{
	name = "ac3"
	sprite = ply4
	dspldeth = ac3deth
	dspdiehi = ac3/die
	dsplpain = ac3/pain
	dstaunt = ac3/taunt
	Gender = Male
	game = doom
	hidden = true
	cheat = false
}

{
	name = "Blonde Illucia"
	sprite = SFLK
	dsnoway = dsinoway
	dsoof = dsioof
	dspldeth = dsideth
	dspdiehi = dsidiehi
	dsplpain = dsipain
	dstaunt = dsitaunt
	gender = female
}

{
	name = "Caleb"
	sprite = blay
	CrouchSprite = blyc
	Scale = 0.80
	dsnoway = dsstn
	dsoof = dsdirt
	dspldeth = ds1029
	dspdiehi = ds1029
	dsplpain = ppsnd
	dspunch = -
	dstaunt = "dsfart1; ds1009; ds1022; ds1030; ds1035; ds1038; ds1048; ds1055; ds1059; BLOOD; dshecalb; ds3034;"
	color = "FF 90 40"
	Gender = Male
	game = doom
}

{
	name = "Daisy"
	sprite = dasy
	cheat = true
}

{
	name = "Duke"
	sprite = duke
	CrouchSprite = dukc
	Scale = 0.73
	dsnoway = ac3noway
	dsoof = ac3noway
	dspldeth = ac3death
	dspdiehi = ac3diehi
	dsplpain = ac3pain
	dspunch = ac3hit
	dstaunt = "ac3tnt2; ac3taunt; ac3tnt3; ac3tnt4; ac3tnt5"
	Gender = Male
	game = doom
}

{
	name = "Former Human"
	sprite = zbot
	color = "FF 90 40"
	Gender = Male
	game = doom
}

{
	name = "Massmouth"
	sprite = mass
	dsnoway = dsmmhump
	dsoof = dsmmoof
	dspldeth = dsmmdeth
	dspdiehi = dsmmdihi
	dsplpain = dsmmpain
	dstaunt = dsmmtant
}

{
	name = "Massmouth 2"
	sprite = mas2
	dsnoway = dsmmhump
	dsoof = dsmmoof
	dspldeth = dsmmdeth
	dspdiehi = dsmmdihi
	dsplpain = dsmmpain
	dstaunt = dsmmtant
	hidden = true
	scale = 0.5
}

{
	name = Minielle
	sprite = mini
	dsnoway = minnoway
	dsoof = minoof
	dspldeth = mindeth
	dspdiehi = mindiehi
	dsplpain = minpain
	dsdtaunt = "mintaunt; mintaun2; mintaun3"
	gender = female
	game = doom
}

{
	name = "SS Nazi"
	sprite = wlf1
	dsplpain = dspopain
	dspdiehi = dsssdth
	dspldeth = dsssdth
	dstaunt = dssssit
}

{
	name = "Nazi Guard"
	sprite = wlf2
	dsplpain = dspopain
	dspldeth = dsnzdeth
	dspdiehi = dsnzdihi
	dstaunt = dsnztaun
}

{
	name = "Nazi Chaingunner"
	sprite = wlf3
	dsplpain = dspopain
	dspldeth = dscndeth
	dspdiehi = dscndihi
	dstaunt = dscntaun
}

{
	name = "Oscar"
	sprite = bald
	Gender = Male
	game = doom
}

{
	name = "Soldier"
	sprite = sold
	Gender = Male
	game = doom
}

{
	name = "Strife Guy II"
	sprite = go99
	dsnoway = dswnowy
	dsplpain = dswpain
	dspldeth = dswdeth
	dspdiehi = dswdiehi
	dsoof = dswoof
	dsjump = dswjump
	dsslop = dswslop
}

{
	name = "Tails"
	sprite = tail
}

{
	name = "Variant"
	sprite = VAR5
	dsplpain = AACPAIN
	dsoof = AACNKOO
	dspldeth = AACDETH
	dspdiehi = AACDIEHI
	dsjump = AACJUMP
	dstaunt = AACTAUNT
	gender = male
}

{
	name = "Wolfenstein"
	sprite = wlf1
	dsplpain = dspopain
	dspdiehi = dsssdth
	dspldeth = dsssdth
	dstaunt = dssssit
}

{
	name = "Zombieman"
	sprite = zomb
	dsplpain = dspopain
	dspldeth = dspodth2
	dsoof = dsposact
	dsnoway = dsposact
	dstaunt = dsposit1
	color = "bf 8f 5f"
}

{
	name = "Zombie Marine"
	sprite = UDM2
	dsplpain = dspopain
	dspldeth = dspodth2
	dsoof = dsposact
	dsnoway = dsposact
	dstaunt = dsposit1
	color = "bf 8f 5f"
}

// SKULLTAG
{
	name = Illucia
	sprite = illp
	dsnoway = dsinoway
	dsoof = dsioof
	dspldeth = dsideth
	dspdiehi = dsidiehi
	dsplpain = dsipain
	dstaunt = dsitaunt
	gender = female
}

{
	name = "Phobos"
	sprite = phob
	dsnoway = dsphbnwy
	dsplpain = dsphbpn
	dspldeth = dsphbdth
	dspdiehi = dsphbdhi
	dsoof = dsphboof
	dsjump = dsphbjmp
	dstaunt = dsphbtnt
	dsslop = dsphbslp
}

{
	name = "Strife Guy"
	sprite = gsol
	dsnoway = dswnowy
	dsplpain = dswpain
	dspldeth = dswdeth
	dspdiehi = dswdiehi
	dsoof = dswoof
	dsjump = dswjump
	dsslop = dswslop
	color = "bf 8f 5f"
}

{
	name = "Synas"
	sprite = syna
}

{
	name = "Super Shotgun"
	sprite = sbxd
}

{
    name = "Flandre Scarlet"
    sprite = FLAN
    scale = 0.5
}

{
    name = "abdulovskiovich"
    Scale = 0.2
    sprite = ABDL
}

// AABF
{
	name = Link
	sprite = LINK
	dsplpain = DSLINPAI
	dspldeth = DSLINDIE
	dsnoway = DSLINNO
	dsjump = DSLINJUM
	dsouch = DSLINNO
	dsoof = DSLINNO
	dspdiehi = DSLINDIH
	dstaunt = DSLINTA
	dsradio = DSLINTA
	scale = 1.1
}

{
	name = "Dog"
	sprite = DOGG
	dsplpain = DSDOGPAN
	dspdiehi = DSDOGBLW
	dspldeth = DSDOGDED
	dstaunt = DSDOGSEE
	dsnoway = DSDOGNWAY
}
