FLICKERLIGHT SmallSunLight
{
Color 0.8 0.4 0
OffSet 0 0 0
Size 80
SecondarySize 100
Chance 0.2
}


FLICKERLIGHT FreezerFire1
{
Color 0.0 0.4 1.0
OffSet 0 26 0
Size 38
SecondarySize 48
Chance 0.2
}


OBJECT FreezerRevenant
{
Frame CREV { Light FreezerFire1 }
}

OBJECT FakeHitlerBall
{
Frame TABF { Light HectebusBall1 }
Frame TABEC { Light HectebusBallExplode1 }
Frame TABED { Light HectebusBallExplode2 }
Frame TABEE { Light HectebusBallExplode3 }
}


OBJECT ArachnotronPlasma_
{
Frame PLST { Light PBall1 }
Frame PLD2A { Light PBallExplode1 }
Frame PLD2B { Light PBallExplode2 }
Frame PLD2C { Light PBallExplode3 }
Frame PLD2D { Light PBallExplode4 }
Frame PLD2E { Light PBallExplode5 }
}

OBJECT LegendaryRevolverZombie
{
	Frame LGRZA { Light SmallSunLight }
	Frame LGRZB { Light SmallSunLight }
	Frame LGRZC { Light SmallSunLight }
	Frame LGRZD { Light SmallSunLight }
	Frame LGRZE { Light SmallSunLight }
	Frame LGRZF { Light SmallSunLight }
	Frame LGRZG { Light SmallSunLight }
	Frame LGRIA { Light SmallSunLight }
}

OBJECT LegendarySuperShotgunZombie
{
	Frame LES2A { Light SmallSunLight }
	Frame LESIA { Light SmallSunLight }
	Frame LES2B { Light SmallSunLight }
	Frame LES2C { Light SmallSunLight }
	Frame LES2D { Light SmallSunLight }
	Frame LES2E { Light SmallSunLight }
	Frame LES2F { Light SmallSunLight }
	Frame LES2G { Light SmallSunLight }
}

OBJECT ModdedLegendaryRune
{
Frame   LGRNA { Light LegendaryRune1 }	
}

OBJECT LifeLegendaryRune
{
Frame   RGRNA { Light LegendaryRune2 }	
}

FLICKERLIGHT LegendaryRune2
{
Color 0 4 8
OffSet 0 8 0
Size 20
SecondarySize 35
Chance 0.2
}

Object Nailgunner
{
Frame ZNLGF { Light ZOMBIEATK }
}

OBJECT DJBHellArchon
{
Frame HLARR { Light HellArchonExplosion1 }
Frame HLARS { Light HellArchonExplosion1 }
Frame HLART { Light HellArchonExplosion1 }
Frame HLARU { Light HellArchonExplosion1 }
Frame HLARV { Light HellArchonExplosion1 }
Frame HLARW { Light HellArchonExplosion1 }
Frame HLARX { Light HellArchonExplosion1 }
Frame HLARY { Light HellArchonExplosion1 }
Frame HLARZ { Light HellArchonExplosion1 }
}

OBJECT HABall
{
Frame AB2LA { Light ArchonBall1 }
Frame AB2LB { Light ArchonBall1 }
Frame AB2LC { Light ArchonBallExplode1 }
Frame AB2LD { Light ArchonBallExplode2 }
Frame AB2LE { Light ArchonBallExplode3 }
}

OBJECT ArchonFastBall
{
Frame H2TCA { Light ArchonBall1 }
Frame H2TCB { Light ArchonBall1 }
Frame H2TCC { Light ArchonBall1 }
Frame H2TCD { Light ArchonBallExplode1 }
Frame H2TCE { Light ArchonBallExplode2 }
Frame H2TCF { Light ArchonBallExplode3 }
Frame H2TCG { Light ArchonBallExplode4 }
}

OBJECT HAComet
{
Frame G2MT { Light ArchonComet1 }
}

FLICKERLIGHT HellGuardianBall1
{
Color 1 0.6 0
Size 32
SecondarySize 42
Chance 0.2
}

POINTLIGHT HellGuardianBallExplode1
{
Color 1 0.6 0
OffSet 0 0 0
Size 48
}

POINTLIGHT HellGuardianBallExplode2
{
Color 1 0.6 0
OffSet 0 0 0
Size 52
}

POINTLIGHT HellGuardianBallExplode3
{
Color 1 0.6 0
OffSet 0 0 0
Size 56
}

FLICKERLIGHT HellGuardianBall2
{
Color 1 0.6 0
OffSet 0 0 0
Size 32
SecondarySize 38
Chance 0.2
}

FLICKERLIGHT HellGuardianRipper2
{
Color 0 0.8 0
OffSet 0 0 0
Size 32
SecondarySize 38
Chance 0.2
}

OBJECT HellGuardianBall
{
Frame HWFBA { Light HellGuardianBall1 }
Frame HWFBB { Light HellGuardianBall1 }
Frame HWFBC { Light HellGuardianBallExplode1 }
Frame HWFBD { Light HellGuardianBallExplode2 }
Frame HWFBE { Light HellGuardianBallExplode3 }
}

OBJECT HellGuardianBBall
{
Frame HWF2 { Light HellGuardianBall2 }
}

OBJECT HellGuardianShieldRipper
{
Frame GRBA { Light HellGuardianRipper2 }
}

OBJECT HellGuardianShieldRipperTrail
{
Frame GRBA { Light HellGuardianRipper2 }
}

OBJECT HACometDeath
{
Frame G2MTJ { Light ArchonCometExplode1 }
Frame G2MTK { Light ArchonCometExplode2 }
Frame G2MTL { Light ArchonCometExplode3 }
Frame G2MTM { Light ArchonCometExplode4 }
Frame G2MTN { Light ArchonCometExplode5 }
}

