// Barrel
pulselight Lexicon_SDX6_BARREL
{
	color 0.5 0.0 0.5
	size 20
	secondarySize 21
	interval 0.5
	offset 0 36 0
}

object Lexicon_SDX6_ExplosiveBarrel
{
	frame LX02W { light Lexicon_SDX6_BARREL }
	frame LX02X { light Lexicon_SDX6_BARREL }

	frame BEXPC { light ROCKET_X1 }
	frame BEXPD { light ROCKET_X2 }
	frame BEXPE { light ROCKET_X3 }
}

// Small purple torch
flickerlight2 Lexicon_SDX6_SMALLPURPLETORCH
{
	color 1.0 0.0 1.0
	size 48
	secondarySize 54
	interval 0.1
	offset 0 35 0
}

object Lexicon_SDX6_ShortGreenTorch
{
	frame LX03 { light Lexicon_SDX6_SMALLPURPLETORCH }
}

// Invulnerability Sphere
pulselight Lexicon_SDX6_INVULN
{
	color 1.0 0.0 1.0
	size 40
	secondarySize 42
	interval 2.0
	offset 0 16 0
}

object Lexicon_SDX6_InvulnerabilitySphere
{
	frame LX03 { light Lexicon_SDX6_INVULN }
}

// Armour Helmet
pulselight Lexicon_SDX6_ARMORBONUS
{
	color 0.6 0.0 0.6
	size 16
	secondarySize 14
	interval 1.0
}

object Lexicon_SDX6_ArmorBonus
{
	frame BON2 { light Lexicon_SDX6_ARMORBONUS }
	frame LX02 { light Lexicon_SDX6_ARMORBONUS }
}

// Purple armour
pointlight Lexicon_SDX6_PURPLEARMOR1
{
	color 0.6 0.0 0.6
	size 48
}

pointlight Lexicon_SDX6_PURPLEARMOR2
{
	color 0.6 0.0 0.6
	size 32
}

object Lexicon_SDX6_GreenArmor
{
	frame LX02P { light Lexicon_SDX6_PURPLEARMOR1 }
	frame LX02Q { light Lexicon_SDX6_PURPLEARMOR2 }
}

// Baron / Hell Knight fireball
pointlight Lexicon_SDX6_BARONBALL
{
	color 1.0 0.0 1.0
	size 64
}

flickerlight Lexicon_SDX6_BARONBALL_X1
{
	color 0.7 0.0 0.7
	size 80
	secondarySize 88
	chance 0.25
}

flickerlight Lexicon_SDX6_BARONBALL_X2
{
	color 0.4 0.0 0.4
	size 96
	secondarySize 104
	chance 0.25
}

flickerlight Lexicon_SDX6_BARONBALL_X3
{
	color 0.2 0.0 0.2
	size 112
	secondarySize 120
	chance 0.25
}

object Lexicon_SDX6_BaronBall
{
	frame LX02R { light Lexicon_SDX6_BARONBALL }
	frame LX02S { light Lexicon_SDX6_BARONBALL }

	frame LX02T { light Lexicon_SDX6_BARONBALL_X1 }
	frame LX02U { light Lexicon_SDX6_BARONBALL_X2 }
	frame LX02V { light Lexicon_SDX6_BARONBALL_X3 }
}

// Arachnotron Fireball
pointlight Lexicon_SDX6_ARACHPLAS
{
	color 1.0 0.0 1.0
	size 56
}

flickerlight Lexicon_SDX6_ARACHPLAS_X1
{
	color 0.8 0.0 0.8
	size 72
	secondarySize 80
	chance 0.3
}

flickerlight Lexicon_SDX6_ARACHPLAS_X2
{
	color 0.6 0.0 0.6
	size 88
	secondarySize 96
	chance 0.3
}

flickerlight Lexicon_SDX6_ARACHPLAS_X3
{
	color 0.4 0.0 0.4
	size 48
	secondarySize 32
	chance 0.3
}

flickerlight Lexicon_SDX6_ARACHPLAS_X4
{
	color 0.2 0.0 0.2
	size 24
	secondarySize 16
	chance 0.3
}

object Lexicon_SDX6_ArachnotronPlasma
{
	frame LX02N { light Lexicon_SDX6_ARACHPLAS }
	frame LX02O { light Lexicon_SDX6_ARACHPLAS }

	frame LX02M { light Lexicon_SDX6_ARACHPLAS_X1 }
	frame APBXB { light Lexicon_SDX6_ARACHPLAS_X2 }
	frame APBXC { light Lexicon_SDX6_ARACHPLAS_X2 }
	frame APBXD { light Lexicon_SDX6_ARACHPLAS_X3 }
	frame APBXE { light Lexicon_SDX6_ARACHPLAS_X4 }
}