//================
// Fullscreen HUD
//================
 
Height 32;
MonoSpaceFonts True, "0";
 
MugShot "GodAnimated", Health2
{
    {GOD00, GOD01, GOD02} 17;
}
 
MugShot "XDeath"
{
    XDTH0 3;
    XDTH1 1;
    XDTH2 2;
    XDTH3 2;
    XDTH4 -1;
}
 
StatusBar FullScreen, FullScreenOffsets
{  
    DrawMugshot 5, AnimatedGodMode, XDeathFace, 88, -38;
   
    InInventory PowerStrength
    {
    DrawImage "ZERKA0", 22, -4, CenterBottom;
    }
    InInventory Not PowerStrength
    {
    DrawImage "MEDIA0", 22, -4, CenterBottom;
    }
   
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Health, DrawShadow, 84, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Health, WhenNotZero, DrawShadow, 84, -22, 0, Red, 25, Green, 51;
   
    DrawImage ArmorIcon, 22, -27, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, Green, Armor, WhenNotZero, DrawShadow, 84, -41, 0, Red, 25, Blue, 101;
   
    DrawImage AmmoIcon2, -16, -25, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo2, DrawShadow, -27, -41, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo2, WhenNotZero, DrawShadow, -27, -41, 0, Red, 10, Green, 21;
 
    IsSelected "Hand Grenade"
    {
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 5;
    }
    IsSelected "Land Mine"
    {
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 5;
    }
    IsSelected Handgun
    {
    DrawImage "SEWPA0", -72, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 4, Green, 9;
    }
    IsSelected "Combat Shotgun"
    {
    DrawImage "SEWPA0", -64, -53;
    DrawImage AmmoIcon1, -34, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Assault Shotgun  "
    {
    DrawImage "SEWPA0", -64, -53;
    DrawImage AmmoIcon1, -32, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Double Barrel Shotgun "
    {
    DrawImage "SEWPA0", -64, -53;
    DrawImage AmmoIcon1, -31, -5, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 1, Green, 2;
    }
    IsSelected "Quad Barrel Shotgun "
    {
    DrawImage "SEWPA0", -64, -53;
    DrawImage AmmoIcon1, -31, -5, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 4;
    }
    IsSelected "Hexa-Shotgun "
    {
    DrawImage "SEWPA0", -64, -53;
    DrawImage AmmoIcon1, -31, -5, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 6;
    }
	IsSelected "Legendary Assault Shotgun"
    {
    DrawImage "SEWPA0", -64, -53;
    DrawImage AmmoIcon1, -32, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Assault Rifle"
    {
    DrawImage "SEWPA0", -56, -53;
    DrawImage AmmoIcon1, -30, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected "Explosive Minigun"
    {
    DrawImage "SEWPA0", -56, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 25, Green, 51;
    }  
    IsSelected "Minigun "
    {
    DrawImage "SEWPA0", -56, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 25, Green, 51;
    }  
    IsSelected "Legendary Plasmatic Cannon"
    {
    DrawImage "SEWPA0", -48, -53;
    DrawImage "LEGWZ0", -25, -6, CenterBottom;
    }  
	IsSelected "Freezer Rifle"
	{
	DrawImage "SEWPA0", -40, -53;
	DrawImage "RIPGA0", -28, -6, CenterBottom;
	}
	IsSelected BehemothCannon
	{
    DrawImage "SEWPA0", -48, -53;
	DrawImage "FHMRH0", -25, -6, CenterBottom;
	}
    IsSelected "Rocket Launcher"
    {
    DrawImage "SEWPA0", -48, -53;
    DrawImage AmmoIcon1, -29, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 5;
    }
    IsSelected "Grenade Launcher"
    {
    DrawImage "SEWPA0", -48, -53;
    DrawImage AmmoIcon1, -25, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 5;
    }
    IsSelected "Plasma Rifle"
    {
    DrawImage "SEWPA0", -40, -53;
    DrawImage AmmoIcon1, -28, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected "Demon Tech Rifle "
    {
    DrawImage "SEWPA0", -40, -53;
    DrawImage AmmoIcon1, -32, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected "Legendary Plasmatic Rifle"
    {
    DrawImage "SEWPA0", -40, -53;
    DrawImage AmmoIcon1, -32, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected "Railgun "
    {
    DrawImage "SEWPA0", -40, -53;
    DrawImage AmmoIcon1, -27, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected BFG9500
    {
    DrawImage "SEWPA0", -32, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 40, Green, 81;
    }
    IsSelected "BFG10K "
    {
    DrawImage "SEWPA0", -32, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 30, Green, 61;
    }
    IsSelected "Advanced Necronomicon"
    {
    DrawImage "SEWPA0", -24, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "Demon Tech BFG10K"
    {
    DrawImage "SEWPA0", -32, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "Demon Tech Devastator "
    {
    DrawImage "SEWPA0", -32, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
	IsSelected "Legendary BFG"
    {
    DrawImage "SEWPA0", -32, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
	IsSelected "MP40 "
    {
    DrawImage "SEWPA0", -24, -53;
    DrawImage AmmoIcon1, -24, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected "Legendary Revolver"
    {
    DrawImage "SEWPA0", -72, -53;
    DrawImage AmmoIcon1, -30, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 5;
    }
    IsSelected "Legendary Railgun"
    {
    DrawImage "SEWPA0", -40, -53;
    DrawImage AmmoIcon1, -27, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 40;
    }
	IsSelected "Legendary Double Barrel Shotgun"
    {
    DrawImage "SEWPA0", -64, -53;
    DrawImage AmmoIcon1, -31, -5, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 1, Green, 2;
    }
	IsSelected "Demon Tech Ballista"
    {
    DrawImage "SEWPA0", -40, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 150;
    }
    IsSelected "Nailgun"
    {
    DrawImage "SEWPA0", -56, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 25, Green, 51;
    }  
	IsSelected "Legendary Light Machine Gun"
    {
    DrawImage "SEWPA0", -56, -53;
    DrawImage AmmoIcon1, -30, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 8, Green, 18;
    }
	IsSelected "Demon Tech Railgun"
    {
    DrawImage "SEWPA0", -40, -53;
    DrawImage AmmoIcon1, -27, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
	IsSelected "BFG15k"
    {
    DrawImage "SEWPA0", -32, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }

