL0144", 0, 0
	Patch "TTALL1_2", 0, 0
}

Texture "D2RL0146", 64, 128
{
	Patch "D2RL0144", 0, 0
	Patch "DUCT1", 20, 16
}

Texture "D2RL0147", 64, 128
{
	Patch "VGCRATE1", 0, 0
	Patch "VGCRATE1", 16, 0
	Patch "VGCRATE1", 32, 0
	Patch "VGCRATE1", 48, 0
	Patch "VGCRATE1", 0, 16
	Patch "VGCRATE1", 16, 16
	Patch "VGCRATE1", 32, 16
	Patch "VGCRATE1", 48, 16
	Patch "VGCRATE1", 0, 32
	Patch "VGCRATE1", 16, 32
	Patch "VGCRATE1", 32, 32
	Patch "VGCRATE1", 48, 32
	Patch "VGCRATE1", 0, 48
	Patch "VGCRATE1", 16, 48
	Patch "VGCRATE1", 32, 48
	Patch "VGCRATE1", 48, 48
	Patch "BCRATEL1", 0, 64
	Patch "BCRATER1", 32, 64
}

Texture "D2RL0148", 128, 128
{
	Patch "BCRATEL1", 0, 0
	Patch "BCRATEM1", 32, 0
	Patch "BCRATEM1", 40, 0
	Patch "BCRATEM1", 48, 0
	Patch "BCRATEM1", 56, 0
	Patch "BCRATEM1", 64, 0
	Patch "BCRATEM1", 72, 0
	Patch "BCRATEM1", 80, 0
	Patch "BCRATEM1", 88, 0
	Patch "BCRATER1", 96, 0
	Patch "GCRATEL1", 0, 64
	Patch "GCRATER1", 32, 64
	Patch "GCRATEL1", 64, 64
	Patch "GCRATER1", 96, 64
}

Texture "D2RL0149", 128, 128
{
	Patch "W13_1", 0, -68
	Patch "W13_1", 64, -68
	Patch "W13_1", 113, -68
	Patch "W13_1", 0, 100
	Patch "W13_1", 64, 100
	Patch "W13_1", 113, 100
	Patch "W13_1", 0, 4
	Patch "W13_1", 0, 28
	Patch "DOOR2_1", 17, 4
	Patch "W13_1", 113, 4
	Patch "W13_1", 113, 29
}

Texture "D2RL0151", 128, 128
{
	Patch "D2RL0476", 0, 0
}

Texture "D2RL0152", 128, 128
{
	Patch "D2RL0477", 0, 0
}

Texture "D2RL0153", 128, 128
{
	Patch "D2RL0476", 0, 0
}

Texture "D2RL0154", 128, 128
{
	Patch "D2RL0477", 0, 0
}

Texture "D2RL0155", 128, 128
{
	Patch "D2RL0478", 0, 0
}

Texture "D2RL0156", 128, 128
{
	Patch "D2RL0478", 0, 0
}

Texture "D2RL0157", 128, 128
{
	Patch "D2RL0478", 0, 0
}

Texture "D2RL0158", 128, 128
{
	Patch "D2RL0479", 0, 0
}

Texture "D2RL0159", 128, 128
{
	Patch "D2RL0480", 0, 0
}

Texture "D2RL0160", 128, 128
{
	Patch "D2RL0479", 0, 0
}

Texture "D2RL0161", 128, 128
{
	Patch "D2RL0480", 0, 0
}

Texture "D2RL0162", 128, 128
{
	Patch "D2RL0479", 0, 0
}

Texture "D2RL0163", 128, 128
{
	Patch "D2RL0480", 0, 0
}

Texture "D2RL0164", 128, 128
{
	Patch "D2RL0479", 0, 0
}

Texture "D2RL0165", 128, 128
{
	Patch "D2RL0480", 0, 0
}

Texture "D2RL0167", 64, 128
{
	Patch "D2RL0137", 0, -54
	Patch "D2RL0137", 0, -27
	Patch "D2RL0137", 0, 0
}

Texture "D2RL0169", 128, 128
{
	Patch "D2RL0481", 0, 0
}

Texture "D2RL0170", 128, 128
{
	Patch "D2RL0481", 0, 0
}

Texture "D2RL0171", 128, 128
{
	Patch "D2RL0482", 0, 0
}

Texture "D2RL0172", 128, 128
{
	Patch "D2RL0482", 0, 0
}

Texture "D2RL0173", 128, 128
{
	Patch "D2RL0483", 0, 0
}

Texture "D2RL0174", 128, 128
{
	Patch "D2RL0483", 0, 0
}

Texture "D2RL0175", 128, 128
{
	Patch "D2RL0482", 0, 0
}

Texture "D2RL0176", 128, 128
{
	Patch "D2RL0482", 0, 0
}

Texture "D2RL0177", 128, 128
{
	Patch "D2RL0484", 0, 0
}

Texture "D2RL0178", 128, 128
{
	Patch "D2RL0484", 0, 0
}

Texture "D2RL0179", 128, 128
{
	Patch "D2RL0482", 0, 0
}

Texture "D2RL0180", 128, 128
{
	Patch "D2RL0482", 0, 0
}

Texture "D2RL0182", 256, 128
{
	Patch "D2RL0327", 0, 0
	Patch "D2RL0330", 128, 0
}