FLICKERLIGHT AfritFire1
{
Color 0.8 0.4 0
OffSet 0 40 0
Size 50
SecondarySize 60
Chance 0.2
}

OBJECT DJBAfrit
{
Frame AFRT { Light AfritFire1 }
}

OBJECT CybruiserMK2
{
Frame AGCBF { Light ZOMBIEATK }
Frame AGCBH { Light ZOMBIEATK }
Frame AGCBI { Light ZOMBIEATK }
Frame AGCBK { Light HellArchonExplosion1 }
Frame AGCBL { Light HellArchonExplosion1 }
Frame AGCBM { Light HellArchonExplosion1 }
Frame AGCBN { Light HellArchonExplosion1 }
Frame AGCBO { Light HellArchonExplosion1 }
Frame AGCBP { Light HellArchonExplosion1 }
Frame AGCBQ { Light HellArchonExplosion1 }
Frame AGCBR { Light HellArchonExplosion1 }
}

OBJECT CybruiserMK2ALT
{
Frame AGCBF { Light ZOMBIEATK }
Frame AGCBH { Light ZOMBIEATK }
Frame AGCBI { Light ZOMBIEATK }
Frame AGCBK { Light HellArchonExplosion1 }
Frame AGCBL { Light HellArchonExplosion1 }
Frame AGCBM { Light HellArchonExplosion1 }
Frame AGCBN { Light HellArchonExplosion1 }
Frame AGCBO { Light HellArchonExplosion1 }
Frame AGCBP { Light HellArchonExplosion1 }
Frame AGCBQ { Light HellArchonExplosion1 }
Frame AGCBR { Light HellArchonExplosion1 }
}

OBJECT Cydestroyer
{
Frame BR2SF { Light ZOMBIEATK }
Frame BR3SA { Light ZOMBIEATK }
Frame BR3SB { Light ZOMBIEATK }
Frame BR2D { Light HellArchonExplosion1 }
}

Object DJBPaladin
{
Frame HPALJ { Light ZOMBIEATK }
}


OBJECT HellFireCyHunter 
{ 
Frame CYHU { Light BabySentientFire1 } 
}

PointLight SmallRedLight
{
Color 1.0 0.0 0.0 
Size 28
}

FLICKERLIGHT PaladinBall1
{
Color 0.8 0. 0
Size 8
SecondarySize 12
Chance 0.2
}

Object PaladinBall
{
Frame HPLB { Light SmallRedLight }
}


OBJECT CerebralApocalypse
{
Frame APKE { Light BossFire1 }
Frame APOM { Light BossFire1 }
}

FLICKERLIGHT CerebralApocalypseRedStar1
{
Color 0.8 0. 0
size 200
SecondarySize 200
Chance 0.2
}

Object CerebralApocalypseRedStar
{
Frame STAR { Light CerebralApocalypseRedStar1 }
}

OBJECT DJBPlasmaGunner
{
Frame ZMAYF { Light ZombiePlasma1 }
}

OBJECT DJBRailgunner
{
Frame RPOSF { Light ZombieRail1 }
}

OBJECT DJBDemonTechZombie
{
Frame ZSP3F { Light ZombieDemonTech1 }
}

OBJECT DJBRocketZombie
{
Frame MPO2F { Light ZOMBIEATK }
}

OBJECT DJBShotgunZombie
{
Frame SPOSF { Light ZOMBIEATK }
}

OBJECT DJBChaingunner
{
Frame DPOSF { Light ZOMBIEATK }
}

OBJECT DJBMinigunner
{
Frame CPS2F { Light ZOMBIEATK }
}

OBJECT DJBBFGZombieman
{
Frame BFGZE { Light ZombieBFG1 }
Frame BFGZF { Light ZombieBFG2 }
}

OBJECT DJBAssaultShotgunZombie
{
Frame ASGZF { Light ZOMBIEATK }
}

OBJECT DJBSuperShotgunZombie
{
Frame UDM2F { Light ZOMBIEATK }
}

OBJECT DJBQuadShotgunZombie
{
Frame QSZMF { Light ZOMBIEATK }
}

OBJECT DJBHexa-ShotgunZombie
{
Frame HSZMF { Light ZOMBIEATK }
}

OBJECT DJBShotgunCommando
{
Frame SGCDF { Light ZOMBIEATK }
}

OBJECT SniperZombie
{
Frame ZSNPF { Light ZOMBIEATK }
}

OBJECT DJBDTDevastatorZombie
{
Frame DEVZE { Light EraserZombie1 }
Frame DEVZF { Light EraserZombie2 }
}

OBJECT DJBDTechFiend
{
Frame DPNKF { Light ZombieDemonTech1 }
}

OBJECT DJBHellfireRevenant
{
Frame GREV { Light InfernoVileFire1 }
}

OBJECT Arachnotron_
{
Frame BSPIG { Light PBall1 }
Frame BSPIH { Light PBall1 }
Frame BSPIK { Light BabySpiderBoom1 }
}

OBJECT NewDualArachnotron
{
Frame CSPIG { Light PBall1 }
Frame CSPIH { Light PBall1 }
Frame CSPIK { Light BabySpiderBoom1 }
}

OBJECT DJBFusionite
{
Frame FSPIG { Light FusioniteLight1 }
Frame FSPIH { Light FusioniteLight1 }
Frame FSP2K { Light BabySpiderBoom1 }
}

OBJECT BabyMastermind
{
Frame CHPIG { Light ZOMBIEATK }
Frame CHPIH { Light ZOMBIEATK }
Frame CHPIK { Light BabySpiderBoom1 }
}

