

//Note: Many actors here depend on the ACS scripts... replacing these actors can break them entirely and may cause serious instability issues

Actor INFAmbushGiver
{
  Radius 2
  Height 2
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 6
	TNT1 A 1 A_RadiusGive("CFAmbush",35,RGF_MONSTERS,2)
	TNT1 A 0
	Stop
	}
}

Actor INFBossAmbushGiver : INFAmbushGiver
{
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 6
	TNT1 A 1 A_RadiusGive("CFAmbush",100,RGF_MONSTERS,2)
	TNT1 A 0
	Stop
	}
}

Actor INFDormantGiver : CFAmbushGiver
{
  Radius 2
  Height 2
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 6
	TNT1 A 1 A_RadiusGive("INFDormant",35,RGF_MONSTERS,2)
	TNT1 A 0
	Stop
	}
}

Actor INFBossDormantGiver : CFAmbushGiver
{
  Radius 2
  Height 2
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 6
	TNT1 A 1 A_RadiusGive("INFDormant",100,RGF_MONSTERS,2)
	TNT1 A 0
	Stop
	}
}

Actor INFDormant : CrusaderBuff
{
  States
  {
  Pickup:
	TNT1 A 0
	TNT1 A 0 Thing_Deactivate(0)
	TNT1 A 1
	Stop
  }
}

ACTOR WolfensteinSSZombieman
{
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("TheBoysAreBackInTown") == 1, "SpawnNazi")
	TNT1 A 0 A_Jump(256,"Remove")
	TNT1 A 20
	Stop
  Remove:
	TNT1 A 0 A_SpawnItemEx("Zombieman",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 1
	Stop
  SpawnNazi:
	TNT1 A 0 A_SpawnItemEx("WolfensteinSS",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 1
	Stop
	}
}

ACTOR WolfensteinSSShotgunner
{
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("TheBoysAreBackInTown") == 1, "SpawnNazi")
	TNT1 A 0 A_Jump(256,"Remove")
	TNT1 A 20
	Stop
  Remove:
	TNT1 A 0 A_SpawnItemEx("ShotgunGuy",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 1
	Stop
  SpawnNazi:
	TNT1 A 0 A_SpawnItemEx("WolfensteinSS",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 1
	Stop
	}
}

ACTOR WolfensteinSSChaingunner
{
  States
  {
  Spawn:
    TNT1 A 0
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("TheBoysAreBackInTown") == 1, "SpawnNazi")
	TNT1 A 0 A_Jump(256,"Remove")
	TNT1 A 20
	Stop
  Remove:
	TNT1 A 0 A_SpawnItemEx("Chaingunguy",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 1
	Stop
  SpawnNazi:
	TNT1 A 0 A_SpawnItemEx("WolfensteinSS",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 1
	Stop
	}
}

//Monster Selectors
ACTOR ZombieSelector Replaces Zombieman
{ //Scripted (Monster spawner will break)
Monster
Species "None"
-CANPASS
+STANDSTILL
+DONTBLAST
+DONTCORPSE
+NORADIUSDMG
+NONSHOOTABLE
-SHOOTABLE
-COUNTKILL
+VULNERABLE
+NOTIMEFREEZE
+CANTSEEK
+NEVERTARGET
+DONTSPLASH
+NOGRAVITY
+NOPAIN
+NOTRIGGER
+NOTONAUTOMAP
+USESPAWNEVENTSCRIPT
States
{
  Spawn:
    TNT1 A 1
	Wait
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexZombieSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityZombieSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyZombieSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityZombieSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyZombieSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ZombieSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
   }
}

ACTOR ShotgunSelector : ZombieSelector Replaces Shotgunguy
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexShotgunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityShotgunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyShotgunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityShotgunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyShotgunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ShotgunSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR ChaingunSelector : ZombieSelector Replaces ChaingunGuy
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexChaingunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityChaingunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyChaingunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityChaingunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyChaingunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ChaingunSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR ImpSelector : ZombieSelector Replaces DoomImp
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexImpSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityImpSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyImpSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityImpSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyImpSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ImpSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR DemonSelector : ZombieSelector Replaces Demon
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexDemonSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityDemonSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyDemonSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityDemonSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyDemonSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("DemonSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR SpectreSelector : ZombieSelector Replaces Spectre
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexSpectreSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinitySpectreSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonySpectreSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinitySpectreSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonySpectreSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("SpectreSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR SoulSelector : ZombieSelector Replaces LostSoul
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexSoulSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinitySoulSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonySoulSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinitySoulSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonySoulSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("SoulSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR CacoSelector : ZombieSelector Replaces Cacodemon
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexCacoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityCacoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyCacoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityCacoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyCacoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("CacoSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR ElementalSelector : ZombieSelector Replaces PainElemental
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexElementalSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityElementalSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyElementalSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityElementalSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyElementalSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ElementalSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR SpiderSelector Replaces Arachnotron
{ //Scripted (Monster spawner will break)
HEALTH 0x7FFFFFFF
Radius 0
Height 0
Mass 0x7FFFFFFF
+NOSECTOR
+NOGRAVITY
+BOSSDEATH
+SHOOTABLE
+ISMONSTER
+NORADIUSDMG
+NOINTERACTION
+NOBLOCKMAP
+DONTCORPSE
+NOTIMEFREEZE
+NOTONAUTOMAP
+NOKILLSCRIPTS
+USESPAWNEVENTSCRIPT
States
{
  Spawn:
   TNT1 A 1
   Wait
  Death:
  XDeath:
   TNT1 A 1 A_BossDeath
   Stop
   }
}

ACTOR SpiderSelector2
{ //Scripted (Monster spawner will break)
+ISMONSTER
+NOINTERACTION
-CANPASS
+STANDSTILL
+DONTBLAST
+DONTCORPSE
+NORADIUSDMG
+NONSHOOTABLE
-SHOOTABLE
-COUNTKILL
+VULNERABLE
+NOTIMEFREEZE
+CANTSEEK
+NEVERTARGET
+DONTSPLASH
+NOGRAVITY
+NOPAIN
+NOTRIGGER
+NOTONAUTOMAP
//+USESPAWNEVENTSCRIPT
 States
 {
  Spawn:
    TNT1 A 0
    TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("RarityConfirmation") == 2,"Lightspawnspecial")
    TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("MonsterSelection") == 0,"Apex")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("MonsterSelection") == 1,"Infinity")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("MonsterSelection") == 2,"Agony")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("MonsterSelection") == 3,"TrueCF")
	TNT1 A 20
	Stop
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexSpiderSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFSpiderTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinitySpiderSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFSpiderTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonySpiderSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFSpiderTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF:
    TNT1 A 1 A_JumpIf(ACS_NamedExecuteWithResult("TrueCFMode") == 1,"TrueCF2")
	TNT1 A 0 A_SpawnItemEx("TCFInfinitySpiderSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFSpiderTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF2:
	TNT1 A 0 A_SpawnItemEx("TCFAgonySpiderSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFSpiderTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Lightspawnspecial:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("SpiderSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFSpiderTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
 }
}

ACTOR FatsoSelector : SpiderSelector Replaces Fatso {} //Scripted (Monster spawner will break)

ACTOR FatsoSelector2 : SpiderSelector2
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexFatsoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFFatsoTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityFatsoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFFatsoTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyFatsoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFFatsoTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF:
    TNT1 A 1 A_JumpIf(ACS_NamedExecuteWithResult("TrueCFMode") == 1,"TrueCF2")
	TNT1 A 0 A_SpawnItemEx("TCFInfinityFatsoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFFatsoTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF2:
	TNT1 A 0 A_SpawnItemEx("TCFAgonyFatsoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFFatsoTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Lightspawnspecial:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("FatsoSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFFatsoTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
 }
}

ACTOR BonerSelector : ZombieSelector Replaces Revenant
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexBonerSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityBonerSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyBonerSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityBonerSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyBonerSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("BonerSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR KnightSelector : ZombieSelector Replaces HellKnight
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexKnightSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityKnightSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyKnightSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityKnightSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyKnightSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("KnightSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR BaronSelector : SpiderSelector Replaces BaronofHell {} //Scripted (Monster spawner will break)

ACTOR BaronSelector2 : SpiderSelector2
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexBaronSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFBaronTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityBaronSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFBaronTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyBaronSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFBaronTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF:
    TNT1 A 1 A_JumpIf(ACS_NamedExecuteWithResult("TrueCFMode") == 1,"TrueCF2")
	TNT1 A 0 A_SpawnItemEx("TCFInfinityBaronSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFBaronTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF2:
	TNT1 A 0 A_SpawnItemEx("TCFAgonyBaronSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFBaronTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Lightspawnspecial:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("BaronSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFBaronTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
 }
}

ACTOR VileSelector : ZombieSelector Replaces Archvile
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexVileSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityVileSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyVileSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityVileSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyVileSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("VileSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR MastermindSelector : SpiderSelector Replaces SpiderMastermind {} //Scripted (Monster spawner will break)

ACTOR MastermindSelector2 : SpiderSelector2
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexMastermindSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFMastermindTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityMastermindSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFMastermindTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyMastermindSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFMastermindTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF:
    TNT1 A 1 A_JumpIf(ACS_NamedExecuteWithResult("TrueCFMode") == 1,"TrueCF2")
	TNT1 A 0 A_SpawnItemEx("TCFInfinityMastermindSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFMastermindTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF2:
	TNT1 A 0 A_SpawnItemEx("TCFAgonyMastermindSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFMastermindTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Lightspawnspecial:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("MastermindSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFMastermindTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
 }
}

ACTOR CyberSelector : SpiderSelector Replaces Cyberdemon {} //Scripted (Monster spawner will break)

ACTOR CyberSelector2 : SpiderSelector2
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexCyberSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFCyberdemonTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityCyberSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFCyberdemonTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyCyberSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFCyberdemonTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF:
    TNT1 A 1 A_JumpIf(ACS_NamedExecuteWithResult("TrueCFMode") == 1,"TrueCF2")
	TNT1 A 0 A_SpawnItemEx("TCFInfinityCyberSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFCyberdemonTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF2:
	TNT1 A 0 A_SpawnItemEx("TCFAgonyCyberSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFCyberdemonTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Lightspawnspecial:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("CyberSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFCyberdemonTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
 }
}

ACTOR NaziSelector : ZombieSelector Replaces WolfensteinSS //Scripted (Monster spawner will break)
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexNaziSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityNaziSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyNaziSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityNaziSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyNaziSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("NaziSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

//Spooky Spawners
ACTOR NexusSpookyDingy
{
  States
  {
  Spawn:
	TNT1 A 1
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("IsSpookySpawned") == 1,"RandomGhoul")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("IncreaseSamaraSpawn") == 0,2)
	TNT1 A 0 A_Jump(100,"Samara")
	TNT1 A 0 A_Jump(256,"bloodeye","corrupt","JitterSkull","Clowny","GoldenFreddy","Exetior","HellFrostBite","Samara") //Change zombie spawner as well
	TNT1 A 20
	Stop
  bloodeye:
	TNT1 A 0 A_SpawnItemEx("Nexusbloodeye",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0)
	Stop
  corrupt:
	TNT1 A 0 A_SpawnItemEx("NexusCorrupt",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,1)
	Stop
  Clowny:
	TNT1 A 0 A_SpawnItemEx("Clowny",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,2)
	Stop
  GoldenFreddy:
	TNT1 A 0 A_SpawnItemEx("GoldenFreddy",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,7)
	Stop
  Exetior:
	TNT1 A 0 A_SpawnItemEx("Exetior",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,3)
	Stop
  Samara:
    TNT1 A 0 A_SpawnItemEx("Samara",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,4)
	Stop
  JitterSkull:
	TNT1 A 0 A_SpawnItemEx("JitterSkull",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,5)
	Stop
  HellFrostBite:
	TNT1 A 0 A_SpawnItemEx("HellFrostBite",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,6) //Change
	Stop
  RandomGhoul:
	TNT1 A 0 A_SpawnItemEx("RandomGhoulSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5
	Stop
	}
}

ACTOR SpookySpawnerZombie : NexusSpookyDingy
{
  States
  {
  Spawn:
	TNT1 A 0 NoDelay A_JumpIf(ACS_NamedExecuteWithResult("IsHalloween") == 1,"SpawnAnyway") //inf_spooky is a lie
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("CheckHalloween") == 1,"SpawnAnyway")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("SpookyMode") == 0,"Cancel")
	TNT1 A 1 A_Jump(247,"Cancel")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("IsSpookySpawned") == 1,"RandomGhoul")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("IncreaseSamaraSpawn") == 0,2)
	TNT1 A 0 A_Jump(100,"Samara")
	TNT1 A 0 A_Jump(256,"bloodeye","corrupt","JitterSkull","Clowny","GoldenFreddy","Exetior","HellFrostBite","Samara")
	TNT1 A 20
	Stop
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Zombieman",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  SpawnAnyway:
    TNT1 A 1 A_Jump(168,"Cancel","RandomGhoul")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("IsSpookySpawned") == 1,"RandomGhoul")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("IncreaseSamaraSpawn") == 0,2)
	TNT1 A 0 A_Jump(100,"Samara")
	TNT1 A 0 A_Jump(256,"bloodeye","corrupt","JitterSkull","Clowny","GoldenFreddy","Exetior","HellFrostBite","Samara")
	TNT1 A 20
	Stop
	}
}

ACTOR SpookySpawnerShotgun: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Shotgunguy",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerChaingun: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ChaingunGuy",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerImp: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("DoomImp",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerDemon: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Demon",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerSpectre: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Spectre",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerSoul: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("LostSoul",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerCaco: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Cacodemon",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerElemental: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("PainElemental",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerSpider: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Arachnotron",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerFatso: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Fatso",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerBoner: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Revenant",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerKnight: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("HellKnight",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerBaron: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("BaronofHell",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerVile: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Archvile",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerMastermind: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("SpiderMastermind",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerCyber: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("CyberDemon",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerNazi: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("WolfensteinSS",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

//Monster Spawners
//Zombie
ACTOR ApexZombieSpawner : RandomSpawner //Apex spawners
{
Dropitem "PistolZombieSpawner", 256, 61
Dropitem "PlasmaGunner", 256, 46
Dropitem "AlternateRailgunner", 256, 28
Dropitem "StealthFighter", 256, 23
Dropitem "ChainsawZombie", 256, 20
DropItem "NewDemonTechBallistaZombie", 256, 10
Dropitem "SpecOpsRailgunner", 256, 8
DropItem "WolfensteinSSZombieman", 256, 8
Dropitem "SuicideBomber", 256, 7
//Dropitem "BeheadedKamikaze", 256, 6
Dropitem "HazmatZombie", 256, 6
Dropitem "DemonTechZombie", 256, 5
Dropitem "RocketZombie", 256, 5
Dropitem "DarkCowboy", 256, 5
//Dropitem "SegwayZombie", 256, 5
DropItem "M79Zombie", 256, 4
DropItem "JetpackZombie", 256, 4
DropItem "KarasawaZombie", 256, 4
DropItem "DiscThrower", 256, 4
DropItem "HeavySpecOpsRailgunner", 256, 3
DropItem "InsaneMadman", 256, 3
//DropItem "EliteSniper", 256, 3
Dropitem "DemonTechRailgunner", 256, 3
//Dropitem "HeavyRailgunner", 256, 2
Dropitem "InsaneZombie", 256, 2
Dropitem "ExplosiveRailgunZombie", 256, 2
Dropitem "PGNZombie", 256, 2
DropItem "TRCZombie", 256, 2
DropItem "EmpoweredDTBallistaZombie", 256, 2
DropItem "EmpoweredDemonTechZombie", 256, 2
DropItem "CyZombie", 256, 2
DropItem "SniperZombie", 256, 2
DropItem "DemonTechSpecRailgunner", 256, 1
DropItem "MarineHunter", 256, 1
DropItem "HellClone", 256, 1
//DropItem "Uberzombie", 256, 1
//DropItem "SniperRifleGuy", 256, 1
//DropItem "MarineSlayer", 256, 1
Dropitem "LegendaryZombie", 256, 1
//Dropitem "LegendaryLeader", 256, 1
//DropItem "LegendarySegwayZombie", 256, 1
Dropitem "LegendaryPlasmaGunner", 256, 1
DropItem "LegendaryRevolverZombie", 256, 1
DropItem "LegendaryRailgunZombie", 256, 1
//Dropitem "EpicLegendaryZombie2", 256, 1
Dropitem "INFEnragedLegendaryZombie2", 256, 1
//Dropitem "INFEnragedLegendaryCowboy2", 256, 1 //wao
//Dropitem "AngryLegendaryZombie2", 256, 1
Dropitem "INFNemesisZombie2", 256, 1
//Dropitem "NemesisRevolverZombie2", 256, 1
Dropitem "NemesisBandit2", 256, 1
//Dropitem "NemesisCowboy2", 256, 1
DropItem "INFHackroidZombie2", 256, 1
//Dropitem "CursedZombie2", 256, 1
//Dropitem "Chameleon2", 256, 1
DropItem "TerrorZombieRing", 256, 1
//Dropitem "Barney", 256, 1
DropItem "INFINFEnragedLegendaryLeader", 256, 1 //Infinity Gods
DropItem "HellfireRailgunnerZombie", 256, 1 //Infinity Gods
DropItem "CorruptedZombie", 256, 1 //Infinity Gods
DropItem "INFMLGZombie", 256, 1 //Infinity Gods
//DropItem "INFZamasuZombie", 256, 1 //Infinity Gods
//DropItem "INFZamasuJetpackZombie", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerZombie", 256, 1
}

ACTOR InfinityZombieSpawner : RandomSpawner //Infinity is the Nexus spawner, see Extraspawners for the actual Infinity spawners
{
Dropitem "PistolZombieSpawner", 256, 61
Dropitem "PlasmaGunner", 256, 46
Dropitem "AlternateRailgunner", 256, 28
Dropitem "StealthFighter", 256, 23
Dropitem "ChainsawZombie", 256, 20
DropItem "NewDemonTechBallistaZombie", 256, 10
Dropitem "SpecOpsRailgunner", 256, 8
DropItem "WolfensteinSSZombieman", 256, 8
Dropitem "SuicideBomber", 256, 7
Dropitem "BeheadedKamikaze", 256, 6
Dropitem "HazmatZombie", 256, 6
Dropitem "DemonTechZombie", 256, 5
Dropitem "RocketZombie", 256, 5
Dropitem "DarkCowboy", 256, 5
//Dropitem "SegwayZombie", 256, 5
DropItem "M79Zombie", 256, 4
DropItem "JetpackZombie", 256, 4
DropItem "KarasawaZombie", 256, 4
DropItem "DiscThrower", 256, 4
DropItem "HeavySpecOpsRailgunner", 256, 3
DropItem "InsaneMadman", 256, 3
DropItem "EliteSniper", 256, 3
DropItem "DemonTechRailGunner", 256, 3
//Dropitem "HeavyRailgunner", 256, 2
Dropitem "InsaneZombie", 256, 2
Dropitem "ExplosiveRailgunZombie", 256, 2
Dropitem "PGNZombie", 256, 2
DropItem "TRCZombie", 256, 2
DropItem "EmpoweredDTBallistaZombie", 256, 2
DropItem "EmpoweredDemonTechZombie", 256, 2
DropItem "CyZombie", 256, 2
DropItem "SniperZombie", 256, 2
DropItem "DemonTechSpecRailgunner", 256, 1
DropItem "MarineHunter", 256, 1
DropItem "HellClone", 256, 1
//DropItem "Uberzombie", 256, 1
//DropItem "SniperRifleGuy", 256, 1
//DropItem "MarineSlayer", 256, 1
Dropitem "LegendaryZombie", 256, 1
Dropitem "LegendaryLeader", 256, 1
//DropItem "LegendarySegwayZombie", 256, 1
Dropitem "LegendaryPlasmaGunner", 256, 1
DropItem "LegendaryRevolverZombie", 256, 1
DropItem "LegendaryRailgunZombie", 256, 1
//Dropitem "EpicLegendaryZombie2", 256, 1
Dropitem "INFEnragedLegendaryZombie2", 256, 1
Dropitem "INFEnragedLegendaryCowboy2", 256, 1 //wao
//Dropitem "AngryLegendaryZombie2", 256, 1
Dropitem "INFNemesisZombie2", 256, 1
Dropitem "NemesisBandit2", 256, 1
Dropitem "NemesisRevolverZombie2", 256, 1
Dropitem "NemesisCowboy2", 256, 1
DropItem "INFHackroidZombie2", 256, 1
//Dropitem "CursedZombie2", 256, 1
//Dropitem "Chameleon2", 256, 1
DropItem "TerrorZombieRing", 256, 1
//Dropitem "Barney", 256, 1
DropItem "INFEnragedLegendaryLeader", 256, 1 //Infinity Gods
DropItem "HellfireRailgunnerZombie", 256, 1 //Infinity Gods
DropItem "CorruptedZombie", 256, 1 //Infinity Gods
DropItem "INFMLGZombie", 256, 1 //Infinity Gods
DropItem "INFZamasuZombie", 256, 1 //Infinity Gods
DropItem "INFZamasuJetpackZombie", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerZombie", 256, 1
}

