// CzechBox Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map CZBX01 "Entrygay"
{
	titlepatch = "CZBXV00"
	next = "CZBX02"
	secretnext = "CZBX02"
	sky1 = "CZBX0033"
	music = "D_94TU01"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX02 "RUINS"
{
	titlepatch = "CZBXV01"
	next = "CZBX03"
	secretnext = "CZBX03"
	sky1 = "CZBX0033"
	music = "D_94TU02"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX03 "Excavations"
{
	titlepatch = "CZBXV02"
	next = "CZBX04"
	secretnext = "CZBX04"
	sky1 = "CZBX0033"
	music = "D_94TU03"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX04 "Chapel of Baphomet"
{
	titlepatch = "CZBXV03"
	next = "CZBX05"
	secretnext = "CZBX05"
	sky1 = "CZBX0033"
	music = "D_94TU04"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX05 "Infested Helipad"
{
	titlepatch = "CZBXV04"
	next = "CZBX06"
	secretnext = "CZBX06"
	sky1 = "CZBX0033"
	music = "D_94TU05"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX06 "Close Quarters"
{
	titlepatch = "CZBXV05"
	next = "CZBX07"
	secretnext = "CZBX07"
	sky1 = "CZBX0033"
	music = "D_94TU06"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX07 "Fuck Censorship"
{
	titlepatch = "CZBXV06"
	next = "CZBX08"
	secretnext = "CZBX08"
	sky1 = "CZBX0033"
	music = "D_94TU07"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
	Map07Special
}

map CZBX08 "Mountain Hideout"
{
	titlepatch = "CZBXV07"
	next = "CZBX09"
	secretnext = "CZBX09"
	sky1 = "CZBX0033"
	music = "D_94TU08"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX09 "Stairway to Star"
{
	titlepatch = "CZBXV08"
	next = "CZBX10"
	secretnext = "CZBX10"
	sky1 = "CZBX0033"
	music = "D_94TU09"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX10 "Kafkaesque World"
{
	titlepatch = "CZBXV09"
	next = "CZBX11"
	secretnext = "CZBX11"
	sky1 = "CZBX0033"
	music = "D_94TU10"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX11 "Blast Furnace"
{
	titlepatch = "CZBXV10"
	next = "CZBX12"
	secretnext = "CZBX12"
	sky1 = "CZBX0033"
	music = "D_94TU11"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX12 "Ninive"
{
	titlepatch = "CZBXV11"
	next = "CZBX13"
	secretnext = "CZBX13"
	sky1 = "CZBX0034"
	music = "D_94TU12"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX13 "Castle Climber"
{
	titlepatch = "CZBXV12"
	next = "CZBX14"
	secretnext = "CZBX14"
	sky1 = "CZBX0034"
	music = "D_94TU13"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX14 "Truck Depot"
{
	titlepatch = "CZBXV13"
	next = "CZBX15"
	secretnext = "CZBX15"
	sky1 = "CZBX0034"
	music = "D_94TU14"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX15 "Hometown"
{
	titlepatch = "CZBXV14"
	next = "CZBX16"
	secretnext = "CZBX31"
	sky1 = "CZBX0034"
	music = "D_94TU15"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX16 "Twilight Light"
{
	titlepatch = "CZBXV15"
	next = "CZBX17"
	secretnext = "CZBX17"
	sky1 = "CZBX0034"
	music = "D_94TU16"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX17 "Tickets, Please!"
{
	titlepatch = "CZBXV16"
	next = "CZBX18"
	secretnext = "CZBX18"
	sky1 = "CZBX0034"
	music = "D_94TU17"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX18 "Orwell's Nightmare"
{
	titlepatch = "CZBXV17"
	next = "CZBX19"
	secretnext = "CZBX19"
	sky1 = "CZBX0034"
	music = "D_94TU18"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX19 "HQ"
{
	titlepatch = "CZBXV18"
	next = "CZBX20"
	secretnext = "CZBX20"
	sky1 = "CZBX0034"
	music = "D_94TU19"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX20 "Teleportation Transfer Terminal aka TTT"
{
	titlepatch = "CZBXV19"
	next = "CZBX21"
	secretnext = "CZBX21"
	sky1 = "CZBX0034"
	music = "D_94TU20"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX21 "Raccoons' Den"
{
	titlepatch = "CZBXV20"
	next = "CZBX22"
	secretnext = "CZBX22"
	sky1 = "CZBX0035"
	music = "D_94TU21"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX22 "Breadcrumbs"
{
	titlepatch = "CZBXV21"
	next = "CZBX23"
	secretnext = "CZBX23"
	sky1 = "CZBX0035"
	music = "D_94TU22"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX23 "Crates"
{
	titlepatch = "CZBXV22"
	next = "CZBX24"
	secretnext = "CZBX24"
	sky1 = "CZBX0035"
	music = "D_94TU23"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX24 "Binky Dance"
{
	titlepatch = "CZBXV23"
	next = "CZBX25"
	secretnext = "CZBX25"
	sky1 = "CZBX0035"
	music = "D_94TU24"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX25 "Infernal Stronghold Rush"
{
	titlepatch = "CZBXV24"
	next = "CZBX26"
	secretnext = "CZBX26"
	sky1 = "CZBX0035"
	music = "D_94TU25"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX26 "Cuteness Overload"
{
	titlepatch = "CZBXV25"
	next = "CZBX27"
	secretnext = "CZBX27"
	sky1 = "CZBX0035"
	music = "D_94TU26"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX27 "Lift it!"
{
	titlepatch = "CZBXV26"
	next = "CZBX28"
	secretnext = "CZBX28"
	sky1 = "CZBX0035"
	music = "D_94TU27"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX28 "Criticall Hit"
{
	titlepatch = "CZBXV27"
	next = "CZBX29"
	secretnext = "CZBX29"
	sky1 = "CZBX0035"
	music = "D_94TU28"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX29 "Hole"
{
	titlepatch = "CZBXV28"
	next = "CZBX30"
	secretnext = "CZBX30"
	sky1 = "CZBX0035"
	music = "D_94TU29"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX30 "Icon of Souls"
{
	titlepatch = "CZBXV29"
	next = "VR"
	secretnext = "VR"
	sky1 = "CZBX0035"
	music = "D_94TU30"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
	allowmonstertelefrags
}

map CZBX31 "Fresh Air"
{
	titlepatch = "CZBXV30"
	next = "CZBX16"
	secretnext = "CZBX32"
	sky1 = "CZBX0035"
	music = "D_94TU31"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}

map CZBX32 "This Map Is Boring"
{
	titlepatch = "CZBXV31"
	next = "CZBX16"
	secretnext = "CZBX16"
	sky1 = "CZBX0035"
	music = "D_94TU32"
	intermusic = "D_CZBXIN"
	ExitPic = "CZBXINT"
	EnterPic = "CZBXINT"
}