OBJECT DJBCyberNoble
{
Frame CBOSF { Light ZOMBIEATK }
Frame CBOD { Light CyberNobleExplosion1 }
}

OBJECT DJBCybruiser
{
Frame BRURA { Light CybruisRail1 }
Frame BRUSF { Light ZOMBIEATK }
Frame BRUD { Light HellArchonExplosion1 }
}

OBJECT NewCyberdemon
{
Frame CYB2F { Light BossFire1 }
Frame CYB2H { Light BossFire1 }
Frame CYB2I { Light BossFire1 }
Frame CYB2J { Light BossFire1 }
Frame CYB2K { Light BossFire1 }
Frame CYB2L { Light BossFire1 }
Frame CYB2M { Light BossFire1 }
Frame CYB2N { Light BossFire1 }
Frame CYB2O { Light BossFire1 }
}

OBJECT DJBAnnihilator
{
Frame ANNIF { Light BossFire1 }
Frame ANNIH { Light BossFire1 }
Frame ANNII { Light BossFire1 }
Frame ANNIJ { Light BossFire1 }
Frame ANNIK { Light BossFire1 }
Frame ANNIL { Light BossFire1 }
Frame ANNIM { Light BossFire1 }
Frame ANNIN { Light BossFire1 }
Frame ANNIO { Light BossFire1 }
}

OBJECT DJBDarkCyberdemon
{
Frame CBE3G { Light BossFire2 }
Frame CBEPF { Light BossFire2 }
Frame CBE2F { Light BossFire2 }
Frame CBEPH { Light BossFire2 }
Frame CBEPI { Light BossFire2 }
Frame CBEPJ { Light BossFire2 }
Frame CBEPK { Light BossFire2 }
Frame CBEPL { Light BossFire2 }
Frame CBEPM { Light BossFire2 }
Frame CBEPN { Light BossFire2 }
Frame CBEPO { Light BossFire2 }
}

OBJECT DJBCardinal
{
Frame CARD { Light BossFire1 }
}

OBJECT DJBDarkAnnihilator
{
Frame DCYBG { Light GBossFire2 }
Frame DCYBF { Light GBossFire2 }
Frame DCYBF { Light GBossFire2 }
Frame DCYBH { Light GBossFire2 }
Frame DCYBI { Light GBossFire2 }
Frame DCYBJ { Light GBossFire2 }
Frame DCYBK { Light GBossFire2 }
Frame DCYBL { Light GBossFire2 }
Frame DCYBM { Light GBossFire2 }
Frame DCYBN { Light GBossFire2 }
Frame DCYBO { Light GBossFire2 }
}

OBJECT NewSpidermastermind
{
Frame SPIDH { Light DemolisherAttack1 }
Frame SPIDJ { Light DemolisherExplode1 }
Frame SPIDK { Light DemolisherExplode1 }
Frame SPIDL { Light DemolisherExplode1 }
Frame SPIDM { Light DemolisherExplode1 }
Frame SPIDN { Light DemolisherExplode1 }
Frame SPIDO { Light DemolisherExplode1 }
Frame SPIDP { Light DemolisherExplode1 }
Frame SPIDQ { Light DemolisherExplode1 }
Frame SPIDR { Light DemolisherExplode1 }
}

OBJECT DJBDemolisher
{
Frame DEMOH { Light DemolisherAttack1 }
Frame DEMOT { Light DemolisherAttack2 }
Frame DEMOU { Light DemolisherAttack3 }
Frame DEMOJ { Light DemolisherExplode1 }
Frame DEMOK { Light DemolisherExplode1 }
Frame DEMOL { Light DemolisherExplode1 }
Frame DEMOM { Light DemolisherExplode1 }
Frame DEMON { Light DemolisherExplode1 }
Frame DEMOO { Light DemolisherExplode1 }
Frame DEMOP { Light DemolisherExplode1 }
Frame DEMOQ { Light DemolisherExplode1 }
Frame DEMOR { Light DemolisherExplode1 }
}

OBJECT DJBDarkDemolisher
{
Frame DEM2H { Light DDemolisherAttack1 }
Frame DEM2T { Light DDemolisherAttack2 }
Frame DEM2U { Light DDemolisherAttack3 }
Frame DEM2J { Light DDemolisherExplode1 }
Frame DEM2K { Light DDemolisherExplode1 }
Frame DEM2L { Light DDemolisherExplode1 }
Frame DEM2M { Light DDemolisherExplode1 }
Frame DEM2N { Light DDemolisherExplode1 }
Frame DEM2O { Light DDemolisherExplode1 }
Frame DEM2P { Light DDemolisherExplode1 }
Frame DEM2Q { Light DDemolisherExplode1 }
Frame DEM2R { Light DDemolisherExplode1 }
}

OBJECT DJBCerebralSentient
{
Frame SUPR { Light BossFire1 }
}

OBJECT DJBCerebralCardinal
{
Frame ARCY { Light BossFire1 }
}

OBJECT DJBLegendaryZombie
{
Frame LPOSA { Light SmallLegLight }
Frame LPOSB { Light SmallLegLight }
Frame LPOSC { Light SmallLegLight }
Frame LPOSD { Light SmallLegLight }
Frame LPOSE { Light SmallLegLight }
Frame LPOSF { Light SmallLegLight }
Frame LPOSG { Light SmallLegLight }
Frame LPOSQ { Light SmallLegLight }
}