Texture "D2RL0185", 256, 128
{
	Patch "D2RL0183", 0, 0
	Patch "D2RL0184", 128, 0
}

Texture "D2RL0198", 64, 64
{
	Patch "D2RL0137", 0, -86
	Patch "D2RL0137", 0, -59
}

Texture "D2RL0201", 64, 128
{
	Patch "D2RL0200", 0, 0
	Patch "D2RL0200", 0, 64
}

Texture "D2RL0219", 64, 128
{
	Patch "D2RL0193", 0, 0
	Patch "DUCT1", 20, 16
}

Texture "D2RL0226", 64, 128
{
	Patch "WALL97_2", -4, 0
	Patch "SW2_2", 22, 76
	Patch "SW2_1", 22, 18
	Patch "WALL97_2", 60, 0
}

Texture "D2RL0239", 64, 128
{
	Patch "SW2_6", 0, 0
}

Texture "D2RL0274", 128, 128
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "D2RL0475", 0, 52
	Patch "D2RL0475", 64, 52
}

Texture "D2RL0278", 128, 128
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "D2RL0475", 0, 36
	Patch "D2RL0475", 64, 36
}

Texture "D2RL0293", 256, 128
{
	Patch "WALL01_1", 0, 0
	Patch "WALL01_2", 16, 0
	Patch "WALL01_3", 32, 0
	Patch "WALL01_4", 48, 0
	Patch "WALL01_5", 64, 0
	Patch "WALL01_6", 80, 0
	Patch "WALL01_7", 96, 0
	Patch "WALL01_8", 112, 0
	Patch "WALL01_9", 128, 0
	Patch "WALL01_A", 144, 0
	Patch "WALL01_B", 160, 0
	Patch "WALL01_C", 176, 0
	Patch "WALL01_3", 192, 0
	Patch "WALL01_1", 208, 0
	Patch "WALL01_6", 224, 0
	Patch "WALL01_A", 240, 0
	Patch "WALL01_1", 0, 72
	Patch "WALL01_2", 16, 72
	Patch "WALL01_3", 32, 72
	Patch "WALL01_4", 48, 72
	Patch "WALL01_5", 64, 72
	Patch "WALL01_6", 80, 72
	Patch "WALL01_7", 96, 72
	Patch "WALL01_8", 112, 72
	Patch "WALL01_9", 128, 72
	Patch "WALL01_A", 144, 72
	Patch "WALL01_B", 160, 72
	Patch "WALL01_C", 176, 72
	Patch "WALL01_3", 192, 72
	Patch "WALL01_1", 208, 72
	Patch "WALL01_6", 224, 72
	Patch "WALL01_A", 240, 72
	Patch "W33_8", 0, 64
	Patch "W33_8", 64, 64
	Patch "W33_8", 128, 64
	Patch "W33_8", 192, 64
	Patch "W33_8", 0, 120
	Patch "W33_8", 64, 120
	Patch "W33_8", 128, 120
	Patch "W33_8", 192, 120
	Patch "D2RL0383", 0, 16
}

Texture "D2RL0294", 256, 128
{
	Patch "WALL01_1", 0, 0
	Patch "WALL01_2", 16, 0
	Patch "WALL01_3", 32, 0
	Patch "WALL01_4", 48, 0
	Patch "WALL01_5", 64, 0
	Patch "WALL01_6", 80, 0
	Patch "WALL01_7", 96, 0
	Patch "WALL01_8", 112, 0
	Patch "WALL01_9", 128, 0
	Patch "WALL01_A", 144, 0
	Patch "WALL01_B", 160, 0
	Patch "WALL01_C", 176, 0
	Patch "WALL01_3", 192, 0
	Patch "WALL01_1", 208, 0
	Patch "WALL01_6", 224, 0
	Patch "WALL01_A", 240, 0
	Patch "WALL01_1", 0, 72
	Patch "WALL01_2", 16, 72
	Patch "WALL01_3", 32, 72
	Patch "WALL01_4", 48, 72
	Patch "WALL01_5", 64, 72
	Patch "WALL01_6", 80, 72
	Patch "WALL01_7", 96, 72
	Patch "WALL01_8", 112, 72
	Patch "WALL01_9", 128, 72
	Patch "WALL01_A", 144, 72
	Patch "WALL01_B", 160, 72
	Patch "WALL01_C", 176, 72
	Patch "WALL01_3", 192, 72
	Patch "WALL01_1", 208, 72
	Patch "WALL01_6", 224, 72
	Patch "WALL01_A", 240, 72
	Patch "W33_8", 0, 64
	Patch "W33_8", 64, 64
	Patch "W33_8", 128, 64
	Patch "W33_8", 192, 64
	Patch "W33_8", 0, 120
	Patch "W33_8", 64, 120
	Patch "W33_8", 128, 120
	Patch "W33_8", 192, 120
	Patch "D2RL0384", 0, -8
}

