// - ENRAGED LEGENDARY ENEMIES - \\
OBJECT NewEnragedLegendaryGhoul
{
Frame ELGHA { Light SmallELegLight }
Frame ELGHB { Light SmallELegLight }
Frame ELGHC { Light SmallELegLight }
Frame ELGHD { Light SmallELegLight }
Frame ELGHE { Light SmallELegLight }
Frame ELGHF { Light SmallELegLight }
Frame ELGHH { Light SmallELegLight }
Frame ELGHG { Light SmallELegLight }
}

// - NEMESIS ENEMIES - \\

//Nemesis Ghoul
OBJECT NemesisGhoul
{
Frame NEGHA { Light SmallLegNemesisLight }
Frame NEGHB { Light SmallLegNemesisLight }
Frame NEGHC { Light SmallLegNemesisLight }
Frame NEGHD { Light SmallLegNemesisLight }
Frame NEGHE { Light SmallLegNemesisLight }
Frame NEGHF { Light SmallLegNemesisLight }
Frame NEGHG { Light SmallLegNemesisLight }
}

//Nemesis Admiral
OBJECT NemesisAdmiral
{
Frame NADMA { Light SmallLegNemesisLight }
Frame NADMB { Light SmallLegNemesisLight }
Frame NADMC { Light SmallLegNemesisLight }
Frame NADMD { Light SmallLegNemesisLight }
Frame NADME { Light SmallLegNemesisLight }
Frame NADMF { Light SmallLegNemesisLight }
Frame NADMG { Light SmallLegNemesisLight }
Frame NADMH { Light SmallLegNemesisLight }
Frame NADMI { Light SmallLegNemesisLight }
Frame NADMJ { Light SmallLegNemesisLight }
Frame NADMK { Light SmallLegNemesisLight }
}

//Nemesis Annihilator Imp
OBJECT NemesisAnnihilatorImp
{
Frame NAHIA { Light SmallLegNemesisLight }
Frame NAHIB { Light SmallLegNemesisLight }
Frame NAHIC { Light SmallLegNemesisLight }
Frame NAHID { Light SmallLegNemesisLight }
Frame NAHIE { Light SmallLegNemesisLight }
Frame NAHIF { Light SmallLegNemesisLight }
Frame NAHIV { Light SmallLegNemesisLight }
Frame NAHIW { Light SmallLegNemesisLight }
Frame NAHIG { Light SmallLegNemesisLight }
Frame NAHIZ { Light SmallLegNemesisLight }
}

//Nemesis Catharsi
OBJECT NemesisCatharsi
{
Frame NCTHA { Light SmallLegNemesisLight }
Frame NCTHB { Light SmallLegNemesisLight }
Frame NCTHC { Light SmallLegNemesisLight }
Frame NCTHD { Light SmallLegNemesisLight }
Frame NCTHE { Light SmallLegNemesisLight }
Frame NCTHF { Light SmallLegNemesisLight }
Frame NCTHG { Light SmallLegNemesisLight }
}

//Nemesis Colonel
OBJECT NemesisColonel
{
Frame NCOLA { Light SmallLegNemesisLight }
Frame NCOLB { Light SmallLegNemesisLight }
Frame NCOLC { Light SmallLegNemesisLight }
Frame NCOLD { Light SmallLegNemesisLight }
Frame NCOLE { Light SmallLegNemesisLight }
Frame NCOLF { Light SmallLegNemesisLight }
Frame NCOLG { Light SmallLegNemesisLight }
Frame NCOLQ { Light SmallLegNemesisLight }
Frame NCOLR { Light SmallLegNemesisLight }
Frame NCOLS { Light SmallLegNemesisLight }
Frame NCOLT { Light SmallLegNemesisLight }
}

