//Nemesis Hellsmith
fader GoAway3
{
	DecayStart	3.0
	DecayTime	5.0
}

/***** Fading Bullet Chips *****/

decal FadingBulletChip1
{
	pic CHIP1
	translucent 0.85
	shade "00 00 00"
	x-scale 0.5
	y-scale 0.5
	randomflipx
	randomflipy
	animator GoAway3
}

decal FadingBulletChip2
{
	pic CHIP2
	translucent 0.85
	shade "00 00 00"
	x-scale 0.5
	y-scale 0.5
	randomflipx
	randomflipy
	animator GoAway3
}

decal FadingBulletChip3
{
	pic CHIP3
	translucent 0.85
	shade "00 00 00"
	x-scale 0.5
	y-scale 0.5
	randomflipx
	randomflipy
	animator GoAway3
}

decal FadingBulletChip4
{
	pic CHIP4
	translucent 0.85
	shade "00 00 00"
	x-scale 0.5
	y-scale 0.5
	randomflipx
	randomflipy
	animator GoAway3
}

decal FadingBulletChip5
{
	pic CHIP5
	translucent 0.85
	shade "00 00 00"
	x-scale 0.5
	y-scale 0.5
	randomflipx
	randomflipy
	animator GoAway3
}

decalgroup FadingBulletChip
{
	FadingBulletChip1	1
	FadingBulletChip2	1
	FadingBulletChip3	1
	FadingBulletChip4	1
	FadingBulletChip5	1
}

decal FadingScorch
{
	pic SCORCH1
	shade "00 00 00"
	x-scale 0.390625
	y-scale 0.390625
	randomflipx
	randomflipy
	animator GoAway3
}

decal BiggerScorch
{
	pic SCORCH1
	shade "00 00 00"
	x-scale 1.00
	y-scale 1.00
	randomflipx
	randomflipy
	animator GoAway3
}

decal FadingIceScorch
{
	pic SCORCH1
	shade "44 88 FF"
	x-scale 0.390625
	y-scale 0.390625
	randomflipx
	randomflipy
	animator GoAway2
}

decal GreenFadingScorch
{
	pic SCORCH1
	shade "55 FF 22"
	x-scale 0.390625
	y-scale 0.390625
	randomflipx
	randomflipy
	animator GoAway2
}

decal BiggerIceScorch
{
	pic SCORCH1
	shade "44 88 FF"
	x-scale 1.00
	y-scale 1.00
	randomflipx
	randomflipy
	animator GoAway2
}

/***** Fading Arachnotron Plasma Scorches *************************************/

decal FadingPlasmaScorchLower1
{
	pic PLASMA1
	shade "00 00 00"
	x-scale 0.3
	y-scale 0.3
	randomflipx
	randomflipy
	animator GoAway3
}

decal FadingPlasmaScorchLower2
{
	pic PLASMA2
	shade "00 00 00"
	x-scale 0.3
	y-scale 0.3
	randomflipx
	randomflipy
	animator GoAway3
}

decal FadingArachScorch1
{
	pic APLSA0
	add 1.0
	animator GoAway
	lowerdecal FadingPlasmaScorchLower1
}

decal FadingArachScorch2
{
	pic APLSB0
	add 1.0
	animator GoAway
	lowerdecal FadingPlasmaScorchLower2
}

decalgroup FadingArachnotronScorch
{
	FadingArachScorch1	1
	FadingArachScorch2	1
}

