Texture "3MVR0001", 128, 128
{
	Patch "WALL62_1", 0, 0
	Patch "SW1S0", 48, 72
}
Texture "3MVR0002", 128, 128
{
	Patch "WALL62_1", 0, 0
	Patch "SW1S0", 48, 72
}
Texture "3MVR0006", 128, 128
{
	Patch "WALL62_1", 0, 0
	Patch "SW1S1", 48, 72
}
Texture "3MVR0007", 128, 128
{
	Patch "WALL62_1", 0, 0
	Patch "SW1S1", 48, 72
}