 	DrawImage "HDCPA0", -14, -113;
	DrawNumber 3, INDEXFONT, White, Ammo BulletMag, -16, -113;
	DrawImage "HDSLA0", -16, -106;
	DrawNumber 3, INDEXFONT, White, Ammo NewShell, -16, -106;
	DrawImage "HDRKA0", -15, -99;
	DrawNumber 3, INDEXFONT, White, Ammo Missile, -16, -99;
	DrawImage "HDCLA0", -14, -92;
	DrawNumber 3, INDEXFONT, White, Ammo NewCell, -16, -92;
	DrawImage "HDTKA0", -14, -85;
	DrawNumber 3, INDEXFONT, White, Ammo DemonAmmo, -16, -85;
	
    DrawImage "HDLCA0", -14, -78;
    DrawNumber 3, INDEXFONT, White, Ammo LegendaryLMGBulletMag, -16, -78;
    DrawImage "LHELB0", -14, -71;
    DrawNumber 3, INDEXFONT, White, Ammo LegendaryShell, -16, -71;
    DrawImage "HDTKB0", -14, -64;
    DrawNumber 3, INDEXFONT, White, Ammo LDemonAmmo, -16, -64;
	
    DrawImage "IGRNA0", -32, -54;
    DrawNumber 1, INDEXFONT, White, HandGrenadeAmmo, -37, -59;
    DrawImage "HMINA0", -49, -54;  
    DrawNumber 1, INDEXFONT, White, MineAmmo, -59, -59;
 
    DrawSwitchableImage WeaponSlot 2, "HUDNUM2", "HU2NUM2", -69, -50;
    DrawSwitchableImage WeaponSlot 3, "HUDNUM3", "HU2NUM3", -61, -50;
    DrawSwitchableImage WeaponSlot 4, "HUDNUM4", "HU2NUM4", -53, -50;
    DrawSwitchableImage WeaponSlot 5, "HUDNUM5", "HU2NUM5", -45, -50;
    DrawSwitchableImage WeaponSlot 6, "HUDNUM6", "HU2NUM6", -37, -50;
    DrawSwitchableImage WeaponSlot 7, "HUDNUM7", "HU2NUM7", -29, -50;
    DrawSwitchableImage WeaponSlot 8, "HUDNUM8", "HU2NUM8", -21, -50;
       