/***** Fading Baron Ball Scorches *********************************************/

decal FadingBaronScorch1
{
	pic BAL7SCR1
	shade "00 00 00"
	x-scale 0.5
	y-scale 0.5
	randomflipx
	randomflipy
	animator GoAway3
}

decal FadingBaronScorch2
{
	pic BAL7SCR2
	shade "00 00 00"
	x-scale 0.5
	y-scale 0.5
	randomflipx
	randomflipy
	animator GoAway3
}

decalgroup FadingBaronScorch
{
	FadingBaronScorch1	1
	FadingBaronScorch2	1
}

/***** Fading BFG Scorches ****************************************************/

decal FadingBFGScorch1
{
	pic BFGSCRC1
	shade "00 00 00"
	randomflipx
	randomflipy
	animator GoAway3
}

decal FadingBFGScorch2
{
	pic BFGSCRC2
	shade "00 00 00"
	randomflipx
	randomflipy
	animator GoAway3
}

decalgroup FadingBFGScorch
{
	FadingBFGScorch1	1
	FadingBFGScorch2	1
}

decal FadingBFGLightning1
{
	pic BFGLITE1
	shade "80 ff 80"
	fullbright
	randomflipx
	animator GoAway2
	lowerdecal FadingBFGScorch
}

decal FadingBFGLightning2
{
	pic BFGLITE2
	shade "80 ff 80"
	fullbright
	randomflipy
	animator GoAway2
	lowerdecal FadingBFGScorch
}

decalgroup FadingBFGLightning
{
	FadingBFGLightning1	1
	FadingBFGLightning2	1
}


/***** Fading StingrayShot Scorches *******************************************/

decal StingShotScorchLower1
{
	pic BFGSCRC1
	shade "00 00 00"
	x-scale 3.0
	y-scale 3.0
	randomflipx
	randomflipy
	animator GoAway3
}

decal StingShotScorchLower2
{
	pic BFGSCRC2
	shade "00 00 00"
	x-scale 3.0
	y-scale 3.0
	randomflipx
	randomflipy
	animator GoAway3
}

decalgroup StingShotScorchLower
{
	StingShotScorchLower1	1
	StingShotScorchLower2	1
}

decal StingShotScorch1
{
	pic BFGLITE1
	shade "FF AA 00"
	x-scale 3.0
	y-scale 3.0
	fullbright
	randomflipx
	animator GoAway2
	lowerdecal StingShotScorchLower
}

decal StingShotScorch2
{
	pic BFGLITE2
	shade "FF AA 00"
	x-scale 3.0
	y-scale 3.0
	fullbright
	randomflipy
	animator GoAway2
	lowerdecal StingShotScorchLower
}

decalgroup StingShotScorch
{
	StingShotScorch1	1
	StingShotScorch2	1
}


/***** Fading StingrayShot Scorches *******************************************/

decal BLGBallScorch1
{
	pic BFGLITE1
	shade "44 FF FF"
	x-scale 3.0
	y-scale 3.0
	fullbright
	randomflipx
	animator GoAway2
	lowerdecal StingShotScorchLower
}

decal BLGBallScorch2
{
	pic BFGLITE2
	shade "44 FF FF"
	x-scale 3.0
	y-scale 3.0
	fullbright
	randomflipy
	animator GoAway2
	lowerdecal StingShotScorchLower
}

decalgroup BLGBallScorch
{
	BLGBallScorch1	1
	BLGBallScorch2	1
}

decal BLGSeekerScorch
{
	pic G3SPB0
	shade "66 FF FF"
	x-scale 0.8
	y-scale 0.8
	randomflipx
	randomflipy
	animator GoAway3
}


/***** Fading Flak Chips **8888888888888888888888888888888888888888888888888***/

decal FlakChipLower1
{
	pic CHIP1
	translucent 0.85
	shade "00 00 00"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
	animator GoAway3
}

decal FlakChipLower2
{
	pic CHIP2
	translucent 0.85
	shade "00 00 00"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
	animator GoAway3
}

decal FlakChipLower3
{
	pic CHIP3
	translucent 0.85
	shade "00 00 00"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
	animator GoAway3
}

decal FlakChipLower4
{
	pic CHIP4
	translucent 0.85
	shade "00 00 00"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
	animator GoAway3
}

decal FlakChipLower5
{
	pic CHIP5
	translucent 0.85
	shade "00 00 00"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
	animator GoAway3
}