//Nemesis Crusader
OBJECT NemesusCrusader
{
Frame NMC0A { Light MediumLegNemesisLight }
Frame NMC0B { Light MediumLegNemesisLight }
Frame NMC0C { Light MediumLegNemesisLight }
Frame NMC0C { Light MediumLegNemesisLight }
Frame NMC0D { Light MediumLegNemesisLight }
Frame NMC0E { Light MediumLegNemesisLight }
Frame NMC0F { Light MediumLegNemesisLight }
Frame NMC0G { Light MediumLegNemesisLight }
Frame NMC0H { Light MediumLegNemesisLight }
Frame NMC0I { Light MediumLegNemesisLight }
Frame NMC0J { Light MediumLegNemesisLight }
Frame NMC0P { Light MediumLegNemesisLight }
Frame NMC0Q { Light MediumLegNemesisLight }
Frame NMC0R { Light MediumLegNemesisLight }
Frame NMC0S { Light MediumLegNemesisLight }
Frame NMC0T { Light MediumLegNemesisLight }
Frame NMC0U { Light MediumLegNemesisLight }
}

//Nemesis Cybruiser
OBJECT NemesisCybruiser
{
Frame NCU1A { Light MediumLegNemesisLight }
Frame NCU1B { Light MediumLegNemesisLight }
Frame NCU1C { Light MediumLegNemesisLight }
Frame NCU1D { Light MediumLegNemesisLight }
Frame NCU1E { Light MediumLegNemesisLight }
Frame NCU1F { Light MediumLegNemesisLight }
Frame NCU1G { Light MediumLegNemesisLight }
Frame NCU1M { Light MediumLegNemesisLight }
Frame NCU1N { Light MediumLegNemesisLight }
Frame NCU1O { Light MediumLegNemesisLight }
}

//Nemesis Devastator Zombie
OBJECT NemesisDevastatorZombie
{
Frame NDZMA { Light SmallLegNemesisLight }
Frame NDZMB { Light SmallLegNemesisLight }
Frame NDZMC { Light SmallLegNemesisLight }
Frame NDZMD { Light SmallLegNemesisLight }
Frame NDZME { Light SmallLegNemesisLight }
Frame NDZMF { Light SmallLegNemesisLight }
Frame NDZMG { Light SmallLegNemesisLight }
}

//Nemesis Hell Razer
OBJECT NemesisHellRazer
{
Frame DV19A { Light SmallLegNemesisLight }
Frame DV19B { Light SmallLegNemesisLight }
Frame DV19C { Light SmallLegNemesisLight }
Frame DV19D { Light SmallLegNemesisLight }
Frame DV19E { Light SmallLegNemesisLight }
Frame DV19F { Light SmallLegNemesisLight }
Frame DV19G { Light SmallLegNemesisLight }
}

//Nemesis Nightmare
OBJECT NemesisNightmare
{
Frame NTIGA { Light SmallLegNemesisLight }
Frame NTIGB { Light SmallLegNemesisLight }
Frame NTIGC { Light SmallLegNemesisLight }
Frame NTIGD { Light SmallLegNemesisLight }
Frame NTIGE { Light SmallLegNemesisLight }
Frame NTIGF { Light SmallLegNemesisLight }
Frame NTIGG { Light SmallLegNemesisLight }
Frame NTIGH { Light SmallLegNemesisLight }
}

//Nemesis Poltergeist
OBJECT NemesisPoltergeist
{
Frame NMPOA { Light SmallLegNemesisLight }
Frame NMPOB { Light SmallLegNemesisLight }
Frame NMPOC { Light SmallLegNemesisLight }
Frame NMPOD { Light SmallLegNemesisLight }
Frame NMPOE { Light SmallLegNemesisLight }
Frame NMPOF { Light SmallLegNemesisLight }
Frame NMPOG { Light SmallLegNemesisLight }
Frame NMPOH { Light SmallLegNemesisLight }
Frame NMPOW { Light SmallLegNemesisLight }
Frame NMPOX { Light SmallLegNemesisLight }
Frame NMPOV { Light SmallLegNemesisLight }
}

//Nemesis Quad Shotgun Zombie
OBJECT NemesisQuadShotgunZombie
{
Frame NQSZA { Light SmallLegNemesisLight }
Frame NQSZB { Light SmallLegNemesisLight }
Frame NQSZC { Light SmallLegNemesisLight }
Frame NQSZD { Light SmallLegNemesisLight }
Frame NQSZE { Light SmallLegNemesisLight }
Frame NQSZF { Light SmallLegNemesisLight }
Frame NQSZG { Light SmallLegNemesisLight }
}

