ACTOR VexedNemesisGeneralIt : INFVexedNemesisGeneral2
{
DropItem "NemesisHealthBonusMax", 256, 32
DropItem "NemesisArmorBonus32", 256
DropItem "NemesisHealthBonusMax", 256, 32
DropItem "NemesisArmorBonus32", 256
DropItem "StimKit", 222, 3
DropItem "HealthFlask", 227, 5
DropItem "Armorplate", 212, 1
DropItem "LegAmmoSphere", 95, 3
DropItem "Portablemedkit", 217, 1
DropItem "NemesisRuneSpawnerTier1", 70, 1
DropItem "SemiNemesisArmor", 92, 1
DropItem "NemesisorVexedPowerShard", 35, 1
DropItem "LegendaryRune" 50 1
DropItem "Nemesis Plasmatic Cannon", 256
DropItem "Randomcontracttier4" 128 1
DropItem "Beacon" 128 1
}

Actor VexedNemesisTormentorIt : INFVexedNemesisTormentor2
{
  DropItem "NemesisHealthBonusMax", 256, 32
  DropItem "NemesisArmorBonus32", 256
  DropItem "NemesisHealthBonusMax", 256, 32
  DropItem "NemesisArmorBonus32", 256
  DropItem "VexedNemesisSphere", 150, 1
  DropItem "NemesisRuneSpawnerTier3", 128, 1
  DropItem "NLDemonAmmo", 256
  DropItem "NLDemonAmmoBox", 256
  DropItem "Nemesis Plasmatic Cannon" 175 1
  DropItem "Nemesis Rifle" 175 1
  DropItem "NemesisPowerSphere" 120
}

ACTOR VexedNemesisImpIt : INFVexedNemesisImp2
{
  DropItem "NemesisHealthBonusMax", 256, 32
  DropItem "NemesisArmorBonus32", 256
  DropItem "NemesisHealthBonusMax", 256, 32
  DropItem "NemesisArmorBonus32", 256
  DropItem "VexedNemesisSphere", 100, 1
  DropItem "LegAmmoSphere", 88, 1
  DropItem "NemesisorVexedPowerShard", 50, 1
  DropItem "HandGrenadeAmmo", 235, 2
  DropItem "MineAmmo", 235, 2
  DropItem "Backpack", 198, 1
  DropItem "Armorplate", 205, 1
  DropItem "Portablemedkit", 210, 1
  DropItem "NLDemonAmmoBox", 200 
  DropItem "NLDemonAmmo", 250 
  DropItem "NemesisRuneSpawnerTier1", 80, 1
  DropItem "Nemesis Plasmatic Cannon", 128, 1
  DropItem "WingsOfAscension" 100 1
}

ACTOR VexedNemesisBabySentienIt : INFVexedNemesisBabySentient2
{
  DropItem "NemesisHealthBonusMax" 256 32
  DropItem "NemesisArmorBonus32" 256
  DropItem "NemesisHealthBonusMax" 256 32
  DropItem "NemesisArmorBonus32" 256
  DropItem "VexedNemesisSphere" 128 1
  DropItem "NemesisRuneSpawnerTier2" 128
  DropItem "NemesisRuneSpawnerTier2" 50 1
  DropItem "NLDemonAmmo" 256
  DropItem "NLDemonAmmoBox" 256
  DropItem "NemesisShell" 256
  DropItem "BulletBox" 256
  DropItem "Explosive Minigun" 256
  DropItem "Nemesis Rifle" 200
  DropItem "Nemesis Plasmatic Cannon" 200
  DropItem "Nemesis Assault Shotgun" 200
  DropItem "Nemesis Sawed-Off Shotgun" 200
  DropItem "WingsOfAscension", 128, 1
  DropItem "LegAmmoSphere" 200 1
}

ACTOR VexedNemesisArchonIt : INFVexedNemesisArchon2
{
  Health 5000 //3500
  DamageFactor 0.3
  DamageFactor "TrueLegendaryDamage", 0.2
  DamageFactor "TrueLegendaryPlayer", 0.2
  DropItem "NemesisHealthBonusMax", 256, 32
  DropItem "NemesisArmorBonus32", 256
  DropItem "NemesisHealthBonusMax", 256, 32
  DropItem "NemesisArmorBonus32", 256
  DropItem "VexedNemesisSphere", 110, 1
  DropItem "VexedNemesisUltraSphere", 100, 1
  DropItem "NemesisDemonHeart" 64 1
  DropItem "NemesisRuneSpawnerTier2", 128, 1
  DropItem "BeastSoulSphere", 80, 1
}