    DrawSwitchableImage BlueCard && BlueSkull, "", "STKEYS0", "STKEYS3", "STKEYS6", -14, 4;
    DrawSwitchableImage YellowCard && YellowSkull, "", "STKEYS1", "STKEYS4", "STKEYS7", -14, 13;
    DrawSwitchableImage RedCard && RedSkull, "", "STKEYS2", "STKEYS5", "STKEYS8", -14, 22;
   
    DrawSelectedInventory INDEXFONT, -102, -32, -70, -12, White;
   
    InInventory ModdedLegendaryRuneItem, 1 
	{
        DrawImage "LGRNA0", 22, -57, CenterBottom;
	}
		
	InInventory LifeLegendaryRuneItem, 1 
	{
        DrawImage "RGRNA0", 22, -77, CenterBottom;
    }
}
 
StatusBar InventoryFullscreen, FullScreenOffsets
{
   DrawInventoryBar Doom, NoArrows, Translucent, 6, INDEXFONT, -96 + Center, 0, -68 + Center, 2, White;
}
 
//=============
// StatBar HUD
//=============
 
StatusBar Normal
{
    
	DrawImage "CSTBAR", 0, 168;
 
    DrawImage Translatable "STFBANY", 143, 169;
	
	GameMode Cooperative, Deathmatch, Teamgame
    {
    DrawImage Translatable "STFBANY", 143, 169;
    }
   
    DrawImage "STTPRCNT", 90, 171;
    DrawImage "STTPRCNT", 221, 171;
   
    DrawMugshot 5, AnimatedGodMode, XDeathFace, 143, 168;
   
    InInventory Not PowerStrength
    {
    DrawImage "STHELT", 55, 191;
    }
   
    InInventory PowerStrength
    {
    DrawImage "STHELT", 50, 191;
    DrawImage "HBERZK", 92, 188;
    }
   
    DrawImage "STARMR", 195, 191;
   
    DrawSwitchableImage ArmorType StartingArmor, "", "HARMSV", 182, 188;
    DrawSwitchableImage ArmorType ModdedGreenArmor, "", "HARMGR", 182, 188;
    DrawSwitchableImage ArmorType ModdedBlueArmor, "", "HARMBL", 182, 188;
    DrawSwitchableImage ArmorType RedArmor, "", "HARMRE", 182, 188;
    DrawSwitchableImage ArmorType ModdedGreenArmor2, "", "HARMGR", 182, 188;
    DrawSwitchableImage ArmorType ModdedBlueArmor2, "", "HARMBL", 182, 188;
    DrawSwitchableImage ArmorType RedArmor2, "", "HARMRE", 182, 188;
	DrawSwitchableImage ArmorType LegendaryArmor, "", "HARMLEG", 182, 188;
    DrawSwitchableImage ArmorType LegendaryArmor2, "", "HARMLEG", 182, 188;
	DrawSwitchableImage ArmorType LegendaryArmor3, "", "HARMLEG", 182, 188;
	
	
	
	DrawNumber 3, INDEXFONT, Gold, Ammo BulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, Gold, Ammo NewShell, 319, 176;
    DrawNumber 3, INDEXFONT, Gold, Ammo Missile, 319, 182;
    DrawNumber 3, INDEXFONT, Gold, Ammo NewCell, 319, 188;
    DrawNumber 3, INDEXFONT, Gold, Ammo DemonAmmo, 319, 194;
	
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Health, 90, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Health, WhenNotZero, 90, 171, 0, Red, 25, Green, 51;
   
    DrawNumber 3, HUDFONT_DOOM, Green, Armor, WhenNotZero, 221, 171, 0, Red, 25, Blue, 101;
   