ACTOR AgonyZombieSpawner : RandomSpawner //Agony spawners
{
Dropitem "PistolZombieSpawner", 256, 61
Dropitem "PlasmaGunner", 256, 46
Dropitem "AlternateRailgunner", 256, 28
Dropitem "StealthFighter", 256, 23
Dropitem "ChainsawZombie", 256, 20
DropItem "NewDemonTechBallistaZombie", 256, 10
Dropitem "SpecOpsRailgunner", 256, 8
DropItem "WolfensteinSSZombieman", 256, 8
Dropitem "SuicideBomber", 256, 7
Dropitem "BeheadedKamikaze", 256, 6
Dropitem "HazmatZombie", 256, 6
Dropitem "DemonTechZombie", 256, 5
Dropitem "RocketZombie", 256, 5
Dropitem "SegwayZombie", 256, 5
Dropitem "DarkCowboy", 256, 5
DropItem "M79Zombie", 256, 4
DropItem "JetpackZombie", 256, 4
DropItem "KarasawaZombie", 256, 4
DropItem "DiscThrower", 256, 4
DropItem "HeavySpecOpsRailgunner", 256, 3
DropItem "InsaneMadman", 256, 3
DropItem "EliteSniper", 256, 3
DropItem "DemonTechRailGunner", 256, 3
Dropitem "HeavyRailgunner", 256, 2
Dropitem "InsaneZombie", 256, 2
Dropitem "ExplosiveRailgunZombie", 256, 2
Dropitem "PGNZombie", 256, 2
DropItem "TRCZombie", 256, 2
DropItem "EmpoweredDTBallistaZombie", 256, 2
DropItem "EmpoweredDemonTechZombie", 256, 2
DropItem "CyZombie", 256, 2
DropItem "SniperZombie", 256, 2
DropItem "DemonTechSpecRailgunner", 256, 1
DropItem "MarineHunter", 256, 1
DropItem "HellClone", 256, 1
DropItem "Uberzombie", 256, 1
DropItem "SniperRifleGuy", 256, 1
DropItem "MarineSlayer", 256, 1
Dropitem "LegendaryZombie", 256, 1
Dropitem "LegendaryLeader", 256, 1
DropItem "LegendarySegwayZombie", 256, 1
Dropitem "LegendaryPlasmaGunner", 256, 1
DropItem "LegendaryRevolverZombie", 256, 1
DropItem "LegendaryRailgunZombie", 256, 1
Dropitem "EpicLegendaryZombie2", 256, 1
Dropitem "INFEnragedLegendaryZombie2", 256, 1
Dropitem "INFEnragedLegendaryRevolverZombie2", 256, 1
Dropitem "AngryLegendaryZombie2", 256, 1
Dropitem "INFNemesisZombie2", 256, 1
Dropitem "NemesisBandit2", 256, 1
Dropitem "NemesisRevolverZombie2", 256, 1
Dropitem "NemesisCowboy2", 256, 1
DropItem "INFHackroidZombie2", 256, 1
DropItem "ZamasuZombie", 256, 1
Dropitem "CursedZombie2", 256, 1
Dropitem "Chameleon2", 256, 1
DropItem "TerrorZombieRing", 256, 1
//Dropitem "Barney", 256, 1
DropItem "INFEnragedLegendaryLeader", 256, 1 //Infinity Gods
DropItem "HellfireRailgunnerZombie", 256, 1 //Infinity Gods
DropItem "CorruptedZombie", 256, 1 //Infinity Gods
DropItem "INFMLGZombie", 256, 1 //Infinity Gods
DropItem "INFZamasuZombie", 256, 1 //Infinity Gods
DropItem "INFZamasuJetpackZombie", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerZombie", 256, 1
}

ACTOR EnragedLegendaryPistolSpawner : RandomSpawner //AGONY ONLY
{
Dropitem "EnragedLegendaryCowboy", 256, 1 //wao
Dropitem "EnragedLegendaryRevolverZombie", 256, 1
}

ACTOR NemesisPistolSpawner : RandomSpawner //AGONY ONLY
{
Dropitem "NemesisCowboy", 256, 1 //wao
Dropitem "NemesisRevolverZombie", 256, 1
}

ACTOR ZombieSpawnerLiter : RandomSpawner
{
Dropitem "PistolZombieSpawner", 256, 61
Dropitem "PlasmaGunner", 256, 46
Dropitem "AlternateRailgunner", 256, 28
Dropitem "StealthFighter", 256, 23
Dropitem "ChainsawZombie", 256, 20
DropItem "NewDemonTechBallistaZombie", 256, 10
Dropitem "SpecOpsRailgunner", 256, 8
DropItem "WolfensteinSSZombieman", 256, 8
Dropitem "SuicideBomber", 256, 7
}

//Shotgunner
ACTOR ApexShotgunSpawner : RandomSpawner
{
Dropitem "ShotgunZombie", 256, 60
Dropitem "AssaultShotgunZombie", 256, 46
Dropitem "SuperShotgunZombie", 256, 22
Dropitem "QuadShotgunZombie", 256, 12
//Dropitem "SuperShotgunMajor", 256, 11
Dropitem "SpecOpsShotgunner", 256, 10
Dropitem "MRLZombie", 256, 10
DropItem "Formerlieutenant", 256, 10
DropItem "WolfensteinSSShotgunner", 256, 10
Dropitem "HomingRocketZombie", 256, 8
DropItem "HeavySpecOpsShotgunner", 256, 8
Dropitem "ExplosiveShotgunZombie", 256, 7
Dropitem "Hexa-ShotgunZombie", 256, 7
Dropitem "EraserZombie", 256, 7
DropItem "PyroZombie", 256, 7
Dropitem "ShotgunCommando", 256, 7
Dropitem "InsaneSergeant", 256, 6
//Dropitem "EmpoweredHexaShotgunZombie", 256, 6
Dropitem "CyborgShotgunner", 256, 6
Dropitem "DTDevastatorZombie", 256, 5
//DropItem "HellfireBrute", 256, 5
//Dropitem "UndeadPriest", 256, 5
Dropitem "FlakCannonZombie", 256, 4
Dropitem "DTShotgunZombie", 256, 4
Dropitem "CommanderDevastatorZombie", 256, 4
//Dropitem "RiotZombie", 256, 4
Dropitem "ProShotgunCommando", 256, 3
DropItem "PyroCannonZombie", 256, 3
DropItem "CryoCannonZombie", 256, 3
DropItem "EmpoweredFlakCannonZombie", 256, 2
DropItem "DeathAssassin", 256, 2
DropItem "PhaseShotgunCommando", 256, 2
//DropItem "BazookaPsychoManiac", 256, 2
Dropitem "EmpoweredProShotgunCommando", 256, 2
Dropitem "OccultSpellBookZombie", 256, 2
Dropitem "CommanderDTShotgunZombie", 256, 2
DropItem "HellfrostMage", 256, 2
DropItem "RebelCyborg", 256, 2
//DropItem "MaxTrooperZombie", 256, 2
//Dropitem "AngryHexaShotgunZombie", 256, 2
DropItem "HellClone2", 256, 1
//Dropitem "ZombieWithNemesis", 256, 1
Dropitem "EpicCorruptedAssaultCaptain", 256, 1
Dropitem "LegendaryAssaultCaptain", 256, 1
Dropitem "LegendaryLieutenant", 256, 1
//Dropitem "LegendaryDevastatorZombie", 256, 1
Dropitem "LegendaryQuadShotgunZombie", 256, 1
//DropItem "LegendaryProShotgunner", 256, 1 //Spawns from Jetpack Zombie
DropItem "LegendaryJetpackZombie", 256, 1
//Dropitem "LegendaryColonel", 256, 1
//Dropitem "LegendaryPyroZombie", 256, 1
Dropitem "INFEnragedLegendaryAssaultCaptain2", 256, 1
Dropitem "INFEnragedLegendaryLieutenant2", 256, 1
//Dropitem "INFEnragedLegendarySuperShotgunZombie2", 256, 1
Dropitem "INFNemesisAssaultCaptain2", 256, 1
//Dropitem "NemesisLieutenant2", 256, 1
DropItem "INFNemesisSuperShotgunZombie2", 256, 1
DropItem "INFHackroidAssaultCaptain2", 256, 1
//DropItem "LivingDevastator", 256, 1
DropItem "MLGAssaultCaptain", 256, 1 //Infinity Gods
//DropItem "INFZamasuAssaultCaptain", 256, 1 //Infinity Gods
//DropItem "INFZamasuProShotgunnerZombie", 256, 1 //Infinity Gods
DropItem "LegendaryHeavyShotgunner", 256, 1 //Infinity Gods
//DropItem "INFZamasuStealthTrooper", 256, 1 //Infinity Gods
DropItem "INFNemesisQuadShotgunZombie", 256, 1 //Infinity Gods
DropItem "INFNemesisColonel", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerShotgun", 256, 1
}

ACTOR InfinityShotgunSpawner : RandomSpawner
{
Dropitem "ShotgunZombie", 256, 60
Dropitem "AssaultShotgunZombie", 256, 46
Dropitem "SuperShotgunZombie", 256, 22
Dropitem "QuadShotgunZombie", 256, 12
Dropitem "SuperShotgunMajor", 256, 11
Dropitem "SpecOpsShotgunner", 256, 10
Dropitem "MRLZombie", 256, 10
DropItem "Formerlieutenant", 256, 10
DropItem "WolfensteinSSShotgunner", 256, 10
Dropitem "HomingRocketZombie", 256, 8
DropItem "HeavySpecOpsShotgunner", 256, 8
Dropitem "ExplosiveShotgunZombie", 256, 7
Dropitem "Hexa-ShotgunZombie", 256, 7
Dropitem "EraserZombie", 256, 7
DropItem "PyroZombie", 256, 7
Dropitem "ShotgunCommando", 256, 7
Dropitem "InsaneSergeant", 256, 6
//Dropitem "EmpoweredHexaShotgunZombie", 256, 6
Dropitem "CyborgShotgunner", 256, 6
Dropitem "DTDevastatorZombie", 256, 5
DropItem "HellfireBrute", 256, 5
Dropitem "UndeadPriest", 256, 5
Dropitem "FlakCannonZombie", 256, 4
Dropitem "DTShotgunZombie", 256, 4
Dropitem "CommanderDevastatorZombie", 256, 4
Dropitem "RiotZombie", 256, 4
Dropitem "ProShotgunCommando", 256, 3
DropItem "PyroCannonZombie", 256, 3
DropItem "CryoCannonZombie", 256, 3
DropItem "EmpoweredFlakCannonZombie", 256, 2
DropItem "DeathAssassin", 256, 2
DropItem "PhaseShotgunCommando", 256, 2
DropItem "BazookaPsychoManiac", 256, 2
Dropitem "EmpoweredProShotgunCommando", 256, 2
Dropitem "OccultSpellBookZombie", 256, 2
Dropitem "CommanderDTShotgunZombie", 256, 2
DropItem "HellfrostMage", 256, 2
DropItem "RebelCyborg", 256, 2
DropItem "MaxTrooperZombie", 256, 2
//Dropitem "AngryHexaShotgunZombie", 256, 2
DropItem "HellClone2", 256, 1
//Dropitem "ZombieWithNemesis", 256, 1
Dropitem "CorruptedAssaultCaptainSpawnerInfinity", 256, 1
Dropitem "LegendaryAssaultCaptain", 256, 1
Dropitem "LegendaryLieutenant", 256, 1
Dropitem "LegendaryDevastatorZombie", 256, 1
Dropitem "LegendaryQuadShotgunZombie", 256, 1
//DropItem "LegendaryProShotgunner", 256, 1 //Spawns from Jetpack Zombie
DropItem "LegendaryJetpackZombie", 256, 1
Dropitem "LegendaryColonel", 256, 1
Dropitem "LegendaryPyroZombie", 256, 1
Dropitem "INFEnragedLegendaryAssaultCaptain2", 256, 1
Dropitem "INFEnragedLegendaryLieutenant2", 256, 1
//Dropitem "INFEnragedLegendarySuperShotgunZombie2", 256, 1
Dropitem "INFNemesisAssaultCaptain2", 256, 1
Dropitem "NemesisLieutenant2", 256, 1
DropItem "INFNemesisSuperShotgunZombie2", 256, 1
DropItem "INFHackroidAssaultCaptain2", 256, 1
//DropItem "LivingDevastator", 256, 1
DropItem "MLGAssaultCaptain", 256, 1 //Infinity Gods
DropItem "INFZamasuAssaultCaptain", 256, 1 //Infinity Gods
DropItem "INFZamasuProShotgunnerZombie", 256, 1 //Infinity Gods
DropItem "LegendaryHeavyShotgunner", 256, 1 //Infinity Gods
DropItem "INFZamasuStealthTrooper", 256, 1 //Infinity Gods
DropItem "INFNemesisQuadShotgunZombie", 256, 1 //Infinity Gods
DropItem "INFNemesisColonel", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerShotgun", 256, 1
}

ACTOR AgonyShotgunSpawner : RandomSpawner
{
Dropitem "ShotgunZombie", 256, 60
Dropitem "AssaultShotgunZombie", 256, 46
Dropitem "SuperShotgunZombie", 256, 22
Dropitem "QuadShotgunZombie", 256, 12
Dropitem "SuperShotgunMajor", 256, 11
Dropitem "SpecOpsShotgunner", 256, 10
Dropitem "MRLZombie", 256, 10
DropItem "Formerlieutenant", 256, 10
DropItem "WolfensteinSSShotgunner", 256, 10
Dropitem "HomingRocketZombie", 256, 8
DropItem "HeavySpecOpsShotgunner", 256, 8
Dropitem "ExplosiveShotgunZombie", 256, 7
Dropitem "Hexa-ShotgunZombie", 256, 7
Dropitem "EraserZombie", 256, 7
DropItem "PyroZombie", 256, 7
Dropitem "ShotgunCommando", 256, 7
Dropitem "InsaneSergeant", 256, 6
//Dropitem "EmpoweredHexaShotgunZombie", 256, 6
Dropitem "CyborgShotgunner", 256, 6
Dropitem "DTDevastatorZombie", 256, 5
DropItem "HellfireBrute", 256, 5
Dropitem "UndeadPriest", 256, 5
Dropitem "FlakCannonZombie", 256, 4
Dropitem "DTShotgunZombie", 256, 4
Dropitem "CommanderDevastatorZombie", 256, 4
Dropitem "RiotZombie", 256, 4
Dropitem "ProShotgunCommando", 256, 3
DropItem "PyroCannonZombie", 256, 3
DropItem "CryoCannonZombie", 256, 3
DropItem "EmpoweredFlakCannonZombie", 256, 2
DropItem "DeathAssassin", 256, 2
DropItem "PhaseShotgunCommando", 256, 2
DropItem "BazookaPsychoManiac", 256, 2
Dropitem "EmpoweredProShotgunCommando", 256, 2
Dropitem "OccultSpellBookZombie", 256, 2
Dropitem "CommanderDTShotgunZombie", 256, 2
DropItem "HellfrostMage", 256, 2
DropItem "RebelCyborg", 256, 2
DropItem "MaxTrooperZombie", 256, 2
Dropitem "AngryHexaShotgunZombie", 256, 2
DropItem "HellClone2", 256, 1
Dropitem "ZombieWithNemesis", 256, 1
Dropitem "CorruptedAssaultCaptainSpawnerInfinity", 256, 1
Dropitem "LegendaryAssaultCaptain", 256, 1
Dropitem "LegendaryLieutenant", 256, 1
Dropitem "LegendaryDevastatorZombie", 256, 1
Dropitem "LegendaryQuadShotgunZombie", 256, 1
//DropItem "LegendaryProShotgunner", 256, 1 //Spawns from Jetpack Zombie
DropItem "LegendaryJetpackZombie", 256, 1
Dropitem "LegendaryColonel", 256, 1
Dropitem "LegendaryPyroZombie", 256, 1
Dropitem "INFEnragedLegendaryAssaultCaptain2", 256, 1
Dropitem "INFEnragedLegendaryLieutenant2", 256, 1
//Dropitem "INFEnragedLegendarySuperShotgunZombie2", 256, 1
Dropitem "INFNemesisAssaultCaptain2", 256, 1
Dropitem "NemesisLieutenant2", 256, 1
DropItem "INFNemesisSuperShotgunZombie2", 256, 1
DropItem "INFHackroidAssaultCaptain2", 256, 1
//DropItem "LivingDevastator", 256, 1
DropItem "MLGAssaultCaptain", 256, 1 //Infinity Gods
DropItem "INFZamasuAssaultCaptain", 256, 1 //Infinity Gods
DropItem "INFZamasuProShotgunnerZombie", 256, 1 //Infinity Gods
DropItem "LegendaryHeavyShotgunner", 256, 1 //Infinity Gods
DropItem "INFZamasuStealthTrooper", 256, 1 //Infinity Gods
DropItem "INFNemesisQuadShotgunZombie", 256, 1 //Infinity Gods
DropItem "INFNemesisColonel", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerShotgun", 256, 1
}

ACTOR CorruptedAssaultCaptainSpawnerInfinity : RandomSpawner
{
Dropitem "EpicCorruptedAssaultCaptain", 256, 1
Dropitem "CorruptedAssaultCaptain", 256, 1
}

ACTOR EnragedLegShottyZombieSpawner : RandomSpawner
{
Dropitem "INFEnragedLegendaryLieutenant", 256, 1
Dropitem "EnragedLegendarySuperShotgunZombie", 256, 1
}

ACTOR ShotgunSpawnerLiter : RandomSpawner
{
Dropitem "ShotgunZombie", 256, 60
Dropitem "AssaultShotgunZombie", 256, 46
Dropitem "SuperShotgunZombie", 256, 22
Dropitem "QuadShotgunZombie", 256, 12
Dropitem "SpecOpsShotgunner", 256, 10
Dropitem "MRLZombie", 256, 10
DropItem "PyroZombie", 256, 10
DropItem "WolfensteinSSShotgunner", 256, 10
Dropitem "HomingRocketZombie", 256, 8
}

//Chaingunner
ACTOR ApexChaingunSpawner : RandomSpawner
{
Dropitem "AssaultRifleZombie", 256, 112
Dropitem "Chaingunner", 256, 64
Dropitem "Minigunner", 256, 28
Dropitem "ShadowTrooper", 256, 22
Dropitem "SpecOpsMachinegunner", 256, 18
Dropitem "RifleCommando", 256, 15
DropItem "HeavySpecOpsMachinegunner", 256, 12
DropItem "WolfensteinSSChaingunner", 256, 12
//DropItem "SuperChaingunner", 256, 11
Dropitem "RMExplosiveMinigunner", 256, 10
Dropitem "Uberchain", 256, 9
//Dropitem "TentacledCommando", 256, 9
Dropitem "FreezerZombie", 256, 8
//Dropitem "HeavyCarbineGuy", 256, 7
Dropitem "DemonicZombie", 256, 6
Dropitem "RapidRocketZombie", 256, 6
Dropitem "FormerMajor", 256, 6
Dropitem "RebelAttackCraft", 256, 6
//Dropitem "RainbowExpMinigunner", 256, 5 //RainbowExplosiveMinigunner
//Dropitem "RainbowBFG10kZombie", 256, 5 //RainbowBFG10KGeneral
DropItem "Nailgunner", 256, 5
DropItem "HellStormGeneral", 256, 4
Dropitem "BFGZombieman", 256, 4
Dropitem "BFG10KGeneral", 256, 4
DropItem "BFG15KMajor", 256, 4
Dropitem "FormerAdmiral", 256, 4
Dropitem "ToxicZombie", 256, 4
Dropitem "RepeaterZombie", 256, 4
DropItem "EFGLunatic", 256, 4
Dropitem "BFG2704Commando", 256, 3
Dropitem "InsaneChaingunner", 256, 3
DropItem "TechErasusZombie", 256, 3
DropItem "NailgunCommando", 256, 3
DropItem "TechVulcanZombie", 256, 3
DropItem "CommanderExplosiveMinigunner", 256, 3
//DropItem "ImprovedTrooper", 256, 3
Dropitem "CorruptedGeneral", 256, 2
Dropitem "EmpoweredBFGCommando", 256, 2
DropItem "CommanderDBFGGeneral", 256, 2
DropItem "HellClone3", 256, 2
DropItem "HellClone4", 256, 2
DropItem "CyberBrute", 256, 2
//DropItem "InsaneHellClone", 256, 2
//Dropitem "RevelationCultist", 256, 2
//DropItem "EpicDemonicZombie", 256, 2
//DropItem "UltimateBFG10kGeneral", 256, 2
//DropItem "UltimateCorruptedBFG10kGeneral", 256, 2
//DropItem "Executioner", 256, 2
//DropItem "TheFuckingArmageddonLunatic", 256, 2
//DropItem "TheFastestBFG10kZombie", 256, 1
//DropItem "HomingBFG10kZombie", 256, 1
Dropitem "LegendaryCommando", 256, 1
//Dropitem "LegendaryAdmiral", 256, 1
DropItem "GeneralGang", 256, 1
Dropitem "LegendaryStealthTrooper", 256, 1
//Dropitem "StoneLegendaryCommando", 256, 1
//Dropitem "LegendaryAutogunner", 256, 1
Dropitem "GeneralRoasterock", 256, 1
Dropitem "INFMarauder2", 256, 1
Dropitem "TheDoomGuysSpawnerApex", 256, 1
Dropitem "INFEnragedLegendaryCommando2", 256, 1
Dropitem "INFEnragedLegendaryStealthTrooper2", 256, 1
Dropitem "INFNemesisCommando2", 256, 1
Dropitem "INFNemesisStealthTrooper2", 256, 1
Dropitem "INFNemesisRebelSoldier2", 256, 1
DropItem "CommandoGang", 256, 1
DropItem "UberGang", 256, 1
//Dropitem "DarkTerrorist", 256, 1
//Dropitem "Shrek", 256, 1
DropItem "INFEnragedLegendaryPyroZombie", 256, 1 //Infinity Gods
DropItem "INFNemesisPyroZombie", 256, 1 //Infinity Gods
DropItem "INFMLGStealthTrooper", 256, 1 //Infinity Gods
Dropitem "INFNemesisDoomguy", 256, 1 //Infinity Gods
//DropItem "INFMLGDoomguy", 256, 1 //Infinity Gods
//Dropitem "INFHackroidDoomguy", 256, 1 //Infinity Gods
//DropItem "INFZamasuCommando", 256, 1 //Infinity Gods
//DropItem "INFZamasuGeneralRoasterock", 256, 1 //Infinity Gods
DropItem "LegendaryMinigunner", 256, 1 //Infinity Gods
DropItem "HunterSlayer", 256, 1 //Infinity Gods
DropItem "INFNemesisDevastatorZombie", 256, 1 //Infinity Gods
DropItem "INFNemesisRailgunZombie", 256, 1 //Infinity Gods
//DropItem "INFEpicZamasuGeneralRoasterock", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerChaingun", 256, 1
}