OBJECT DJBFakeLegendaryZombie
{
Frame LPOSA { Light SmallLegLight }
Frame LPOSB { Light SmallLegLight }
Frame LPOSC { Light SmallLegLight }
Frame LPOSD { Light SmallLegLight }
Frame LPOSE { Light SmallLegLight }
Frame LPOSF { Light SmallLegLight }
Frame LPOSG { Light SmallLegLight }
Frame LPOSQ { Light SmallLegLight }
}

OBJECT DJBLegendaryAssaultCaptain
{
Frame LASGA { Light SmallLegLight }
Frame LASGB { Light SmallLegLight }
Frame LASGC { Light SmallLegLight }
Frame LASGD { Light SmallLegLight }
Frame LASGE { Light SmallLegLight }
Frame LASGF { Light SmallLegLight }
Frame LASGG { Light SmallLegLight }
Frame LASGZ { Light SmallLegLight }
}

OBJECT DJBFakeLegendaryAssaultCaptain
{
Frame LASGA { Light SmallLegLight }
Frame LASGB { Light SmallLegLight }
Frame LASGC { Light SmallLegLight }
Frame LASGD { Light SmallLegLight }
Frame LASGE { Light SmallLegLight }
Frame LASGF { Light SmallLegLight }
Frame LASGG { Light SmallLegLight }
Frame LASGZ { Light SmallLegLight }
}

OBJECT DJBLegendaryStealthTrooper 
{
Frame LCMDA { Light SmallLegLight }
Frame LCMDB { Light SmallLegLight }
Frame LCMDC { Light SmallLegLight }
Frame LCMDD { Light SmallLegLight }
Frame LCMDE { Light SmallLegLight }
Frame LCMDF { Light SmallLegLight }
Frame LCMDG { Light SmallLegLight }
Frame LCMDZ { Light SmallLegLight }
}

OBJECT DJBFakeLegendaryStealthTrooper 
{
Frame LCMDA { Light SmallLegLight }
Frame LCMDB { Light SmallLegLight }
Frame LCMDC { Light SmallLegLight }
Frame LCMDD { Light SmallLegLight }
Frame LCMDE { Light SmallLegLight }
Frame LCMDF { Light SmallLegLight }
Frame LCMDG { Light SmallLegLight }
Frame LCMDZ { Light SmallLegLight }
}

OBJECT DJBLegendaryCommando
{
Frame LCOSA { Light SmallLegLight }
Frame LCOSB { Light SmallLegLight }
Frame LCOSC { Light SmallLegLight }
Frame LCOSD { Light SmallLegLight }
Frame LCOSE { Light SmallLegLight }
Frame LCOSF { Light SmallLegLight }
Frame LCOSG { Light SmallLegLight }
Frame LCOSH { Light SmallLegLight }
Frame LCOSZ { Light SmallLegLight }
}

OBJECT DJBFakeLegendaryCommando
{
Frame LCOSA { Light SmallLegLight }
Frame LCOSB { Light SmallLegLight }
Frame LCOSC { Light SmallLegLight }
Frame LCOSD { Light SmallLegLight }
Frame LCOSE { Light SmallLegLight }
Frame LCOSF { Light SmallLegLight }
Frame LCOSG { Light SmallLegLight }
Frame LCOSH { Light SmallLegLight }
Frame LCOSZ { Light SmallLegLight }
}

OBJECT DJBLegendaryImp
{
Frame LEGNA { Light SmallLegLight }
Frame LEGNB { Light SmallLegLight }
Frame LEGNC { Light SmallLegLight }
Frame LEGND { Light SmallLegLight }
Frame LEGNE { Light SmallLegLight }
Frame LEGNF { Light SmallLegLight }
Frame LEGNG { Light SmallLegLight }
Frame LEGNH { Light SmallLegLight }
Frame LEGMF { Light SmallLegLight }
Frame LEGNZ { Light SmallLegLight }
}

OBJECT DJBFakeLegendaryImp
{
Frame LEGNA { Light SmallLegLight }
Frame LEGNB { Light SmallLegLight }
Frame LEGNC { Light SmallLegLight }
Frame LEGND { Light SmallLegLight }
Frame LEGNE { Light SmallLegLight }
Frame LEGNF { Light SmallLegLight }
Frame LEGNG { Light SmallLegLight }
Frame LEGNH { Light SmallLegLight }
Frame LEGMF { Light SmallLegLight }
Frame LEGNZ { Light SmallLegLight }
}

OBJECT DJBLegendaryFiend
{
Frame LFNDA { Light SmallLegPinkyLight }
Frame LFNDB { Light SmallLegPinkyLight }
Frame LFNDC { Light SmallLegPinkyLight }
Frame LFNDD { Light SmallLegPinkyLight }
Frame LFNDE { Light SmallLegPinkyLight }
Frame LFNDF { Light SmallLegPinkyLight }
Frame LFNDG { Light SmallLegPinkyLight }
Frame LFNDH { Light SmallLegPinkyLight }
Frame LFNDP { Light SmallLegPinkyLight }
Frame LFNDZ { Light SmallLegPinkyLight }
}

OBJECT DJBFakeLegendaryFiend
{
Frame LFNDA { Light SmallLegPinkyLight }
Frame LFNDB { Light SmallLegPinkyLight }
Frame LFNDC { Light SmallLegPinkyLight }
Frame LFNDD { Light SmallLegPinkyLight }
Frame LFNDE { Light SmallLegPinkyLight }
Frame LFNDF { Light SmallLegPinkyLight }
Frame LFNDG { Light SmallLegPinkyLight }
Frame LFNDH { Light SmallLegPinkyLight }
Frame LFNDP { Light SmallLegPinkyLight }
Frame LFNDZ { Light SmallLegPinkyLight }
}