ACTOR VexedNemesisCardinalIt : INFVexedNemesisCardinal
{
  DropItem "VexedNemesisUltraSphere" 256
  DropItem "NemesisMegaSphere", 128
  DropItem "NemesisArmorSphere", 256
  DropItem "UpgradedVexedNemesisArmor", 256
  DropItem "BeastSoulSphere", 256
  DropItem "TerminatorItem", 80, 1

  DropItem "LegendaryRune2", 256, 1
  DropItem "VitalityRune", 256, 1
  DropItem "AgilityRune", 256, 1
  DropItem "NexusNemesisRune", 256, 1

  DropItem "LegAmmoSphere", 128, 1
  DropItem "LegAmmoSphere", 128, 1
  DropItem "LegAmmoSphere", 128, 1
  DropItem "LegDemonRune", 200, 1
  DropItem "LegDemonRune", 200, 1
  DropItem "DemonicChalice", 256, 1
  DropItem "SkullOfPower", 256, 1

  DropItem "NemesisBulletBox" 256
  DropItem "NemesisDMGBulletMag" 256
  DropItem "NLDemonAmmo", 256
  DropItem "NLDemonAmmoBox", 256
  DropItem "NemesisShell", 256
  DropItem "NemesisShellBox", 256
  DropItem "Nemesis Rifle", 256
  DropItem "NemesisDarkMachinegun", 256
  DropItem "Nemesis Plasmatic Cannon", 256
  DropItem "Nemesis Assault Shotgun", 256
  DropItem "Nemesis Sawed-Off Shotgun", 256
  DropItem "Nemesis BFG", 256
  DropItem "NemesisUnmaker", 128
  DropItem "Nemesis", 128
  DropItem "NemesisorVexedPowerShard", 256
  DropItem "LegendarySalvationSphere", 256
  DropItem "TrueLegendaryRune" 64 1
  DropItem "RandomSuperPowerUp", 256, 1
}

ACTOR NewVexedNemesisSentientIt : INFVexedNemesisSentient
{
  DropItem "NemesisHealthBonusMax", 256, 64
  DropItem "NemesisArmorBonus64", 256
  DropItem "NemesisHealthBonusMax", 256, 64
  DropItem "NemesisArmorBonus64", 256
  DropItem "VexedNemesisUltraSphere" 215
  DropItem "UpgradedVexedNemesisArmor", 256
  DropItem "LegAmmoSphere", 128, 1
  DropItem "LegAmmoSphere", 128, 1
  DropItem "LegDemonRune", 200, 1
  DropItem "NemesisRuneSpawnerTier4", 256, 1
  DropItem "NemesisRuneSpawnerTier4", 256, 1
  DropItem "NemesisRuneSpawnerTier4", 256, 1
  DropItem "DemonicChalice", 256, 1
  DropItem "SkullOfPower", 256, 1
  DropItem "VexedNemesisPowerShard", 256
  DropItem "NemesisorVexedPowerShard", 256
  DropItem "NemesisBulletBox" 256
  DropItem "NemesisDMGBulletMag" 256
  DropItem "NLDemonAmmo", 256
  DropItem "NLDemonAmmoBox", 256
  DropItem "NemesisShell", 256
  DropItem "NemesisShellBox", 256
  DropItem "NemesisDarkMachineGun", 256
  DropItem "Nemesis Rifle", 200
  DropItem "Nemesis Plasmatic Cannon", 200
  DropItem "Nemesis Assault Shotgun", 200
  DropItem "Nemesis Sawed-Off Shotgun", 200
  DropItem "Zen", 100
  DropItem "Nemesis BFG", 256
  DropItem "Vexed Nemesis BFG", 256
  DropItem "TrueLegendaryRune", 64, 1
}

