// Hellcore Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map HLC101 "Hellcore Map 1"
{
	titlepatch = "CWILV00"
	next = "HLC102"
	secretnext = "HLC102"
	sky1 = "HLC10489"
	music = "D_HLC101"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC102 "Hellcore Map 2"
{
	titlepatch = "CWILV01"
	next = "HLC103"
	secretnext = "HLC103"
	sky1 = "HLC10489"
	music = "D_HLC102"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC103 "Hellcore Map 3"
{
	titlepatch = "CWILV02"
	next = "HLC104"
	secretnext = "HLC104"
	sky1 = "HLC10489"
	music = "D_HLC103"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC104 "Hellcore Map 4"
{
	titlepatch = "CWILV03"
	next = "HLC105"
	secretnext = "HLC105"
	sky1 = "HLC10489"
	music = "D_HLC104"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC105 "Hellcore Map 5"
{
	titlepatch = "CWILV04"
	next = "HLC106"
	secretnext = "HLC106"
	sky1 = "HLC10489"
	music = "D_HLC105"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC106 "Hellcore Map 6"
{
	titlepatch = "CWILV05"
	next = "HLC107"
	secretnext = "HLC107"
	sky1 = "HLC10489"
	music = "D_HLC106"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC107 "Hellcore Map 7"
{
	titlepatch = "CWILV06"
	next = "HLC108"
	secretnext = "HLC108"
	sky1 = "HLC10489"
	music = "D_HLC107"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
	Map07Special
}

map HLC108 "Hellcore Map 8"
{
	titlepatch = "CWILV07"
	next = "HLC109"
	secretnext = "HLC109"
	sky1 = "HLC10489"
	music = "D_HLC108"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC109 "Hellcore Map 9"
{
	titlepatch = "CWILV08"
	next = "HLC110"
	secretnext = "HLC110"
	sky1 = "HLC10489"
	music = "D_HLC109"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC110 "Hellcore Map 10"
{
	titlepatch = "CWILV09"
	next = "HLC111"
	secretnext = "HLC111"
	sky1 = "HLC10489"
	music = "D_HLC110"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC111 "Hellcore Map 11"
{
	titlepatch = "CWILV10"
	next = "HLC112"
	secretnext = "HLC112"
	sky1 = "HLC10489"
	music = "D_HLC111"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC112 "Hellcore Map 12"
{
	titlepatch = "CWILV11"
	next = "HLC113"
	secretnext = "HLC113"
	sky1 = "HLC10490"
	music = "D_HLC112"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC113 "Hellcore Map 13"
{
	titlepatch = "CWILV12"
	next = "HLC114"
	secretnext = "HLC114"
	sky1 = "HLC10490"
	music = "D_HLC113"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC114 "Hellcore Map 14"
{
	titlepatch = "CWILV13"
	next = "HLC115"
	secretnext = "HLC115"
	sky1 = "HLC10490"
	music = "D_HLC114"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC115 "Hellcore Map 15"
{
	titlepatch = "CWILV14"
	next = "HLC116"
	secretnext = "HLC131"
	sky1 = "HLC10490"
	music = "D_HLC115"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC116 "Hellcore Map 16"
{
	titlepatch = "CWILV15"
	next = "HLC117"
	secretnext = "HLC117"
	sky1 = "HLC10490"
	music = "D_HLC116"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC117 "Hellcore Map 17"
{
	titlepatch = "CWILV16"
	next = "HLC118"
	secretnext = "HLC118"
	sky1 = "HLC10490"
	music = "D_HLC117"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC118 "Hellcore Map 18"
{
	titlepatch = "CWILV17"
	next = "HLC119"
	secretnext = "HLC119"
	sky1 = "HLC10490"
	music = "$MUSIC_ROMERO"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC119 "Hellcore Map 19"
{
	titlepatch = "CWILV18"
	next = "HLC120"
	secretnext = "HLC120"
	sky1 = "HLC10490"
	music = "D_HLC119"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC120 "Hellcore Map 20"
{
	titlepatch = "CWILV19"
	next = "HLC121"
	secretnext = "HLC121"
	sky1 = "HLC10490"
	music = "D_HLC120"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC121 "Hellcore Map 21"
{
	titlepatch = "CWILV20"
	next = "HLC122"
	secretnext = "HLC122"
	sky1 = "HLC10491"
	music = "D_HLC121"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC122 "Hellcore Map 22"
{
	titlepatch = "CWILV21"
	next = "HLC123"
	secretnext = "HLC123"
	sky1 = "HLC10491"
	music = "D_HLC122"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC123 "Hellcore Map 23"
{
	titlepatch = "CWILV22"
	next = "HLC124"
	secretnext = "HLC124"
	sky1 = "HLC10491"
	music = "D_HLC123"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC124 "Hellcore Map 24"
{
	titlepatch = "CWILV23"
	next = "HLC125"
	secretnext = "HLC125"
	sky1 = "HLC10491"
	music = "D_HLC124"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC125 "Hellcore Map 25"
{
	titlepatch = "CWILV24"
	next = "HLC126"
	secretnext = "HLC126"
	sky1 = "HLC10491"
	music = "D_HLC125"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC126 "Hellcore Map 26"
{
	titlepatch = "CWILV25"
	next = "HLC127"
	secretnext = "HLC127"
	sky1 = "HLC10491"
	music = "D_HLC126"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC127 "Hellcore Map 27"
{
	titlepatch = "CWILV26"
	next = "HLC128"
	secretnext = "HLC128"
	sky1 = "HLC10491"
	music = "$MUSIC_ROMER2"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC128 "Hellcore Map 28"
{
	titlepatch = "CWILV27"
	next = "HLC129"
	secretnext = "HLC129"
	sky1 = "HLC10491"
	music = "D_HLC128"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC129 "Hellcore Map 29"
{
	titlepatch = "CWILV28"
	next = "HLC130"
	secretnext = "HLC130"
	sky1 = "HLC10491"
	music = "D_HLC129"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}

map HLC130 "Hellcore Map 30"
{
	titlepatch = "CWILV29"
	next = "VR"
	secretnext = "VR"
	sky1 = "HLC10491"
	music = "D_HLC130"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
	allowmonstertelefrags
}

map HLC131 "Hellcore Map 31"
{
	titlepatch = "CWILV30"
	next = "HLC116"
	secretnext = "HLC116"
	sky1 = "HLC10491"
	music = "D_HLC131"
	intermusic = "D_HLC1IN"
	ExitPic = "HLC1INT"
	EnterPic = "HLC1INT"
}