OBJECT DJBLegendaryRevenant
{
Frame LREVA { Light MediumLegLight }
Frame LREVB { Light MediumLegLight }
Frame LREVC { Light MediumLegLight }
Frame LREVD { Light MediumLegLight }
Frame LREVE { Light MediumLegLight }
Frame LREVF { Light MediumLegLight }
Frame LREVG { Light MediumLegLight }
Frame LREVH { Light MediumLegLight }
Frame LREVI { Light MediumLegLight }
Frame LREVJ { Light MediumLegLight }
Frame LREVK { Light MediumLegLight }
Frame LREVR { Light MediumLegLight }
Frame LREVS { Light MediumLegLight }
Frame LREVT { Light MediumLegLight }
Frame LREVL { Light MediumLegLight }
}

OBJECT DJBFakeLegendaryRevenant
{
Frame LREVA { Light MediumLegLight }
Frame LREVB { Light MediumLegLight }
Frame LREVC { Light MediumLegLight }
Frame LREVD { Light MediumLegLight }
Frame LREVE { Light MediumLegLight }
Frame LREVF { Light MediumLegLight }
Frame LREVG { Light MediumLegLight }
Frame LREVH { Light MediumLegLight }
Frame LREVI { Light MediumLegLight }
Frame LREVJ { Light MediumLegLight }
Frame LREVK { Light MediumLegLight }
Frame LREVR { Light MediumLegLight }
Frame LREVS { Light MediumLegLight }
Frame LREVT { Light MediumLegLight }
Frame LREVL { Light MediumLegLight }
}

OBJECT DJBLegendaryCyberNoble
{
Frame LCBSA { Light MediumLegLight }
Frame LCBSZ { Light MediumLegLight }
Frame LCBSB { Light MediumLegLight }
Frame LCBSC { Light MediumLegLight }
Frame LCBSD { Light MediumLegLight }
Frame LCBSE { Light MediumLegLight }
Frame LCBSF { Light MediumLegLight }
Frame LCBSG { Light MediumLegLight }
Frame LCBSS { Light MediumLegLight }
Frame LCBST { Light MediumLegLight }
Frame LCBSP { Light MediumLegLight }
Frame LCBSQ { Light MediumLegLight }
Frame LCBSR { Light MediumLegLight }
Frame LCBSH { Light MediumLegLight }	
Frame LCBSI { Light MediumLegLight }
}

OBJECT DJBLegendaryRedeemer
{
Frame LREDA  { Light MediumLegLight }
Frame LREDB  { Light MediumLegLight }
Frame LREDC  { Light MediumLegLight }
Frame LREDD  { Light MediumLegLight }
Frame LREDE  { Light MediumLegLight }
Frame LREDF  { Light MediumLegLight }
Frame LREDG  { Light MediumLegLight }
Frame LREDH  { Light MediumLegLight }
Frame LREDJ  { Light MediumLegLight }
Frame LREDK  { Light MediumLegLight }
Frame LREDL  { Light MediumLegLight }
}

OBJECT DJBLegendaryBehemoth
{
Frame LEG2A { Light MediumLegLight }
Frame LEG2B { Light MediumLegLight }
Frame LEG2C { Light MediumLegLight }
Frame LEGIC { Light MediumLegLight }
Frame LEG2D { Light MediumLegLight }
Frame LEG2E { Light MediumLegLight }
Frame LEG2F { Light MediumLegLight }
Frame LEG2G { Light MediumLegLight }
Frame LEG2H { Light MediumLegLight }
Frame LEG2I { Light MediumLegLight }
Frame LEG2J { Light MediumLegLight }
Frame LEG2U { Light MediumLegLight }
}

OBJECT DJBLegendaryBabySentient
{
Frame LBBSA { Light MediumLegLight }
Frame LBBSB { Light MediumLegLight }
Frame LBBSC { Light MediumLegLight }
Frame LBBSD { Light MediumLegLight }
Frame LBBSK { Light MediumLegLight }
Frame LBBSL { Light MediumLegLight }
Frame LBBSM { Light MediumLegLight }
Frame LBBSN { Light MediumLegLight }
}

OBJECT DJBFakeLegendaryBehemoth
{
Frame LEG2A { Light MediumLegLight }
Frame LEG2B { Light MediumLegLight }
Frame LEG2C { Light MediumLegLight }
Frame LEGIC { Light MediumLegLight }
Frame LEG2D { Light MediumLegLight }
Frame LEG2E { Light MediumLegLight }
Frame LEG2F { Light MediumLegLight }
Frame LEG2G { Light MediumLegLight }
Frame LEG2H { Light MediumLegLight }
Frame LEG2I { Light MediumLegLight }
Frame LEG2J { Light MediumLegLight }
Frame LEG2U { Light MediumLegLight }
}

OBJECT DJBFakeLegendaryBabySentient
{
Frame LBBSA { Light MediumLegLight }
Frame LBBSB { Light MediumLegLight }
Frame LBBSC { Light MediumLegLight }
Frame LBBSD { Light MediumLegLight }
Frame LBBSK { Light MediumLegLight }
Frame LBBSL { Light MediumLegLight }
Frame LBBSM { Light MediumLegLight }
Frame LBBSN { Light MediumLegLight }
}

OBJECT DJBLegendaryHellKnight
{
Frame LNBLA { Light MediumLegLight }
Frame LNBLB { Light MediumLegLight }
Frame LNBLC { Light MediumLegLight }
Frame LNBLD { Light MediumLegLight }
Frame LNBLE { Light MediumLegLight }
Frame LNBLF { Light MediumLegLight }
Frame LNBLG { Light MediumLegLight }
Frame LNBLH { Light MediumLegLight }
Frame LNBLI { Light MediumLegLight }
Frame LNBLJ { Light MediumLegLight }
Frame LNBLK { Light MediumLegLight }
Frame LNBLL { Light MediumLegLight }
Frame LNBLM { Light MediumLegLight }
Frame LNBLN { Light MediumLegLight }
Frame LNBLO { Light MediumLegLight }
Frame LNBLQ { Light MediumLegLight }
Frame LNBIA { Light MediumLegLight }
}