ACTOR InfinityChaingunSpawner : RandomSpawner
{
Dropitem "AssaultRifleZombie", 256, 112
Dropitem "Chaingunner", 256, 64
Dropitem "Minigunner", 256, 28
Dropitem "ShadowTrooper", 256, 22
Dropitem "SpecOpsMachinegunner", 256, 18
Dropitem "RifleCommando", 256, 15
DropItem "HeavySpecOpsMachinegunner", 256, 12
DropItem "WolfensteinSSChaingunner", 256, 12
DropItem "SuperChaingunner", 256, 11
Dropitem "RMExplosiveMinigunner", 256, 10
Dropitem "Uberchain", 256, 9
Dropitem "TentacledCommando", 256, 9
Dropitem "FreezerZombie", 256, 8
Dropitem "HeavyCarbineGuy", 256, 7
Dropitem "DemonicZombie", 256, 6
Dropitem "RapidRocketZombie", 256, 6
Dropitem "FormerMajor", 256, 6
Dropitem "RebelAttackCraft", 256, 6
DropItem "Nailgunner", 256, 5
//Dropitem "RainbowExpMinigunner", 256, 5 //RainbowExplosiveMinigunner
//Dropitem "RainbowBFG10kZombie", 256, 5 //RainbowBFG10KGeneral
DropItem "HellStormGeneral", 256, 4
Dropitem "BFGZombieman", 256, 4
Dropitem "BFG10KGeneral", 256, 4
DropItem "BFG15KMajor", 256, 4
Dropitem "FormerAdmiral", 256, 4
Dropitem "ToxicZombie", 256, 4
Dropitem "RepeaterZombie", 256, 4
DropItem "EFGLunatic", 256, 4
Dropitem "BFG2704Commando", 256, 3
Dropitem "InsaneChaingunner", 256, 3
DropItem "TechErasusZombie", 256, 3
DropItem "NailgunCommando", 256, 3
DropItem "TechVulcanZombie", 256, 3
DropItem "CommanderExplosiveMinigunner", 256, 3
DropItem "ImprovedTrooper", 256, 3
Dropitem "CorruptedGeneral", 256, 2
Dropitem "EmpoweredBFGCommando", 256, 2
DropItem "CommanderDBFGGeneral", 256, 2
DropItem "HellClone3", 256, 2
DropItem "HellClone4", 256, 2
DropItem "CyberBrute", 256, 2
DropItem "InsaneHellClone", 256, 2
//Dropitem "RevelationCultist", 256, 2
//DropItem "EpicDemonicZombie", 256, 2
//DropItem "UltimateBFG10kGeneral", 256, 2
//DropItem "UltimateCorruptedBFG10kGeneral", 256, 2
//DropItem "Executioner", 256, 2
//DropItem "TheFuckingArmageddonLunatic", 256, 2
//DropItem "TheFastestBFG10kZombie", 256, 1
//DropItem "HomingBFG10kZombie", 256, 1
Dropitem "LegendaryCommando", 256, 1
Dropitem "LegendaryAdmiral", 256, 1
DropItem "GeneralGang", 256, 1
Dropitem "LegendaryStealthSpawnerInfinity", 256, 1
//Dropitem "StoneLegendaryCommando", 256, 1
//Dropitem "LegendaryAutogunner", 256, 1
Dropitem "RoasterockSpawnerInfinity", 256, 1
Dropitem "INFMarauder2", 256, 1
Dropitem "TheDoomGuysSpawnerInfinity", 256, 1
Dropitem "INFEnragedLegendaryCommando2", 256, 1
Dropitem "INFEnragedLegendaryStealthTrooper2", 256, 1
Dropitem "INFNemesisCommando2", 256, 1
Dropitem "INFNemesisStealthTrooper2", 256, 1
Dropitem "INFNemesisRebelSoldier2", 256, 1
DropItem "CommandoGang", 256, 1
DropItem "UberGang", 256, 1
//Dropitem "DarkTerrorist", 256, 1
//Dropitem "Shrek", 256, 1
DropItem "INFEnragedLegendaryPyroZombie", 256, 1 //Infinity Gods
DropItem "INFNemesisPyroZombie", 256, 1 //Infinity Gods
DropItem "INFMLGStealthTrooper", 256, 1 //Infinity Gods
Dropitem "INFNemesisDoomguy", 256, 1 //Infinity Gods
DropItem "INFMLGDoomguy", 256, 1 //Infinity Gods
Dropitem "INFHackroidDoomguy", 256, 1 //Infinity Gods
DropItem "INFZamasuCommando", 256, 1 //Infinity Gods
DropItem "INFZamasuGeneralRoasterock", 256, 1 //Infinity Gods
DropItem "LegendaryMinigunner", 256, 1 //Infinity Gods
DropItem "HunterSlayer", 256, 1 //Infinity Gods
DropItem "INFNemesisDevastatorZombie", 256, 1 //Infinity Gods
DropItem "INFNemesisRailgunZombie", 256, 1 //Infinity Gods
DropItem "INFEpicZamasuGeneralRoasterock", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerChaingun", 256, 1
}

ACTOR AgonyChaingunSpawner : RandomSpawner
{
Dropitem "AssaultRifleZombie", 256, 112
Dropitem "Chaingunner", 256, 64
Dropitem "Minigunner", 256, 28
Dropitem "ShadowTrooper", 256, 22
Dropitem "SpecOpsMachinegunner", 256, 18
Dropitem "RifleCommando", 256, 15
DropItem "HeavySpecOpsMachinegunner", 256, 12
DropItem "WolfensteinSSChaingunner", 256, 12
DropItem "SuperChaingunner", 256, 11
Dropitem "RMExplosiveMinigunner", 256, 10
Dropitem "Uberchain", 256, 9
Dropitem "TentacledCommando", 256, 9
Dropitem "FreezerZombie", 256, 8
Dropitem "HeavyCarbineGuy", 256, 7
Dropitem "DemonicZombie", 256, 6
Dropitem "RapidRocketZombie", 256, 6
Dropitem "FormerMajor", 256, 6
Dropitem "RebelAttackCraft", 256, 6
Dropitem "RainbowExpMinigunner", 256, 5 //RainbowExplosiveMinigunner
Dropitem "RainbowBFG10kZombie", 256, 5 //RainbowBFG10KGeneral
DropItem "Nailgunner", 256, 5
DropItem "HellStormGeneral", 256, 4
Dropitem "BFGZombieman", 256, 4
Dropitem "BFG10KGeneral", 256, 4
DropItem "BFG15KMajor", 256, 4
Dropitem "FormerAdmiral", 256, 4
Dropitem "ToxicZombie", 256, 4
Dropitem "RepeaterZombie", 256, 4
DropItem "EFGLunatic", 256, 4
Dropitem "BFG2704Commando", 256, 3
Dropitem "InsaneChaingunner", 256, 3
DropItem "TechErasusZombie", 256, 3
DropItem "NailgunCommando", 256, 3
DropItem "TechVulcanZombie", 256, 3
DropItem "CommanderExplosiveMinigunner", 256, 3
DropItem "ImprovedTrooper", 256, 3
Dropitem "CorruptedGeneral", 256, 2
Dropitem "EmpoweredBFGCommando", 256, 2
DropItem "CommanderDBFGGeneral", 256, 2
DropItem "HellClone3", 256, 2
DropItem "HellClone4", 256, 2
DropItem "CyberBrute", 256, 2
DropItem "InsaneHellClone", 256, 2
Dropitem "RevelationCultist", 256, 2
DropItem "EpicDemonicZombie", 256, 2
DropItem "UltimateBFG10kGeneral", 256, 2
DropItem "UltimateCorruptedBFG10kGeneral", 256, 2
DropItem "Executioner", 256, 2
DropItem "TheFuckingArmageddonLunatic", 256, 2
DropItem "TheFastestBFG10kZombie", 256, 1
DropItem "HomingBFG10kZombie", 256, 1
Dropitem "LegendaryCommando", 256, 1
Dropitem "LegendaryAdmiral", 256, 1
DropItem "GeneralGang", 256, 1
Dropitem "LegendaryStealthSpawnerInfinity", 256, 1
Dropitem "StoneLegendaryCommando", 256, 1
Dropitem "LegendaryAutogunner", 256, 1
Dropitem "RoasterockSpawnerInfinity", 256, 1
Dropitem "INFMarauder2", 256, 1
Dropitem "TheDoomGuysSpawnerAgony", 256, 1
Dropitem "INFEnragedLegendaryCommando2", 256, 1
Dropitem "INFEnragedLegendaryStealthTrooper2", 256, 1
Dropitem "INFNemesisCommando2", 256, 1
Dropitem "INFNemesisStealthTrooper2", 256, 1
Dropitem "INFNemesisRebelSoldier2", 256, 1
DropItem "CommandoGang", 256, 1
DropItem "UberGang", 256, 1
DropItem "INFEnragedLegendaryPyroZombie", 256, 1 //Infinity Gods
DropItem "INFNemesisPyroZombie", 256, 1 //Infinity Gods
DropItem "INFMLGStealthTrooper", 256, 1 //Infinity Gods
Dropitem "INFNemesisDoomguy", 256, 1 //Infinity Gods
DropItem "INFMLGDoomguy", 256, 1 //Infinity Gods
Dropitem "INFHackroidDoomguy", 256, 1 //Infinity Gods
DropItem "INFZamasuCommando", 256, 1 //Infinity Gods
DropItem "INFZamasuGeneralRoasterock", 256, 1 //Infinity Gods
DropItem "LegendaryMinigunner", 256, 1 //Infinity Gods
DropItem "HunterSlayer", 256, 1 //Infinity Gods
DropItem "INFNemesisDevastatorZombie", 256, 1 //Infinity Gods
DropItem "INFNemesisRailgunZombie", 256, 1 //Infinity Gods
DropItem "INFEpicZamasuGeneralRoasterock", 256, 1 //Infinity Gods
//Dropitem "DarkTerrorist", 256, 1
//Dropitem "Shrek", 256, 1
Dropitem "SpookySpawnerChaingun", 256, 1
}

ACTOR ChaingunSpawnerLiter : RandomSpawner
{
Dropitem "AssaultRifleZombie", 256, 112
Dropitem "Chaingunner", 256, 64
Dropitem "Minigunner", 256, 28
Dropitem "ShadowTrooper", 256, 22
Dropitem "SpecOpsMachinegunner", 256, 18
Dropitem "RifleCommando", 256, 15
DropItem "HeavySpecOpsMachinegunner", 256, 12
Dropitem "RMExplosiveMinigunner", 256, 10
DropItem "WolfensteinSSChaingunner", 256, 12
}

ACTOR GeneralGang : RandomSpawner //Test spawn chance
{
Dropitem "LegendaryGeneral", 256, 5
Dropitem "EnragedLegendaryGeneral2", 256, 2
Dropitem "NemesisGeneral2", 256, 1
}

ACTOR CommandoGang : RandomSpawner
{
Dropitem "CorruptedCommando", 256, 1
Dropitem "PhaseCommando", 256, 1
Dropitem "HellfireCommando", 256, 1
Dropitem "SacrosanctCommando", 256, 1
}

ACTOR UberGang : RandomSpawner
{
Dropitem "LegendaryUberCommando", 256, 5
Dropitem "NemesisUberCommando2", 256, 1
}

ACTOR LegendaryStealthSpawnerInfinity : RandomSpawner
{
Dropitem "LegendaryStealthTrooper", 256, 1
Dropitem "HEMLegendaryStealthTrooper", 256, 1
}

ACTOR TheDoomGuysSpawnerApex : RandomSpawner
{
Dropitem "LegendaryDoomguy", 256, 1
//Dropitem "ClassicLegendaryDoomguy", 256, 1
Dropitem "ActuallyBadEnragedLegendaryDoomguy2", 256, 1
//Dropitem "EnragedLegendaryDoomguy2", 256, 1
Dropitem "INFNemesisDoomSlayer2", 256, 1
}

ACTOR TheDoomGuysSpawnerInfinity : RandomSpawner
{
Dropitem "LegendaryDoomguy", 256, 1
//Dropitem "ClassicLegendaryDoomguy", 256, 1
Dropitem "ActuallyBadEnragedLegendaryDoomguy2", 256, 1
//Dropitem "EnragedLegendaryDoomguy2", 256, 1
Dropitem "INFNemesisDoomSlayer2", 256, 1
}

ACTOR TheDoomGuysSpawnerAgony : RandomSpawner
{
Dropitem "LegendaryDoomguy", 256, 1
Dropitem "ClassicLegendaryDoomguy", 256, 1 //AGONY ONLY
Dropitem "ActuallyBadEnragedLegendaryDoomguy2", 256, 1
Dropitem "EnragedLegendaryDoomguy2", 256, 1 //ALPHA
Dropitem "INFNemesisDoomSlayer2", 256, 1
}

ACTOR RoasterockSpawnerInfinity : RandomSpawner
{
Dropitem "GeneralRoasterock", 256, 45
Dropitem "LegendaryGeneralRoasterock", 256, 20
Dropitem "INFEnragedLegendaryGeneralRoasterock2", 256, 12
Dropitem "TrueDarkLegendaryGeneralRoasterock", 256, 10
Dropitem "INFNemesisGeneralRoasterock2", 256, 8
}


//Imp
ACTOR ApexImpSpawner : RandomSpawner
{
Dropitem "Imp", 256, 61
Dropitem "VoidImp", 256, 26
Dropitem "Devil", 256, 12
Dropitem "CryoImp", 256, 11
Dropitem "PyroImp", 256, 11
Dropitem "Catharsi", 256, 11
Dropitem "ToxicImp", 256, 10
//Dropitem "ImpFatsoDamager", 256, 9
Dropitem "PhaseImp", 256, 9
Dropitem "CyberImp", 256, 8
Dropitem "NetherImp", 256, 8
Dropitem "GoreImp", 256, 8
Dropitem "ImpGunner", 256, 8
Dropitem "ImpLord", 256, 7
Dropitem "Hellion", 256, 7
Dropitem "NightmareImp", 256, 7
DropItem "HellRazer", 256, 6
Dropitem "CerebralImp", 256, 6
Dropitem "DarkCyberImp", 256, 6
//Dropitem "Illus", 256, 6
Dropitem "GhoulST", 256, 6
Dropitem "MechImp", 256, 6
DropItem "CyberImpTXS", 256, 5
Dropitem "PainHarvester", 256, 5
Dropitem "HEMGhoul", 256, 5
Dropitem "Poltergeist", 256, 5
Dropitem "AnnihilatorImp", 256, 5
Dropitem "InsanityTechImp", 256, 5
Dropitem "HornedImp", 256, 5
Dropitem "LesserMutant", 256, 5
Dropitem "InsaneFusionImp", 256, 4
DropItem "BlackHoleImp", 256, 4
Dropitem "InsaneAnnihilatorImp", 256, 4
DropItem "Saboteur", 256, 3
DropItem "Anubian", 256, 3
DropItem "Drone", 256, 3
Dropitem "BerserkerImp", 256, 3
Dropitem "Doom Shadow", 256, 3
DropItem "HEMStoneImp", 256, 3
//DropItem "RejectedST", 256, 3
DropItem "DAImp", 256, 2
DropItem "HellRazerSecret", 256, 2
DropItem "DarkHellRazer", 256, 2
Dropitem "Salamander", 256, 2
Dropitem "Dark Catharsi", 256, 2
Dropitem "WarlordImp", 256, 2
//DropItem "FlyingCerebralImp", 256, 2
//DropItem "NightShade", 256, 2
DropItem "GhorulST", 256, 2
//Dropitem "INFCerebralShadowBoss2", 256, 1
//DropItem "AbyssalImp" 256, 1
//DropItem "BossTimeImp" 256, 1
Dropitem "LegendaryImp", 256, 1
Dropitem "LegendaryPhaseImp", 256, 1
Dropitem "LegendaryAnnihilatorImp", 256, 1
Dropitem "LegendaryNightmare", 256, 1
//Dropitem "LegendaryCatharsi", 256, 1
Dropitem "INFEnragedLegendaryImp2", 256, 1
//Dropitem "EnragedLegendaryPhaseImp2", 256, 1
Dropitem "EnragedLegendaryCyberImp2", 256, 1
DropItem "EnragedLegendaryGhoul", 256, 1
Dropitem "INFNemesisImp2", 256, 1
DropItem "NemesisGhoul", 256, 1
//Dropitem "INFNemesisPhaseImp2", 256, 1
//Dropitem "CursedImp2", 256, 1
Dropitem "INFNemesisGhoul", 256, 1 //infinity Gods
Dropitem "NemesisPoltergeist", 256, 1 //infinity Gods
Dropitem "CorruptedAnnihilatorImp", 256, 1 //infinity Gods
DropItem "LegendaryGhoul", 256, 1 //Infinity Gods
DropItem "EnragedLegendaryGhoul", 256, 1 //Infinity Gods
DropItem "LegendaryShadow", 256, 1 //Infinity Gods
//DropItem "INFZamasuimp", 256, 1 //Infinity Gods
//DropItem "INFZamasuPhaseimp", 256, 1 //Infinity Gods
DropItem "INFNemesisGhoul", 256, 1 //Infinity Gods
DropItem "INFNemesisCatharsi", 256, 1 //Infinity Gods
DropItem "INFNemesisNightmare", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerImp", 256, 1
}

ACTOR InfinityImpSpawner : RandomSpawner
{
Dropitem "Imp", 256, 61
Dropitem "VoidImp", 256, 26
Dropitem "Devil", 256, 12
Dropitem "CryoImp", 256, 11
Dropitem "PyroImp", 256, 11
Dropitem "Catharsi", 256, 11
Dropitem "ToxicImp", 256, 10
Dropitem "ImpFatsoDamager", 256, 9
Dropitem "PhaseImp", 256, 9
Dropitem "CyberImp", 256, 8
Dropitem "NetherImp", 256, 8
Dropitem "GoreImp", 256, 8
Dropitem "ImpGunner", 256, 8
Dropitem "ImpLord", 256, 7
Dropitem "Hellion", 256, 7
Dropitem "NightmareImp", 256, 7
DropItem "HellRazer", 256, 6
Dropitem "CerebralImp", 256, 6
Dropitem "DarkCyberImp", 256, 6
Dropitem "Illus", 256, 6
Dropitem "GhoulST", 256, 6
Dropitem "MechImp", 256, 6
DropItem "CyberImpTXS", 256, 5
Dropitem "PainHarvester", 256, 5
Dropitem "HEMGhoul", 256, 5
Dropitem "Poltergeist", 256, 5
Dropitem "AnnihilatorImp", 256, 5
Dropitem "InsanityTechImp", 256, 5
Dropitem "HornedImp", 256, 5
Dropitem "LesserMutant", 256, 5
Dropitem "InsaneFusionImp", 256, 4
DropItem "BlackHoleImp", 256, 4
Dropitem "InsaneAnnihilatorImp", 256, 4
DropItem "Saboteur", 256, 3
DropItem "Anubian", 256, 3
DropItem "Drone", 256, 3
Dropitem "BerserkerImp", 256, 3
Dropitem "Doom Shadow", 256, 3
DropItem "HEMStoneImp", 256, 3
//DropItem "RejectedST", 256, 3
DropItem "DAImp", 256, 2
DropItem "HellRazerSecret", 256, 2
DropItem "DarkHellRazer", 256, 2
Dropitem "Salamander", 256, 2
Dropitem "Dark Catharsi", 256, 2
Dropitem "WarlordImp", 256, 2
DropItem "FlyingCerebralImp", 256, 2
//DropItem "NightShade", 256, 2
DropItem "GhorulST", 256, 2
//Dropitem "INFCerebralShadowBoss2", 256, 1
//DropItem "AbyssalImp" 256, 1
//DropItem "BossTimeImp" 256, 1
Dropitem "LegendaryImp", 256, 1
Dropitem "LegendaryPhaseImp", 256, 1
Dropitem "LegendaryAnnihilatorImp", 256, 1
Dropitem "LegendaryNightmare", 256, 1
DropItem "LegendaryGhoul", 256, 1
Dropitem "LegendaryCatharsi", 256, 1
Dropitem "INFEnragedLegendaryImp2", 256, 1
//Dropitem "EnragedLegendaryPhaseImp2", 256, 1
Dropitem "EnragedLegendaryCyberImp2", 256, 1
DropItem "EnragedLegendaryGhoul", 256, 1
Dropitem "INFNemesisImp2", 256, 1
Dropitem "INFNemesisPhaseImp2", 256, 1
DropItem "NemesisGhoul", 256, 1
//Dropitem "CursedImp2", 256, 1
Dropitem "TerrorShamanImpRing", 256, 1
Dropitem "INFNemesisGhoul", 256, 1 //infinity Gods
Dropitem "NemesisPoltergeist", 256, 1 //infinity Gods
Dropitem "CorruptedAnnihilatorImp", 256, 1 //infinity Gods
DropItem "LegendaryGhoul", 256, 1 //Infinity Gods
DropItem "EnragedLegendaryGhoul", 256, 1 //Infinity Gods
DropItem "LegendaryShadow", 256, 1 //Infinity Gods
DropItem "INFZamasuimp", 256, 1 //Infinity Gods
DropItem "INFZamasuPhaseimp", 256, 1 //Infinity Gods
DropItem "INFNemesisGhoul", 256, 1 //Infinity Gods
DropItem "INFNemesisCatharsi", 256, 1 //Infinity Gods
DropItem "INFNemesisNightmare", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerImp", 256, 1
}

