// Scythe 2 Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map SCY201 "Castle Entryway"
{
	titlepatch = "SCY2V00"
	next = "SCY202"
	secretnext = "SCY202"
	sky1 = "SCY20711"
	music = "D_SCY201"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY202 "Rooftop Warzone"
{
	titlepatch = "SCY2V01"
	next = "SCY203"
	secretnext = "SCY203"
	sky1 = "SCY20711"
	music = "D_SCY202"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY203 "Castle Gardens II"
{
	titlepatch = "SCY2V02"
	next = "SCY204"
	secretnext = "SCY204"
	sky1 = "SCY20711"
	music = "D_SCY203"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY204 "Cursed Cellars"
{
	titlepatch = "SCY2V03"
	next = "SCY205"
	secretnext = "SCY205"
	sky1 = "SCY20711"
	music = "D_SCY204"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY205 "Halls of Anguish"
{
	titlepatch = "SCY2V04"
	next = "SCY206"
	secretnext = "SCY206"
	sky1 = "SCY20711"
	music = "D_SCY205"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY206 "Temple Entryway"
{
	titlepatch = "SCY2V05"
	next = "SCY207"
	secretnext = "SCY207"
	sky1 = "SCY20711"
	music = "D_SCY206"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY207 "Temple of Isis"
{
	titlepatch = "SCY2V06"
	next = "SCY208"
	secretnext = "SCY208"
	sky1 = "SCY20711"
	music = "D_SCY207"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
	Map07Special
}

map SCY208 "Graverobbers"
{
	titlepatch = "SCY2V07"
	next = "SCY209"
	secretnext = "SCY209"
	sky1 = "SCY20711"
	music = "D_SCY208"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY209 "Valley of the Queen"
{
	titlepatch = "SCY2V08"
	next = "SCY210"
	secretnext = "SCY210"
	sky1 = "SCY20711"
	music = "D_SCY209"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY210 "Pharaos Tomb"
{
	titlepatch = "SCY2V09"
	next = "SCY211"
	secretnext = "SCY211"
	sky1 = "SCY20711"
	music = "D_SCY210"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY211 "UAC Base X"
{
	titlepatch = "SCY2V10"
	next = "SCY212"
	secretnext = "SCY212"
	sky1 = "SCY20711"
	music = "D_SCY211"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY212 "Battlegrounds"
{
	titlepatch = "SCY2V11"
	next = "SCY213"
	secretnext = "SCY213"
	sky1 = "SCY20712"
	music = "D_SCY212"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY213 "Mining Project"
{
	titlepatch = "SCY2V12"
	next = "SCY214"
	secretnext = "SCY214"
	sky1 = "SCY20712"
	music = "D_SCY213"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY214 "The Haunted Mines"
{
	titlepatch = "SCY2V13"
	next = "SCY215"
	secretnext = "SCY215"
	sky1 = "SCY20712"
	music = "D_SCY214"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY215 "End of the line"
{
	titlepatch = "SCY2V14"
	next = "SCY216"
	secretnext = "SCY231"
	sky1 = "SCY20712"
	music = "D_SCY215"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY216 "Mr X"
{
	titlepatch = "SCY2V15"
	next = "SCY217"
	secretnext = "SCY217"
	sky1 = "SCY20712"
	music = "D_SCY216"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY217 "Canyon of Blood"
{
	titlepatch = "SCY2V16"
	next = "SCY218"
	secretnext = "SCY218"
	sky1 = "SCY20712"
	music = "D_SCY217"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY218 "Living Lands"
{
	titlepatch = "SCY2V17"
	next = "SCY219"
	secretnext = "SCY219"
	sky1 = "SCY20712"
	music = "D_SCY218"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY219 "Withering Away"
{
	titlepatch = "SCY2V18"
	next = "SCY220"
	secretnext = "SCY220"
	sky1 = "SCY20712"
	music = "D_SCY219"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY220 "The Gates"
{
	titlepatch = "SCY2V19"
	next = "SCY221"
	secretnext = "SCY221"
	sky1 = "SCY20712"
	music = "D_SCY220"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY221 "Doom Gardens"
{
	titlepatch = "SCY2V20"
	next = "SCY222"
	secretnext = "SCY222"
	sky1 = "SCY20713"
	music = "D_SCY221"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY222 "The Garden Base II"
{
	titlepatch = "SCY2V21"
	next = "SCY223"
	secretnext = "SCY223"
	sky1 = "SCY20713"
	music = "D_SCY222"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY223 "Whispering Winds"
{
	titlepatch = "SCY2V22"
	next = "SCY224"
	secretnext = "SCY224"
	sky1 = "SCY20713"
	music = "D_SCY223"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY224 "Gaias Temple"
{
	titlepatch = "SCY2V23"
	next = "SCY225"
	secretnext = "SCY225"
	sky1 = "SCY20713"
	music = "D_SCY224"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY225 "Forgotten City"
{
	titlepatch = "SCY2V24"
	next = "SCY226"
	secretnext = "SCY226"
	sky1 = "SCY20713"
	music = "D_SCY225"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY226 "Death"
{
	titlepatch = "SCY2V25"
	next = "SCY227"
	secretnext = "SCY227"
	sky1 = "SCY20713"
	music = "D_SCY226"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY227 "Afterlife II"
{
	titlepatch = "SCY2V26"
	next = "SCY228"
	secretnext = "SCY228"
	sky1 = "SCY20713"
	music = "D_SCY227"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY228 "Nightmare"
{
	titlepatch = "SCY2V27"
	next = "SCY229"
	secretnext = "SCY229"
	sky1 = "SCY20713"
	music = "D_SCY228"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY229 "Dust to Dust"
{
	titlepatch = "SCY2V28"
	next = "SCY230"
	secretnext = "SCY230"
	sky1 = "SCY20713"
	music = "D_SCY229"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY230 "Haunting Dreams"
{
	titlepatch = "SCY2V29"
	next = "VR"
	secretnext = "VR"
	sky1 = "SCY20713"
	music = "D_SCY230"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
	allowmonstertelefrags
}

map SCY231 "Secret"
{
	titlepatch = "SCY2V30"
	next = "SCY216"
	secretnext = "SCY232"
	sky1 = "SCY20713"
	music = "D_SCY231"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}

map SCY232 "Super Secret"
{
	titlepatch = "SCY2V31"
	next = "SCY216"
	secretnext = "SCY216"
	sky1 = "SCY20713"
	music = "D_SCY232"
	intermusic = "D_SCY2IN"
	ExitPic = "SCY2INT"
	EnterPic = "SCY2INT"
}