// Scythe Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map SCY101 "Get Going"
{
	titlepatch = "SCY1V00"
	next = "SCY102"
	secretnext = "SCY102"
	sky1 = "SCY10018"
	music = "D_SCY101"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY102 "Punchline"
{
	titlepatch = "SCY1V01"
	next = "SCY103"
	secretnext = "SCY103"
	sky1 = "SCY10018"
	music = "D_SCY102"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY103 "Up and Around"
{
	titlepatch = "SCY1V02"
	next = "SCY104"
	secretnext = "SCY104"
	sky1 = "SCY10018"
	music = "D_SCY103"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY104 "Lost Warehouse"
{
	titlepatch = "SCY1V03"
	next = "SCY105"
	secretnext = "SCY105"
	sky1 = "SCY10018"
	music = "D_SCY104"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY105 "Slimy Tunnels"
{
	titlepatch = "SCY1V04"
	next = "SCY106"
	secretnext = "SCY106"
	sky1 = "SCY10018"
	music = "D_SCY105"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY106 "Pressure Point"
{
	titlepatch = "SCY1V05"
	next = "SCY107"
	secretnext = "SCY107"
	sky1 = "SCY10018"
	music = "D_SCY106"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY107 "Deadly"
{
	titlepatch = "SCY1V06"
	next = "SCY108"
	secretnext = "SCY108"
	sky1 = "SCY10018"
	music = "D_SCY107"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
	Map07Special
}

map SCY108 "Garden Base"
{
	titlepatch = "SCY1V07"
	next = "SCY109"
	secretnext = "SCY109"
	sky1 = "SCY10018"
	music = "D_SCY108"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY109 "Computer Storage"
{
	titlepatch = "SCY1V08"
	next = "SCY110"
	secretnext = "SCY110"
	sky1 = "SCY10018"
	music = "D_SCY109"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY110 "The Lords"
{
	titlepatch = "SCY1V09"
	next = "SCY111"
	secretnext = "SCY111"
	sky1 = "SCY10018"
	music = "D_SCY110"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY111 "Sneak Peak"
{
	titlepatch = "SCY1V10"
	next = "SCY112"
	secretnext = "SCY112"
	sky1 = "SCY10018"
	music = "D_SCY111"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY112 "Walk in the Park"
{
	titlepatch = "SCY1V11"
	next = "SCY113"
	secretnext = "SCY113"
	sky1 = "SCY10019"
	music = "D_SCY112"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY113 "Subverted Base"
{
	titlepatch = "SCY1V12"
	next = "SCY114"
	secretnext = "SCY114"
	sky1 = "SCY10019"
	music = "D_SCY113"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY114 "Power Outage"
{
	titlepatch = "SCY1V13"
	next = "SCY115"
	secretnext = "SCY115"
	sky1 = "SCY10019"
	music = "D_SCY114"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY115 "Blood Bath"
{
	titlepatch = "SCY1V14"
	next = "SCY116"
	secretnext = "SCY131"
	sky1 = "SCY10019"
	music = "D_SCY115"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY116 "Burial Grounds"
{
	titlepatch = "SCY1V15"
	next = "SCY117"
	secretnext = "SCY117"
	sky1 = "SCY10019"
	music = "D_SCY116"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY117 "Book Lords"
{
	titlepatch = "SCY1V16"
	next = "SCY118"
	secretnext = "SCY118"
	sky1 = "SCY10019"
	music = "D_SCY117"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY118 "MS Futura"
{
	titlepatch = "SCY1V17"
	next = "SCY119"
	secretnext = "SCY119"
	sky1 = "SCY10019"
	music = "D_SCY118"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY119 "Ad"
{
	titlepatch = "SCY1V18"
	next = "SCY120"
	secretnext = "SCY120"
	sky1 = "SCY10019"
	music = "D_SCY119"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY120 "The Starport"
{
	titlepatch = "SCY1V19"
	next = "SCY121"
	secretnext = "SCY121"
	sky1 = "SCY10019"
	music = "D_SCY120"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY121 "Solitude"
{
	titlepatch = "SCY1V20"
	next = "SCY122"
	secretnext = "SCY122"
	sky1 = "SCY10020"
	music = "D_SCY121"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY122 "Despair"
{
	titlepatch = "SCY1V21"
	next = "SCY123"
	secretnext = "SCY123"
	sky1 = "SCY10020"
	music = "D_SCY122"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY123 "Anger"
{
	titlepatch = "SCY1V22"
	next = "SCY124"
	secretnext = "SCY124"
	sky1 = "SCY10020"
	music = "D_SCY123"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY124 "Hatred"
{
	titlepatch = "SCY1V23"
	next = "SCY125"
	secretnext = "SCY125"
	sky1 = "SCY10020"
	music = "D_SCY124"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY125 "Envy"
{
	titlepatch = "SCY1V24"
	next = "SCY126"
	secretnext = "SCY126"
	sky1 = "SCY10020"
	music = "D_SCY125"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY126 "Fear"
{
	titlepatch = "SCY1V25"
	next = "SCY127"
	secretnext = "SCY127"
	sky1 = "SCY10020"
	music = "D_SCY126"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY127 "Terror"
{
	titlepatch = "SCY1V26"
	next = "SCY128"
	secretnext = "SCY128"
	sky1 = "SCY10020"
	music = "D_SCY127"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY128 "Run From It"
{
	titlepatch = "SCY1V27"
	next = "SCY129"
	secretnext = "SCY129"
	sky1 = "SCY10020"
	music = "D_SCY128"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY129 "Hell on Earth"
{
	titlepatch = "SCY1V28"
	next = "SCY130"
	secretnext = "SCY130"
	sky1 = "SCY10020"
	music = "D_SCY129"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY130 "Fire and Ice"
{
	titlepatch = "SCY1V29"
	next = "VR"
	secretnext = "VR"
	sky1 = "SCY10020"
	music = "D_SCY130"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
	allowmonstertelefrags
}

map SCY131 "I Dunno Torn"
{
	titlepatch = "SCY1V30"
	next = "SCY116"
	secretnext = "SCY132"
	sky1 = "SCY10020"
	music = "D_SCY131"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}

map SCY132 "Enoz Soahc"
{
	titlepatch = "SCY1V31"
	next = "SCY116"
	secretnext = "SCY116"
	sky1 = "SCY10020"
	music = "D_SCY132"
	intermusic = "D_SCY1IN"
	ExitPic = "SCY1INT"
	EnterPic = "SCY1INT"
}