defaultmap
{
	sky1 = "DKEC0229" , 0
	nojump
	nocrouch
}
 
 map DKEC01 "level 1: the unafraid"
{
	titlepatch = "DKECV00"
	next = "DKEC02"
	secretnext = "DKEC02"
	sky1 = "DKEC0215"
	intermusic = "D_DKECIN"
	music = "D_DKEC01"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC02 "level 2: poison the wells"
{
	titlepatch = "DKECV01"
	next = "DKEC03"
	secretnext = "DKEC03"
	sky1 = "DKEC0215"
	intermusic = "D_DKECIN"
	music = "D_DKEC02"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC03 "level 3: metal meets flesh"
{
	titlepatch = "DKECV02"
	next = "DKEC04"
	secretnext = "DKEC04"
	sky1 = "DKEC0231"
	intermusic = "D_DKECIN"
	music = "D_DKEC03"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC04 "level 4: cast off skin"
{
	titlepatch = "DKECV03"
	next = "DKEC05"
	secretnext = "DKEC05"
	sky1 = "DKEC0213"
	intermusic = "D_DKECIN"
	music = "D_DKEC04"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC05 "level 5: the uninvited"
{
	titlepatch = "DKECV04"
	next = "DKEC06"
	secretnext = "DKEC06"
	sky1 = "DKEC0213"
	intermusic = "D_DKECIN"
	music = "D_DKEC05"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC06 "level 6: procession of flames"
{
	titlepatch = "DKECV05"
	next = "DKEC07"
	secretnext = "DKEC07"
	sky1 = "DKEC0213"
	intermusic = "D_DKECIN"
	music = "D_DKEC06"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC07 "level 7: black powder corpse"
{
	titlepatch = "DKECV06"
	next = "DKEC08"
	secretnext = "DKEC08"
	sky1 = "DKEC0228"
	intermusic = "D_DKECIN"
	map07special
	music = "D_DKEC07"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC08 "level 8: to kill the blind"
{
	titlepatch = "DKECV07"
	next = "DKEC09"
	secretnext = "DKEC09"
	sky1 = "DKEC0211"
	intermusic = "D_DKECIN"
	music = "D_DKEC08"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC09 "level 9: shejeema's claw"
{
	titlepatch = "DKECV08"
	next = "DKEC10"
	secretnext = "DKEC10"
	sky1 = "DKEC0211"
	intermusic = "D_DKECIN"
	music = "D_DKEC09"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC10 "level 10: the unloved"
{
	titlepatch = "DKECV09"
	next = "DKEC11"
	secretnext = "DKEC11"
	sky1 = "DKEC0211"
	intermusic = "D_DKECIN"
	music = "D_DKEC10"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC11 "level 11: dead bolt"
{
	titlepatch = "DKECV10"
	next = "DKEC12"
	secretnext = "DKEC12"
	sky1 = "DKEC0209"
	intermusic = "D_DKECIN"
	music = "D_DKEC11"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC12 "level 12: gema's deception"
{
	titlepatch = "DKECV11"
	next = "DKEC13"
	secretnext = "DKEC13"
	sky1 = "DKEC0214"
	intermusic = "D_DKECIN"
	music = "D_DKEC12"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC13 "level 13: in the arms of mama pus"
{
	titlepatch = "DKECV12"
	next = "DKEC14"
	secretnext = "DKEC14"
	sky1 = "DKEC0214"
	intermusic = "D_DKECIN"
	music = "D_DKEC13"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC14 "level 14: the path unseen"
{
	titlepatch = "DKECV13"
	next = "DKEC15"
	secretnext = "DKEC15"
	sky1 = "DKEC0231"
	intermusic = "D_DKECIN"
	music = "D_DKEC14"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC15 "level 15: seed of doubt"
{
	titlepatch = "DKECV14"
	next = "DKEC16"
	secretnext = "DKEC31"
	sky1 = "DKEC0230"
	intermusic = "D_DKECIN"
	music = "D_DKEC15"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC16 "level 16: failed evolution"
{
	titlepatch = "DKECV15"
	next = "DKEC17"
	secretnext = "DKEC17"
	sky1 = "DKEC0222"
	intermusic = "D_DKECIN"
