// Interception 1 Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map ITC101 "Excavation Site"
{
	titlepatch = "ITC1V00"
	next = "ITC102"
	secretnext = "ITC102"
	sky1 = "ITC10230"
	music = "D_ITC101"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC102 "Research Facility"
{
	titlepatch = "ITC1V01"
	next = "ITC103"
	secretnext = "ITC103"
	sky1 = "ITC10230"
	music = "D_ITC102"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC103 "Flooded Caverns"
{
	titlepatch = "ITC1V02"
	next = "ITC104"
	secretnext = "ITC104"
	sky1 = "ITC10230"
	music = "D_ITC103"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC104 "Medical Center"
{
	titlepatch = "ITC1V03"
	next = "ITC105"
	secretnext = "ITC105"
	sky1 = "ITC10230"
	music = "D_ITC104"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC105 "Dangerous Curves"
{
	titlepatch = "ITC1V04"
	next = "ITC106"
	secretnext = "ITC106"
	sky1 = "ITC10230"
	music = "D_ITC105"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC106 "Rail Terminal 38"
{
	titlepatch = "ITC1V05"
	next = "ITC107"
	secretnext = "ITC107"
	sky1 = "ITC10230"
	music = "D_ITC106"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC107 "Floodgates"
{
	titlepatch = "ITC1V06"
	next = "ITC108"
	secretnext = "ITC108"
	sky1 = "ITC10230"
	music = "D_ITC107"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
	Map07Special
}

map ITC108 "Panopticon"
{
	titlepatch = "ITC1V07"
	next = "ITC109"
	secretnext = "ITC109"
	sky1 = "ITC10230"
	music = "D_ITC108"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC109 "Iron Jungle"
{
	titlepatch = "ITC1V08"
	next = "ITC110"
	secretnext = "ITC110"
	sky1 = "ITC10230"
	music = "D_ITC109"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC110 "Chemical Laboratory"
{
	titlepatch = "ITC1V09"
	next = "ITC111"
	secretnext = "ITC111"
	sky1 = "ITC10230"
	music = "D_ITC110"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC111 "The Ocean Outpost"
{
	titlepatch = "ITC1V10"
	next = "ITC112"
	secretnext = "ITC112"
	sky1 = "ITC10230"
	music = "D_ITC111"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC112 "Underearth"
{
	titlepatch = "ITC1V11"
	next = "ITC113"
	secretnext = "ITC113"
	sky1 = "ITC10231"
	music = "D_ITC112"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC113 "Castle Grounds"
{
	titlepatch = "ITC1V12"
	next = "ITC114"
	secretnext = "ITC114"
	sky1 = "ITC10231"
	music = "D_ITC113"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC114 "Antidote"
{
	titlepatch = "ITC1V13"
	next = "ITC115"
	secretnext = "ITC115"
	sky1 = "ITC10231"
	music = "D_ITC114"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC115 "Elm Street"
{
	titlepatch = "ITC1V14"
	next = "ITC116"
	secretnext = "ITC131"
	sky1 = "ITC10231"
	music = "D_ITC115"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC116 "Vertigo Plant"
{
	titlepatch = "ITC1V15"
	next = "ITC117"
	secretnext = "ITC117"
	sky1 = "ITC10231"
	music = "D_ITC116"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC117 "Hell House"
{
	titlepatch = "ITC1V16"
	next = "ITC118"
	secretnext = "ITC118"
	sky1 = "ITC10231"
	music = "D_ITC117"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC118 "City of Burning Sulfur"
{
	titlepatch = "ITC1V17"
	next = "ITC119"
	secretnext = "ITC119"
	sky1 = "ITC10231"
	music = "D_ITC118"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC119 "Alpha Tower"
{
	titlepatch = "ITC1V18"
	next = "ITC120"
	secretnext = "ITC120"
	sky1 = "ITC10231"
	music = "D_ITC119"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC120 "Beta Tower"
{
	titlepatch = "ITC1V19"
	next = "ITC121"
	secretnext = "ITC121"
	sky1 = "ITC10231"
	music = "D_ITC120"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC121 "Wrong Dimension"
{
	titlepatch = "ITC1V20"
	next = "ITC122"
	secretnext = "ITC122"
	sky1 = "ITC10232"
	music = "D_ITC121"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC122 "Bone Dread"
{
	titlepatch = "ITC1V21"
	next = "ITC123"
	secretnext = "ITC123"
	sky1 = "ITC10232"
	music = "D_ITC122"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC123 "Abysmal Affliction"
{
	titlepatch = "ITC1V22"
	next = "ITC124"
	secretnext = "ITC124"
	sky1 = "ITC10232"
	music = "D_ITC123"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC124 "Bloody Castle"
{
	titlepatch = "ITC1V23"
	next = "ITC125"
	secretnext = "ITC125"
	sky1 = "ITC10232"
	music = "D_ITC124"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC125 "Demon's Spite"
{
	titlepatch = "ITC1V24"
	next = "ITC126"
	secretnext = "ITC126"
	sky1 = "ITC10232"
	music = "D_ITC125"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC126 "Wrecking Fist"
{
	titlepatch = "ITC1V25"
	next = "ITC127"
	secretnext = "ITC127"
	sky1 = "ITC10232"
	music = "D_ITC126"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC127 "Blood Siege"
{
	titlepatch = "ITC1V26"
	next = "ITC128"
	secretnext = "ITC128"
	sky1 = "ITC10232"
	music = "D_ITC127"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC128 "Amongst the Ash"
{
	titlepatch = "ITC1V27"
	next = "ITC129"
	secretnext = "ITC129"
	sky1 = "ITC10232"
	music = "D_ITC128"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC129 "Barbatos' Fortress"
{
	titlepatch = "ITC1V28"
	next = "ITC130"
	secretnext = "ITC130"
	sky1 = "ITC10232"
	music = "D_ITC129"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC130 "Interception"
{
	titlepatch = "ITC1V29"
	next = "VR"
	secretnext = "VR"
	sky1 = "ITC10232"
	music = "D_ITC130"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
	allowmonstertelefrags
}

map ITC131 "Degravitation"
{
	titlepatch = "ITC1V30"
	next = "ITC116"
	secretnext = "ITC132"
	sky1 = "ITC10232"
	music = "D_ITC131"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}

map ITC132 "The Cataclysm"
{
	titlepatch = "ITC1V31"
	next = "ITC116"
	secretnext = "ITC116"
	sky1 = "ITC10232"
	music = "D_ITC132"
	intermusic = "D_ITC1IN"
	ExitPic = "ITC1INT"
	EnterPic = "ITC1INT"
}