OBJECT DJBFakeLegendaryHellKnight
{
Frame LNBLA { Light MediumLegLight }
Frame LNBLB { Light MediumLegLight }
Frame LNBLC { Light MediumLegLight }
Frame LNBLD { Light MediumLegLight }
Frame LNBLE { Light MediumLegLight }
Frame LNBLF { Light MediumLegLight }
Frame LNBLG { Light MediumLegLight }
Frame LNBLH { Light MediumLegLight }
Frame LNBLI { Light MediumLegLight }
Frame LNBLJ { Light MediumLegLight }
Frame LNBLK { Light MediumLegLight }
Frame LNBLL { Light MediumLegLight }
Frame LNBLM { Light MediumLegLight }
Frame LNBLN { Light MediumLegLight }
Frame LNBLO { Light MediumLegLight }
Frame LNBLQ { Light MediumLegLight }
Frame LNBIA { Light MediumLegLight }
}

OBJECT DJBLegendaryCyberNoble
{
Frame LCBSA { Light MediumLegLight }
Frame LCBSZ { Light MediumLegLight }
Frame LCBSB { Light MediumLegLight }
Frame LCBSC { Light MediumLegLight }
Frame LCBSD { Light MediumLegLight }
Frame LCBSE { Light MediumLegLight }
Frame LCBSF { Light MediumLegLight }
Frame LCBSG { Light MediumLegLight }
Frame LCBSS { Light MediumLegLight }
Frame LCBST { Light MediumLegLight }
Frame LCBSP { Light MediumLegLight }
Frame LCBSQ { Light MediumLegLight }
Frame LCBSR { Light MediumLegLight }
Frame LCBSS { Light MediumLegLight }
Frame LCBSH { Light MediumLegLight }	
Frame LCBSI { Light MediumLegLight }
}

OBJECT DJBFakeLegendaryCyberNoble
{
Frame LCBSA { Light MediumLegLight }
Frame LCBSZ { Light MediumLegLight }
Frame LCBSB { Light MediumLegLight }
Frame LCBSC { Light MediumLegLight }
Frame LCBSD { Light MediumLegLight }
Frame LCBSE { Light MediumLegLight }
Frame LCBSF { Light MediumLegLight }
Frame LCBSG { Light MediumLegLight }
Frame LCBSS { Light MediumLegLight }
Frame LCBST { Light MediumLegLight }
Frame LCBSP { Light MediumLegLight }
Frame LCBSQ { Light MediumLegLight }
Frame LCBSR { Light MediumLegLight }
Frame LCBSR { Light MediumLegLight }
Frame LCBSH { Light MediumLegLight }	
Frame LCBSI { Light MediumLegLight }
}

OBJECT DJBLegendaryCyberdemon
{
Frame LCYBA { Light BigLegLight }
Frame LCYBB { Light BigLegLight }
Frame LCYBC { Light BigLegLight }
Frame LCYBD { Light BigLegLight }
Frame LCYBE { Light BigLegLight }
Frame LCYBF { Light BigLegLight }
Frame LCYBG { Light BigLegLight }
Frame LCYBH { Light BigLegLight }
Frame LCYBI { Light BigLegLight }
Frame LCYBJ { Light BigLegLight }
Frame LCYBK { Light BigLegLight }
Frame LCYBL { Light BigLegLight }
Frame LCYBM { Light BigLegLight }
Frame LCYBN { Light BigLegLight }
Frame LCYBO { Light BigLegLight }
Frame LCYBZ { Light BigLegLight }
Frame LBE3A { Light BigLegLight }
Frame LBE3B { Light BigLegLight }
Frame LBE3C { Light BigLegLight }
Frame LBE3D { Light BigLegLight }
Frame LBE3E { Light BigLegLight }
Frame LBE3F { Light BigLegLight }
Frame LBE3G { Light BigLegLight }
Frame LBBEA { Light BigLegLight }
Frame LBBEB { Light BigLegLight }
Frame LCYEF { Light BigLegLight }
Frame TLCDG { Light BigLegLight }
Frame TLCDH { Light BigLegLight }
Frame TLCDI { Light BigLegLight }
Frame TLCDJ { Light BigLegLight }
Frame TLCDK { Light BigLegLight }
Frame TLCDL { Light BigLegLight }
Frame TLCDM { Light BigLegLight }
Frame TLCDN { Light BigLegLight }
Frame TLCDO { Light BigLegLight }
Frame TLDCH { Light BigLegLight }
Frame TLDCI { Light BigLegLight }
Frame TLDCJ { Light BigLegLight }
Frame TLDCK { Light BigLegLight }
Frame TLDCL { Light BigLegLight }
}

