// Perdition's Gate Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map PDGT01 "UAC HQ"
{
	titlepatch = "CWILV00"
	next = "PDGT02"
	secretnext = "PDGT02"
	sky1 = "PDGT0094"
	music = "D_PDGT01"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT02 "UAC Complex B"
{
	titlepatch = "CWILV01"
	next = "PDGT03"
	secretnext = "PDGT03"
	sky1 = "PDGT0094"
	music = "D_PDGT02"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT03 "Recreational Yard"
{
	titlepatch = "CWILV02"
	next = "PDGT04"
	secretnext = "PDGT04"
	sky1 = "PDGT0094"
	music = "D_PDGT03"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT04 "Storage Area"
{
	titlepatch = "CWILV03"
	next = "PDGT05"
	secretnext = "PDGT05"
	sky1 = "PDGT0094"
	music = "D_PDGT04"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT05 "Sub-Basement"
{
	titlepatch = "CWILV04"
	next = "PDGT06"
	secretnext = "PDGT06"
	sky1 = "PDGT0094"
	music = "D_PDGT05"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT06 "Delta Area"
{
	titlepatch = "CWILV05"
	next = "PDGT07"
	secretnext = "PDGT07"
	sky1 = "PDGT0094"
	music = "D_PDGT06"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT07 "Toxin Refinery"
{
	titlepatch = "CWILV06"
	next = "PDGT08"
	secretnext = "PDGT08"
	sky1 = "PDGT0094"
	music = "D_PDGT07"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
	Map07Special
}

map PDGT08 "Drainage Tunnels"
{
	titlepatch = "CWILV07"
	next = "PDGT09"
	secretnext = "PDGT09"
	sky1 = "PDGT0094"
	music = "D_PDGT08"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT09 "UAC Experimentation Center"
{
	titlepatch = "CWILV08"
	next = "PDGT10"
	secretnext = "PDGT10"
	sky1 = "PDGT0094"
	music = "D_PDGT09"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT10 "High Security Area"
{
	titlepatch = "CWILV09"
	next = "PDGT11"
	secretnext = "PDGT11"
	sky1 = "PDGT0094"
	music = "D_PDGT10"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT11 "UAC Teleporter Labs"
{
	titlepatch = "CWILV10"
	next = "PDGT12"
	secretnext = "PDGT12"
	sky1 = "PDGT0094"
	music = "D_PDGT11"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT12 "Ancient Gate"
{
	titlepatch = "CWILV11"
	next = "PDGT13"
	secretnext = "PDGT13"
	sky1 = "PDGT0095"
	music = "D_PDGT12"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT13 "Teleport Platform"
{
	titlepatch = "CWILV12"
	next = "PDGT14"
	secretnext = "PDGT14"
	sky1 = "PDGT0095"
	music = "D_PDGT13"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT14 "Transfer Locking Area"
{
	titlepatch = "CWILV13"
	next = "PDGT15"
	secretnext = "PDGT15"
	sky1 = "PDGT0095"
	music = "D_PDGT14"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT15 "Teleporter Center"
{
	titlepatch = "CWILV14"
	next = "PDGT16"
	secretnext = "PDGT31"
	sky1 = "PDGT0095"
	music = "D_PDGT15"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT16 "Teleporter Power"
{
	titlepatch = "CWILV15"
	next = "PDGT17"
	secretnext = "PDGT17"
	sky1 = "PDGT0095"
	music = "D_PDGT16"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT17 "The Throne of the Vile"
{
	titlepatch = "CWILV16"
	next = "PDGT18"
	secretnext = "PDGT18"
	sky1 = "PDGT0095"
	music = "D_PDGT17"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT18 "Computer Center"
{
	titlepatch = "CWILV17"
	next = "PDGT19"
	secretnext = "PDGT19"
	sky1 = "PDGT0095"
	music = "D_PDGT18"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT19 "Closer to Hell"
{
	titlepatch = "CWILV18"
	next = "PDGT20"
	secretnext = "PDGT20"
	sky1 = "PDGT0095"
	music = "D_PDGT19"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT20 "The Last Stand"
{
	titlepatch = "CWILV19"
	next = "PDGT21"
	secretnext = "PDGT21"
	sky1 = "PDGT0095"
	music = "D_PDGT20"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT21 "Hell's Gate"
{
	titlepatch = "CWILV20"
	next = "PDGT22"
	secretnext = "PDGT22"
	sky1 = "PDGT0096"
	music = "D_PDGT21"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT22 "The Deepest Reaches"
{
	titlepatch = "CWILV21"
	next = "PDGT23"
	secretnext = "PDGT23"
	sky1 = "PDGT0096"
	music = "D_PDGT22"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT23 "Hell's Gymnasium"
{
	titlepatch = "CWILV22"
	next = "PDGT24"
	secretnext = "PDGT24"
	sky1 = "PDGT0096"
	music = "D_PDGT23"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT24 "The BloodStone Gardens of Hell"
{
	titlepatch = "CWILV23"
	next = "PDGT25"
	secretnext = "PDGT25"
	sky1 = "PDGT0096"
	music = "D_PDGT24"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT25 "Hell's Park"
{
	titlepatch = "CWILV24"
	next = "PDGT26"
	secretnext = "PDGT26"
	sky1 = "PDGT0096"
	music = "D_PDGT25"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT26 "The Blood Tunnels"
{
	titlepatch = "CWILV25"
	next = "PDGT27"
	secretnext = "PDGT27"
	sky1 = "PDGT0096"
	music = "D_PDGT26"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT27 "Hell's Masterpiece"
{
	titlepatch = "CWILV26"
	next = "PDGT28"
	secretnext = "PDGT28"
	sky1 = "PDGT0096"
	music = "D_PDGT27"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT28 "High-Tech Hades"
{
	titlepatch = "CWILV27"
	next = "PDGT29"
	secretnext = "PDGT29"
	sky1 = "PDGT0096"
	music = "D_PDGT28"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT29 "The Bomb Facility"
{
	titlepatch = "CWILV28"
	next = "PDGT30"
	secretnext = "PDGT30"
	sky1 = "PDGT0096"
	music = "D_PDGT29"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT30 "The Escape"
{
	titlepatch = "CWILV29"
	next = "VR"
	secretnext = "VR"
	sky1 = "PDGT0096"
	music = "D_PDGT30"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
	allowmonstertelefrags
}

map PDGT31 "The Planet of Living Rock"
{
	titlepatch = "CWILV30"
	next = "PDGT16"
	secretnext = "PDGT32"
	sky1 = "PDGT0096"
	music = "D_PDGT31"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}

map PDGT32 "The Sea of Radioactive Waste"
{
	titlepatch = "CWILV31"
	next = "PDGT16"
	secretnext = "PDGT16"
	sky1 = "PDGT0096"
	music = "D_PDGT32"
	intermusic = "D_PDGTIN"
	ExitPic = "PDGTINT"
	EnterPic = "PDGTINT"
}