ACTOR AgonyImpSpawner : RandomSpawner
{
Dropitem "Imp", 256, 61
Dropitem "VoidImp", 256, 26
Dropitem "Devil", 256, 12
Dropitem "CryoImp", 256, 11
Dropitem "PyroImp", 256, 11
Dropitem "Catharsi", 256, 11
Dropitem "ToxicImp", 256, 10
Dropitem "ImpFatsoDamager", 256, 9
Dropitem "PhaseImp", 256, 9
Dropitem "CyberImp", 256, 8
Dropitem "NetherImp", 256, 8
Dropitem "GoreImp", 256, 8
Dropitem "ImpGunner", 256, 8
Dropitem "ImpLord", 256, 7
Dropitem "Hellion", 256, 7
Dropitem "NightmareImp", 256, 7
DropItem "HellRazer", 256, 6
Dropitem "CerebralImp", 256, 6
Dropitem "DarkCyberImp", 256, 6
Dropitem "Illus", 256, 6
Dropitem "GhoulST", 256, 6
Dropitem "MechImp", 256, 6
DropItem "CyberImpTXS", 256, 5
Dropitem "PainHarvester", 256, 5
Dropitem "HEMGhoul", 256, 5
Dropitem "Poltergeist", 256, 5
Dropitem "AnnihilatorImp", 256, 5
Dropitem "InsanityTechImp", 256, 5
Dropitem "HornedImp", 256, 5
Dropitem "LesserMutant", 256, 5
Dropitem "InsaneFusionImp", 256, 4
DropItem "BlackHoleImp", 256, 4
Dropitem "InsaneAnnihilatorImp", 256, 4
DropItem "Saboteur", 256, 3
DropItem "Anubian", 256, 3
DropItem "Drone", 256, 3
Dropitem "BerserkerImp", 256, 3
Dropitem "Doom Shadow", 256, 3
DropItem "HEMStoneImp", 256, 3
DropItem "RejectedST", 256, 3
DropItem "DAImp", 256, 2
DropItem "HellRazerSecret", 256, 2
DropItem "DarkHellRazer", 256, 2
Dropitem "Salamander", 256, 2
Dropitem "Dark Catharsi", 256, 2
Dropitem "WarlordImp", 256, 2
DropItem "FlyingCerebralImp", 256, 2
DropItem "NightShade", 256, 2
DropItem "GhorulST", 256, 2
//Dropitem "INFCerebralShadowBoss2", 256, 1 //Discriminated
DropItem "AbyssalImp" 256, 1
DropItem "BossTimeImp" 256, 1
Dropitem "LegendaryImp", 256, 1
Dropitem "LegendaryPhaseImp", 256, 1
Dropitem "LegendaryAnnihilatorImp", 256, 1
Dropitem "LegendaryNightmare", 256, 1
DropItem "LegendaryGhoul", 256, 1
Dropitem "LegendaryCatharsi", 256, 1
Dropitem "INFEnragedLegendaryImp2", 256, 1
Dropitem "EnragedLegendaryPhaseImp2", 256, 1
Dropitem "EnragedLegendaryCyberImp2", 256, 1
DropItem "EnragedLegendaryGhoul", 256, 1
Dropitem "INFNemesisImp2", 256, 1
Dropitem "INFNemesisPhaseImp2", 256, 1
DropItem "NemesisGhoul", 256, 1
Dropitem "CursedImp2", 256, 1
Dropitem "TerrorShamanImpRing", 256, 1
Dropitem "INFNemesisGhoul", 256, 1 //infinity Gods
Dropitem "NemesisPoltergeist", 256, 1 //infinity Gods
Dropitem "CorruptedAnnihilatorImp", 256, 1 //infinity Gods
DropItem "LegendaryGhoul", 256, 1 //Infinity Gods
DropItem "EnragedLegendaryGhoul", 256, 1 //Infinity Gods
DropItem "LegendaryShadow", 256, 1 //Infinity Gods
DropItem "INFZamasuimp", 256, 1 //Infinity Gods
DropItem "INFZamasuPhaseimp", 256, 1 //Infinity Gods
DropItem "INFNemesisGhoul", 256, 1 //Infinity Gods
DropItem "INFNemesisCatharsi", 256, 1 //Infinity Gods
DropItem "INFNemesisNightmare", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerImp", 256, 1
}

ACTOR ImpSpawnerLiter : RandomSpawner
{
Dropitem "Imp", 256, 61
Dropitem "VoidImp", 256, 26
Dropitem "Devil", 256, 12
Dropitem "CryoImp", 256, 11
Dropitem "PyroImp", 256, 11
Dropitem "Catharsi", 256, 11
Dropitem "ToxicImp", 256, 10
Dropitem "PhaseImp", 256, 9
Dropitem "CyberImp", 256, 8
Dropitem "NetherImp", 256, 8
Dropitem "GoreImp", 256, 8
DropItem "HEMGhoul", 256, 6
DropItem "EnragedLegendaryGhoul", 256, 1
DropItem "NemesisGhoul", 256, 1
}

//Demon
ACTOR ApexDemonSpawner : RandomSpawner
{
Dropitem "BullFiend", 256, 65
Dropitem "CyberFiend", 256, 24
Dropitem "OrcMonSpawner", 256, 9
Dropitem "Hater", 256, 8 //Infinity Gods
Dropitem "MagmaFiend", 256, 8
Dropitem "CorruptFiend", 256, 6
Dropitem "NightmareFiend", 256, 5
Dropitem "ChaingunFiend", 256, 4
Dropitem "Juggernaut", 256, 4
//Dropitem "Butcher", 256, 4
Dropitem "ChainmailEttin", 256, 4
Dropitem "DTechFiend", 256, 3
Dropitem "AbyssalHound", 256, 3
Dropitem "SuperiorFiend", 256, 2
Dropitem "ToxicFiend", 256, 2
DropItem "LoperComplex", 256, 2
DropItem "Bulwarker", 256, 2
//DropItem "ArachnoMechFiend", 256, 1
DropItem "CorruptedFiend", 256, 1
Dropitem "LegendaryFiend", 256, 1
DropItem "LegendaryChainsawZombie", 256, 1 //LegChainsawZombie
Dropitem "LegendarySuicideBomber", 256, 1
DropItem "LegendaryBeheadedKamikaze", 256, 1
Dropitem "INFEnragedLegendaryFiend2", 256, 1
Dropitem "INFEnragedLegendarySuicideBomber2", 256, 1
Dropitem "INFNemesisSuicideBomber2", 256, 1
Dropitem "INFNemesisFiend2", 256, 1
DropItem "INFNemesisChainsawZombie2", 256, 1
DropItem "HackroidBeheadedKamikaze2", 256, 1
//DropItem "kazumi_sanic", 256, 1
DropItem "INFNemesisBeheadedKamikaze", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerDemon", 256, 1
}

ACTOR InfinityDemonSpawner : RandomSpawner
{
Dropitem "BullFiend", 256, 65
Dropitem "CyberFiend", 256, 24
Dropitem "OrcMonSpawner", 256, 9
Dropitem "Hater", 256, 8 //Infinity Gods
Dropitem "MagmaFiend", 256, 8
Dropitem "CorruptFiend", 256, 6
Dropitem "NightmareFiend", 256, 5
Dropitem "ChaingunFiend", 256, 4
Dropitem "Juggernaut", 256, 4
Dropitem "Butcher", 256, 4
Dropitem "ChainmailEttin", 256, 4
Dropitem "DTechFiend", 256, 3
Dropitem "AbyssalHound", 256, 3
Dropitem "SuperiorFiend", 256, 2
Dropitem "ToxicFiend", 256, 2
DropItem "LoperComplex", 256, 2
DropItem "Bulwarker", 256, 2
//DropItem "ArachnoMechFiend", 256, 1
DropItem "CorruptedFiend", 256, 1
Dropitem "LegendaryFiend", 256, 1
DropItem "LegendaryChainsawZombie", 256, 1 //LegChainsawZombie
Dropitem "LegendarySuicideBomber", 256, 1
DropItem "LegendaryBeheadedKamikaze", 256, 1
Dropitem "INFEnragedLegendaryFiend2", 256, 1
Dropitem "INFEnragedLegendarySuicideBomber2", 256, 1
Dropitem "INFNemesisSuicideBomber2", 256, 1
Dropitem "INFNemesisFiend2", 256, 1
DropItem "INFNemesisChainsawZombie2", 256, 1
DropItem "HackroidBeheadedKamikaze2", 256, 1
//DropItem "kazumi_sanic", 256, 1
DropItem "INFNemesisBeheadedKamikaze", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerDemon", 256, 1
}

ACTOR AgonyDemonSpawner : RandomSpawner
{
Dropitem "BullFiend", 256, 65
Dropitem "CyberFiend", 256, 24
Dropitem "OrcMonSpawner", 256, 9
Dropitem "MagmaFiend", 256, 8
Dropitem "Hater", 256, 8 //Infinity Gods
Dropitem "CorruptFiend", 256, 6
Dropitem "NightmareFiend", 256, 5
Dropitem "ChaingunFiend", 256, 4
Dropitem "Juggernaut", 256, 4
Dropitem "Butcher", 256, 4
Dropitem "ChainmailEttin", 256, 4
Dropitem "DTechFiend", 256, 3
Dropitem "AbyssalHound", 256, 3
Dropitem "SuperiorFiend", 256, 2
Dropitem "ToxicFiend", 256, 2
DropItem "LoperComplex", 256, 2
DropItem "Bulwarker", 256, 2
DropItem "ArachnoMechFiend", 256, 1
DropItem "CorruptedFiend", 256, 1
Dropitem "LegendaryFiend", 256, 1
DropItem "LegendaryChainsawZombie", 256, 1 //LegChainsawZombie
Dropitem "LegendarySuicideBomber", 256, 1
DropItem "LegendaryBeheadedKamikaze", 256, 1
Dropitem "INFEnragedLegendaryFiend2", 256, 1
Dropitem "INFEnragedLegendarySuicideBomber2", 256, 1
Dropitem "INFNemesisSuicideBomber2", 256, 1
Dropitem "INFNemesisFiend2", 256, 1
DropItem "INFNemesisChainsawZombie2", 256, 1
DropItem "HackroidBeheadedKamikaze2", 256, 1
//DropItem "kazumi_sanic", 256, 1
DropItem "INFNemesisBeheadedKamikaze", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerDemon", 256, 1
}

ACTOR DemonSpawnerLiter : RandomSpawner
{
Dropitem "BullFiend", 256, 65
Dropitem "CyberFiend", 256, 24
Dropitem "MagmaFiend", 256, 8
Dropitem "CorruptFiend", 256, 6
Dropitem "NightmareFiend", 256, 5
Dropitem "ChaingunFiend", 256, 4
}

//Spectre
ACTOR ApexSpectreSpawner : RandomSpawner
{
Dropitem "Spectre~", 256, 70
Dropitem "Lurker", 256, 24
Dropitem "VoidFiend", 256, 12
Dropitem "Spook", 256, 8
Dropitem "Mechtre", 256, 8
Dropitem "ColdNightmare", 256, 7
Dropitem "DTechSpectre", 256, 6
Dropitem "FacelessSpectre", 256, 6
Dropitem "Predator", 256, 6
DropItem "TransparentLoper", 256, 5
Dropitem "RabidFiend", 256, 5
Dropitem "PhaseNightmare", 256, 3
Dropitem "CloakedBulwarker", 256, 3
Dropitem "LegendaryApparition", 256, 1
Dropitem "LegendaryLurker", 256, 1 //oh shit
Dropitem "SpookySpawnerSpectre", 256, 1
}

ACTOR InfinitySpectreSpawner : RandomSpawner
{
Dropitem "Spectre~", 256, 70
Dropitem "Lurker", 256, 24
Dropitem "VoidFiend", 256, 12
Dropitem "Spook", 256, 8
Dropitem "Mechtre", 256, 8
Dropitem "ColdNightmare", 256, 7
Dropitem "DTechSpectre", 256, 6
Dropitem "FacelessSpectre", 256, 6
Dropitem "Predator", 256, 6
DropItem "TransparentLoper", 256, 5
Dropitem "RabidFiend", 256, 5
Dropitem "PhaseNightmare", 256, 3
Dropitem "CloakedBulwarker", 256, 3
Dropitem "LegendaryApparition", 256, 1
Dropitem "LegendaryLurker", 256, 1 //oh shit
Dropitem "SpookySpawnerSpectre", 256, 1
}

ACTOR AgonySpectreSpawner : RandomSpawner
{
Dropitem "Spectre~", 256, 70
Dropitem "Lurker", 256, 24
Dropitem "VoidFiend", 256, 12
Dropitem "Spook", 256, 8
Dropitem "Mechtre", 256, 8
Dropitem "ColdNightmare", 256, 7
Dropitem "DTechSpectre", 256, 6
Dropitem "FacelessSpectre", 256, 6
Dropitem "Predator", 256, 6
DropItem "TransparentLoper", 256, 5
Dropitem "RabidFiend", 256, 5
Dropitem "PhaseNightmare", 256, 3
Dropitem "CloakedBulwarker", 256, 3
Dropitem "LegendaryApparition", 256, 1
Dropitem "LegendaryLurker", 256, 1 //oh shit
Dropitem "SpookySpawnerSpectre", 256, 1
}

ACTOR SpectreSpawnerLiter : RandomSpawner
{
Dropitem "Spectre~", 256, 70
Dropitem "Lurker", 256, 24
Dropitem "VoidFiend", 256, 12
Dropitem "Spook", 256, 8
Dropitem "Mechtre", 256, 8
}

//Soul
ACTOR ApexSoulSpawner : RandomSpawner
{
Dropitem "Terrorsoul", 256, 62
Dropitem "ForgottenOne", 256, 24
DropItem "GuardianCube", 256, 16
Dropitem "PhaseSoul", 256, 13
Dropitem "PoisonSoul", 256, 10
Dropitem "Rictus", 256, 6
Dropitem "BabyWatcher", 256, 3
Dropitem "Wicked", 256, 3
Dropitem "Cruel", 256, 3
DropItem "DTGuardianCube", 256, 3
DropItem "PhaseGuardianCube", 256, 3
Dropitem "BloodSkull", 256, 2
Dropitem "ChaosSoul", 256, 2
Dropitem "ImpureSoul", 256, 2
DropItem "CryoSoulEnemy", 256, 2
DropItem "PyroSoulEnemy", 256, 2
//DropItem "Nethersyst", 256, 1
DropItem "AtomicSoulSpawnerApex", 256, 1
Dropitem "SpookySpawnerSoul", 256, 1
}

ACTOR InfinitySoulSpawner : RandomSpawner
{
Dropitem "Terrorsoul", 256, 62
Dropitem "ForgottenOne", 256, 24
DropItem "GuardianCube", 256, 16
Dropitem "PhaseSoul", 256, 13
Dropitem "PoisonSoul", 256, 10
Dropitem "Rictus", 256, 6
Dropitem "BabyWatcher", 256, 3
Dropitem "Wicked", 256, 3
Dropitem "Cruel", 256, 3
DropItem "DTGuardianCube", 256, 3
DropItem "PhaseGuardianCube", 256, 3
Dropitem "BloodSkull", 256, 2
Dropitem "ChaosSoul", 256, 2
Dropitem "ImpureSoul", 256, 2
DropItem "CryoSoulEnemy", 256, 2
DropItem "PyroSoulEnemy", 256, 2
DropItem "Nethersyst", 256, 1
DropItem "AtomicSoulSpawnerInfinity", 256, 1
DropItem "CorruptedSoul", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerSoul", 256, 1
}

ACTOR AgonySoulSpawner : RandomSpawner
{
Dropitem "Terrorsoul", 256, 62
Dropitem "ForgottenOne", 256, 24
DropItem "GuardianCube", 256, 16
Dropitem "PhaseSoul", 256, 13
Dropitem "PoisonSoul", 256, 10
Dropitem "Rictus", 256, 6
Dropitem "BabyWatcher", 256, 3
Dropitem "Wicked", 256, 3
Dropitem "Cruel", 256, 3
DropItem "DTGuardianCube", 256, 3
DropItem "PhaseGuardianCube", 256, 3
Dropitem "BloodSkull", 256, 2
Dropitem "ChaosSoul", 256, 2
Dropitem "ImpureSoul", 256, 2
DropItem "CryoSoulEnemy", 256, 2
DropItem "PyroSoulEnemy", 256, 2
DropItem "Nethersyst", 256, 1
DropItem "AtomicSoulSpawnerAgony", 256, 1
DropItem "CorruptedSoul", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerSoul", 256, 1
}

ACTOR SoulSpawnerLiter : RandomSpawner
{
Dropitem "Terrorsoul", 256, 62
Dropitem "ForgottenOne", 256, 24
DropItem "GuardianCube", 256, 16
Dropitem "PhaseSoul", 256, 13
Dropitem "PoisonSoul", 256, 10
Dropitem "Rictus", 256, 6
Dropitem "BabyWatcher", 256, 3
Dropitem "Wicked", 256, 3
Dropitem "Cruel", 256, 3
}

ACTOR AtomicSoulSpawnerAgony : RandomSpawner
{
DropItem "ImpureSoul", 256, 10
DropItem "LegendaryDesertHornet", 256, 6
DropItem "CrimsonSoul", 256, 4
//DropItem "MiniLegendaryCardinal", 256, 3
DropItem "INFAtomicSoul2", 256, 2
}

ACTOR AtomicSoulSpawnerInfinity : RandomSpawner //Add
{
DropItem "ImpureSoul", 256, 10
DropItem "INFAtomicSoul2", 256, 2
}

ACTOR AtomicSoulSpawnerApex : RandomSpawner //Add
{
DropItem "ImpureSoul", 256, 10
DropItem "INFAtomicSoul2", 256, 2
}

//Cacodemon
ACTOR ApexCacoSpawner : Randomspawner
{
Dropitem "Cacodemon~", 256, 84
Dropitem "Watcher", 256, 10
Dropitem "Agathodemon", 256, 10
Dropitem "RMAbaddon", 256, 9
DropItem "CacolanternComplex", 256, 9
DropItem "BabyCacoGangs", 256, 8
//Dropitem "DemonWizard", 256, 8
Dropitem "CacoLich", 256, 7
DropItem "Caconite", 256, 7
Dropitem "Cacomental", 256, 6
Dropitem "DarkBishop", 256, 5
Dropitem "Glaucoma", 256, 5
DropItem "BabyCacoGangsMKII", 256, 5
Dropitem "PhaseCacodemon", 256, 5
//Dropitem "CorruptedCrackoDemon", 256, 5
//Dropitem "CerebralDefiler", 256, 5
Dropitem "NoirCaco", 256, 5
Dropitem "KingCaco", 256, 4
Dropitem "NightmareCacodemon", 256, 4
//Dropitem "ChaoticDoctorOctagonapusBLARGH", 256, 3
Dropitem "PhaseLich", 256, 3
//Dropitem "DiarrhealCacodemon", 256, 3
Dropitem "DarkCacolich", 256, 3
Dropitem "BFGCacodemon", 256, 3
Dropitem "CerebralCaco", 256, 3
Dropitem "InsanityCacodemon", 256, 3
//Dropitem "SoulChasm", 256, 3
Dropitem "CerebralRedeemer", 256, 2
Dropitem "EmpoweredBFGCacodemon", 256, 2
Dropitem "DistortionDisciple", 256, 2
Dropitem "Surrogate", 256, 2
Dropitem "ImpureElemental", 256, 2
Dropitem "FrostElemental", 256, 2
DropItem "RedeemerCommander", 256, 1
DropItem "ImpureDefiler", 256, 1
//DropItem "RandomGhoulSpawnerFloat", 256, 1
//Dropitem "SawCacodemon", 256, 1
//Dropitem "DestroyerCacodemon", 256, 1
Dropitem "LegendaryRedeemer", 256, 1
Dropitem "LegendaryNecromancer", 256, 1
Dropitem "INFEnragedLegendaryRedeemer2", 256, 1
Dropitem "INFEnragedLegendaryNecromancer2", 256, 1
Dropitem "INFNemesisDefiler2", 256, 1
Dropitem "NemesisBloodMage2", 256, 1
//Dropitem "NemesisRedeemer2", 256, 1
Dropitem "BloodyFlandre", 256, 1
Dropitem "MoonbitchSpawn", 256, 1
Dropitem "Lamia", 256, 1
Dropitem "Uroboros", 256, 1
Dropitem "Tatsuya", 256, 1
//Dropitem "9", 256, 1
//Dropitem "ChaosSheepsheadWrasse", 256, 1
//Dropitem "INFZamasuNecromancer", 256, 1
Dropitem "SpookySpawnerCaco", 256, 1
}

ACTOR InfinityCacoSpawner : Randomspawner
{
Dropitem "Cacodemon~", 256, 84
Dropitem "Watcher", 256, 10
Dropitem "Agathodemon", 256, 10
Dropitem "RMAbaddon", 256, 9
DropItem "CacolanternComplex", 256, 9
DropItem "BabyCacoGangs", 256, 8
Dropitem "DemonWizard", 256, 8
Dropitem "CacoLich", 256, 7
DropItem "Caconite", 256, 7
Dropitem "Cacomental", 256, 6
Dropitem "DarkBishop", 256, 5
Dropitem "Glaucoma", 256, 5
DropItem "BabyCacoGangsMKII", 256, 5
Dropitem "PhaseCacodemon", 256, 5
Dropitem "CorruptedCrackoDemon", 256, 5
Dropitem "CerebralDefiler", 256, 5
Dropitem "NoirCaco", 256, 5
Dropitem "KingCaco", 256, 4
Dropitem "NightmareCacodemon", 256, 4
//Dropitem "ChaoticDoctorOctagonapusBLARGH", 256, 3
Dropitem "PhaseLich", 256, 3
//Dropitem "DiarrhealCacodemon", 256, 3
Dropitem "DarkCacolich", 256, 3
Dropitem "BFGCacodemon", 256, 3
Dropitem "CerebralCaco", 256, 3
Dropitem "InsanityCacodemon", 256, 3
//Dropitem "SoulChasm", 256, 3
Dropitem "CerebralRedeemer", 256, 2
Dropitem "EmpoweredBFGCacodemon", 256, 2
Dropitem "DistortionDisciple", 256, 2
Dropitem "Surrogate", 256, 2
Dropitem "ImpureElemental", 256, 2
Dropitem "FrostElemental", 256, 2
DropItem "RedeemerCommander", 256, 1
DropItem "ImpureDefiler", 256, 1
//DropItem "RandomGhoulSpawnerFloat", 256, 1
//Dropitem "SawCacodemon", 256, 1
//Dropitem "DestroyerCacodemon", 256, 1
Dropitem "LegendaryRedeemer", 256, 1
Dropitem "LegendaryNecromancer", 256, 1
Dropitem "INFEnragedLegendaryRedeemer2", 256, 1
Dropitem "INFEnragedLegendaryNecromancer2", 256, 1
Dropitem "INFNemesisDefiler2", 256, 1
Dropitem "NemesisBloodMage2", 256, 1
//Dropitem "NemesisRedeemer2", 256, 1
Dropitem "BloodyFlandre", 256, 1
Dropitem "MoonbitchSpawn", 256, 1
Dropitem "Lamia", 256, 1
Dropitem "Uroboros", 256, 1
Dropitem "Tatsuya", 256, 1
//Dropitem "9", 256, 1
//Dropitem "ChaosSheepsheadWrasse", 256, 1
Dropitem "INFZamasuNecromancer", 256, 1
Dropitem "SpookySpawnerCaco", 256, 1
}

