// Doom II: 25 Years on Earth Mapinfo

defaultmap
{
	nojump
	nocrouch
}

map D25Y01 "Drop Pod Excursion"
{
	titlepatch = "D25YV00"
	next = "D25Y02"
	secretnext = "D25Y02"
	sky1 = "D25Y0042"
	music = "D_D25Y01"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y02 "Bunker Buster"
{
	titlepatch = "D25YV01"
	next = "D25Y03"
	secretnext = "D25Y03"
	sky1 = "D25Y0042"
	music = "D_D25Y02"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y03 "Urban Renewal"
{
	titlepatch = "D25YV02"
	next = "D25Y04"
	secretnext = "D25Y04"
	sky1 = "D25Y0042"
	music = "D_D25Y03"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y04 "Wasted Luxury"
{
	titlepatch = "D25YV03"
	next = "D25Y05"
	secretnext = "D25Y05"
	sky1 = "D25Y0042"
	music = "D_D25Y04"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y05 "Skyline"
{
	titlepatch = "D25YV04"
	next = "D25Y06"
	secretnext = "D25Y06"
	sky1 = "D25Y0042"
	music = "D_D25Y05"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y06 "Destination Defenestration"
{
	titlepatch = "D25YV05"
	next = "D25Y07"
	secretnext = "D25Y07"
	sky1 = "D25Y0042"
	music = "D_D25Y06"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y07 "Rat Run"
{
	titlepatch = "D25YV06"
	next = "D25Y08"
	secretnext = "D25Y08"
	sky1 = "D25Y0042"
	music = "D_D25Y07"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
	Map07Special
}

map D25Y08 "Constriction"
{
	titlepatch = "D25YV07"
	next = "D25Y09"
	secretnext = "D25Y09"
	sky1 = "D25Y0042"
	music = "D_D25Y08"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y09 "Skulking Death"
{
	titlepatch = "D25YV08"
	next = "D25Y10"
	secretnext = "D25Y10"
	sky1 = "D25Y0042"
	music = "D_D25Y09"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y10 "Haste Keep"
{
	titlepatch = "D25YV09"
	next = "D25Y11"
	secretnext = "D25Y11"
	sky1 = "D25Y0042"
	music = "D_D25Y10"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y11 "Bloody Denial"
{
	titlepatch = "D25YV10"
	next = "D25Y12"
	secretnext = "D25Y12"
	sky1 = "D25Y0042"
	music = "D_D25Y11"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y12 "Emerald Fluid"
{
	titlepatch = "D25YV11"
	next = "D25Y13"
	secretnext = "D25Y13"
	sky1 = "D25Y0043"
	music = "D_D25Y12"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y13 "Caldera"
{
	titlepatch = "D25YV12"
	next = "D25Y14"
	secretnext = "D25Y14"
	sky1 = "D25Y0043"
	music = "D_D25Y13"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y14 "Water Treatment"
{
	titlepatch = "D25YV13"
	next = "D25Y15"
	secretnext = "D25Y15"
	sky1 = "D25Y0043"
	music = "D_D25Y14"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y15 "Spaceport"
{
	titlepatch = "D25YV14"
	next = "D25Y16"
	secretnext = "D25Y31"
	sky1 = "D25Y0043"
	music = "D_D25Y15"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y16 "Unruly Cargo"
{
	titlepatch = "D25YV15"
	next = "D25Y17"
	secretnext = "D25Y17"
	sky1 = "D25Y0043"
	music = "D_D25Y16"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y17 "Entrance Made"
{
	titlepatch = "D25YV16"
	next = "D25Y18"
	secretnext = "D25Y18"
	sky1 = "D25Y0043"
	music = "D_D25Y17"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y18 "Meat Grinder"
{
	titlepatch = "D25YV17"
	next = "D25Y19"
	secretnext = "D25Y19"
	sky1 = "D25Y0043"
	music = "D_D25Y18"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y19 "Fester"
{
	titlepatch = "D25YV18"
	next = "D25Y20"
	secretnext = "D25Y20"
	sky1 = "D25Y0043"
	music = "D_D25Y19"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y20 "Reclamation"
{
	titlepatch = "D25YV19"
	next = "D25Y21"
	secretnext = "D25Y21"
	sky1 = "D25Y0043"
	music = "D_D25Y20"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y21 "Security Station"
{
	titlepatch = "D25YV20"
	next = "D25Y22"
	secretnext = "D25Y22"
	sky1 = "D25Y0044"
	music = "D_D25Y21"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y22 "Power Trip"
{
	titlepatch = "D25YV21"
	next = "D25Y23"
	secretnext = "D25Y23"
	sky1 = "D25Y0044"
	music = "D_D25Y22"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y23 "Corporate Hell"
{
	titlepatch = "D25YV22"
	next = "D25Y24"
	secretnext = "D25Y24"
	sky1 = "D25Y0044"
	music = "D_D25Y23"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y24 "The Front Line"
{
	titlepatch = "D25YV23"
	next = "D25Y25"
	secretnext = "D25Y25"
	sky1 = "D25Y0044"
	music = "D_D25Y24"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y25 "Middle Management"
{
	titlepatch = "D25YV24"
	next = "D25Y26"
	secretnext = "D25Y26"
	sky1 = "D25Y0044"
	music = "D_D25Y25"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y26 "Upper Management"
{
	titlepatch = "D25YV25"
	next = "D25Y27"
	secretnext = "D25Y27"
	sky1 = "D25Y0044"
	music = "D_D25Y26"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y27 "Press Gang"
{
	titlepatch = "D25YV26"
	next = "D25Y28"
	secretnext = "D25Y28"
	sky1 = "D25Y0044"
	music = "D_D25Y27"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y28 "Broundry 3"
{
	titlepatch = "D25YV27"
	next = "D25Y29"
	secretnext = "D25Y29"
	sky1 = "D25Y0044"
	music = "D_D25Y28"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y29 "The Armoury"
{
	titlepatch = "D25YV28"
	next = "D25Y30"
	secretnext = "D25Y30"
	sky1 = "D25Y0044"
	music = "D_D25Y29"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y30 "Final Test"
{
	titlepatch = "D25YV29"
	next = "VR"
	secretnext = "VR"
	sky1 = "D25Y0044"
	music = "D_D25Y30"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
	allowmonstertelefrags
}

map D25Y31 "Holiday"
{
	titlepatch = "D25YV30"
	next = "D25Y16"
	secretnext = "D25Y32"
	sky1 = "D25Y0044"
	music = "D_D25Y31"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}

map D25Y32 "The Waiting Room"
{
	titlepatch = "D25YV31"
	next = "D25Y16"
	secretnext = "D25Y16"
	sky1 = "D25Y0044"
	music = "D_D25Y32"
	intermusic = "D_D25YIN"
	ExitPic = "D25YINT"
	EnterPic = "D25YINT"
}