Actor Lexicon_4MVR_CommanderKeen : CommanderKeen
{
	Health 20
	Height 42
	-NOGRAVITY
	States
	{
	Spawn:
		LX63 O -1
		Loop
	Death:
		LX63 PQ	6
		LX63 R 6 A_Scream
		LX63 STU 6
		TNT1 A 12
		TNT1 A 6 A_NoBlocking
		TNT1 A 6
		TNT1 A 6 A_KeenDie
		TNT1 A -1
		Stop
	Pain:
		TNT1 A 4
		TNT1 A 8 A_Pain
		Goto Spawn
	}
}

Actor Lexicon_4MVR_BossBrain : BossBrain { Radius 16 }

Actor Lexicon_4MVR_BossEye : BossEye
{
	States
	{
	See:
		SSWV A 181 A_PlaySound("4MVR/DSBOSSIT", CHAN_VOICE, 1.0, 0, ATTN_NONE)
		SSWV A 150 A_BrainSpit
		Wait
	}
}

ACTOR Lexicon_4MVR_Berserk : CustomInventory
{
	+COUNTITEM
	+INVENTORY.ALWAYSPICKUP
	Inventory.PickupMessage "$GOTBERSERK"
	Inventory.PickupSound "misc/p_pkup"
	States
	{
	Spawn:
		LX63 V -1
		Stop
	Pickup:
		TNT1 A 0 A_GiveInventory("PowerStrength")
		TNT1 A 0 HealThing(100, 0)
		TNT1 A 0 A_SelectWeapon("Fist")
		Stop
	}
}