OBJECT DJBFakeLegendaryCyberdemon
{
Frame LCYBA { Light BigLegLight }
Frame LCYBB { Light BigLegLight }
Frame LCYBC { Light BigLegLight }
Frame LCYBD { Light BigLegLight }
Frame LCYBE { Light BigLegLight }
Frame LCYBF { Light BigLegLight }
Frame LCYBG { Light BigLegLight }
Frame LCYBH { Light BigLegLight }
Frame LCYBI { Light BigLegLight }
Frame LCYBJ { Light BigLegLight }
Frame LCYBK { Light BigLegLight }
Frame LCYBL { Light BigLegLight }
Frame LCYBM { Light BigLegLight }
Frame LCYBN { Light BigLegLight }
Frame LCYBO { Light BigLegLight }
Frame LCYBZ { Light BigLegLight }
Frame LBE3A { Light BigLegLight }
Frame LBE3B { Light BigLegLight }
Frame LBE3C { Light BigLegLight }
Frame LBE3D { Light BigLegLight }
Frame LBE3E { Light BigLegLight }
Frame LBE3F { Light BigLegLight }
Frame LBE3G { Light BigLegLight }
Frame LBBEA { Light BigLegLight }
Frame LBBEB { Light BigLegLight }
Frame LCYEF { Light BigLegLight }
Frame TLDCH { Light BigLegLight }
Frame TLDCI { Light BigLegLight }
Frame TLDCJ { Light BigLegLight }
Frame TLDCK { Light BigLegLight }
Frame TLDCL { Light BigLegLight }
}

OBJECT DJBLegendarySentient
{
Frame LUPR { Light BossFire2 }
Frame LU2R { Light BossFire2 }
}

OBJECT DJBFakeLegendarySentient
{
Frame LUPR { Light BossFire2 }
Frame LU2R { Light BossFire2 }
}

OBJECT DJBLegendaryAnnihilator
{
Frame LANIA { Light BigLegLight }
Frame LNIIA { Light BigLegLight }
Frame LANIB { Light BigLegLight }
Frame LANIC { Light BigLegLight }
Frame LANID { Light BigLegLight }
Frame LANIE { Light BigLegLight }
Frame LANIF { Light BigLegLight }
Frame LANIG { Light BigLegLight }
Frame LANIH { Light BigLegLight }
Frame LANII { Light BigLegLight }
Frame LANIJ { Light BigLegLight }
Frame LANIK { Light BigLegLight }
Frame LANIL { Light BigLegLight }
Frame LANIM { Light BigLegLight }
Frame LANIN { Light BigLegLight }
Frame LANIO { Light BigLegLight }
Frame LNISA { Light BigLegLight }
Frame LNISB { Light BigLegLight }
Frame LALBG { Light BigLegLight }
Frame LALFG { Light BigLegLight }
Frame LAY1F { Light BigLegLight }
Frame LAY1H { Light BigLegLight }
Frame LAY1I { Light BigLegLight }
Frame LAY1J { Light BigLegLight }
Frame LAY1K { Light BigLegLight }
Frame LAY1L { Light BigLegLight }
}

OBJECT DJBFakeLegendaryAnnihilator
{
Frame LANIA { Light BigLegLight }
Frame LNIIA { Light BigLegLight }
Frame LANIB { Light BigLegLight }
Frame LANIC { Light BigLegLight }
Frame LANID { Light BigLegLight }
Frame LANIE { Light BigLegLight }
Frame LANIF { Light BigLegLight }
Frame LANIG { Light BigLegLight }
Frame LANIH { Light BigLegLight }
Frame LANII { Light BigLegLight }
Frame LANIJ { Light BigLegLight }
Frame LANIK { Light BigLegLight }
Frame LANIL { Light BigLegLight }
Frame LANIM { Light BigLegLight }
Frame LANIN { Light BigLegLight }
Frame LANIO { Light BigLegLight }
Frame LNISA { Light BigLegLight }
Frame LNISB { Light BigLegLight }
Frame LALBG { Light BigLegLight }
Frame LALFG { Light BigLegLight }
Frame LAY1F { Light BigLegLight }
Frame LAY1H { Light BigLegLight }
Frame LAY1I { Light BigLegLight }
Frame LAY1J { Light BigLegLight }
Frame LAY1K { Light BigLegLight }
Frame LAY1L { Light BigLegLight }
}

OBJECT TSeekerLegendaryBFG15KBAll
{
Frame TBS1A { Light BBFG9500EnergyBall1 }
Frame TBS1B { Light BBFG9500EnergyBall1 }
Frame TBE1A { Light BBFG9500BallExplode1 }
Frame TBE1B { Light BBFG9500BallExplode2 }
Frame TBE1C { Light BBFG9500BallExplode3 }
Frame TBE1D { Light BBFG9500BallExplode4 }
Frame TBE1E { Light BBFG9500BallExplode5 }
Frame TBE1F { Light BBFG9500BallExplode6 }
}

OBJECT DJBLegendaryCardinal
{
Frame LARDA { Light BigLegLight }
Frame LARDB { Light BigLegLight }
Frame LARDC { Light BigLegLight }
Frame LARDD { Light BigLegLight }
Frame LARDE { Light BigLegLight }
Frame LARDF { Light BigLegLight }
Frame LARDG { Light BigLegLight }
Frame LARUA { Light BigLegLight }
Frame LARUB { Light BigLegLight }
}

OBJECT DJBTrueLegendaryCardinal
{
Frame TLRDA { Light BigLegLight }
Frame TLRDB { Light BigLegLight }
Frame TLRDC { Light BigLegLight }
Frame TLRDD { Light BigLegLight }
Frame TLRDE { Light BigLegLight }
Frame TLRDF { Light BigLegLight }
Frame TLRDG { Light BigLegLight }
Frame TLRUA { Light BigLegLight }
Frame TLRUB { Light BigLegLight }
Frame TLR2A { Light BigLegLight }
Frame TLR2B { Light BigLegLight }
Frame TLR2C { Light BigLegLight }
Frame TLR2D { Light BigLegLight }
Frame TLR2E { Light BigLegLight }
Frame TLR2F { Light BigLegLight }
Frame TLR2G { Light BigLegLight }
Frame TLR2H { Light BigLegLight }
Frame TLR3A { Light BigLegLight }
Frame TLR3B { Light BigLegLight }
Frame TLR3C { Light BigLegLight }
Frame TLR3D { Light BigLegLight }
Frame TLR3E { Light BigLegLight }
Frame TLR3F { Light BigLegLight }
Frame TLR3G { Light BigLegLight }
Frame TLR3H { Light BigLegLight }
}