//Nemesis Railgunner Zombie
OBJECT NemesisRailgunnerZombie
{
Frame NRZ2A { Light SmallLegNemesisLight }
Frame NRZ2B { Light SmallLegNemesisLight }
Frame NRZ2C { Light SmallLegNemesisLight }
Frame NRZ2D { Light SmallLegNemesisLight }
Frame NRZ2E { Light SmallLegNemesisLight }
Frame NRZ2F { Light SmallLegNemesisLight }
Frame NRZ2G { Light SmallLegNemesisLight }
}

//Nemesis Pyro Zombie
OBJECT NemesisPyroZombie
{
Frame NMPYA { Light SmallLegNemesisLight }
Frame NMPYB { Light SmallLegNemesisLight }
Frame NMPYC { Light SmallLegNemesisLight }
Frame NMPYD { Light SmallLegNemesisLight }
Frame NMPYE { Light SmallLegNemesisLight }
Frame NMPYF { Light SmallLegNemesisLight }
Frame NMPYG { Light SmallLegNemesisLight }
Frame NMPYH { Light SmallLegNemesisLight }
Frame NMPYI { Light SmallLegNemesisLight }
Frame NMPYJ { Light SmallLegNemesisLight }
Frame NMPYK { Light SmallLegNemesisLight }
}


// - VEXED NEMESIS ENEMIES - \\


//Vexed Nemesis Annihilator
OBJECT VexedNemesisAnnihilatorImp
{
Frame V1NMA { Light SmallTrueNemesisLight }
Frame V1NMB { Light SmallTrueNemesisLight }
Frame V1NMC { Light SmallTrueNemesisLight }
Frame V1NMD { Light SmallTrueNemesisLight }
Frame V1NME { Light SmallTrueNemesisLight }
Frame V1NMF { Light SmallTrueNemesisLight }
Frame V1NMG { Light SmallTrueNemesisLight }
Frame V1NMH { Light SmallTrueNemesisLight }
Frame V1NMV { Light SmallTrueNemesisLight }
Frame V1NMW { Light SmallTrueNemesisLight }
Frame V1NMZ { Light SmallTrueNemesisLight }
}

//Vexed Nemesis CatHarsi
OBJECT VexedNemesisCatHarsi
{
Frame VNCTA { Light SmallTrueNemesisLight }
Frame VNCTB { Light SmallTrueNemesisLight }
Frame VNCTC { Light SmallTrueNemesisLight }
Frame VNCTD { Light SmallTrueNemesisLight }
Frame VNCTE { Light SmallTrueNemesisLight }
Frame VNCTF { Light SmallTrueNemesisLight }
Frame VNCTG { Light SmallTrueNemesisLight }
Frame VNCTH { Light SmallTrueNemesisLight }
Frame VNCTV { Light SmallTrueNemesisLight }
Frame VNCTW { Light SmallTrueNemesisLight }
Frame VNCTZ { Light SmallTrueNemesisLight }
}

//Vexed Nemesis Colonel
OBJECT VexedNemesisColonel
{
Frame VCOLA { Light SmallTrueNemesisLight }
Frame VCOLB { Light SmallTrueNemesisLight }
Frame VCOLC { Light SmallTrueNemesisLight }
Frame VCOLD { Light SmallTrueNemesisLight }
Frame VCOLE { Light SmallTrueNemesisLight }
Frame VCOLF { Light SmallTrueNemesisLight }
Frame VCOLG { Light SmallTrueNemesisLight }
}

//Vexed Nemesis Devastator Zombie
OBJECT VexedNemesisDevastatorZombie
{
Frame VXDZA { Light SmallTrueNemesisLight }
Frame VXDZB { Light SmallTrueNemesisLight }
Frame VXDZC { Light SmallTrueNemesisLight }
Frame VXDZD { Light SmallTrueNemesisLight }
Frame VXDZE { Light SmallTrueNemesisLight }
Frame VXDZF { Light SmallTrueNemesisLight }
Frame VXDZG { Light SmallTrueNemesisLight }
}