    IsSelected "Hand Grenade"
    {
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 5;
    }
    IsSelected "Land Mine"
    {
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 5;
    }
    IsSelected Handgun
    {
    DrawImage "SEWBA0", 106, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 4, Green, 9;
    }
    IsSelected "Combat Shotgun"
    {
    DrawImage "SEWBA0", 118, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 6;
    }
    IsSelected "Assault Shotgun  "
    {
    DrawImage "SEWBA0", 118, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 6;
    }
    IsSelected "Double Barrel Shotgun "
    {
    DrawImage "SEWBA0", 118, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 1, Green, 2;
    }
    IsSelected "Quad Barrel Shotgun "
    {
    DrawImage "SEWBA0", 118, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 4;
    }
    IsSelected "Hexa-Shotgun "
    {
    DrawImage "SEWBA0", 118, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 6;
    }
    IsSelected "Legendary Assault Shotgun"
    {
    DrawImage "SEWBA0", 118, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 172, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 2, Green, 6;
    DrawImage "LGCSTBAR", 0, 168;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
	IsSelected "Legendary Double Barrel Shotgun"
	{
	DrawImage "SEWPA0", -56, -53;
	DrawImage AmmoIcon1, -31, -5, CenterBottom;
	DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
	DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 1, Green, 2;
	}
    IsSelected "Assault Rifle"
    {
    DrawImage "SEWBA0", 130, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
    IsSelected "Explosive Minigun"
    {
    DrawImage "SEWPA0", -48, -53;
    DrawImage "SEWBA0", 130, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 25, Green, 51;
    }  
    IsSelected "Minigun "
    {
    DrawImage "SEWBA0", 130, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 25, Green, 51;
    }  
    IsSelected "Legendary Plasmatic Cannon"
    {
    DrawImage "SEWBA0", 106, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 25, Green, 51;
    DrawImage "LGCSTBAR", 0, 168;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
    IsSelected "Rocket Launcher"
    {
    DrawImage "SEWBA0", 106, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 5;
    }
    IsSelected "Grenade Launcher"
    {
    DrawImage "SEWBA0", 106, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 5;
    }
    IsSelected "Freezer Rifle"
    {
    DrawImage "SEWBA0", 118, 179;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "Plasma Rifle"
    {
    DrawImage "SEWBA0", 118, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
    IsSelected "Demon Tech Rifle"
    {
    DrawImage "SEWBA0", 118, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
    IsSelected "Legendary Plasmatic Rifle"
    {
    DrawImage "SEWBA0", 118, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    DrawImage "LGCSTBAR", 0, 168;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
    IsSelected "Railgun "
    {
    DrawImage "SEWBA0", 118, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
    IsSelected BFG9500
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 40, Green, 81;
    }
    IsSelected "Freezer Rifle"
    {
    DrawImage "SEWPA1", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 40, Green, 81;
    }
    IsSelected "BFG10K "
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 30, Green, 61;
    }
    IsSelected "Demon Tech BFG10K"
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
    IsSelected BehemothCannon
    {
    DrawImage "SEWBA0", 106, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
    IsSelected "Demon Tech Devastator "
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
    IsSelected "Legendary BFG"
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    DrawImage "LGCSTBAR", 0, 168;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
	IsSelected "Demon Tech Ballista"
	{
	DrawImage "SEWBA0", 118, 169;
	DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
	DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 30, Green, 61;
	}
	IsSelected "MP40 "
    {
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
    IsSelected "Legendary AK-47"
    {
    DrawImage "SEWBA0", 130, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 9, Green, 18;
    DrawImage "LGCSTBAR", 0, 168;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
	IsSelected "Legendary Revolver"
    {
    DrawImage "SEWBA0", 106, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 4;
    DrawImage "LGCSTBAR", 0, 168;
	DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
	}
	IsSelected "Legendary Railgun"
    {
    DrawImage "SEWBA0", 118, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 40;
    DrawImage "LGCSTBAR", 0, 168;
	DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
	}
    IsSelected "Legendary Light Machine Gun"
    {
    DrawImage "SEWBA0", 130, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 9, Green, 18;
    DrawImage "LGCSTBAR", 0, 168;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryLMGBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
	IsSelected "Nailgun"
    {
    DrawImage "SEWBA0", 130, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 25, Green, 51;
    }  
	IsSelected "Demon Tech Railgun"
    {
    DrawImage "SEWBA0", 118, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
	IsSelected "BFG15K"
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
	
	DrawNumber 1, INDEXFONT, Gold, HandGrenadeAmmo, 282, 194;
    DrawNumber 1, INDEXFONT, Gold, MineAmmo, 266, 194; 
   