ACTOR AgonyCacoSpawner : Randomspawner
{
Dropitem "Cacodemon~", 256, 84
Dropitem "Watcher", 256, 10
Dropitem "Agathodemon", 256, 10
Dropitem "RMAbaddon", 256, 9
DropItem "CacolanternComplex", 256, 9
DropItem "BabyCacoGangs", 256, 8
Dropitem "DemonWizard", 256, 8
Dropitem "CacoLich", 256, 7
DropItem "Caconite", 256, 7
Dropitem "Cacomental", 256, 6
Dropitem "DarkBishop", 256, 5
Dropitem "Glaucoma", 256, 5
DropItem "BabyCacoGangsMKII", 256, 5
Dropitem "PhaseCacodemon", 256, 5
Dropitem "CorruptedCrackoDemon", 256, 5
Dropitem "CerebralDefiler", 256, 5
Dropitem "NoirCaco", 256, 5
Dropitem "KingCaco", 256, 4
Dropitem "NightmareCacodemon", 256, 4
Dropitem "ChaoticDoctorOctagonapusBLARGH", 256, 3
Dropitem "PhaseLich", 256, 3
Dropitem "DiarrhealCacodemon", 256, 3
Dropitem "DarkCacolich", 256, 3
Dropitem "BFGCacodemon", 256, 3
Dropitem "CerebralCaco", 256, 3
Dropitem "InsanityCacodemon", 256, 3
Dropitem "SoulChasm", 256, 3
Dropitem "CerebralRedeemer", 256, 2
Dropitem "EmpoweredBFGCacodemon", 256, 2
Dropitem "DistortionDisciple", 256, 2
Dropitem "Surrogate", 256, 2
Dropitem "ImpureElemental", 256, 2
Dropitem "FrostElemental", 256, 2
DropItem "RedeemerCommander", 256, 1
DropItem "ImpureDefiler", 256, 1
DropItem "RandomGhoulSpawnerFloat", 256, 1
Dropitem "SawCacodemon", 256, 1
Dropitem "DestroyerCacodemon", 256, 1
Dropitem "LegendaryRedeemer", 256, 1
Dropitem "LegendaryNecromancer", 256, 1
Dropitem "INFEnragedLegendaryRedeemer2", 256, 1
Dropitem "INFEnragedLegendaryNecromancer2", 256, 1
Dropitem "INFNemesisDefiler2", 256, 1
Dropitem "NemesisBloodMage2", 256, 1
Dropitem "NemesisRedeemer2", 256, 1
Dropitem "BloodyFlandre", 256, 1
Dropitem "MoonbitchSpawn", 256, 1
Dropitem "Lamia", 256, 1
Dropitem "Uroboros", 256, 1
Dropitem "Tatsuya", 256, 1
Dropitem "9", 256, 1
Dropitem "ChaosSheepsheadWrasse", 256, 1
Dropitem "INFZamasuNecromancer", 256, 1
Dropitem "SpookySpawnerCaco", 256, 1
}

ACTOR CacoSpawnerLiter : RandomSpawner
{
Dropitem "Cacodemon~", 256, 84
Dropitem "Watcher", 256, 10
Dropitem "Agathodemon", 256, 10
Dropitem "RMAbaddon", 256, 9
DropItem "CacolanternComplex", 256, 9
DropItem "BabyCacoGangs", 256, 8
Dropitem "CacoLich", 256, 7
DropItem "Caconite", 256, 7
Dropitem "Cacomental", 256, 6
Dropitem "DarkBishop", 256, 5
Dropitem "Glaucoma", 256, 5
}

//Elemental
ACTOR ApexElementalSpawner : Randomspawner
{
Dropitem "Soulkeeper", 256, 81
Dropitem "Defiler", 256, 10
Dropitem "PhaseElemental", 256, 8
Dropitem "PoisonElemental", 256, 6
Dropitem "BombElemental", 256, 5
Dropitem "GrossElemental", 256, 5
DropItem "TechDrone", 256, 5
DropItem "TorturedSoul", 256, 5
DropItem "LukewarmElemental", 256, 4
Dropitem "BloodElemental", 256, 3
Dropitem "Broat", 256, 3
DropItem "Carrier", 256, 2
DropItem "PhaseTormentor", 256, 2
Dropitem "CerebralRedeemer", 256, 2
Dropitem "ChaosElemental", 256, 2
Dropitem "ImpureElemental", 256, 2
Dropitem "FrostElemental", 256, 2
Dropitem "LegendaryTormentor", 256, 1
Dropitem "INFEnragedLegendaryTormentor2", 256, 1
Dropitem "INFNemesisTormentor2", 256, 1
Dropitem "SpookySpawnerElemental", 256, 1
}

ACTOR InfinityElementalSpawner : Randomspawner
{
Dropitem "Soulkeeper", 256, 81
Dropitem "Defiler", 256, 10
Dropitem "PhaseElemental", 256, 8
Dropitem "PoisonElemental", 256, 6
Dropitem "BombElemental", 256, 5
Dropitem "GrossElemental", 256, 5
DropItem "TechDrone", 256, 5
DropItem "TorturedSoul", 256, 5
DropItem "LukewarmElemental", 256, 4
Dropitem "BloodElemental", 256, 3
Dropitem "Broat", 256, 3
DropItem "Carrier", 256, 2
DropItem "PhaseTormentor", 256, 2
Dropitem "CerebralRedeemer", 256, 2
Dropitem "ChaosElemental", 256, 2
Dropitem "ImpureElemental", 256, 2
Dropitem "FrostElemental", 256, 2
Dropitem "LegendaryTormentor", 256, 1
Dropitem "INFEnragedLegendaryTormentor2", 256, 1
Dropitem "INFNemesisTormentor2", 256, 1
Dropitem "SpookySpawnerElemental", 256, 1
}

ACTOR AgonyElementalSpawner : Randomspawner
{
Dropitem "Soulkeeper", 256, 81
Dropitem "Defiler", 256, 10
Dropitem "PhaseElemental", 256, 8
Dropitem "PoisonElemental", 256, 6
Dropitem "BombElemental", 256, 5
Dropitem "GrossElemental", 256, 5
DropItem "TechDrone", 256, 5
DropItem "TorturedSoul", 256, 5
DropItem "LukewarmElemental", 256, 4
Dropitem "BloodElemental", 256, 3
Dropitem "Broat", 256, 3
DropItem "Carrier", 256, 2
DropItem "PhaseTormentor", 256, 2
Dropitem "CerebralRedeemer", 256, 2
Dropitem "ChaosElemental", 256, 2
Dropitem "ImpureElemental", 256, 2
Dropitem "FrostElemental", 256, 2
Dropitem "LegendaryTormentor", 256, 1
Dropitem "INFEnragedLegendaryTormentor2", 256, 1
Dropitem "INFNemesisTormentor2", 256, 1
Dropitem "SpookySpawnerElemental", 256, 1
}

ACTOR ElementalSpawnerLiter : RandomSpawner
{
Dropitem "Soulkeeper", 256, 81
Dropitem "Defiler", 256, 10
Dropitem "PhaseElemental", 256, 8
Dropitem "PoisonElemental", 256, 6
Dropitem "BombElemental", 256, 5
Dropitem "GrossElemental", 256, 5
DropItem "TechDrone", 256, 5
DropItem "TorturedSoul", 256, 5
}

//Arachnotron
ACTOR ApexSpiderSpawner : RandomSpawner
{
DropItem "Arachnotron_", 256, 100
DropItem "Dualachnotron", 256, 23
Dropitem "Fusionite", 256, 17
DropItem "SpiderMinimind", 256, 13
Dropitem "DTechSpider", 256, 10
DropItem "BabyMastermind", 256, 10
//DropItem "CGGArachnotron", 256, 9
Dropitem "BabyDemolisher", 256, 8
Dropitem "BabyDDemolisher", 256, 6
Dropitem "BabySentient", 256, 6
DropItem "ShotgunSpider", 256, 6
//DropItem "BabyMasterSpark", 256, 5
DropItem "Arachhunter", 256, 5
DropItem "AugmentedBabySentient", 256, 5
DropItem "ArachnoShredder", 256, 5
Dropitem "LaserSpider", 256, 4
Dropitem "BabyOverseer", 256, 4
Dropitem "InsaneWrithe", 256, 4
DropItem "BabyEraserMastermind", 256, 4
Dropitem "BabyBFGMastermind", 256, 3
Dropitem "Aracknight", 256, 3
DropItem "ArachhunterMKII", 256, 3
Dropitem "CerebralLesserCardinal", 256, 2
Dropitem "Samael", 256, 2
Dropitem "BabyInsanitySpider", 256, 2
//DropItem "BFSSpider", 256, 2
//Dropitem "HellfireBabySentientStandAlone", 256, 1
Dropitem "LegendaryBabySentient", 256, 1
Dropitem "LegendaryBabyDemolisher", 256, 1
//Dropitem "EpicLegendaryBabyDemolisher", 256, 1
//Dropitem "TLBSstandalone", 256, 1
Dropitem "CLBabySentientStandAlone", 256, 1
Dropitem "INFEnragedLegendaryBabySentient2", 256, 1 //EnragedLegendaryBabySentient
Dropitem "INFManipulatorStandalone2", 256, 1
Dropitem "INFNemesisBabySentient2", 256, 1
//Dropitem "Spoon", 256, 1
//Dropitem "Sonic", 256, 1
Dropitem "SpookySpawnerSpider", 256, 1
}

ACTOR InfinitySpiderSpawner : RandomSpawner
{
DropItem "Arachnotron_", 256, 100
DropItem "Dualachnotron", 256, 23
Dropitem "Fusionite", 256, 17
DropItem "SpiderMinimind", 256, 13
Dropitem "DTechSpider", 256, 10
DropItem "BabyMastermind", 256, 10
DropItem "CGGArachnotron", 256, 9
Dropitem "BabyDemolisher", 256, 8
Dropitem "BabyDDemolisher", 256, 6
Dropitem "BabySentient", 256, 6
DropItem "ShotgunSpider", 256, 6
DropItem "BabyMasterSpark", 256, 5
DropItem "Arachhunter", 256, 5
DropItem "AugmentedBabySentient", 256, 5
DropItem "ArachnoShredder", 256, 5
Dropitem "LaserSpider", 256, 4
Dropitem "BabyOverseer", 256, 4
Dropitem "InsaneWrithe", 256, 4
DropItem "BabyEraserMastermind", 256, 4
Dropitem "BabyBFGMastermind", 256, 3
Dropitem "Aracknight", 256, 3
DropItem "ArachhunterMKII", 256, 3
Dropitem "CerebralLesserCardinal", 256, 2
Dropitem "Samael", 256, 2
Dropitem "BabyInsanitySpider", 256, 2
//DropItem "BFSSpider", 256, 2
Dropitem "HellfireBabySentientStandAlone", 256, 1
Dropitem "LegendaryBabySentient", 256, 1
Dropitem "LegendaryBabyDemolisher", 256, 1
//Dropitem "EpicLegendaryBabyDemolisher", 256, 1
//Dropitem "TLBSstandalone", 256, 1
Dropitem "CLBabySentientStandAlone", 256, 1
Dropitem "INFEnragedLegendaryBabySentient2", 256, 1 //EnragedLegendaryBabySentient
Dropitem "INFManipulatorStandalone2", 256, 1
Dropitem "INFNemesisBabySentient2", 256, 1
//Dropitem "Spoon", 256, 1
//Dropitem "Sonic", 256, 1
Dropitem "SpookySpawnerSpider", 256, 1
}

ACTOR AgonySpiderSpawner : RandomSpawner
{
DropItem "Arachnotron_", 256, 100
DropItem "Dualachnotron", 256, 23
Dropitem "Fusionite", 256, 17
DropItem "SpiderMinimind", 256, 13
Dropitem "DTechSpider", 256, 10
DropItem "BabyMastermind", 256, 10
DropItem "CGGArachnotron", 256, 9
Dropitem "BabyDemolisher", 256, 8
Dropitem "BabyDDemolisher", 256, 6
Dropitem "BabySentient", 256, 6
DropItem "ShotgunSpider", 256, 6
DropItem "BabyMasterSpark", 256, 5
DropItem "Arachhunter", 256, 5
DropItem "AugmentedBabySentient", 256, 5
DropItem "ArachnoShredder", 256, 5
Dropitem "LaserSpider", 256, 4
Dropitem "BabyOverseer", 256, 4
Dropitem "InsaneWrithe", 256, 4
DropItem "BabyEraserMastermind", 256, 4
Dropitem "BabyBFGMastermind", 256, 3
Dropitem "Aracknight", 256, 3
DropItem "ArachhunterMKII", 256, 3
Dropitem "CerebralLesserCardinal", 256, 2
Dropitem "Samael", 256, 2
Dropitem "BabyInsanitySpider", 256, 2
DropItem "BFSSpider", 256, 2
Dropitem "HellfireBabySentientStandAlone", 256, 1
Dropitem "LegendaryBabySentient", 256, 1
Dropitem "LegendaryBabyDemolisher", 256, 1
Dropitem "EpicLegendaryBabyDemolisher", 256, 1
Dropitem "TLBSstandalone", 256, 1
Dropitem "CLBabySentientStandAlone", 256, 1
Dropitem "INFEnragedLegendaryBabySentient2", 256, 1 //EnragedLegendaryBabySentient
Dropitem "INFManipulatorStandalone2", 256, 1
Dropitem "INFNemesisBabySentient2", 256, 1
//Dropitem "Spoon", 256, 1
//Dropitem "Sonic", 256, 1
Dropitem "SpookySpawnerSpider", 256, 1
}

ACTOR SpiderSpawnerLiter : RandomSpawner
{
DropItem "Arachnotron_", 256, 100
DropItem "Dualachnotron", 256, 23
Dropitem "Fusionite", 256, 17
DropItem "SpiderMinimind", 256, 13
Dropitem "DTechSpider", 256, 10
DropItem "BabyMastermind", 256, 10
Dropitem "BabyDemolisher", 256, 8
Dropitem "BabyDDemolisher", 256, 6
Dropitem "BabySentient", 256, 6
DropItem "ShotgunSpider", 256, 6
DropItem "Arachhunter", 256, 5
}

//Mancubus
ACTOR ApexFatsoSpawner : RandomSpawner
{
Dropitem "Hectebus", 256, 100
Dropitem "Daedabus", 256, 17
DropItem "Cacobus", 256, 12
Dropitem "Behemoth", 256, 8
Dropitem "Barbatos", 256, 6
Dropitem "Corpulant", 256, 6
Dropitem "Mafibus", 256, 5
Dropitem "Mancutank", 256, 5
DropItem "Rockebus", 256, 5
//DropItem "Arachnocubus", 256, 4
Dropitem "FreezerBehemoth", 256, 4
//Dropitem "madFatsocar", 256, 4
Dropitem "Demobus", 256, 3
Dropitem "Ruffian", 256, 3
DropItem "SuperCacobus", 256, 3
Dropitem "CrownedOne", 256, 3
Dropitem "StickySpecilos", 256, 3
//Dropitem "Maxibus", 256, 3
Dropitem "CerebralBehemoth", 256, 2
Dropitem "MegaJuggernaut", 256, 1
Dropitem "CorruptedBehemoth", 256, 1
Dropitem "LegendaryBehemoth", 256, 1
Dropitem "INFEnragedLegendaryBehemoth2", 256, 1
Dropitem "INFNemesisBehemoth2", 256, 1
//Dropitem "INFZamasuBehemoth", 256, 1 //Infinity Gods
//Dropitem "SadFace", 256, 1
Dropitem "SpookySpawnerFatso", 256, 1
}

ACTOR InfinityFatsoSpawner : RandomSpawner
{
Dropitem "Hectebus", 256, 100
Dropitem "Daedabus", 256, 17
DropItem "Cacobus", 256, 12
Dropitem "Behemoth", 256, 8
Dropitem "Barbatos", 256, 6
Dropitem "Corpulant", 256, 6
Dropitem "Mafibus", 256, 5
Dropitem "Mancutank", 256, 5
DropItem "Rockebus", 256, 5
DropItem "Arachnocubus", 256, 4
Dropitem "FreezerBehemoth", 256, 4
Dropitem "madFatsocar", 256, 4
Dropitem "Demobus", 256, 3
Dropitem "Ruffian", 256, 3
DropItem "SuperCacobus", 256, 3
Dropitem "CrownedOne", 256, 3
Dropitem "Maxibus", 256, 3
Dropitem "StickySpecilos", 256, 3
Dropitem "CerebralBehemoth", 256, 2
Dropitem "CorruptedBehemoth", 256, 1
Dropitem "LegendaryBehemoth", 256, 1
Dropitem "INFEnragedLegendaryBehemoth2", 256, 1
Dropitem "INFNemesisBehemoth2", 256, 1
Dropitem "INFZamasuBehemoth", 256, 1 //Infinity Gods
//Dropitem "SadFace", 256, 1
Dropitem "SpookySpawnerFatso", 256, 1
}

ACTOR AgonyFatsoSpawner : RandomSpawner
{
Dropitem "Hectebus", 256, 100
Dropitem "Daedabus", 256, 17
DropItem "Cacobus", 256, 12
Dropitem "Behemoth", 256, 8
Dropitem "Barbatos", 256, 6
Dropitem "Corpulant", 256, 6
Dropitem "Mafibus", 256, 5
Dropitem "Mancutank", 256, 5
DropItem "Rockebus", 256, 5
DropItem "Arachnocubus", 256, 4
Dropitem "FreezerBehemoth", 256, 4
Dropitem "madFatsocar", 256, 4
Dropitem "Demobus", 256, 3
Dropitem "Ruffian", 256, 3
DropItem "SuperCacobus", 256, 3
Dropitem "CrownedOne", 256, 3
Dropitem "Maxibus", 256, 3
Dropitem "StickySpecilos", 256, 3
Dropitem "CerebralBehemoth", 256, 2
Dropitem "CorruptedBehemoth", 256, 1
Dropitem "LegendaryBehemoth", 256, 1
Dropitem "INFEnragedLegendaryBehemoth2", 256, 1
Dropitem "INFNemesisBehemoth2", 256, 1
Dropitem "INFZamasuBehemoth", 256, 1 //Infinity Gods
//Dropitem "SadFace", 256, 1
Dropitem "SpookySpawnerFatso", 256, 1
}

ACTOR FatsoSpawnerLiter : RandomSpawner
{
Dropitem "Hectebus", 256, 100
Dropitem "Daedabus", 256, 17
DropItem "Cacobus", 256, 12
Dropitem "Behemoth", 256, 8
Dropitem "Barbatos", 256, 6
Dropitem "Corpulant", 256, 6
Dropitem "Mafibus", 256, 3 //5
//Dropitem "Mancutank", 256, 5
//DropItem "Rockebus", 256, 5
}

//Revenant
ACTOR ApexBonerSpawner : RandomSpawner
{
Dropitem "Guardian", 256, 90
Dropitem "Cadaver", 256, 16
Dropitem "HellfireRevenant", 256, 12
DropItem "ToxicRevenant", 256, 12
Dropitem "WidowMaker", 256, 10
Dropitem "Famine", 256, 10
//Dropitem "OneHundredTen", 256, 9
DropItem "FreezerRevenant" 256, 8
Dropitem "Pestilence", 256, 8
//DropItem "Infected", 256, 6
DropItem "NightmareFamine", 256, 6
Dropitem "Draugr", 256, 5
//Dropitem "OverseerGuardian", 256, 5
Dropitem "CerebralIncarnate", 256, 4
Dropitem "InsanityRevenant", 256, 4
DropItem "Huntertron", 256, 4
DropItem "HellfireFamine", 256, 4
Dropitem "War", 256, 3
DropItem "DeathRev", 256, 2
DropItem "NightmarePestilence", 256, 2
DropItem "PhasePestilence", 256, 2
Dropitem "PhaseGhoul", 256, 2
//Dropitem "PhaseFamine", 256, 2
//DropItem "ImprovedWidowmaker", 256, 2
Dropitem "WidowDestroyer", 256, 2
Dropitem "LegendaryRevenant", 256, 1
Dropitem "SanaeKochiya", 256, 1
Dropitem "INFEnragedLegendaryRevenant2", 256, 1
Dropitem "INFNemesisRevenant2", 256, 1
Dropitem "INFNemesisCrusader", 256, 1 //Infinity Gods
Dropitem "INFZamasuRevenant", 256, 1 //Infinity Gods
//Dropitem "NemesisSummonerRevenant2", 256, 1
//Dropitem "MexicanRevenant", 256, 1
//DropItem "RandomGhoulSpawner", 256, 1
//DropItem "CursedRevenant2", 256, 1 //Enable this here and your fired
Dropitem "SpookySpawnerBoner", 256, 1
}

ACTOR InfinityBonerSpawner : RandomSpawner
{
Dropitem "Guardian", 256, 90
Dropitem "Cadaver", 256, 16
Dropitem "HellfireRevenant", 256, 12
DropItem "ToxicRevenant", 256, 12
Dropitem "WidowMaker", 256, 10
Dropitem "Famine", 256, 10
//Dropitem "OneHundredTen", 256, 9
DropItem "FreezerRevenant" 256, 8
Dropitem "Pestilence", 256, 8
//DropItem "Infected", 256, 6
DropItem "NightmareFamine", 256, 6
Dropitem "Draugr", 256, 5
//Dropitem "OverseerGuardian", 256, 5
Dropitem "CerebralIncarnate", 256, 4
Dropitem "InsanityRevenant", 256, 4
DropItem "Huntertron", 256, 4
DropItem "HellfireFamine", 256, 4
Dropitem "War", 256, 3
DropItem "DeathRev", 256, 2
DropItem "NightmarePestilence", 256, 2
DropItem "PhasePestilence", 256, 2
Dropitem "PhaseGhoul", 256, 2
Dropitem "PhaseFamine", 256, 2
//DropItem "ImprovedWidowmaker", 256, 2
Dropitem "WidowDestroyer", 256, 2
Dropitem "LegendaryRevenant", 256, 1
Dropitem "SanaeKochiya", 256, 1
Dropitem "INFEnragedLegendaryRevenant2", 256, 1
Dropitem "INFNemesisRevenant2", 256, 1
Dropitem "INFNemesisCrusader", 256, 1 //Infinity Gods
Dropitem "INFZamasuRevenant", 256, 1 //Infinity Gods
//Dropitem "NemesisSummonerRevenant2", 256, 1
//Dropitem "MexicanRevenant", 256, 1
//DropItem "RandomGhoulSpawner", 256, 1
//DropItem "CursedRevenant2", 256, 1 //I said your fired
Dropitem "SpookySpawnerBoner", 256, 1
}