	music = "D_DKEC16"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC17 "level 17: blank stare"
{
	titlepatch = "DKECV16"
	next = "DKEC18"
	secretnext = "DKEC18"
	sky1 = "DKEC0222"
	intermusic = "D_DKECIN"
	music = "D_DKEC17"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC18 "level 18: grand grotesque"
{
	titlepatch = "DKECV17"
	next = "DKEC19"
	secretnext = "DKEC19"
	sky1 = "DKEC0218"
	intermusic = "D_DKECIN"
	music = "D_DKEC18"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC19 "level 19: almost human"
{
	titlepatch = "DKECV18"
	next = "DKEC20"
	secretnext = "DKEC20"
	sky1 = "DKEC0231"
	intermusic = "D_DKECIN"
	music = "D_DKEC19"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC20 "level 20: the hum of death"
{
	titlepatch = "DKECV19"
	next = "DKEC21"
	secretnext = "DKEC21"
	sky1 = "DKEC0231"
	intermusic = "D_DKECIN"
	music = "D_DKEC20"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC21 "level 21: creatures of the worst kind"
{
	titlepatch = "DKECV20"
	next = "DKEC22"
	secretnext = "DKEC22"
	sky1 = "DKEC0026"
	intermusic = "D_DKECIN"
	music = "D_DKEC21"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC22 "level 22: darkest eve"
{
	titlepatch = "DKECV21"
	next = "DKEC23"
	secretnext = "DKEC23"
	sky1 = "DKEC0026"
	intermusic = "D_DKECIN"
	music = "D_DKEC22"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC23 "level 23: satan's promise"
{
	titlepatch = "DKECV22"
	next = "DKEC24"
	secretnext = "DKEC24"
	sky1 = "DKEC0026"
	intermusic = "D_DKECIN"
	music = "D_DKEC23"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC24 "level 24: particles of pan"
{
	titlepatch = "DKECV23"
	next = "DKEC25"
	secretnext = "DKEC25"
	sky1 = "DKEC0019"
	intermusic = "D_DKECIN"
	music = "D_DKEC24"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC25 "level 25: dead theory"
{
	titlepatch = "DKECV24"
	next = "DKEC26"
	secretnext = "DKEC26"
	sky1 = "DKEC0020"
	intermusic = "D_DKECIN"
	music = "D_DKEC25"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC26 "level 26: a madman's mathematics"
{
	titlepatch = "DKECV25"
	next = "DKEC27"
	secretnext = "DKEC27"
	sky1 = "DKEC0020"
	intermusic = "D_DKECIN"
	music = "D_DKEC26"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC27 "level 27: still dead"
{
	titlepatch = "DKECV26"
	next = "DKEC28"
	secretnext = "DKEC28"
	sky1 = "DKEC0020"
	intermusic = "D_DKECIN"
	music = "D_DKEC27"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC28 "level 28: grand universe"
{
	titlepatch = "DKECV27"
	next = "DKEC29"
	secretnext = "DKEC29"
	sky1 = "DKEC0216"
	intermusic = "D_DKECIN"
	music = "D_DKEC28"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC29 "level 29: infected dimensions"
{
	titlepatch = "DKECV28"
	next = "DKEC30"
	secretnext = "DKEC30"
	sky1 = "DKEC0218"
	intermusic = "D_DKECIN"
	music = "D_DKEC29"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC30 "level 30: victory conditions"
{
	titlepatch = "DKECV29"
    next = "VR"
    secretnext = "VR"
	sky1 = "DKEC0216"
	intermusic = "D_DKECIN"
	music = "D_OPENIN"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC31 "level 31: hidden citadel"
{
	titlepatch = "DKECV30"
	next = "DKEC16"
	secretnext = "DKEC32"
	sky1 = "DKEC0231"
	intermusic = "D_DKECIN"
	music = "D_EVIL"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}

map DKEC32 "level 32: the black tower"
{
	titlepatch = "DKECV31"
	next = "DKEC16"
	secretnext = "DKEC16"
	sky1 = "DKEC0231"
	intermusic = "D_DKECIN"
	music = "D_ULTIMA"
    ExitPic = "DKECINT"
	EnterPic = "DKECINT"
}