Texture "D2RL0295", 256, 128
{
	Patch "WALL01_1", 0, 0
	Patch "WALL01_2", 16, 0
	Patch "WALL01_3", 32, 0
	Patch "WALL01_4", 48, 0
	Patch "WALL01_5", 64, 0
	Patch "WALL01_6", 80, 0
	Patch "WALL01_7", 96, 0
	Patch "WALL01_8", 112, 0
	Patch "WALL01_9", 128, 0
	Patch "WALL01_A", 144, 0
	Patch "WALL01_B", 160, 0
	Patch "WALL01_C", 176, 0
	Patch "WALL01_3", 192, 0
	Patch "WALL01_1", 208, 0
	Patch "WALL01_6", 224, 0
	Patch "WALL01_A", 240, 0
	Patch "WALL01_1", 0, 72
	Patch "WALL01_2", 16, 72
	Patch "WALL01_3", 32, 72
	Patch "WALL01_4", 48, 72
	Patch "WALL01_5", 64, 72
	Patch "WALL01_6", 80, 72
	Patch "WALL01_7", 96, 72
	Patch "WALL01_8", 112, 72
	Patch "WALL01_9", 128, 72
	Patch "WALL01_A", 144, 72
	Patch "WALL01_B", 160, 72
	Patch "WALL01_C", 176, 72
	Patch "WALL01_3", 192, 72
	Patch "WALL01_1", 208, 72
	Patch "WALL01_6", 224, 72
	Patch "WALL01_A", 240, 72
	Patch "W33_8", 0, 64
	Patch "W33_8", 64, 64
	Patch "W33_8", 128, 64
	Patch "W33_8", 192, 64
	Patch "W33_8", 0, 120
	Patch "W33_8", 64, 120
	Patch "W33_8", 128, 120
	Patch "W33_8", 192, 120
	Patch "D2RL0385", 0, 0
}

Texture "D2RL0296", 128, 128
{
	Patch "WALL02_2", 0, 56
	Patch "WALL02_2", 0, 0
	Patch "WALL02_3", 64, 56
	Patch "WALL02_1", 88, 56
	Patch "WALL02_3", 64, 0
	Patch "WALL02_1", 88, 0
	Patch "D2RL0385", 0, 16
}

Texture "D2RL0297", 128, 128
{
	Patch "RW23_4", 0, 0
	Patch "RW23_4", 64, 0
	Patch "D2RL0383", 0, 0
}

Texture "D2RL0298", 128, 128
{
	Patch "RW23_4", 0, 0
	Patch "RW23_4", 64, 0
	Patch "D2RL0384", 0, 0
}

Texture "D2RL0299", 128, 128
{
	Patch "D2RL0242", 0, 0
	Patch "D2RL0242", 64, 0
	Patch "D2RL0384", 0, 40
}

Texture "D2RL0300", 64, 128
{
	Patch "W31_1", 0, 64
	Patch "W31_1", 0, 0
	Patch "D2RL0386", 0, 0
}

Texture "D2RL0301", 128, 128
{
	Patch "D2RL0287", 0, 0
	Patch "D2RL0387", 0, 64
}

Texture "D2RL0318", 128, 128
{
	Patch "WALL48_1", 0, 0
	Patch "WALL48_2", 64, 0
	Patch "WALL42_3", 0, 0
	Patch "WALL42_3", 67, 0
}

Texture "D2RL0319", 128, 128
{
	Patch "WALL40_2", 0, 0
	Patch "W111_3", 0, 0
	Patch "W111_2", 64, 0
	Patch "W111_2", 0, 64
	Patch "W111_3", 64, 64
	Patch "SW2_1", 53, 54
}

Texture "D2RL0320", 64, 128
{
	Patch "D2RL0331", 0, 0
	Patch "D2RL0331", 0, 64
}

Texture "D2RL0321", 256, 128
{
	Patch "WALL62_2", 0, 0
	Patch "WALL62_2", 64, 0
	Patch "WALL62_2", 128, 0
	Patch "WALL62_2", 192, 0
	Patch "SUPPORT2", 0, 0
	Patch "SUPPORT2", 0, 72
	Patch "SUPPORT2", 168, 0
	Patch "SUPPORT2", 168, 72
}

// End of texture definitions