ACTOR AgonyBonerSpawner : RandomSpawner
{
Dropitem "Guardian", 256, 90
Dropitem "Cadaver", 256, 16
Dropitem "HellfireRevenant", 256, 12
DropItem "ToxicRevenant", 256, 12
Dropitem "WidowMaker", 256, 10
Dropitem "Famine", 256, 10
Dropitem "OneHundredTen", 256, 9
DropItem "FreezerRevenant" 256, 8
Dropitem "Pestilence", 256, 8
//DropItem "Infected", 256, 6
DropItem "NightmareFamine", 256, 6
Dropitem "Draugr", 256, 5
Dropitem "OverseerGuardian", 256, 5
Dropitem "CerebralIncarnate", 256, 4
Dropitem "InsanityRevenant", 256, 4
DropItem "Huntertron", 256, 4
DropItem "HellfireFamine", 256, 4
Dropitem "War", 256, 3
DropItem "DeathRev", 256, 2
DropItem "NightmarePestilence", 256, 2
DropItem "PhasePestilence", 256, 2
Dropitem "PhaseGhoul", 256, 2
Dropitem "PhaseFamine", 256, 2
DropItem "ImprovedWidowmaker", 256, 2
Dropitem "WidowDestroyer", 256, 2
Dropitem "LegendaryRevenant", 256, 1
Dropitem "SanaeKochiya", 256, 1
Dropitem "INFEnragedLegendaryRevenant2", 256, 1
Dropitem "INFNemesisRevenant2", 256, 1
//Dropitem "NemesisSummonerRevenant2", 256, 1
DropItem "RandomGhoulSpawner", 256, 1
//Dropitem "MexicanRevenant", 256, 1
DropItem "CursedRevenant2", 256, 1 //Fuck you
Dropitem "INFNemesisCrusader", 256, 1 //Infinity Gods
Dropitem "INFZamasuRevenant", 256, 1 //Infinity Gods
Dropitem "SpookySpawnerBoner", 256, 1
}

ACTOR BonerSpawnerLiter : RandomSpawner
{
Dropitem "Guardian", 256, 90
Dropitem "Cadaver", 256, 16
Dropitem "HellfireRevenant", 256, 12
DropItem "ToxicRevenant", 256, 12
Dropitem "WidowMaker", 256, 10
Dropitem "Famine", 256, 10
DropItem "FreezerRevenant" 256, 8
}

//Hellknight
ACTOR ApexKnightSpawner : RandomSpawner
{
Dropitem "HellKnight~", 256, 83
DropItem "DJBHellArchon", 256, 15
Dropitem "PyroDemon", 256, 9
Dropitem "CryoDemon", 256, 9
Dropitem "CyberNoble", 256, 5
Dropitem "DJBHellGuardian", 256, 4
Dropitem "RadiationKnight", 256, 4
DropItem "Paladin", 256, 4
DropItem "StoneKnight", 256, 4
DropItem "CyberHellArchon", 256, 4
Dropitem "HellDuke", 256, 3
Dropitem "DarkCyberNoble", 256, 3
Dropitem "HereticKnight", 256, 3
//Dropitem "Shinobi", 256, 3
Dropitem "ForgottenWarrior", 256, 2
Dropitem "EmpoweredDarkCybernoble", 256, 2
Dropitem "InsanityKnight", 256, 2
Dropitem "SandSpirit", 256, 2
DropItem "Cyberassault" 256, 2
Dropitem "Styx", 256, 2
DropItem "ArchdukeOfHell" 256, 2
Dropitem "CommanderPaladin", 256, 1
//Dropitem "DarkPaladin", 256, 2 //Evolved from Paladin
//DropItem "DoomCaster", 256, 1
Dropitem "LegendaryHellKnight", 256, 1
Dropitem "INFEnragedLegendaryHellKnight2", 256, 1
Dropitem "INFNemesisHellKnight2", 256, 1
Dropitem "INFInsanityBloodDoomSlayer", 256, 1
//Dropitem "CursedHellKnight2", 256, 1
//Dropitem "Santa", 256, 1
Dropitem "SpookySpawnerKnight", 256, 1
}

ACTOR InfinityKnightSpawner : RandomSpawner
{
Dropitem "HellKnight~", 256, 83
DropItem "DJBHellArchon", 256, 15
Dropitem "PyroDemon", 256, 9
Dropitem "CryoDemon", 256, 9
Dropitem "CyberNoble", 256, 5
Dropitem "DJBHellGuardian", 256, 4
Dropitem "RadiationKnight", 256, 4
DropItem "Paladin", 256, 4
DropItem "StoneKnight", 256, 4
DropItem "CyberHellArchon", 256, 4
Dropitem "HellDuke", 256, 3
Dropitem "DarkCyberNoble", 256, 3
Dropitem "HereticKnight", 256, 3
//Dropitem "Shinobi", 256, 3
Dropitem "ForgottenWarrior", 256, 2
Dropitem "EmpoweredDarkCybernoble", 256, 2
Dropitem "InsanityKnight", 256, 2
Dropitem "SandSpirit", 256, 2
DropItem "Cyberassault" 256, 2
Dropitem "Styx", 256, 2
DropItem "ArchdukeOfHell" 256, 2
Dropitem "CommanderPaladin", 256, 2
//Dropitem "DarkPaladin", 256, 2 //Evolved from Paladin
//DropItem "DoomCaster", 256, 1
Dropitem "LegendaryHellKnight", 256, 1
Dropitem "INFEnragedLegendaryHellKnight2", 256, 1
Dropitem "INFNemesisHellKnight2", 256, 1
Dropitem "INFDivineDoomguy", 256, 1
Dropitem "INFInsanityBloodDoomSlayer", 256, 1
//Dropitem "CursedHellKnight2", 256, 1
//Dropitem "Santa", 256, 1
Dropitem "SpookySpawnerKnight", 256, 1
}

ACTOR AgonyKnightSpawner : RandomSpawner
{
Dropitem "HellKnight~", 256, 83
DropItem "DJBHellArchon", 256, 15
Dropitem "PyroDemon", 256, 9
Dropitem "CryoDemon", 256, 9
Dropitem "CyberNoble", 256, 5
Dropitem "DJBHellGuardian", 256, 4
Dropitem "RadiationKnight", 256, 4
DropItem "Paladin", 256, 4
DropItem "StoneKnightSpawner", 256, 4
DropItem "CyberHellArchon", 256, 4
Dropitem "HellDuke", 256, 3
Dropitem "DarkCyberNoble", 256, 3
Dropitem "HereticKnight", 256, 3
Dropitem "Shinobi", 256, 3
Dropitem "ForgottenWarrior", 256, 2
Dropitem "EmpoweredDarkCybernoble", 256, 2
Dropitem "InsanityKnight", 256, 2
Dropitem "SandSpirit", 256, 2
DropItem "Cyberassault" 256, 2
Dropitem "Styx", 256, 2
DropItem "ArchdukeOfHell" 256, 2
Dropitem "CommanderPaladin", 256, 2
//Dropitem "DarkPaladin", 256, 2 //Evolved from Paladin
DropItem "DoomCaster", 256, 1
Dropitem "LegendaryHellKnight", 256, 1
Dropitem "INFEnragedLegendaryHellKnight2", 256, 1
Dropitem "INFNemesisHellKnight2", 256, 1
Dropitem "CursedHellKnight2", 256, 1
DropItem "INFKayn", 256, 1
Dropitem "INFDivineDoomguy", 256, 1
Dropitem "INFInsanityBloodDoomSlayer", 256, 1
//Dropitem "Santa", 256, 1
Dropitem "SpookySpawnerKnight", 256, 1
}

ACTOR KnightSpawnerLiter : RandomSpawner
{
Dropitem "HellKnight~", 256, 83
DropItem "DJBHellArchon", 256, 15
Dropitem "PyroDemon", 256, 9
Dropitem "CryoDemon", 256, 9
Dropitem "CyberNoble", 256, 5
Dropitem "DJBHellGuardian", 256, 4
Dropitem "RadiationKnight", 256, 4
}


ACTOR StoneKnightSpawner : RandomSpawner
{
Dropitem "StoneKnight", 256, 45
Dropitem "StoneKnightLegendaryHK", 256, 10
Dropitem "StoneKnightEnragedHK", 256, 5
Dropitem "StoneKnightNemesisHK", 256, 1
}

//BaronOfHell
ACTOR ApexBaronSpawner : RandomSpawner
{
Dropitem "BaronOfHell~", 256, 80
Dropitem "BruiserDemon", 256, 14
Dropitem "CyberBaron", 256, 11
Dropitem "Damned", 256, 11
Dropitem "DJBAfrit", 256, 10
Dropitem "Heterodox", 256, 9
DropItem "STBelphegor", 256, 9
//DropItem "Homodox", 256, 9
DropItem "Belphegor", 256, 9
Dropitem "PlaguedBruiserDemon", 256, 6
Dropitem "Cybruiser", 256, 6
Dropitem "PainLord", 256, 6
Dropitem "HellfireIfrit", 256, 6
//Dropitem "Blink", 256, 6
//DropItem "Shinenen", 256, 6
DropItem "CyberBruiserDemon", 256, 6
//DropItem "Efreet", 256, 6
DropItem "CybruiserMK2Spawner", 256, 5
Dropitem "SolarisCyBelphegor", 256, 5
Dropitem "RictusIncarnate", 256, 5
DropItem "FrostAfrit", 256, 5
Dropitem "LesserCardinal", 256, 5
Dropitem "InfernalCyberNoble", 256, 5
DropItem "AssaultWarlord", 256, 5
Dropitem "LesserHellfrostCardinal", 256, 5
Dropitem "LesserClockworkCardinal", 256, 5
Dropitem "LesserPhaseCardinal", 256, 5
DropItem "RitualLord", 256, 5
DropItem "Excubitor", 256, 5
Dropitem "Hellspawn", 256, 4
Dropitem "PhaseOverlord2", 256, 3
Dropitem "WrathLord", 256, 3
Dropitem "CorruptionServantStandalone", 256, 3
Dropitem "ProtoDestroyer", 256, 3
DropItem "HellFireCyHunter", 256, 3
//DropItem "MadBaronCar", 256, 3
Dropitem "Cydestroyer", 256, 2
Dropitem "InsanityCyberNoble", 256, 2
Dropitem "DarkCybruiser", 256, 2
Dropitem "CommanderCybruiser", 256, 1
Dropitem "HellFireBaron", 256, 2
DropItem "BFGServant", 256, 2
Dropitem "HellPaladin", 256, 2
Dropitem "DarkCydestroyer", 256, 2
Dropitem "CommanderCydestroyer", 256, 1
Dropitem "PhaseWarlord", 256, 2
//DropItem "BattlelordOfHell", 256, 2
DropItem "ProCydestroyer", 256, 2
Dropitem "EmpoweredDarkCydestroyer", 256, 1
Dropitem "INFDementedCydestroyer2", 256, 1
Dropitem "INFLordAsmodeus2", 256, 1
DropItem "LegendaryCybruiser", 256, 1
Dropitem "LegendaryCyberNoble", 256, 1
//Dropitem "BelphegorSpawnerInfinity", 256, 1
Dropitem "NewLegendaryAfrit", 256, 1 //LegendaryAfrit
Dropitem "NewLegendaryArchon", 256, 1 //LegendaryArchon
Dropitem "INFEnragedLegendaryAfrit2", 256, 1
Dropitem "INFEnragedLegendaryArchon2", 256, 1
Dropitem "INFEnragedLegendaryCybruiser2", 256, 1
Dropitem "CLLesserCardinalStandAlone", 256, 1
DropItem "INFObliterator2", 256, 1
Dropitem "INFNemesisCyberNoble2", 256, 1
Dropitem "NemesisAssaultKnight2", 256, 1
Dropitem "INFInsanityClockworkCydestroyer2", 256, 1 ///My worst Creation appears to haunt you in your worst nightmares
Dropitem "Medeus2", 256, 1
//Dropitem "INFZamasuOblivion", 256, 1
//Dropitem "Facebock", 256, 1
//Dropitem "TheOni", 256, 1
//DropItem "CursedCyberNoble2", 256, 1
Dropitem "SpookySpawnerBaron", 256, 1
}

ACTOR InfinityBaronSpawner : RandomSpawner
{
Dropitem "BaronOfHell~", 256, 80
Dropitem "BruiserDemon", 256, 14
Dropitem "CyberBaron", 256, 11
Dropitem "Damned", 256, 11
Dropitem "DJBAfrit", 256, 10
Dropitem "Heterodox", 256, 9
DropItem "STBelphegor", 256, 9
//DropItem "Homodox", 256, 9
DropItem "Belphegor", 256, 9
Dropitem "PlaguedBruiserDemon", 256, 6
Dropitem "Cybruiser", 256, 6
Dropitem "PainLord", 256, 6
Dropitem "HellfireIfrit", 256, 6
//Dropitem "Blink", 256, 6
//DropItem "Shinenen", 256, 6
DropItem "CyberBruiserDemon", 256, 6
DropItem "Efreet", 256, 6
DropItem "CybruiserMK2Spawner", 256, 5
Dropitem "SolarisCyBelphegor", 256, 5
Dropitem "RictusIncarnate", 256, 5
DropItem "FrostAfrit", 256, 5
Dropitem "LesserCardinal", 256, 5
Dropitem "InfernalCyberNoble", 256, 5
DropItem "AssaultWarlord", 256, 5
Dropitem "LesserHellfrostCardinal", 256, 5
Dropitem "LesserClockworkCardinal", 256, 5
Dropitem "LesserPhaseCardinal", 256, 5
DropItem "RitualLord", 256, 5
DropItem "Excubitor", 256, 5
Dropitem "Hellspawn", 256, 4
Dropitem "PhaseOverlord2", 256, 3
Dropitem "WrathLord", 256, 3
Dropitem "CorruptionServantStandalone", 256, 3
Dropitem "ProtoDestroyer", 256, 3
DropItem "HellFireCyHunter", 256, 3
DropItem "MadBaronCar", 256, 3
Dropitem "Cydestroyer", 256, 2
Dropitem "InsanityCyberNoble", 256, 2
Dropitem "DarkCybruiser", 256, 2
Dropitem "CommanderCybruiser", 256, 1
Dropitem "HellFireBaron", 256, 2
DropItem "BFGServant", 256, 2
Dropitem "HellPaladin", 256, 2
Dropitem "DarkCydestroyer", 256, 2
Dropitem "CommanderCydestroyer", 256, 2
Dropitem "PhaseWarlord", 256, 2
DropItem "BattlelordOfHell", 256, 2
DropItem "ProCydestroyer", 256, 2
Dropitem "EmpoweredDarkCydestroyer", 256, 1
Dropitem "INFDementedCydestroyer2", 256, 1
Dropitem "INFLordAsmodeus2", 256, 1
DropItem "LegendaryCybruiser", 256, 1
Dropitem "LegendaryCyberNoble", 256, 1
Dropitem "BelphegorSpawnerInfinity", 256, 1
Dropitem "NewLegendaryAfrit", 256, 1 //LegendaryAfrit
Dropitem "NewLegendaryArchon", 256, 1 //LegendaryArchon
Dropitem "INFEnragedLegendaryAfrit2", 256, 1
Dropitem "INFEnragedLegendaryArchon2", 256, 1
Dropitem "INFEnragedLegendaryCybruiser2", 256, 1
Dropitem "CLLesserCardinalStandAlone", 256, 1
DropItem "INFObliterator2", 256, 1
Dropitem "INFNemesisCyberNoble2", 256, 1
Dropitem "NemesisAssaultKnight2", 256, 1
Dropitem "INFInsanityClockworkCydestroyer2", 256, 1 ///My worst Creation appears to haunt you in your worst nightmares
Dropitem "Medeus2", 256, 1
DropItem "INFKayn", 256, 1
Dropitem "INFDivineDoomguy", 256, 1
Dropitem "INFInsanityBloodDoomSlayer", 256, 1
Dropitem "INFZamasuOblivion", 256, 1
//Dropitem "Facebock", 256, 1
//Dropitem "TheOni", 256, 1
//DropItem "CursedCyberNoble2", 256, 1
Dropitem "SpookySpawnerBaron", 256, 1
}

ACTOR AgonyBaronSpawner : RandomSpawner
{
Dropitem "BaronOfHell~", 256, 80
Dropitem "BruiserDemon", 256, 14
Dropitem "CyberBaron", 256, 11
Dropitem "Damned", 256, 11
Dropitem "DJBAfrit", 256, 10
Dropitem "Heterodox", 256, 9
DropItem "STBelphegor", 256, 9
DropItem "Homodox", 256, 9
DropItem "Belphegor", 256, 9
Dropitem "PlaguedBruiserDemon", 256, 6
Dropitem "Cybruiser", 256, 6
Dropitem "PainLord", 256, 6
Dropitem "HellfireIfrit", 256, 6
Dropitem "Blink", 256, 6
DropItem "Shinenen", 256, 6
DropItem "CyberBruiserDemon", 256, 6
DropItem "Efreet", 256, 6
DropItem "CybruiserMK2Spawner", 256, 5
Dropitem "SolarisCyBelphegor", 256, 5
Dropitem "RictusIncarnate", 256, 5
DropItem "FrostAfrit", 256, 5
Dropitem "LesserCardinal", 256, 5
Dropitem "InfernalCyberNoble", 256, 5
DropItem "AssaultWarlord", 256, 5
Dropitem "LesserHellfrostCardinal", 256, 5
Dropitem "LesserClockworkCardinal", 256, 5
Dropitem "LesserPhaseCardinal", 256, 5
DropItem "RitualLord", 256, 5
DropItem "Excubitor", 256, 5
Dropitem "Hellspawn", 256, 4
Dropitem "PhaseOverlord2", 256, 3
Dropitem "WrathLord", 256, 3
Dropitem "CorruptionServantStandalone", 256, 3
Dropitem "ProtoDestroyer", 256, 3
DropItem "HellFireCyHunter", 256, 3
DropItem "MadBaronCar", 256, 3
Dropitem "Cydestroyer", 256, 2
Dropitem "InsanityCyberNoble", 256, 2
Dropitem "DarkCybruiser", 256, 2
Dropitem "CommanderCybruiser", 256, 1
Dropitem "HellFireBaron", 256, 2
DropItem "BFGServant", 256, 2
Dropitem "HellPaladin", 256, 2
Dropitem "DarkCydestroyer", 256, 2
Dropitem "CommanderCydestroyer", 256, 2
Dropitem "PhaseWarlord", 256, 2
DropItem "BattlelordOfHell", 256, 2
DropItem "ProCydestroyer", 256, 2
Dropitem "EmpoweredDarkCydestroyer", 256, 1
Dropitem "INFDementedCydestroyer2", 256, 1
Dropitem "INFLordAsmodeus2", 256, 1
DropItem "LegendaryCybruiser", 256, 1
Dropitem "LegendaryCyberNoble", 256, 1
Dropitem "BelphegorSpawnerInfinity", 256, 1
Dropitem "NewLegendaryAfrit", 256, 1 //LegendaryAfrit
Dropitem "NewLegendaryArchon", 256, 1 //LegendaryArchon
Dropitem "INFEnragedLegendaryAfrit2", 256, 1
Dropitem "INFEnragedLegendaryArchon2", 256, 1
Dropitem "INFEnragedLegendaryCybruiser2", 256, 1
Dropitem "CLLesserCardinalStandAlone", 256, 1
DropItem "INFObliterator2", 256, 1
Dropitem "INFNemesisCyberNoble2", 256, 1
Dropitem "NemesisAssaultKnight2", 256, 1
Dropitem "INFInsanityClockworkCydestroyer2", 256, 1 ///My worst Creation appears to haunt you in your worst nightmares
Dropitem "Medeus2", 256, 1
//Dropitem "Facebock", 256, 1
//Dropitem "TheOni", 256, 1
DropItem "CursedCyberNoble2", 256, 1
Dropitem "INFZamasuOblivion", 256, 1 //Infinity Gods
DropItem "INFKayn", 256, 1
Dropitem "INFDivineDoomguy", 256, 1
Dropitem "INFInsanityBloodDoomSlayer", 256, 1
Dropitem "SpookySpawnerBaron", 256, 1
}

ACTOR BaronSpawnerLiter : RandomSpawner
{
Dropitem "BaronOfHell~", 256, 80
Dropitem "BruiserDemon", 256, 14
Dropitem "CyberBaron", 256, 11
Dropitem "Damned", 256, 11
Dropitem "DJBAfrit", 256, 10
Dropitem "Heterodox", 256, 9
DropItem "STBelphegor", 256, 9
DropItem "FrostAfrit", 256, 9
DropItem "RictusIncarnate", 256, 9
Dropitem "PlaguedBruiserDemon", 256, 6
Dropitem "Cybruiser", 256, 6
Dropitem "PainLord", 256, 6
}

ACTOR BelphegorSpawnerInfinity : RandomSpawner
{
Dropitem "LegendaryBelphegor", 256, 15
Dropitem "INFEnragedLegendaryBelphegor2", 256, 10
Dropitem "INFNemesisBelphegor2", 256, 5
}

//Archvile
ACTOR ApexVileSpawner : RandomSpawner
{
Dropitem "Exile", 256, 88
Dropitem "Diabolist", 256, 8
Dropitem "ImpureVile", 256, 7
Dropitem "Enesce", 256, 7
Dropitem "Infernalist", 256, 6
Dropitem "DarkHellion", 256, 6
Dropitem "PhaseExile", 256, 6
Dropitem "Hierophant", 256, 6
//Dropitem "Madarchflyer", 256, 4
Dropitem "Summoner", 256, 4
Dropitem "Velocirator", 256, 4
Dropitem "Illusionist", 256, 3
Dropitem "EnragedVelocirator", 256, 3
//Dropitem "Vessel", 256, 3 //Lowered
Dropitem "DeathKnight", 256, 2
Dropitem "Darkvile", 256, 2 //HDAN
Dropitem "LegendaryVile", 256, 1
Dropitem "LegendaryCrusader", 256, 1
Dropitem "LegendaryVessel", 256, 1
Dropitem "INFDivineVessel", 256, 1
Dropitem "INFEnragedLegendarySummoner2", 256, 1
Dropitem "INFNemesisExile2", 256, 1
Dropitem "IllusoCorpseRandomizer", 256, 1
Dropitem "INFMakaiSlut2", 256, 1
//Dropitem "Bagel", 256, 1
Dropitem "SpookySpawnerVile", 256, 1
}