    DrawSwitchableImage WeaponSlot 2, "STGNUM2", "STYSNUM2", 111, 172;
    DrawSwitchableImage WeaponSlot 3, "STGNUM3", "STYSNUM3", 123, 172;
    DrawSwitchableImage WeaponSlot 4, "STGNUM4", "STYSNUM4", 135, 172;
    DrawSwitchableImage WeaponSlot 5, "STGNUM5", "STYSNUM5", 111, 182;
    DrawSwitchableImage WeaponSlot 6, "STGNUM6", "STYSNUM6", 123, 182;
    DrawSwitchableImage WeaponSlot 7, "STGNUM7", "STYSNUM7", 135, 182;
   
    DrawSwitchableImage BlueCard && BlueSkull, "", "STKEYS0", "STKEYS3", "STKEYS6", 236, 169;
    DrawSwitchableImage YellowCard && YellowSkull, "", "STKEYS1", "STKEYS4", "STKEYS7", 236, 179;
    DrawSwitchableImage RedCard && RedSkull, "", "STKEYS2", "STKEYS5", "STKEYS8", 236, 189;
   
    DrawSelectedInventory INDEXFONT, 250, 165, 278, 172, Gold;

    InInventory ModdedLegendaryRuneItem, 1 {
        DrawImage "LEGRUN", 311, 159;
   }
}
 
StatusBar Inventory, FullScreenOffsets
{
   DrawInventoryBar Doom, NoArrows, Translucent, 6, INDEXFONT, -96 + Center, 0, -68 + Center, 2, White;
}








    /*DrawImage "HDCPA0", -14, -108;
	DrawNumber 3, INDEXFONT, White, Ammo BulletMag, -16, -108;
	DrawImage "HDSLA0", -16, -101;
	DrawNumber 3, INDEXFONT, White, Ammo NewShell, -16, -101;
	DrawImage "HDRKA0", -15, -94;
	DrawNumber 3, INDEXFONT, White, Ammo Missile, -16, -94;
	DrawImage "HDCLA0", -14, -87;
	DrawNumber 3, INDEXFONT, White, Ammo NewCell, -16, -87;
	DrawImage "HDTKA0", -14, -80;
	DrawNumber 3, INDEXFONT, White, Ammo DemonAmmo, -16, -80;
	
    DrawImage "HDLCA0", -14, -73;
    DrawNumber 3, INDEXFONT, White, Ammo LegendaryBulletMag, -16, -73;
    DrawImage "LHELB0", -14, -66;
    DrawNumber 3, INDEXFONT, White, Ammo LegendaryShell, -16, -66;
    DrawImage "HDTKB0", -14, -59;
    DrawNumber 3, INDEXFONT, White, Ammo LDemonAmmo, -16, -59;
   
    DrawImage "GASFS0", -14, -115;
    DrawNumber 3, INDEXFONT, White, Ammo Gas, -16, -115;
    DrawImage "DBFLA0", -14, -122;
    DrawNumber 3, INDEXFONT, White, Ammo Dcell, -16, -122;
   
    DrawImage "IGRNA0", -32, -54;
    DrawNumber 1, INDEXFONT, White, HandGrenadeAmmo, -37, -59;
    DrawImage "HMINA0", -49, -54;  
    DrawNumber 1, INDEXFONT, White, MineAmmo, -59, -59;
 
    DrawSwitchableImage WeaponSlot 2, "HUDNUM2", "HU2NUM2", -69, -50;
    DrawSwitchableImage WeaponSlot 3, "HUDNUM3", "HU2NUM3", -61, -50;
    DrawSwitchableImage WeaponSlot 4, "HUDNUM4", "HU2NUM4", -53, -50;
    DrawSwitchableImage WeaponSlot 5, "HUDNUM5", "HU2NUM5", -45, -50;
    DrawSwitchableImage WeaponSlot 6, "HUDNUM6", "HU2NUM6", -37, -50;
    DrawSwitchableImage WeaponSlot 7, "HUDNUM7", "HU2NUM7", -29, -50;
    DrawSwitchableImage WeaponSlot 8, "HUDNUM8", "HU2NUM8", -21, -50;