//Vexed Nemesis Ghoul
OBJECT VexedNemesisGhoul
{
Frame VXGHA { Light SmallTrueNemesisLight }
Frame VXGHB { Light SmallTrueNemesisLight }
Frame VXGHC { Light SmallTrueNemesisLight }
Frame VXGHD { Light SmallTrueNemesisLight }
Frame VXGHE { Light SmallTrueNemesisLight }
Frame VXGHF { Light SmallTrueNemesisLight }
Frame VXGHG { Light SmallTrueNemesisLight }
}

//Vexed Nemesis Hell Razer
OBJECT VexedNemesisHellRazer
{
Frame VXHRA { Light SmallTrueNemesisLight }
Frame VXHRB { Light SmallTrueNemesisLight }
Frame VXHRC { Light SmallTrueNemesisLight }
Frame VXHRD { Light SmallTrueNemesisLight }
Frame VXHRE { Light SmallTrueNemesisLight }
Frame VXHRF { Light SmallTrueNemesisLight }
Frame VXHRG { Light SmallTrueNemesisLight }
}

//Vexed Nemesis Quad Shotgun Zombie
OBJECT VexedNemesisQuadShotgunZombie
{
Frame VNQZA { Light SmallTrueNemesisLight }
Frame VNQZB { Light SmallTrueNemesisLight }
Frame VNQZC { Light SmallTrueNemesisLight }
Frame VNQZD { Light SmallTrueNemesisLight }
Frame VNQZE { Light SmallTrueNemesisLight }
Frame VNQZF { Light SmallTrueNemesisLight }
Frame VNQZG { Light SmallTrueNemesisLight }
}

//Vexed Nemesis Railgunner Zombie
OBJECT VexedNemesisRailgunZombie
{
Frame VNRZA { Light SmallTrueNemesisLight }
Frame VNRZB { Light SmallTrueNemesisLight }
Frame VNRZC { Light SmallTrueNemesisLight }
Frame VNRZD { Light SmallTrueNemesisLight }
Frame VNRZE { Light SmallTrueNemesisLight }
Frame VNRZF { Light SmallTrueNemesisLight }
Frame VNRZG { Light SmallTrueNemesisLight }
}

//Vexed Nemesis Pyro Zombie
OBJECT VexedNemesisPyroZombie
{
Frame VXPYA { Light SmallTrueNemesisLight }
Frame VXPYB { Light SmallTrueNemesisLight }
Frame VXPYC { Light SmallTrueNemesisLight }
Frame VXPYD { Light SmallTrueNemesisLight }
Frame VXPYE { Light SmallTrueNemesisLight }
Frame VXPYF { Light SmallTrueNemesisLight }
Frame VXPYG { Light SmallTrueNemesisLight }
Frame VXPYH { Light SmallTrueNemesisLight }
Frame VXPYI { Light SmallTrueNemesisLight }
Frame VXPYJ { Light SmallTrueNemesisLight }
Frame VXPYK { Light SmallTrueNemesisLight }
}

// - FRIENDLY NEMESIS ALLIES - \\

//Friendly Nemesis Revenant
OBJECT FriendlyNemesisRevenant
{
Frame NMRVA { Light MediumLegNemesisLight }
Frame NMRVB { Light MediumLegNemesisLight }
Frame NMRVC { Light MediumLegNemesisLight }
Frame NMRVD { Light MediumLegNemesisLight }
Frame NMRVE { Light MediumLegNemesisLight }
Frame NMRVF { Light MediumLegNemesisLight }
Frame NMRVG { Light MediumLegNemesisLight }
Frame NMRVH { Light MediumLegNemesisLight }
Frame NMRVI { Light MediumLegNemesisLight }
Frame NMRVJ { Light MediumLegNemesisLight }
Frame NMRVK { Light MediumLegNemesisLight }
Frame NMRVR { Light MediumLegNemesisLight }
Frame NMRVS { Light MediumLegNemesisLight }
Frame NMRVT { Light MediumLegNemesisLight }
Frame NMRVL { Light MediumLegNemesisLight }
Frame NMRXA { Light MediumLegNemesisLight }
Frame NMRXB { Light MediumLegNemesisLight }
Frame NMRXC { Light MediumLegNemesisLight }
Frame NMRXD { Light MediumLegNemesisLight }
Frame NMRXE { Light MediumLegNemesisLight }
Frame NMRXF { Light MediumLegNemesisLight }
Frame NMRXG { Light MediumLegNemesisLight }
Frame NMRXH { Light MediumLegNemesisLight }
}