Actor VexedNemesisChainsawZombieIt : INFVexedNemesisChainsawZombie2
{
DropItem "NemesisHealthBonusMax", 256, 32
DropItem "NemesisArmorBonus32", 256
DropItem "NemesisHealthBonusMax", 256, 32
DropItem "NemesisArmorBonus32", 256
DropItem "SemiNemesisArmor", 140, 1
DropItem "LegAmmoSphere", 200, 3
DropItem "HandGrenadeAmmo", 256, 2
DropItem "MineAmmo", 256, 2
DropItem "Backpack", 256, 1
DropItem "Armorplate", 205, 1
DropItem "Portablemedkit", 210, 1
DropItem "NemesisShellBox", 200 
DropItem "NemesisShell", 256 
DropItem "NemesisRuneSpawnerTier2", 200, 1
DropItem "Nemesis Assault Shotgun", 200, 1
DropItem "VexedNemesisPowerShard", 256, 1
States
{
See:
	TNT1 A 0 A_JumpIf(user_music == 1,3)
	TNT1 A 0 ACS_NamedExecuteAlways("InfinityMusic",0,767,900)
	TNT1 A 0 A_SetUserVar("user_music",1)
	TNT1 A 0 A_PlaySound("MadSaw/Idle",CHAN_WEAPON,1.0,1)
	TNT1 A 0 A_SpawnItemEx("TrueNemesisHellionSmokeSpawner")
	TNT1 A 0 A_SpawnItemEx("FootStep",0,0,5,0,0,-20)
	VCSZ AA 2 Bright A_Chase
	TNT1 A 0 A_SpawnItemEx("TrueNemesisHellionSmokeSpawner")
	TNT1 A 0 A_SpawnItemEx("FootStep",0,0,5,0,0,-20)
	VCSZ BB 2 Bright A_Chase
	TNT1 A 0 A_SpawnItemEx("TrueNemesisHellionSmokeSpawner")
	TNT1 A 0 A_SpawnItemEx("FootStep",0,0,5,0,0,-20)
	VCSZ CC 2 Bright A_Chase
	TNT1 A 0 A_SpawnItemEx("TrueNemesisHellionSmokeSpawner")
	TNT1 A 0 A_SpawnItemEx("FootStep",0,0,5,0,0,-20)
	VCSZ DD 2 Bright A_Chase
	TNT1 A 0 A_Jump(10,"Shadows")
	TNT1 A 0 A_Jump(10,"Decoy")
	Loop
	}
}

Actor NemesisChainsawZombieSpawn : VexedNemesisChainsawZombieIt
{
Tag "\c[v9]Nemesis Chainsaw Zombie\c-"
  States
    {
	Spawn:
	 TNT1 A 0
	Idle:
		NCSZ AX 10 Bright A_Look
		TNT1 A 0 A_SpawnItemEx("NemesisHellionSmokeSpawner")
		Loop
		}
}

ACTOR NemesisTerminatorIt : NemesisTerminator2
{
DropItem "nemesispowershard", 256, 1
DropItem "UpgradedNemesisArmor", 256, 1
DropItem "BeastSoulSphere", 256, 1
}

ACTOR VexedNemesisTerminatorIt : VexedNemesisTerminator
{ 
DropItem "VexedNemesisUltraSphere", 256, 1
DropItem "UpgradedVexedNemesisArmor", 256, 1
DropItem "VexedNemesisPowerShard", 256, 1
DropItem "BeastSoulSphere", 256, 1
DropItem "ModdedBackPack", 256, 3
DropItem "NemesisShell", 256
DropItem "NemesisShellBox", 256
DropItem "VexNemDemonMagazine", 160
DropItem "VexNemDemonAmmo", 120
DropItem "Nemesis Assault Shotgun", 256, 1
DropItem "NemesisRuneSpawnerTier4", 256, 1
DropItem "NemesisRuneSpawnerTier4", 256, 1
DropItem "NemesisRuneSpawnerTier4", 256, 1
DropItem "NemesisRuneSpawnerTier4", 256, 1
DropItem "Nemesis BFG", 256
DropItem "TrueLegendaryRune" 25 1
}

ACTOR NemHellsmithIt : INFNemHellsmith
{
DropItem "NemesisUnmaker", 256
	DropItem "NemesisSuperSphere" 215
	DropItem "TrueLegendaryRune" 25 1
	DropItem "NemesisHealthBonusMax", 256, 64
	DropItem "NemesisArmorBonus64", 256
	DropItem "NemesisHealthBonusMax", 256, 64
	DropItem "NemesisArmorBonus64", 256
	DropItem "NemesisSuperSphere" 215
    DropItem "LegAmmoSphere", 128, 5
    DropItem "LegDemonRune", 80, 1
    DropItem "LegendaryRune", 256, 1
    DropItem "LegendaryRune", 256, 1
    DropItem "DemonicChalice", 256, 2
    DropItem "SkullOfPower", 256, 2
    DropItem "NLDemonAmmo", 256
    DropItem "NLDemonAmmoBox", 256
	DropItem "Terminator", 70, 1
    DropItem "NemesisShell", 256
    DropItem "NemesisShellBox", 130
    DropItem "Nemesis Rifle", 200
	DropItem "BlurSphere", 256
    DropItem "Nemesis Plasmatic Cannon", 200
    DropItem "Nemesis Assault Shotgun", 200
    DropItem "Nemesis Sawed-Off Shotgun", 200
	DropItem "AncientRecall", 256, 1
	DropItem "FuelCore" 256 1
	DropItem "FuelCore" 256 1
	DropItem "FuelCore" 256 1
	DropItem "FuelCore" 256 1
	DropItem "UpgradedNemesisArmor", 256, 1
}