OBJECT DJBTrueLegendaryCyberdemon
{
Frame TLCDA { Light BigTLegLight }
Frame TLCDB { Light BigTLegLight }
Frame TLCDC { Light BigTLegLight }
Frame TLCDD { Light BigTLegLight }
Frame TLCDE { Light BigTLegLight }
Frame TLCDF { Light BigTLegLight }
Frame TLCDG { Light BigTLegLight }
Frame TLCDH { Light BigTLegLight }
Frame TLCDI { Light BigTLegLight }
Frame TLCDJ { Light BigTLegLight }
Frame TLCDK { Light BigTLegLight }
Frame TLCDL { Light BigTLegLight }
Frame TLCDM { Light BigTLegLight }
Frame TLCDN { Light BigTLegLight }
Frame TLCDO { Light BigTLegLight }
Frame TLCDZ { Light BigTLegLight }
Frame LBE4A { Light BigTLegLight }
Frame LBE4B { Light BigTLegLight }
Frame LBE4C { Light BigTLegLight }
Frame LBE4D { Light BigTLegLight }
Frame LBE4E { Light BigTLegLight }
Frame LBE4F { Light BigTLegLight }
Frame LBE4G { Light BigTLegLight }
Frame TLCBA { Light BigTLegLight }
Frame TLCBB { Light BigTLegLight }
Frame TLCCA { Light BigTLegLight }
Frame TLCCB { Light BigTLegLight }
Frame TLCLA { Light BigTLegLight }
Frame TLCLB { Light BigTLegLight }
}

OBJECT DJBTrueLegendaryCyberdemonNormal
{
Frame TLCDA { Light BigTLegLight }
Frame TLCDB { Light BigTLegLight }
Frame TLCDC { Light BigTLegLight }
Frame TLCDD { Light BigTLegLight }
Frame TLCDE { Light BigTLegLight }
Frame TLCDF { Light BigTLegLight }
Frame TLCDG { Light BigTLegLight }
Frame TLCDH { Light BigTLegLight }
Frame TLCDI { Light BigTLegLight }
Frame TLCDJ { Light BigTLegLight }
Frame TLCDK { Light BigTLegLight }
Frame TLCDL { Light BigTLegLight }
Frame TLCDM { Light BigTLegLight }
Frame TLCDN { Light BigTLegLight }
Frame TLCDO { Light BigTLegLight }
Frame TLCDZ { Light BigTLegLight }
Frame LBE4A { Light BigTLegLight }
Frame LBE4B { Light BigTLegLight }
Frame LBE4C { Light BigTLegLight }
Frame LBE4D { Light BigTLegLight }
Frame LBE4E { Light BigTLegLight }
Frame LBE4F { Light BigTLegLight }
Frame LBE4G { Light BigTLegLight }
Frame TLCBA { Light BigTLegLight }
Frame TLCBB { Light BigTLegLight }
Frame TLCCA { Light BigTLegLight }
Frame TLCCB { Light BigTLegLight }
Frame TLCLA { Light BigTLegLight }
Frame TLCLB { Light BigTLegLight }
}

OBJECT DJBTrueLegendarySentient
{
Frame TLSN { Light BossFire3 }
}

OBJECT DJBGuard
{
Frame NGRDG { Light ZOMBIEATK }
}

OBJECT DJBSSNazi
{
Frame SSWVG { Light ZOMBIEATK }
}

OBJECT DJBMutant
{
Frame MUTNF { Light ZOMBIEATK }
Frame MUTNG { Light ZOMBIEATK }
}

OBJECT DJBOfficer
{
Frame OPOSG { Light ZOMBIEATK }
}

OBJECT HansGrosse
{
Frame HNGEF { Light ZOMBIEATK }
Frame HNGEG { Light ZOMBIEATK }
}

OBJECT MechaHitler
{
Frame MCHIF { Light ZOMBIEATK }
Frame MCHIG { Light ZOMBIEATK }
}

OBJECT AdolfHitler
{
Frame AHTLF { Light ZOMBIEATK }
Frame AHTLG { Light ZOMBIEATK }
}

OBJECT Otto
{
Frame OTTOF { Light ZOMBIEATK }
}

OBJECT GretelGrosse
{
Frame GRETF { Light ZOMBIEATK }
Frame GRETG { Light ZOMBIEATK }
}

OBJECT Fett
{
Frame FATFF { Light ZOMBIEATK }
Frame FATFG { Light ZOMBIEATK }
Frame FATFH { Light ZOMBIEATK }
Frame FATFM { Light ZOMBIEATK }
}

OBJECT TransGrosse
{
Frame TRASF { Light ZOMBIEATK }
Frame TRASG { Light ZOMBIEATK }
}

OBJECT UberMutant
{
Frame UBERF { Light ZOMBIEATK }
Frame UBERG { Light ZOMBIEATK }
Frame UBERH { Light ZOMBIEATK }
}

OBJECT DeathKnight
{
Frame DKNTF { Light ZOMBIEATK }
Frame DKNTG { Light ZOMBIEATK }
Frame DKNTH { Light ZOMBIEATK }
Frame DKNTI { Light ZOMBIEATK }
Frame DKNTJ { Light ZOMBIEATK }
Frame DKNTK { Light ZOMBIEATK }
}
