// Swift Death Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map SWDH01 "First Sequence"
{
	titlepatch = "SWDHV00"
	next = "SWDH02"
	secretnext = "SWDH02"
	sky1 = "SWDH0231"
	music = "D_SWDH01"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH02 "Hyperia Alert"
{
	titlepatch = "SWDHV01"
	next = "SWDH03"
	secretnext = "SWDH03"
	sky1 = "SWDH0231"
	music = "D_SWDH02"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH03 "Punished Zone"
{
	titlepatch = "SWDHV02"
	next = "SWDH04"
	secretnext = "SWDH04"
	sky1 = "SWDH0231"
	music = "D_SWDH03"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH04 "Devil Whisperer"
{
	titlepatch = "SWDHV03"
	next = "SWDH05"
	secretnext = "SWDH05"
	sky1 = "SWDH0231"
	music = "D_SWDH04"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH05 "Hyperia Meteor"
{
	titlepatch = "SWDHV04"
	next = "SWDH06"
	secretnext = "SWDH06"
	sky1 = "SWDH0231"
	music = "D_SWDH05"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH06 "Evil Mesa"
{
	titlepatch = "SWDHV05"
	next = "SWDH07"
	secretnext = "SWDH07"
	sky1 = "SWDH0231"
	music = "D_SWDH06"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH07 "Nevrose"
{
	titlepatch = "SWDHV06"
	next = "SWDH08"
	secretnext = "SWDH08"
	sky1 = "SWDH0231"
	music = "D_SWDH07"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
	Map07Special
}

map SWDH08 "Deeper Eagle - Memfis"
{
	titlepatch = "SWDHV07"
	next = "SWDH09"
	secretnext = "SWDH09"
	sky1 = "SWDH0231"
	music = "D_SWDH08"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH09 "Arioch Domain"
{
	titlepatch = "SWDHV08"
	next = "SWDH10"
	secretnext = "SWDH10"
	sky1 = "SWDH0231"
	music = "D_SWDH09"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH10 "Ruse"
{
	titlepatch = "SWDHV09"
	next = "SWDH11"
	secretnext = "SWDH11"
	sky1 = "SWDH0231"
	music = "D_SWDH10"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH11 "Octave"
{
	titlepatch = "SWDHV10"
	next = "SWDH12"
	secretnext = "SWDH12"
	sky1 = "SWDH0231"
	music = "D_SWDH11"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH12 "Central Chain"
{
	titlepatch = "SWDHV11"
	next = "SWDH13"
	secretnext = "SWDH13"
	sky1 = "SWDH0232"
	music = "D_SWDH12"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH13 "Calipso"
{
	titlepatch = "SWDHV12"
	next = "SWDH14"
	secretnext = "SWDH14"
	sky1 = "SWDH0232"
	music = "D_SWDH13"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH14 "Vile Gear"
{
	titlepatch = "SWDHV13"
	next = "SWDH15"
	secretnext = "SWDH15"
	sky1 = "SWDH0232"
	music = "D_SWDH14"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH15 "Multiplex"
{
	titlepatch = "SWDHV14"
	next = "SWDH16"
	secretnext = "SWDH31"
	sky1 = "SWDH0232"
	music = "D_SWDH15"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH16 "Observatory"
{
	titlepatch = "SWDHV15"
	next = "SWDH17"
	secretnext = "SWDH17"
	sky1 = "SWDH0232"
	music = "D_SWDH16"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH17 "Turbulence"
{
	titlepatch = "SWDHV16"
	next = "SWDH18"
	secretnext = "SWDH18"
	sky1 = "SWDH0232"
	music = "D_SWDH17"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH18 "Incarnavile"
{
	titlepatch = "SWDHV17"
	next = "SWDH19"
	secretnext = "SWDH19"
	sky1 = "SWDH0232"
	music = "D_SWDH18"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH19 "Rose Inferno"
{
	titlepatch = "SWDHV18"
	next = "SWDH20"
	secretnext = "SWDH20"
	sky1 = "SWDH0232"
	music = "D_SWDH19"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH20 "Xaenos Rock"
{
	titlepatch = "SWDHV19"
	next = "SWDH21"
	secretnext = "SWDH21"
	sky1 = "SWDH0232"
	music = "D_SWDH20"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH21 "Technophage"
{
	titlepatch = "SWDHV20"
	next = "SWDH22"
	secretnext = "SWDH22"
	sky1 = "SWDH0233"
	music = "D_SWDH21"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH22 "Psychedevil"
{
	titlepatch = "SWDHV21"
	next = "SWDH23"
	secretnext = "SWDH23"
	sky1 = "SWDH0233"
	music = "D_SWDH22"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH23 "Evil System"
{
	titlepatch = "SWDHV22"
	next = "SWDH24"
	secretnext = "SWDH24"
	sky1 = "SWDH0233"
	music = "D_SWDH23"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH24 "Apolyon Mons - JC"
{
	titlepatch = "SWDHV23"
	next = "SWDH25"
	secretnext = "SWDH25"
	sky1 = "SWDH0233"
	music = "D_SWDH24"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH25 "Nevada Trash"
{
	titlepatch = "SWDHV24"
	next = "SWDH26"
	secretnext = "SWDH26"
	sky1 = "SWDH0233"
	music = "D_SWDH25"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH26 "Doppler Effect"
{
	titlepatch = "SWDHV25"
	next = "SWDH27"
	secretnext = "SWDH27"
	sky1 = "SWDH0233"
	music = "D_SWDH26"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH27 "Ruins and Chains"
{
	titlepatch = "SWDHV26"
	next = "SWDH28"
	secretnext = "SWDH28"
	sky1 = "SWDH0233"
	music = "D_SWDH27"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH28 "Roundabout"
{
	titlepatch = "SWDHV27"
	next = "SWDH29"
	secretnext = "SWDH29"
	sky1 = "SWDH0233"
	music = "D_SWDH28"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH29 "Imperium"
{
	titlepatch = "SWDHV28"
	next = "SWDH30"
	secretnext = "SWDH30"
	sky1 = "SWDH0233"
	music = "D_SWDH29"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH30 "Itanimulli"
{
	titlepatch = "SWDHV29"
	next = "VR"
	secretnext = "VR"
	sky1 = "SWDH0233"
	music = "D_SWDH30"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
	allowmonstertelefrags
}

map SWDH31 "Fleshopolis"
{
	titlepatch = "SWDHV30"
	next = "SWDH16"
	secretnext = "SWDH32"
	sky1 = "SWDH0233"
	music = "D_SWDH31"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}

map SWDH32 "Violence Mechanix - JC"
{
	titlepatch = "SWDHV31"
	next = "SWDH16"
	secretnext = "SWDH16"
	sky1 = "SWDH0233"
	music = "D_SWDH32"
	intermusic = "D_SWDHIN"
	ExitPic = "SWDHINT"
	EnterPic = "SWDHINT"
}