// Splashes
// NeoDoom: Vaccinated Edition
splash NEOD_Water
{
	smallclass		Lexicon_NEOD_WaterSplash
	smallclip		12
	smallsound		world/waterwalk

	baseclass		Lexicon_NEOD_WaterSplashBase
	chunkclass		Lexicon_NEOD_WaterSplash
	chunkxvelshift		8
	chunkyvelshift		8
	chunkzvelshift  	8
	chunkbasezvel		4
	sound			world/waterland
}

splash NEOD_Blood
{
	smallclass		Lexicon_NEOD_BloodSplash
	smallclip		12
	smallsound		world/bloodwalk

	baseclass		Lexicon_NEOD_BloodSplashBase
	chunkclass		Lexicon_NEOD_BloodSplash
	chunkxvelshift		8
	chunkyvelshift		8
	chunkzvelshift		8
	chunkbasezvel		4
	sound			world/bloodland
}

splash NEOD_Lava
{
	smallclass		Lexicon_NEOD_LavaSmoke
	smallclip		12
	smallsound		world/lavawalk

	baseclass		Lexicon_NEOD_LavaSplash
	chunkclass		Lexicon_NEOD_LavaSmoke
	chunkxvelshift		-1
	chunkyvelshift		-1
	chunkzvelshift		7
	chunkbasezvel		1
	sound			world/lavaland
}

splash NEOD_Slime
{
	smallclass		Lexicon_NEOD_SludgeChunk
	smallclip		12
	smallsound		world/slimewalk

	baseclass		Lexicon_NEOD_SludgeSplash
	chunkclass		Lexicon_NEOD_SludgeChunk
	chunkxvelshift		8
	chunkyvelshift		8
	chunkzvelshift		8
	chunkbasezvel		2
	sound			world/slimeland
}

splash NEOD_Nuke
{
	smallclass		Lexicon_NEOD_SlimeSplash
	smallclip		12
	smallsound		world/nukewalk

	baseclass		Lexicon_NEOD_SlimeSplash
	chunkxvelshift		-1
	chunkyvelshift		-1
	chunkzvelshift		7
	chunkbasezvel		1
	sound			world/nukeland
}

splash NEOD_Hot
{
	smallclass		Lexicon_NEOD_LavaSmoke
	smallclip		12
	smallsound		world/hotwalk

	baseclass		Lexicon_NEOD_SlimeChunk
	chunkclass		Lexicon_NEOD_LavaSmoke
	chunkxvelshift		-1
	chunkyvelshift		-1
	chunkzvelshift		7
	chunkbasezvel		1
	sound			world/hotland
}

splash NEOD_Ice
{
	noalert
	smallclass		None
	smallclip		0
	smallsound		none

	baseclass		None
	chunkclass		None
	chunkxvelshift		0
	chunkyvelshift		0
	chunkzvelshift		0
	chunkbasezvel		0
	sound			world/ice
}

// Terrain
// NeoDoom: Vaccinated Edition
terrain NEOD_Water
{
	splash			NEOD_Water
	footclip		16
	liquid
}

terrain NEOD_Lava
{
	splash			NEOD_Lava
	footclip		6
	liquid
}

terrain NEOD_Blood
{
	splash			NEOD_Blood
	footclip		10
	liquid
}

terrain NEOD_Slime
{
	splash			NEOD_Slime
	footclip		12
	liquid
}

terrain NEOD_Nuke
{
	splash			NEOD_Nuke
	footclip		14
	liquid
}

terrain NEOD_Hot
{
	splash			NEOD_Hot
	footclip		0
	liquid
}

terrain NEOD_Ice
{
	splash			NEOD_Ice
	footclip		0
	friction		20
}

ifdoom
// NeoDoom: Vaccinated Edition
floor NEOD0419 NEOD_Nuke
floor NEOD0420 NEOD_Nuke
floor NEOD0421 NEOD_Nuke
floor NEOD0422 NEOD_Water
floor NEOD0423 NEOD_Water
floor NEOD0424 NEOD_Water
floor NEOD0425 NEOD_Water
floor NEOD0426 NEOD_Lava
floor NEOD0427 NEOD_Lava
floor NEOD0428 NEOD_Lava
floor NEOD0429 NEOD_Lava
floor NEOD0430 NEOD_Blood
floor NEOD0431 NEOD_Blood
floor NEOD0432 NEOD_Blood
floor NEOD0433 NEOD_Hot
floor NEOD0434 NEOD_Hot
floor NEOD0435 NEOD_Hot
floor NEOD0436 NEOD_Hot
floor NEOD0437 NEOD_Slime
floor NEOD0438 NEOD_Slime
floor NEOD0439 NEOD_Slime
floor NEOD0440 NEOD_Slime
floor NEOD0441 NEOD_Slime
floor NEOD0442 NEOD_Slime
floor NEOD0443 NEOD_Slime
floor NEOD0444 NEOD_Slime
floor NEOD0445 NEOD_Hot
floor NEOD0446 NEOD_Hot
floor NEOD0447 NEOD_Hot
floor NEOD0448 NEOD_Hot
floor NEOD0113 NEOD_Slime
floor NEOD0114 NEOD_Slime
floor NEOD0115 NEOD_Slime
floor NEOD0116 NEOD_Slime
floor NEOD0160 NEOD_Ice
floor NEOD0248 NEOD_Nuke
floor NEOD0257 NEOD_Slime
floor NEOD0258 NEOD_Slime
floor NEOD0259 NEOD_Slime
floor NEOD0260 NEOD_Slime
endif