//Friendly Nemesis Exile
OBJECT FriendlyNemesisExile
{
Frame NVILA { Light MediumLegNemesisLight }
Frame NVILB { Light MediumLegNemesisLight }
Frame NVILC { Light MediumLegNemesisLight }
Frame NVILD { Light MediumLegNemesisLight }
Frame NVILE { Light MediumLegNemesisLight }
Frame NVILF { Light MediumLegNemesisLight }
Frame NVILG { Light MediumLegNemesisLight }
Frame NVILH { Light MediumLegNemesisLight }
Frame NVILI { Light MediumLegNemesisLight }
Frame NVILJ { Light MediumLegNemesisLight }
Frame NVILK { Light MediumLegNemesisLight }
Frame NVILL { Light MediumLegNemesisLight }
Frame NVILM { Light MediumLegNemesisLight }
Frame NVILN { Light MediumLegNemesisLight }
Frame NVILO { Light MediumLegNemesisLight }
Frame NVILP { Light MediumLegNemesisLight }
Frame NVILQ { Light MediumLegNemesisLight }
Frame NVILR { Light MediumLegNemesisLight }
Frame NVILS { Light MediumLegNemesisLight }
Frame NVILT { Light MediumLegNemesisLight }
Frame NVILU { Light MediumLegNemesisLight }
Frame NVILV { Light MediumLegNemesisLight }
Frame NVILW { Light MediumLegNemesisLight }
Frame NVI2A { Light MediumLegNemesisLight }
Frame NVI2B { Light MediumLegNemesisLight }
Frame NVI2C { Light MediumLegNemesisLight }
}

//Friendly Nemesis Cybernoble
OBJECT FriendlyNemesisCyberNoble
{
Frame NCBSA { Light MediumLegNemesisLight }
Frame NCBSZ { Light MediumLegNemesisLight }
Frame NCBSB { Light MediumLegNemesisLight }
Frame NCBSC { Light MediumLegNemesisLight }
Frame NCBSD { Light MediumLegNemesisLight }
Frame NCBSE { Light MediumLegNemesisLight }
Frame NCBSF { Light MediumLegNemesisLight }
Frame NCBSG { Light MediumLegNemesisLight }
Frame NCBSS { Light MediumLegNemesisLight }
Frame NCBST { Light MediumLegNemesisLight }
Frame NCBSP { Light MediumLegNemesisLight }
Frame NCBSQ { Light MediumLegNemesisLight }
Frame NCBSR { Light MediumLegNemesisLight }
Frame NCBSH { Light MediumLegNemesisLight }	
Frame NCBSI { Light MediumLegNemesisLight }
}

//Friendly Nemesis Fiend

OBJECT FriendlyNemesisFiend
{
Frame NFNDA { Light SmallLegNemesisLight }
Frame NFNDB { Light SmallLegNemesisLight }
Frame NFNDC { Light SmallLegNemesisLight }
Frame NFNDD { Light SmallLegNemesisLight }
Frame NFNDE { Light SmallLegNemesisLight }
Frame NFNDF { Light SmallLegNemesisLight }
Frame NFNDG { Light SmallLegNemesisLight }
Frame NFNDH { Light SmallLegNemesisLight }
Frame NFNDI { Light SmallLegNemesisLight }
Frame NFNDJ { Light SmallLegNemesisLight }
Frame NFNDK { Light SmallLegNemesisLight }
Frame NFNDL { Light SmallLegNemesisLight }
Frame NFNDM { Light SmallLegNemesisLight }
}