ACTOR InfinityVileSpawner : RandomSpawner
{
Dropitem "Exile", 256, 88
Dropitem "Diabolist", 256, 8
Dropitem "ImpureVile", 256, 7
Dropitem "Enesce", 256, 7
Dropitem "Infernalist", 256, 6
Dropitem "DarkHellion", 256, 6
Dropitem "PhaseExile", 256, 6
Dropitem "Hierophant", 256, 6
Dropitem "Madarchflyer", 256, 4
Dropitem "Summoner", 256, 4
Dropitem "Velocirator", 256, 4
Dropitem "Illusionist", 256, 3
Dropitem "EnragedVelocirator", 256, 3
Dropitem "Vessel", 256, 3 //Lowered
Dropitem "DeathKnight", 256, 2
Dropitem "Darkvile", 256, 2 //HDAN
Dropitem "LegendaryVile", 256, 1
Dropitem "LegendaryCrusader", 256, 1
Dropitem "LegendaryVessel", 256, 1
Dropitem "INFDivineVessel", 256, 1
Dropitem "INFEnragedLegendarySummoner2", 256, 1
Dropitem "INFNemesisExile2", 256, 1
Dropitem "IllusoCorpseRandomizer", 256, 1
Dropitem "INFMakaiSlut2", 256, 1
//Dropitem "Bagel", 256, 1
Dropitem "SpookySpawnerVile", 256, 1
}

ACTOR AgonyVileSpawner : RandomSpawner
{
Dropitem "Exile", 256, 88
Dropitem "Diabolist", 256, 8
Dropitem "ImpureVile", 256, 7
Dropitem "Enesce", 256, 7
Dropitem "Infernalist", 256, 6
Dropitem "DarkHellion", 256, 6
Dropitem "PhaseExile", 256, 6
Dropitem "Hierophant", 256, 6
Dropitem "Vessel", 256, 5
Dropitem "Madarchflyer", 256, 4
Dropitem "Summoner", 256, 4
Dropitem "Velocirator", 256, 4
Dropitem "Illusionist", 256, 3
Dropitem "EnragedVelocirator", 256, 3
Dropitem "DeathKnight", 256, 2
Dropitem "Darkvile", 256, 2 //HDAN
Dropitem "LegendaryVile", 256, 1
Dropitem "LegendaryCrusader", 256, 1
Dropitem "LegendaryVessel", 256, 1
Dropitem "INFDivineVessel", 256, 1
Dropitem "INFEnragedLegendarySummoner2", 256, 1
Dropitem "INFNemesisExile2", 256, 1
Dropitem "IllusoCorpseRandomizer", 256, 1
Dropitem "INFMakaiSlut2", 256, 1
//Dropitem "Bagel", 256, 1
Dropitem "SpookySpawnerVile", 256, 1
}

ACTOR VileSpawnerLiter : RandomSpawner
{
Dropitem "Exile", 256, 88
Dropitem "Diabolist", 256, 8
Dropitem "ImpureVile", 256, 7
Dropitem "Enesce", 256, 7
Dropitem "Infernalist", 256, 6
Dropitem "DarkHellion", 256, 6
Dropitem "PhaseExile", 256, 6
Dropitem "Hierophant", 256, 6
}

//SpiderMastermind
ACTOR ApexMastermindSpawner : RandomSpawner
{
DropItem "NewSpiderMastermind", 256, 80
Dropitem "Arachnophyte", 256, 55
DropItem "Demolisher", 256, 47
Dropitem "DarkDemolisher", 256, 38
Dropitem "SpiderMasterspark", 256, 35
//Dropitem "ArachnophyteMasterSpark", 256, 34
Dropitem "BFGMastermind", 256, 33
Dropitem "InsanitySpider", 256, 33
Dropitem "InsanityArachnophyte", 256, 28
Dropitem "EmpoweredBFGArachnophyte", 256, 25
Dropitem "EmpoweredDarkDemolisher", 256, 23
Dropitem "CerebralSentient", 256, 20
DropItem "CyberDemolisher", 256, 18
Dropitem "DemolisherMKII", 256, 15
Dropitem "InsanityDemolisher", 256, 14
Dropitem "Overseer", 256, 14
Dropitem "InsaneDestructionist", 256, 13
Dropitem "InsanitySentient", 256, 12
//Dropitem "SupremeFiend", 256, 10
//Dropitem "Hornet", 256, 9
Dropitem "CerebralCardinal", 256, 9
Dropitem "CardihilatorDemolisher", 256, 9
Dropitem "CerebralApocalypse", 256, 9
//Dropitem "ReverseDirection", 256, 9
//Dropitem "HardArmament", 256, 9
Dropitem "GoreCarrier", 256, 8
Dropitem "Ebonhound", 256, 8
//Dropitem "BlackHummingbird", 256, 8
Dropitem "CorruptedSentient", 256, 7
//DropItem "ElementalOfHell", 256, 6
DropItem "CerebralWarMachine", 256, 6
Dropitem "HellfrostSentient", 256, 5 //why this is rare than the Corrupted? because... emmmm.. meh
Dropitem "CerebralCardihilator", 256, 5
Dropitem "SacrosanctOverseer", 256, 5
//DropItem "ElKing", 256, 5
Dropitem "InsaneWritheQueen", 256, 4
Dropitem "CerebralCardihilation", 256, 3
Dropitem "LegendarySentient", 256, 3
Dropitem "ActuallyGoodLegendaryDemolisher", 256, 3 //Move LegendaryDemolisher to Infinity
//Dropitem "PranksterLegendarySentient", 256, 3
Dropitem "sin-genjitsu3", 256, 3
//Dropitem "HeavyLandCarrier2", 256, 3
//Dropitem "ArmamentArmedArm2", 256, 3
//Dropitem "PhaseFoldingFan", 256, 3
//Dropitem "ChaosStormCauser", 256, 2
Dropitem "INFEnragedLegendarySentient2", 256, 2 
Dropitem "INFNemesisSentient2", 256, 2
//Dropitem "VexedNemesisDemolisher2", 256, 2
//Dropitem "Zuromo", 256, 2
Dropitem "INFNewHellfireSentient2", 256, 1 //Holy fucking shit
//Dropitem "Sandstorm2", 256, 1
Dropitem "INFNewOverlord2", 256, 1
Dropitem "EvaccanniaDOOM", 256, 1
Dropitem "INFCorruptedLegendarySentient2", 256, 1
Dropitem "INFCerebralCommander2", 256, 1
//Dropitem "INFZamasuSentient", 256, 1 //Infinity Gods
//DropItem "Mokou2", 256, 1
//DropItem "ZamasuSentient", 256, 1
}

ACTOR InfinityMastermindSpawner : RandomSpawner
{
DropItem "NewSpiderMastermind", 256, 80
Dropitem "Arachnophyte", 256, 55
DropItem "Demolisher", 256, 47
Dropitem "DarkDemolisher", 256, 38
Dropitem "SpiderMasterspark", 256, 35
//Dropitem "ArachnophyteMasterSpark", 256, 34
Dropitem "BFGMastermind", 256, 33
Dropitem "InsanitySpider", 256, 33
Dropitem "InsanityArachnophyte", 256, 28
Dropitem "EmpoweredBFGArachnophyte", 256, 25
Dropitem "EmpoweredDarkDemolisher", 256, 23
Dropitem "CerebralSentient", 256, 20
DropItem "CyberDemolisher", 256, 18
Dropitem "DemolisherMKII", 256, 15
Dropitem "InsanityDemolisher", 256, 14
Dropitem "Overseer", 256, 14
Dropitem "InsaneDestructionist", 256, 13
Dropitem "InsanitySentient", 256, 12
Dropitem "SupremeFiend", 256, 10
//Dropitem "Hornet", 256, 9
Dropitem "CerebralCardinal", 256, 9
Dropitem "CardihilatorDemolisher", 256, 9
Dropitem "CerebralApocalypse", 256, 9
//Dropitem "ReverseDirection", 256, 9
//Dropitem "HardArmament", 256, 9
Dropitem "GoreCarrier", 256, 8
Dropitem "Ebonhound", 256, 8
//Dropitem "BlackHummingbird", 256, 8
Dropitem "CorruptedSentient", 256, 7
DropItem "ElementalOfHell", 256, 6
DropItem "CerebralWarMachine", 256, 6
Dropitem "HellfrostSentient", 256, 5 //why this is rare than the Corrupted? because... emmmm.. meh
Dropitem "CerebralCardihilator", 256, 5
Dropitem "SacrosanctOverseer", 256, 5
//DropItem "ElKing", 256, 5
Dropitem "InsaneWritheQueen", 256, 4
Dropitem "CerebralCardihilation", 256, 3
Dropitem "LegendarySentient", 256, 3
Dropitem "ActuallyGoodLegendaryDemolisher", 256, 3
//Dropitem "PranksterLegendarySentient", 256, 3
Dropitem "sin-genjitsu3", 256, 3
Dropitem "HeavyLandCarrier2", 256, 3
Dropitem "ArmamentArmedArm2", 256, 3
Dropitem "PhaseFoldingFan", 256, 3
//Dropitem "ChaosStormCauser", 256, 2
Dropitem "INFEnragedLegendarySentient2", 256, 2 
Dropitem "INFNemesisSentient2", 256, 2
//Dropitem "VexedNemesisDemolisher2", 256, 2
//Dropitem "Zuromo", 256, 2
Dropitem "INFNewHellfireSentient2", 256, 1 //Holy fucking shit
//Dropitem "Sandstorm2", 256, 1
Dropitem "INFNewOverlord2", 256, 1
Dropitem "EvaccanniaDOOM", 256, 1
Dropitem "INFCorruptedLegendarySentient2", 256, 1
Dropitem "INFCerebralCommander2", 256, 1
Dropitem "INFZamasuSentient", 256, 1 //Infinity Gods
DropItem "Mokou2", 256, 1
}

ACTOR AgonyMastermindSpawner : RandomSpawner
{
DropItem "NewSpiderMastermind", 256, 80
Dropitem "Arachnophyte", 256, 55
DropItem "Demolisher", 256, 47
Dropitem "DarkDemolisher", 256, 38
Dropitem "SpiderMasterspark", 256, 35
//Dropitem "ArachnophyteMasterSpark", 256, 34
Dropitem "BFGMastermind", 256, 33
Dropitem "InsanitySpider", 256, 33
Dropitem "InsanityArachnophyte", 256, 28
Dropitem "EmpoweredBFGArachnophyte", 256, 25
Dropitem "EmpoweredDarkDemolisher", 256, 23
Dropitem "CerebralSentient", 256, 20
DropItem "CyberDemolisher", 256, 18
Dropitem "DemolisherMKII", 256, 15
Dropitem "InsanityDemolisher", 256, 14
Dropitem "Overseer", 256, 14
Dropitem "InsaneDestructionist", 256, 13
Dropitem "InsanitySentient", 256, 12
Dropitem "SupremeFiend", 256, 10
Dropitem "Hornet", 256, 9
Dropitem "CerebralCardinal", 256, 9
Dropitem "CardihilatorDemolisher", 256, 9
Dropitem "CerebralApocalypse", 256, 9
Dropitem "ReverseDirection", 256, 9
Dropitem "HardArmament", 256, 9
Dropitem "GoreCarrier", 256, 8
Dropitem "Ebonhound", 256, 8
Dropitem "BlackHummingbird", 256, 8
Dropitem "CorruptedSentient", 256, 7
DropItem "ElementalOfHell", 256, 6
DropItem "CerebralWarMachine", 256, 6
Dropitem "HellfrostSentient", 256, 5 //why this is rare than the Corrupted? because... emmmm.. meh
Dropitem "CerebralCardihilator", 256, 5
Dropitem "SacrosanctOverseer", 256, 5
DropItem "ElKing", 256, 5
Dropitem "InsaneWritheQueen", 256, 4
Dropitem "CerebralCardihilation", 256, 3
Dropitem "LegendarySentient", 256, 3
Dropitem "ActuallyGoodLegendaryDemolisher", 256, 3
Dropitem "PranksterLegendarySentient", 256, 3
Dropitem "sin-genjitsu3", 256, 3
Dropitem "HeavyLandCarrier2", 256, 3
Dropitem "ArmamentArmedArm2", 256, 3
Dropitem "PhaseFoldingFan", 256, 3
Dropitem "ChaosStormCauser", 256, 2
Dropitem "INFEnragedLegendarySentient2", 256, 2 
Dropitem "INFNemesisSentient2", 256, 2
Dropitem "VexedNemesisDemolisher2", 256, 2
Dropitem "Zuromo", 256, 2
Dropitem "INFNewHellfireSentient2", 256, 1 //Holy fucking shit
Dropitem "Sandstorm2", 256, 1
Dropitem "INFNewOverlord2", 256, 1
Dropitem "EvaccanniaDOOM", 256, 1
Dropitem "INFCorruptedLegendarySentient2", 256, 1
Dropitem "INFCerebralCommander2", 256, 1
Dropitem "INFZamasuSentient", 256, 1 //Infinity Gods
DropItem "Mokou2", 256, 1
}

ACTOR MastermindSpawnerLiter : RandomSpawner
{
DropItem "NewSpiderMastermind", 256, 80
Dropitem "Arachnophyte", 256, 55
DropItem "Demolisher", 256, 47
Dropitem "DarkDemolisher", 256, 38
Dropitem "SpiderMasterspark", 256, 35
//Dropitem "ArachnophyteMasterSpark", 256, 34
Dropitem "BFGMastermind", 256, 33
Dropitem "InsanitySpider", 256, 33
Dropitem "InsanityArachnophyte", 256, 28
Dropitem "EmpoweredBFGArachnophyte", 256, 25
Dropitem "EmpoweredDarkDemolisher", 256, 23
Dropitem "CerebralSentient", 256, 20
DropItem "CyberDemolisher", 256, 18
Dropitem "DemolisherMKII", 256, 15
Dropitem "InsanityDemolisher", 256, 14
Dropitem "Overseer", 256, 14
Dropitem "InsaneDestructionist", 256, 13
Dropitem "InsanitySentient", 256, 12
Dropitem "SupremeFiend", 256, 10
Dropitem "Hornet", 256, 9
Dropitem "CerebralCardinal", 256, 9
}

//Cyberdemon
ACTOR ApexCyberSpawner : RandomSpawner
{
DropItem "NewCyberdemon", 256, 65
DropItem "Cyberlord", 256, 50
Dropitem "DarkCyberdemon", 256, 30
Dropitem "CorruptedCyberLord", 256, 23
Dropitem "Desolator", 256, 23
//Dropitem "EpicCyberdemon", 256, 21
Dropitem "PhaseCyberdemon", 256, 20
//Dropitem "LightCardinal", 256, 18
Dropitem "Cardinal", 256, 15
DropItem "Thamuz", 256, 14
//DropItem "DarkChanneler", 256, 14
Dropitem "DarkAnnihilator", 256, 13
Dropitem "EmpoweredDarkCyberdemon", 256, 13
Dropitem "ClockworkCyberdemon", 256, 12
//Dropitem "FatsoLegs", 256, 12
//Dropitem "Cyberhog", 256, 12
DropItem "Thamuz-Lord", 256, 11
DropItem "NewDarkInquisitor", 256, 10
Dropitem "Cardihilator", 256, 9
Dropitem "ClockworkAnnihilator", 256, 9
DropItem "ClockworkAvenger", 256, 9
//DropItem "CardihilatorTank", 256, 9
Dropitem "Cardihilation", 256, 8
//DropItem "Cacoshredder", 256, 7
//DropItem "Caconnihilator", 256, 7
//DropItem "AugmentedAnnihilator" 256, 7
DropItem "Apprentice", 256, 7 //Hellsmith
//DropItem "Superdemon", 256, 7
Dropitem "ClockworkCardinal", 256, 6
Dropitem "EmpoweredDarkAnnihilator", 256, 6
Dropitem "HellfrostCardihilator", 256, 6
DropItem "HellfrostCyberdemon", 256, 6
DropItem "NewHellsBattery", 256, 6
//DropItem "InsanitySkellyKing", 256, 6
Dropitem "TerminatorPrototype", 256, 6
//Dropitem "SomeFormCardinal", 256, 6
Dropitem "Taurus", 256, 6
//Dropitem "CyberBishop", 256, 5
Dropitem "DarkInquisitor", 256, 5
DropItem "Frostdemon", 256, 5
Dropitem "CorruptedCardinal", 256, 5
//DropItem "ElKing", 256, 5
//Dropitem "Nifara", 256, 5 //Stryker
Dropitem "HellishAvatar", 256, 5
Dropitem "Electrotaur", 256, 5
//Dropitem "EvilBaron", 256, 5
Dropitem "LegendaryCyberdemon", 256, 4
//Dropitem "CorruptedFan", 256, 4
DropItem "Freezemotaur", 256, 4 //Hellsmith
Dropitem "Plamexis", 256, 4
//Dropitem "SuperBFGCyberdemon", 256, 4
//DropItem "Badenenen", 256, 4
//DropItem "Battlelord", 256, 4
Dropitem "Exos", 256, 4
DropItem "NewMaephisto", 256, 4
//DropItem "OMEGA_BARNEY", 256, 4
//DropItem "SirUndead1", 256, 4
//DropItem "SuperRedCardinal", 256, 4
//DropItem "SuperweaponCyberdemon", 256, 3
Dropitem "HellfrostAnnihilator", 256, 3
Dropitem "DeathLord", 256, 3
DropItem "Supremotaur", 256, 3 //Hellsmith
Dropitem "BlueCardihilator", 256, 3
//Dropitem "ClockworkBanelord2", 256, 3
//Dropitem "LegendaryHellSmith", 256, 3
Dropitem "Utsuho", 256, 2 //Kazumi
Dropitem "AnointedApprentice", 256, 2
Dropitem "HellfireInfernoDemon", 256, 2
Dropitem "TheLastPlague", 256, 2
Dropitem "INFCyberSmith2", 256, 2
Dropitem "LegendaryAnnihilator", 256, 2
//Dropitem "LegendaryDesolator", 256, 2
Dropitem "INFEnragedLegendaryCyberdemon2", 256, 2
//Dropitem "INFEnragedLegendaryCardinal2", 256, 2
Dropitem "INFNemesisCyberdemon2", 256, 2
//Dropitem "NemesisAnnihilator2", 256, 2
//Dropitem "TeleporterFastBFG10kCyberDemon2", 256, 2
//Dropitem "SandLord", 256, 2
//Dropitem "Jorg2", 256, 1
DropItem "INFMaephisto2", 256, 1 //2.0
Dropitem "INFEnragedLegendaryCardihilator2", 256, 1
Dropitem "PhaseTerminator2", 256, 1
//Dropitem "BadTrueLegendaryAnnihilator2", 256, 1
DropItem "INFNewNemesisCardinal2", 256, 1 //NemesisCardinal
Dropitem "INFArcradimus2", 256, 1
DropItem "INFHellsMinister2", 256, 1
Dropitem "NewLegendaryCardinal", 256, 1 //LegendaryCardinal
Dropitem "INFHellFireCyberdemon2", 256, 1
Dropitem "INFCyberdemonCommander2", 256, 1
Dropitem "INFRMTerminator2", 256, 1
Dropitem "INFDementedTerminator2", 256, 1
Dropitem "INFAbyssalSatyr2", 256, 1
Dropitem "INFMoloch2", 256, 1
Dropitem "INFActuallyGoodHeresiarch2", 256, 1
Dropitem "LegendaryTerminator", 256, 1
Dropitem "INFEnragedLegendaryTerminator2", 256, 1
Dropitem "INFCorruption2", 256, 1
Dropitem "INFLordArchon2", 256, 1
Dropitem "INFLordOfInsanity2", 256, 1
//Dropitem "Hulk2", 256, 1
//Dropitem "TarmidhesHosavo2", 256, 1
DropItem "INFNewCorruptedLegendaryCardinal2", 256, 1
DropItem "HellfireCardinal", 256, 1 //Fuck
//DropItem "NemesisTerminator2", 256, 1 //I regert nothing
//DropItem "ZamasuCyberdemon2", 256, 1
DropItem "INFNemesisHellsmith", 256, 1 //Hellsmith
DropItem "INFHellsmith2", 256, 1 //Hellsmith
//DropItem "Pain2", 256, 1
Dropitem "INFMagaReimu2", 256, 1
Dropitem "INFHibachi2", 256, 1 //Kazumi
Dropitem "INFMainyu2", 256, 1
Dropitem "NemesisRemilia2", 256, 1
DropItem "INFHellfireExos", 256, 1 // Infinity Gods
DropItem "INFLegendaryExos", 256, 1 // Infinity Gods
DropItem "INFEnragedLegendaryExos", 256, 1 // Infinity Gods
DropItem "INFNemesisExos", 256, 1 // Infinity Gods
DropItem "INFHellFrostCardinal", 256, 1 // Infinity Gods
Dropitem "INF2GodKingDarius", 256, 1 // Infinity Gods
DropItem "INF2VoidDemigod", 256, 1 // Infinity Gods
DropItem "INFHellfireTerminator", 256, 1 // Infinity Gods
//DropItem "INFCursedTerminator", 256, 1 // Infinity Gods
DropItem "INFCorruptedTerminator", 256, 1 // Infinity Gods
DropItem "INFHellfrostTerminator", 256, 1 // Infinity Gods
DropItem "INFNemesisDementedTerminator", 256, 1 // Infinity Gods
//DropItem "INFDivineGodTerminator", 256, 1 // Infinity Gods
//DropItem "INFBloodGodTerminator", 256, 1 // Infinity Gods
//DropItem "INFZamasuLordOfEstinity", 256, 1 // Infinity Gods
//DropItem "INFZamasuCardinal", 256, 1 // Infinity Gods
//Dropitem "TerrorShamanImpRing", 256, 1 
//DropItem "CosmicGuardian", 256, 1 //Copyright Issues
//DropItem "INFZamasuPatriarch", 256, 1 // Infinity Gods
}