decal FlakChip1
{
	pic CHIP1
	translucent 0.85
	shade "FF 77 33"
	Fullbright
	x-scale 0.5
	y-scale 0.5
	randomflipx
	randomflipy
	animator GoAway
	lowerdecal FlakChipLower1
}

decal FlakChip2
{
	pic CHIP2
	translucent 0.85
	shade "FF 77 33"
	Fullbright
	x-scale 0.5
	y-scale 0.5
	randomflipx
	randomflipy
	animator GoAway
	lowerdecal FlakChipLower2
}

decal FlakChip3
{
	pic CHIP3
	translucent 0.85
	shade "FF 77 33"
	Fullbright
	x-scale 0.5
	y-scale 0.5
	randomflipx
	randomflipy
	animator GoAway
	lowerdecal FlakChipLower3
}

decal FlakChip4
{
	pic CHIP4
	translucent 0.85
	shade "FF 77 33"
	Fullbright
	x-scale 0.5
	y-scale 0.5
	randomflipx
	randomflipy
	animator GoAway
	lowerdecal FlakChipLower4
}

decal FlakChip5
{
	pic CHIP5
	translucent 0.85
	shade "FF 77 33"
	Fullbright
	x-scale 0.5
	y-scale 0.5
	randomflipx
	randomflipy
	animator GoAway
	lowerdecal FlakChipLower5
}

decalgroup FlakChip
{
	FlakChip1	1
	FlakChip2	1
	FlakChip3	1
	FlakChip4	1
	FlakChip5	1
}


/***** Generators **********************************************************/

generator NemHellsmith			FadingBulletChip
generator NemesisFireball1		BiggerScorch
generator NHTComet				BiggerScorch
generator NemesisHitscanShot	FadingScorch
generator NemesisHBall2			FadingBaronScorch
generator NemTracer				FadingScorch
generator NemesisShot2			BiggerScorch
generator NemesisBoom			FadingScorch

generator Apprentice			FadingBulletChip
generator STracer				FadingScorch
generator HellShot				FadingScorch

generator Hellsmith				FadingBulletChip
generator HellShot2				BiggerScorch
generator HellBoom				FadingScorch

generator Freezemotaur			FadingBulletChip
generator IceTracer				FadingIceScorch
generator IceShot				FadingIceScorch
generator FreezmoComet			BiggerIcescorch
generator MOFComet				FadingIceScorch

generator Supremotaur			FadingBulletChip
generator SupremoArachPlasma	FadingArachnotronScorch
generator SupremoBaronBall		FadingBaronScorch
generator SupremoBall			FadingBFGLightning
generator SupremoFireTracer		GreenFadingScorch

generator NemUnmakerBall		FadingScorch
generator AltNemUnmakerBall		BiggerScorch

generator StingrayShot			StingShotScorch

generator BLGSuperLightningBall	BLGBallScorch
generator BLGSeeker				BLGSeekerScorch

generator "FlakCannon"			FlakChip
generator NHSFlakSlug			FadingScorch




//Nexus
DECAL ELegBulletChip
{
Pic EPFFA0
Add 1.0
FullBright
Animator GoAway2
X-scale 1.0
Y-scale 1.0
LowerDecal LegBulletChipLower1
}

DECAL EnragedRocketScorch
{
Pic EKDEA0
Add 1.0
X-scale 0.12
Y-scale 0.12
FullBright
RandomFlipx
RandomFlipy
Animator GoAway
LowerDecal Scorch
}

Decal UnmakerBeamScorch
{
	pic BLUFF2
	translucent 1
	shade "00 00 00"
	x-scale 0.1
	y-scale 0.1
}

Decal UnmakerSuperBeamScorch
{
	pic BLUFF3
	translucent 1
	shade "00 00 00"
	x-scale 0.5
	y-scale 0.5
}

DECAL EDTRScorch
{
Pic EDTEA0
Add 1.0
X-Scale 0.06
Y-Scale 0.06
FullBright
RandomFlipx
RandomFlipy
Animator GoAway
LowerDecal DoomImpScorch
}

