// Requiem Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map REQU01 "The Gateway"
{
	titlepatch = "REQUV00"
	next = "REQU02"
	secretnext = "REQU02"
	sky1 = "REQU0040"
	music = "D_REQU01"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU02 "Sacrificium"
{
	titlepatch = "REQUV01"
	next = "REQU03"
	secretnext = "REQU03"
	sky1 = "REQU0040"
	music = "D_REQU02"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU03 "Poison Processing"
{
	titlepatch = "REQUV02"
	next = "REQU04"
	secretnext = "REQU04"
	sky1 = "REQU0040"
	music = "D_REQU03"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU04 "Fireworks"
{
	titlepatch = "REQUV03"
	next = "REQU05"
	secretnext = "REQU05"
	sky1 = "REQU0040"
	music = "D_REQU04"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
	compat_useblocking = 1
}

map REQU05 "The Canyon"
{
	titlepatch = "REQUV04"
	next = "REQU06"
	secretnext = "REQU06"
	sky1 = "REQU0040"
	music = "D_REQU05"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU06 "Natas Ot Etubrit"
{
	titlepatch = "REQUV05"
	next = "REQU07"
	secretnext = "REQU07"
	sky1 = "REQU0040"
	music = "D_REQU06"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU07 "Hells Gift"
{
	titlepatch = "REQUV06"
	next = "REQU08"
	secretnext = "REQU08"
	sky1 = "REQU0040"
	music = "D_REQU07"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
	Map07Special
}

map REQU08 "The Reactor"
{
	titlepatch = "REQUV07"
	next = "REQU09"
	secretnext = "REQU09"
	sky1 = "REQU0040"
	music = "D_REQU08"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU09 "Deep Down Below"
{
	titlepatch = "REQUV08"
	next = "REQU10"
	secretnext = "REQU10"
	sky1 = "REQU0040"
	music = "D_REQU09"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU10 "The Black Gate"
{
	titlepatch = "REQUV09"
	next = "REQU11"
	secretnext = "REQU11"
	sky1 = "REQU0040"
	music = "D_REQU10"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU11 "Rate In The Walls"
{
	titlepatch = "REQUV10"
	next = "REQU12"
	secretnext = "REQU12"
	sky1 = "REQU0040"
	music = "D_REQU11"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU12 "Militant Reprisal"
{
	titlepatch = "REQUV11"
	next = "REQU13"
	secretnext = "REQU13"
	sky1 = "REQU0041"
	music = "D_REQU12"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU13 "Town Of The Dead"
{
	titlepatch = "REQUV12"
	next = "REQU14"
	secretnext = "REQU14"
	sky1 = "REQU0041"
	music = "D_REQU13"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU14 "The Portal"
{
	titlepatch = "REQUV13"
	next = "REQU15"
	secretnext = "REQU15"
	sky1 = "REQU0041"
	music = "D_REQU14"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU15 "Last Resort"
{
	titlepatch = "REQUV14"
	next = "REQU16"
	secretnext = "REQU31"
	sky1 = "REQU0041"
	music = "D_REQU15"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU16 "Escape From Chaos"
{
	titlepatch = "REQUV15"
	next = "REQU17"
	secretnext = "REQU17"
	sky1 = "REQU0041"
	music = "D_REQU16"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU17 "Dens Of Iniquity"
{
	titlepatch = "REQUV16"
	next = "REQU18"
	secretnext = "REQU18"
	sky1 = "REQU0041"
	music = "D_REQU17"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU18 "Base Of Thron"
{
	titlepatch = "REQUV17"
	next = "REQU19"
	secretnext = "REQU19"
	sky1 = "REQU0041"
	music = "D_REQU18"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU19 "Skinny Puppy"
{
	titlepatch = "REQUV18"
	next = "REQU20"
	secretnext = "REQU20"
	sky1 = "REQU0041"
	music = "D_REQU19"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU20 "The Forsaken Hall"
{
	titlepatch = "REQUV19"
	next = "REQU21"
	secretnext = "REQU21"
	sky1 = "REQU0041"
	music = "D_REQU20"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU21 "Den Of The Skull"
{
	titlepatch = "REQUV20"
	next = "REQU22"
	secretnext = "REQU22"
	sky1 = "REQU0042"
	music = "D_REQU21"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU22 "Arachnophobia"
{
	titlepatch = "REQUV21"
	next = "REQU23"
	secretnext = "REQU23"
	sky1 = "REQU0042"
	music = "D_REQU22"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU23 "Hatred"
{
	titlepatch = "REQUV22"
	next = "REQU24"
	secretnext = "REQU24"
	sky1 = "REQU0042"
	music = "D_REQU23"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
	compat_corpsegibs = 1
	// Can't do anything about the ghost monsters, sadly.
}

map REQU24 "Procrustes Chambers"
{
	titlepatch = "REQUV23"
	next = "REQU25"
	secretnext = "REQU25"
	sky1 = "REQU0042"
	music = "D_REQU24"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU25 "Chaos Zone"
{
	titlepatch = "REQUV24"
	next = "REQU26"
	secretnext = "REQU26"
	sky1 = "REQU0042"
	music = "D_REQU25"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU26 "Excoriation"
{
	titlepatch = "REQUV25"
	next = "REQU27"
	secretnext = "REQU27"
	sky1 = "REQU0042"
	music = "D_REQU26"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU27 "Cursed Kingdom"
{
	titlepatch = "REQUV26"
	next = "REQU28"
	secretnext = "REQU28"
	sky1 = "REQU0042"
	music = "D_REQU27"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU28 "Fetals' Remains"
{
	titlepatch = "REQUV27"
	next = "REQU29"
	secretnext = "REQU29"
	sky1 = "REQU0042"
	music = "D_REQU28"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU29 "Downer"
{
	titlepatch = "REQUV28"
	next = "REQU30"
	secretnext = "REQU30"
	sky1 = "REQU0042"
	music = "D_REQU29"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU30 "Nevermore"
{
	titlepatch = "REQUV29"
	next = "VR"
	secretnext = "VR"
	sky1 = "REQU0042"
	music = "D_REQU30"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
	allowmonstertelefrags
}

map REQU31 "Doorway To Quake"
{
	titlepatch = "REQUV30"
	next = "REQU16"
	secretnext = "REQU32"
	sky1 = "REQU0042"
	music = "D_REQU31"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}

map REQU32 "Bitter Herb"
{
	titlepatch = "REQUV31"
	next = "REQU16"
	secretnext = "REQU16"
	sky1 = "REQU0042"
	music = "D_REQU32"
	intermusic = "D_REQUIN"
	ExitPic = "REQUINT"
	EnterPic = "REQUINT"
}