ACTOR NemesisCrusaderTitleMapA 8005
{
  Radius 1
  Height 1
  +Solid 
  States
  {
  Spawn:
    TAGC K -1
    Stop
  }
}

ACTOR NemesisCrusaderTitleMapB 8006
{
  Radius 1
  Height 1
  +Solid 
  States
  {
  Spawn:
    TAGC L -1
    Stop
  }
}