//HEM
DECAL DTBFG10KLightning1
{
Pic BFGLITE1
Shade "ff 00 00"
FullBright
RandomFlipx
Animator GoAway2
LowerDecal Scorch
}

DECAL DTBFG10KLightning2
{
Pic BFGLITE2
Shade "ff 00 00"
FullBright
RandomFlipy
Animator GoAway2
LowerDecal Scorch
}

DECALGROUP DTBFG10KLightning
{
DTBFG10KLightning1	1
DTBFG10KLightning2	1
}

DECAL BFG9500LightningSmall
{
Pic BFDEA0
Add 1.0
X-Scale 0.12
Y-Scale 0.12
FullBright
RandomFlipx
RandomFlipy
Animator GoAway2
LowerDecal Scorch
}

//StunnerRifle
Decal StunnerScorch
{
Pic STPRA0
Add 1.0
X-Scale 0.45
Y-Scale 0.45
FullBright
Animator GoAway
LowerDecal PlasmaScorchLower
}

Decal FusionShotScorch
{
Pic STPRB0
Add 0.25
X-Scale 0.45
Y-Scale 0.45
FullBright
Animator GoAway
LowerDecal PlasmaScorchLower
}

//Fallen
Decal FallenBall
{
Pic PLASMA1
Shade "00 00 00"
X-Scale 0.5
Y-Scale 0.5
RandomFlipX
RandomFlipY
}
Generator FallenShot FallenBall
//=========================================
GENERATOR PlayerHomRocket RocketScorch
GENERATOR HellStormBomb RocketScorch
GENERATOR MHellStormBomb RocketScorch
GENERATOR M2HellStormBomb RocketScorch
GENERATOR EFGRocket RocketScorch
GENERATOR EFGSeekRocket RocketScorch
GENERATOR EFGFusionNuke RocketScorch
//GENERATOR Enforcer BulletChip
GENERATOR MiniRocket RocketScorch
GENERATOR PMiniRocket RocketScorch
GENERATOR RevMiniRocket RocketScorch
GENERATOR ZMiniRocket RocketScorch
GENERATOR DogeMiniRocket RocketScorch
GENERATOR PerroMisil RocketScorch
GENERATOR SSMissile RocketScorch
GENERATOR ExosMissile RocketScorch
GENERATOR PyroRocket RocketScorch
GENERATOR ExosMiniRocket RocketScorch
GENERATOR ImprovedMinigun BulletChip
GENERATOR ExosBulletPuff BulletChip
GENERATOR DeathKnight10K BFG15KLightning
GENERATOR DeathKnight15k BFG9500LightningSmall
GENERATOR Catharsi10K BFG15KLightning
GENERATOR Catharsi15k BFG9500LightningSmall
GENERATOR Molo15KBall DTBFG10KLightning

// D-BFG
decal DBFGScorch1
{
	pic BFGSCRC1
	shade "00 00 00"
	randomflipx
	randomflipy
}

decal DBFGScorch2
{
	pic BFGSCRC2
	shade "00 00 00"
	randomflipx
	randomflipy
}

decalgroup DBFGScorch
{
	DBFGScorch1	1
	DBFGScorch2	1
}

decal DBFGLightning1
{
	pic BFGLITE1
	shade "00 80 ff"
	fullbright
	randomflipx
	animator GoAway2
	lowerdecal DBFGScorch
}

decal DBFGLightning2
{
	pic BFGLITE2
	shade "00 80 ff"
	fullbright
	randomflipy
	animator GoAway2
	lowerdecal DBFGScorch
}

decalgroup DBFGLightning
{
	DBFGLightning1	1
	DBFGLightning2	1
}

// 9500
DECAL DBFG9500Lightning
{
Pic B3DEA0
Add 1.0
X-Scale 0.25
Y-Scale 0.25
FullBright
RandomFlipx
RandomFlipy
Animator GoAway2
LowerDecal BFGScorch
}

GENERATOR PlayerT3DBFG10kShot DBFGLightning