ACTOR InfinityCyberSpawner : RandomSpawner
{
DropItem "NewCyberdemon", 256, 50
DropItem "Cyberlord", 256, 50
Dropitem "DarkCyberdemon", 256, 30
Dropitem "CorruptedCyberLord", 256, 23
Dropitem "Desolator", 256, 23
//Dropitem "EpicCyberdemon", 256, 21
Dropitem "PhaseCyberdemon", 256, 20
//Dropitem "LightCardinal", 256, 18
Dropitem "Cardinal", 256, 15
DropItem "Thamuz", 256, 14
DropItem "DarkChanneler", 256, 14
Dropitem "DarkAnnihilator", 256, 13
Dropitem "EmpoweredDarkCyberdemon", 256, 13
Dropitem "ClockworkCyberdemon", 256, 12
//Dropitem "FatsoLegs", 256, 12
Dropitem "Cyberhog", 256, 12
DropItem "Thamuz-Lord", 256, 11
DropItem "NewDarkInquisitor", 256, 10
Dropitem "Cardihilator", 256, 9
Dropitem "ClockworkAnnihilator", 256, 9
DropItem "ClockworkAvenger", 256, 9
DropItem "CardihilatorTank", 256, 9
Dropitem "Cardihilation", 256, 8
//DropItem "Cacoshredder", 256, 7
//DropItem "Caconnihilator", 256, 7
//DropItem "AugmentedAnnihilator" 256, 7
DropItem "Apprentice", 256, 7 //Hellsmith
DropItem "Superdemon", 256, 7
Dropitem "ClockworkCardinal", 256, 6
Dropitem "EmpoweredDarkAnnihilator", 256, 6
Dropitem "HellfrostCardihilator", 256, 6
DropItem "HellfrostCyberdemon", 256, 6
DropItem "NewHellsBattery", 256, 6
DropItem "InsanitySkellyKing", 256, 6
Dropitem "TerminatorPrototype", 256, 6
//Dropitem "SomeFormCardinal", 256, 6
Dropitem "Taurus", 256, 6
Dropitem "AnointedApprentice", 256, 6
Dropitem "CyberBishop", 256, 5
Dropitem "DarkInquisitor", 256, 5
DropItem "Frostdemon", 256, 5
Dropitem "CorruptedCardinal", 256, 5
//DropItem "ElKing", 256, 5
//Dropitem "Nifara", 256, 5 //Stryker
Dropitem "HellishAvatar", 256, 5
Dropitem "Electrotaur", 256, 5
Dropitem "EvilBaron", 256, 5
Dropitem "LegendaryCyberdemon", 256, 4
Dropitem "CorruptedFan", 256, 4
DropItem "Freezemotaur", 256, 4 //Hellsmith
Dropitem "Plamexis", 256, 4
Dropitem "SuperBFGCyberdemon", 256, 4
//DropItem "Badenenen", 256, 4
//DropItem "Battlelord", 256, 4
Dropitem "Exos", 256, 4
DropItem "NewMaephisto", 256, 4
//DropItem "OMEGA_BARNEY", 256, 4
DropItem "SirUndead1", 256, 4
DropItem "SuperRedCardinal", 256, 4
DropItem "SuperweaponCyberdemon", 256, 3
Dropitem "HellfrostAnnihilator", 256, 3
Dropitem "DeathLord", 256, 3
DropItem "Supremotaur", 256, 3 //Hellsmith
Dropitem "BlueCardihilator", 256, 3
Dropitem "ClockworkBanelord2", 256, 3
Dropitem "LegendaryHellSmith", 256, 3
Dropitem "Utsuho", 256, 2 //Kazumi
Dropitem "AnointedApprentice", 256, 2
Dropitem "HellfireInfernoDemon", 256, 2
Dropitem "TheLastPlague", 256, 2
Dropitem "INFCyberSmith2", 256, 2
Dropitem "LegendaryAnnihilator", 256, 2
//Dropitem "LegendaryDesolator", 256, 2
Dropitem "INFEnragedLegendaryCyberdemon2", 256, 2
//Dropitem "INFEnragedLegendaryCardinal2", 256, 2
Dropitem "INFNemesisCyberdemon2", 256, 2
//Dropitem "NemesisAnnihilator2", 256, 2
//Dropitem "TeleporterFastBFG10kCyberDemon2", 256, 2
//Dropitem "SandLord", 256, 2
//Dropitem "Jorg2", 256, 1
DropItem "INFMaephisto2", 256, 1 //2.0
Dropitem "INFEnragedLegendaryCardihilator2", 256, 1
Dropitem "PhaseTerminator2", 256, 1
//Dropitem "BadTrueLegendaryAnnihilator2", 256, 1
DropItem "INFNewNemesisCardinal2", 256, 1 //NemesisCardinal
Dropitem "INFArcradimus2", 256, 1
DropItem "INFHellsMinister2", 256, 1
Dropitem "NewLegendaryCardinal", 256, 1 //LegendaryCardinal
Dropitem "INFHellFireCyberdemon2", 256, 1
Dropitem "INFCyberdemonCommander2", 256, 1
Dropitem "INFRMTerminator2", 256, 1
Dropitem "INFDementedTerminator2", 256, 1
Dropitem "INFAbyssalSatyr2", 256, 1
Dropitem "INFMoloch2", 256, 1
Dropitem "INFActuallyGoodHeresiarch2", 256, 1
Dropitem "LegendaryTerminator", 256, 1
Dropitem "INFEnragedLegendaryTerminator2", 256, 1
Dropitem "INFCorruption2", 256, 1
Dropitem "INFLordArchon2", 256, 1
Dropitem "INFLordOfInsanity2", 256, 1
//Dropitem "Hulk2", 256, 1
//Dropitem "TarmidhesHosavo2", 256, 1
DropItem "INFNewCorruptedLegendaryCardinal2", 256, 1
DropItem "HellfireCardinal", 256, 1 //Fuck
DropItem "NemesisTerminator2", 256, 1 //I regert nothing
//DropItem "ZamasuCyberdemon2", 256, 1
DropItem "INFNemesisHellsmith", 256, 1 //Hellsmith
DropItem "INFHellsmith2", 256, 1 //Hellsmith
//DropItem "Pain2", 256, 1
Dropitem "INFMagaReimu2", 256, 1
Dropitem "INFHibachi2", 256, 1 //Kazumi
Dropitem "INFMainyu2", 256, 1
Dropitem "NemesisRemilia2", 256, 1
DropItem "INFHellfireExos", 256, 1 // Infinity Gods
DropItem "INFLegendaryExos", 256, 1 // Infinity Gods
DropItem "INFEnragedLegendaryExos", 256, 1 // Infinity Gods
DropItem "INFNemesisExos", 256, 1 // Infinity Gods
DropItem "INFHellFrostCardinal", 256, 1 // Infinity Gods
DropItem "INF2VoidDemigod", 256, 1 // Infinity Gods
Dropitem "INF2GodKingDarius", 256, 1 // Infinity Gods
DropItem "INFHellfireTerminator", 256, 1 // Infinity Gods
DropItem "INFCursedTerminator", 256, 1 // Infinity Gods
DropItem "INFCorruptedTerminator", 256, 1 // Infinity Gods
DropItem "INFHellfrostTerminator", 256, 1 // Infinity Gods
DropItem "INFNemesisDementedTerminator", 256, 1 // Infinity Gods
//DropItem "INFDivineGodTerminator", 256, 1 // Infinity Gods
//DropItem "INFBloodGodTerminator", 256, 1 // Infinity Gods
DropItem "INFZamasuCardinal", 256, 1 // Infinity Gods
DropItem "INFZamasuLordOfEstinity", 256, 1 // Infinity Gods
//Dropitem "TerrorShamanImpRing", 256, 1
//DropItem "INFZamasuPatriarch", 256, 1 // Infinity Gods
//DropItem "CosmicGuardian", 256, 1 //Copyright Issues
}

ACTOR AgonyCyberSpawner : RandomSpawner
{
DropItem "NewCyberdemon", 256, 50
DropItem "Cyberlord", 256, 50
Dropitem "DarkCyberdemon", 256, 30
Dropitem "CorruptedCyberLord", 256, 23
Dropitem "Desolator", 256, 23
Dropitem "EpicCyberdemon", 256, 21
Dropitem "PhaseCyberdemon", 256, 20
Dropitem "LightCardinal", 256, 18
Dropitem "Cardinal", 256, 15
DropItem "Thamuz", 256, 14
DropItem "DarkChanneler", 256, 14
Dropitem "DarkAnnihilator", 256, 13
Dropitem "EmpoweredDarkCyberdemon", 256, 13
Dropitem "ClockworkCyberdemon", 256, 12
Dropitem "FatsoLegs", 256, 12
Dropitem "Cyberhog", 256, 12
DropItem "Thamuz-Lord", 256, 11
DropItem "NewDarkInquisitor", 256, 10
Dropitem "Cardihilator", 256, 9
Dropitem "ClockworkAnnihilator", 256, 9
DropItem "ClockworkAvenger", 256, 9
DropItem "CardihilatorTank", 256, 9
Dropitem "Cardihilation", 256, 8
DropItem "Cacoshredder", 256, 7
DropItem "Caconnihilator", 256, 7
DropItem "AugmentedAnnihilator" 256, 7
DropItem "Apprentice", 256, 7 //Hellsmith
DropItem "Superdemon", 256, 7
Dropitem "ClockworkCardinal", 256, 6
Dropitem "EmpoweredDarkAnnihilator", 256, 6
Dropitem "HellfrostCardihilator", 256, 6
DropItem "HellfrostCyberdemon", 256, 6
DropItem "NewHellsBattery", 256, 6
DropItem "InsanitySkellyKing", 256, 6
Dropitem "TerminatorPrototype", 256, 6
Dropitem "SomeFormCardinal", 256, 6
Dropitem "Taurus", 256, 6
Dropitem "AnointedApprentice", 256, 6
Dropitem "CyberBishop", 256, 5
Dropitem "DarkInquisitor", 256, 5
DropItem "Frostdemon", 256, 5
Dropitem "CorruptedCardinal", 256, 5
DropItem "ElKing", 256, 5
Dropitem "Nifara", 256, 5 //Stryker
Dropitem "HellishAvatar", 256, 5
Dropitem "Electrotaur", 256, 5
Dropitem "EvilBaron", 256, 5
Dropitem "LegendaryCyberdemon", 256, 4 
Dropitem "CorruptedFan", 256, 4
DropItem "Freezemotaur", 256, 4 //Hellsmith
Dropitem "Plamexis", 256, 4
Dropitem "SuperBFGCyberdemon", 256, 4
DropItem "Badenenen", 256, 4
DropItem "Battlelord", 256, 4
Dropitem "Exos", 256, 4
DropItem "NewMaephisto", 256, 4
DropItem "OMEGA_BARNEY", 256, 4
DropItem "SirUndead1", 256, 4
DropItem "SuperRedCardinal", 256, 4
DropItem "NewPhaseCyberdemon", 256, 4
DropItem "SuperweaponCyberdemon", 256, 3
Dropitem "HellfrostAnnihilator", 256, 3
Dropitem "DeathLord", 256, 3
DropItem "Supremotaur", 256, 3 //Hellsmith
Dropitem "BlueCardihilator", 256, 3
Dropitem "ClockworkBanelord2", 256, 3
Dropitem "LegendaryHellSmith", 256, 3
Dropitem "Utsuho", 256, 2 //Kazumi
Dropitem "AnointedApprentice", 256, 2
Dropitem "HellfireInfernoDemon", 256, 2
Dropitem "TheLastPlague", 256, 2
Dropitem "INFCyberSmith2", 256, 2
Dropitem "LegendaryAnnihilator", 256, 2
Dropitem "LegendaryDesolator", 256, 2
Dropitem "INFEnragedLegendaryCyberdemon2", 256, 2
Dropitem "INFEnragedLegendaryCardinal2", 256, 2
Dropitem "INFNemesisCyberdemon2", 256, 2
Dropitem "NemesisAnnihilator2", 256, 2
Dropitem "TeleporterFastBFG10kCyberDemon2", 256, 2
Dropitem "SandLord", 256, 2
Dropitem "Jorg2", 256, 1
DropItem "INFMaephisto2", 256, 1 //2.0
Dropitem "INFEnragedLegendaryCardihilator2", 256, 1
Dropitem "PhaseTerminator2", 256, 1
Dropitem "BadTrueLegendaryAnnihilator2", 256, 1 //Move to Infinity
DropItem "INFNewNemesisCardinal2", 256, 1 //NemesisCardinal
Dropitem "INFArcradimus2", 256, 1
DropItem "INFHellsMinister2", 256, 1
Dropitem "NewLegendaryCardinal", 256, 1 //LegendaryCardinal
Dropitem "INFHellFireCyberdemon2", 256, 1
Dropitem "INFCyberdemonCommander2", 256, 1
Dropitem "INFRMTerminator2", 256, 1
Dropitem "INFDementedTerminator2", 256, 1
Dropitem "INFAbyssalSatyr2", 256, 1
Dropitem "INFMoloch2", 256, 1
Dropitem "INFActuallyGoodHeresiarch2", 256, 1
Dropitem "LegendaryTerminator", 256, 1
Dropitem "INFEnragedLegendaryTerminator2", 256, 1
Dropitem "INFCorruption2", 256, 1
Dropitem "INFLordArchon2", 256, 1
Dropitem "INFLordOfInsanity2", 256, 1
Dropitem "Hulk2", 256, 1
Dropitem "TarmidhesHosavo2", 256, 1
DropItem "INFNewCorruptedLegendaryCardinal2", 256, 1
DropItem "HellfireCardinal", 256, 1 //Fuck
DropItem "NemesisTerminator2", 256, 1 //I regert nothing
DropItem "ZamasuCyberdemon2", 256, 1
DropItem "INFNemesisHellsmith", 256, 1 //Hellsmith
DropItem "INFHellsmith2", 256, 1 //Hellsmith
DropItem "Pain2", 256, 1
Dropitem "INFMagaReimu2", 256, 1
Dropitem "INFHibachi2", 256, 1 //Kazumi
Dropitem "INFMainyu2", 256, 1
Dropitem "NemesisRemilia2", 256, 1
DropItem "INFHellfireExos", 256, 1 // Infinity Gods
DropItem "INFLegendaryExos", 256, 1 // Infinity Gods
DropItem "INFEnragedLegendaryExos", 256, 1 // Infinity Gods
DropItem "INFNemesisExos", 256, 1 // Infinity Gods
DropItem "INFHellFrostCardinal", 256, 1 // Infinity Gods
DropItem "INFVoidDemigod", 256, 1 // Infinity Gods
DropItem "INFGodKingDarius", 256, 1 // Infinity Gods
DropItem "INFDivineGodCardinal", 256, 1 // Infinity Gods
DropItem "INFDivineHellsmith", 256, 1 // Infinity Gods
DropItem "INFBloodGodHellsmith", 256, 1 // Infinity Gods
DropItem "INFPromisedGodDoomSlayer", 256, 1 // Infinity Gods
DropItem "INFDivineGodTerminator", 256, 1 // Infinity Gods
DropItem "INFBloodGodTerminator", 256, 1 // Infinity Gods
DropItem "INFZamasuGodTerminator", 256, 1 // Infinity Gods
DropItem "INFHellfireTerminator", 256, 1 // Infinity Gods
DropItem "INFCursedTerminator", 256, 1 // Infinity Gods
DropItem "INFCorruptedTerminator", 256, 1 // Infinity Gods
DropItem "INFHellfrostTerminator", 256, 1 // Infinity Gods
DropItem "INFNemesisDementedTerminator", 256, 1 // Infinity Gods
DropItem "INFZamasuLordOfEstinity", 256, 1 // Infinity Gods
DropItem "INFZamasuCardinal", 256, 1 // Infinity Gods
DropItem "INFZamasuGodImp", 256, 1 // Infinity Gods
DropItem "INFZamasuGodZombie", 256, 1 // Infinity Gods
DropItem "INFZamasuGodNecromancer", 256, 1 // Infinity Gods
DropItem "INFAncientGodSlayer", 256, 1 // Infinity Gods
//Dropitem "TerrorShamanImpRing", 256, 1
//DropItem "INFZamasuPatriarch", 256, 1 // Infinity Gods
//DropItem "CosmicGuardian", 256, 1 //Copyright Issues
}

ACTOR CyberSpawnerLiter : RandomSpawner
{
DropItem "NewCyberdemon", 256, 100
DropItem "Cyberlord", 256, 50
Dropitem "DarkCyberdemon", 256, 30
Dropitem "CorruptedCyberLord", 256, 23
Dropitem "Desolator", 256, 23
//Dropitem "EpicCyberdemon", 256, 21
Dropitem "PhaseCyberdemon", 256, 20
Dropitem "LightCardinal", 256, 18
Dropitem "Cardinal", 256, 15
DropItem "Thamuz", 256, 14
DropItem "DarkChanneler", 256, 14
Dropitem "DarkAnnihilator", 256, 13
Dropitem "EmpoweredDarkCyberdemon", 256, 13
Dropitem "ClockworkCyberdemon", 256, 12
Dropitem "Apprentice", 256, 12
Dropitem "Cyberhog", 256, 12
DropItem "Thamuz-Lord", 256, 11
Dropitem "Cardihilator", 256, 9
}

//WolfensteinSS
ACTOR ApexNaziSpawner : RandomSpawner
{
Dropitem "Guard", 256 100
Dropitem "SSNazi", 256 50
Dropitem "Mutant", 256 36
Dropitem "Officer", 256 30
Dropitem "NaziDog", 256 24
DropItem "Cyberhund" 256, 20
Dropitem "SSRocketMan", 256 16
Dropitem "SSMinigunRocketMan", 256 15 //SSDualRocketMan
Dropitem "SSSuperSoldier", 256 12
Dropitem "RocketDoge", 256 12
Dropitem "SSPyro", 256 12
Dropitem "DJBWolf3DBosses", 256 10
//DropItem "SuicideDog", 256, 5
DropItem "Darko", 256, 3
//Dropitem "Hitler", 256 3 //In bosses
Dropitem "SSUberMutant", 256 3
Dropitem "SSUberSoldat", 256 2
DropItem "SSUberSoldierExMinigun", 256, 2
Dropitem "SSSuperSoldierPyroCannon", 256 2
DropItem "SSPurgeTrooper", 256, 2
DropItem "SSCommander", 256, 2
DropItem "CyborgGoliath", 256, 1
Dropitem "NaziEliteVeteran", 256 1
Dropitem "DeathKnightSpawner", 256 1
DropItem "SchabbsSpawner", 256, 1
DropItem "LegendaryKriegerSpawner", 256, 1
DropItem "SSUtilityGuy", 256, 1
//Dropitem "GangstaGrosse", 256 1
//DropItem "JohnRomeo", 256, 1
Dropitem "SpookySpawnerNazi", 256, 1
}

ACTOR InfinityNaziSpawner : RandomSpawner
{
Dropitem "Guard", 256 100
Dropitem "SSNazi", 256 50
Dropitem "Mutant", 256 36
Dropitem "Officer", 256 30
Dropitem "NaziDog", 256 24
DropItem "Cyberhund" 256, 20
Dropitem "SSRocketMan", 256 16
Dropitem "SSMinigunRocketMan", 256 15 //SSDualRocketMan
Dropitem "SSSuperSoldier", 256 12
Dropitem "RocketDoge", 256 12
Dropitem "SSPyro", 256 12
Dropitem "DJBWolf3DBosses", 256 10
//DropItem "SuicideDog", 256, 5
DropItem "Darko", 256, 3
//Dropitem "Hitler", 256 3
Dropitem "SSUberMutant", 256 3
Dropitem "SSUberSoldat", 256 2
DropItem "SSUberSoldierExMinigun", 256, 2
Dropitem "SSSuperSoldierPyroCannon", 256 2
DropItem "SSPurgeTrooper", 256, 2
DropItem "SSCommander", 256, 2
DropItem "CyborgGoliath", 256, 1
Dropitem "NaziEliteVeteran", 256 1
DropItem "SchabbsSpawner", 256, 1
Dropitem "DeathKnightSpawner3", 256 1
DropItem "LegendaryKriegerSpawner", 256, 1
DropItem "SSUtilityGuy", 256, 1
//Dropitem "GangstaGrosse", 256 1
//DropItem "JohnRomeo", 256, 1
Dropitem "SpookySpawnerNazi", 256, 1
}

ACTOR AgonyNaziSpawner : RandomSpawner
{
Dropitem "Guard", 256 100
Dropitem "SSNazi", 256 50
Dropitem "Mutant", 256 36
Dropitem "Officer", 256 30
Dropitem "NaziDog", 256 24
DropItem "Cyberhund" 256, 20
Dropitem "SSRocketMan", 256 16
Dropitem "SSMinigunRocketMan", 256 15 //SSDualRocketMan
Dropitem "SSSuperSoldier", 256 12
Dropitem "RocketDoge", 256 12
Dropitem "SSPyro", 256 12
Dropitem "DJBWolf3DBosses", 256 10
DropItem "SuicideDog", 256, 5
DropItem "Darko", 256, 3
//Dropitem "Hitler", 256 3
Dropitem "SSUberMutant", 256 3
Dropitem "SSUberSoldat", 256 2
DropItem "SSUberSoldierExMinigun", 256, 2
Dropitem "SSSuperSoldierPyroCannon", 256 2
DropItem "SSPurgeTrooper", 256, 2
DropItem "SSCommander", 256, 2
DropItem "CyborgGoliath", 256, 1
Dropitem "NaziEliteVeteran", 256 1
DropItem "SchabbsSpawner", 256, 1
Dropitem "DeathKnightSpawner3", 256 1
DropItem "LegendaryKriegerSpawner3", 256, 1
DropItem "SSUtilityGuy", 256, 1
Dropitem "GangstaGrosse", 256 1
//DropItem "JohnRomeo", 256, 1
Dropitem "SpookySpawnerNazi", 256, 1
}

ACTOR NaziSpawnerLiter : RandomSpawner
{
Dropitem "Guard", 256 100
Dropitem "SSNazi", 256 50
Dropitem "Mutant", 256 36
Dropitem "Officer", 256 30
Dropitem "NaziDog", 256 24
DropItem "Cyberhund" 256, 20
Dropitem "SSRocketMan", 256 16
Dropitem "SSMinigunRocketMan", 256 15 //SSDualRocketMan
Dropitem "SSSuperSoldier", 256 12
Dropitem "RocketDoge", 256 12
}

ACTOR INFLegendaryKriegerSpawner : LegendaryKriegerSpawner Replaces LegendaryKriegerSpawner
{
DropItem "LegendaryKrieger", 256, 10
DropItem "INFIncubusKaiser2", 256, 5
}

ACTOR LegendaryKriegerSpawner3 : RandomSpawner //AGONY ONLY
{
DropItem "LegendaryKrieger", 256, 10
DropItem "INFIncubusKaiser2", 256, 7
DropItem "NemesisKrieger2", 256, 7
DropItem "VexTerminatedKrieger2", 256, 7
}

ACTOR INFDeathKnightSpawner : DeathKnightSpawner Replaces DeathKnightSpawner
{
DropItem "INFHEMDeathKnight2", 256, 8
DropItem "PanzGrosse", 256, 5
DropItem "TrueHitler", 256, 3
}

ACTOR DeathKnightSpawner3 : RandomSpawner //AGONY // INFINITY
{
DropItem "INFHEMDeathKnight2", 256, 8
DropItem "PanzGrosse", 256, 5
DropItem "NaziPoltergeist2", 256, 4
DropItem "TrueHitler", 256, 3
DropItem "INFNemesisHitler2", 256, 3
}