// Japanese Community Project Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map JPCP01 "First Assault"
{
	titlepatch = "JPCPV00"
	next = "JPCP02"
	secretnext = "JPCP02"
	sky1 = "JPCP0407"
	music = "D_JPCP01"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP02 "Rural Mini-Base"
{
	titlepatch = "JPCPV01"
	next = "JPCP03"
	secretnext = "JPCP03"
	sky1 = "JPCP0407"
	music = "D_JPCP02"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP03 "The Sign of Armageddon"
{
	titlepatch = "JPCPV02"
	next = "JPCP04"
	secretnext = "JPCP04"
	sky1 = "JPCP0407"
	music = "D_JPCP03"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP04 "Thaumasia"
{
	titlepatch = "JPCPV03"
	next = "JPCP05"
	secretnext = "JPCP05"
	sky1 = "JPCP0407"
	music = "D_JPCP04"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP05 "Woodexial"
{
	titlepatch = "JPCPV04"
	next = "JPCP06"
	secretnext = "JPCP06"
	sky1 = "JPCP0407"
	music = "D_JPCP05"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP06 "Riminshi Valley"
{
	titlepatch = "JPCPV05"
	next = "JPCP07"
	secretnext = "JPCP07"
	sky1 = "JPCP0407"
	music = "D_JPCP06"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP07 "Confused Arena"
{
	titlepatch = "JPCPV06"
	next = "JPCP08"
	secretnext = "JPCP08"
	sky1 = "JPCP0407"
	music = "D_JPCP07"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
	Map07Special
}

map JPCP08 "54-pit"
{
	titlepatch = "JPCPV07"
	next = "JPCP09"
	secretnext = "JPCP09"
	sky1 = "JPCP0407"
	music = "D_JPCP08"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP09 "The Three World"
{
	titlepatch = "JPCPV08"
	next = "JPCP10"
	secretnext = "JPCP10"
	sky1 = "JPCP0407"
	music = "D_JPCP09"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP10 "The Odd Encampment"
{
	titlepatch = "JPCPV09"
	next = "JPCP11"
	secretnext = "JPCP11"
	sky1 = "JPCP0407"
	music = "D_JPCP10"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP11 "My fav"
{
	titlepatch = "JPCPV10"
	next = "JPCP12"
	secretnext = "JPCP12"
	sky1 = "JPCP0407"
	music = "D_JPCP11"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP12 "Magnetic force apparatus"
{
	titlepatch = "JPCPV11"
	next = "JPCP13"
	secretnext = "JPCP13"
	sky1 = "JPCP0408"
	music = "D_JPCP12"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP13 "Bad Morning"
{
	titlepatch = "JPCPV12"
	next = "JPCP14"
	secretnext = "JPCP14"
	sky1 = "JPCP0408"
	music = "D_JPCP13"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP14 "G_T_Factory"
{
	titlepatch = "JPCPV13"
	next = "JPCP15"
	secretnext = "JPCP15"
	sky1 = "JPCP0408"
	music = "D_JPCP14"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP15 "Nandeyanen"
{
	titlepatch = "JPCPV14"
	next = "JPCP16"
	secretnext = "JPCP31"
	sky1 = "JPCP0408"
	music = "D_JPCP15"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP16 "Forlorn Defense Line"
{
	titlepatch = "JPCPV15"
	next = "JPCP17"
	secretnext = "JPCP17"
	sky1 = "JPCP0408"
	music = "D_JPCP16"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP17 "UAC energy plant"
{
	titlepatch = "JPCPV16"
	next = "JPCP18"
	secretnext = "JPCP18"
	sky1 = "JPCP0408"
	music = "D_JPCP17"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP18 "Space Port Panik"
{
	titlepatch = "JPCPV17"
	next = "JPCP19"
	secretnext = "JPCP19"
	sky1 = "JPCP0408"
	music = "D_JPCP18"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP19 "Remind"
{
	titlepatch = "JPCPV18"
	next = "JPCP20"
	secretnext = "JPCP20"
	sky1 = "JPCP0408"
	music = "D_JPCP19"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP20 "Escape from UAC space base"
{
	titlepatch = "JPCPV19"
	next = "JPCP21"
	secretnext = "JPCP21"
	sky1 = "JPCP0408"
	music = "D_JPCP20"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP21 "Search and Destroy"
{
	titlepatch = "JPCPV20"
	next = "JPCP22"
	secretnext = "JPCP22"
	sky1 = "JPCP0409"
	music = "D_JPCP21"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP22 "A den of vice"
{
	titlepatch = "JPCPV21"
	next = "JPCP23"
	secretnext = "JPCP23"
	sky1 = "JPCP0409"
	music = "D_JPCP22"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP23 "Thermal disposal place"
{
	titlepatch = "JPCPV22"
	next = "JPCP24"
	secretnext = "JPCP24"
	sky1 = "JPCP0409"
	music = "D_JPCP23"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP24 "Probably Maybe Certainly"
{
	titlepatch = "JPCPV23"
	next = "JPCP25"
	secretnext = "JPCP25"
	sky1 = "JPCP0409"
	music = "D_JPCP24"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP25 "Cakravartin's miscalculation"
{
	titlepatch = "JPCPV24"
	next = "JPCP26"
	secretnext = "JPCP26"
	sky1 = "JPCP0409"
	music = "D_JPCP25"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP26 "Embodiment Of Maliciousness"
{
	titlepatch = "JPCPV25"
	next = "JPCP27"
	secretnext = "JPCP27"
	sky1 = "JPCP0409"
	music = "D_JPCP26"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP27 "A resplendent emerald green"
{
	titlepatch = "JPCPV26"
	next = "JPCP28"
	secretnext = "JPCP28"
	sky1 = "JPCP0409"
	music = "D_JPCP27"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP28 "HeLLport"
{
	titlepatch = "JPCPV27"
	next = "JPCP29"
	secretnext = "JPCP29"
	sky1 = "JPCP0409"
	music = "D_JPCP28"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP29 "hazmat hazama"
{
	titlepatch = "JPCPV28"
	next = "JPCP30"
	secretnext = "JPCP30"
	sky1 = "JPCP0409"
	music = "D_JPCP29"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP30 "Every beginning has an end"
{
	titlepatch = "JPCPV29"
	next = "VR"
	secretnext = "VR"
	sky1 = "JPCP0409"
	music = "D_JPCP30"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP31 "Manufacturing Plant"
{
	titlepatch = "JPCPV30"
	next = "JPCP16"
	secretnext = "JPCP32"
	sky1 = "JPCP0409"
	music = "D_JPCP31"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}

map JPCP32 "Blood Fund Gang"
{
	titlepatch = "JPCPV31"
	next = "JPCP16"
	secretnext = "JPCP16"
	sky1 = "JPCP0409"
	music = "D_JPCP32"
	intermusic = "D_JPCPIN"
	ExitPic = "JPCPINT"
	EnterPic = "JPCPINT"
}