// -2 = VERYPOOR
// -1 = POOR
// 0 = LOW
// 1 = MEDIUM
// 2 = HIGH
// 3 = EXCELLENT
// 4 = SUPREME
// 5 = GODLIKE
// 6 = PERFECT

clearbots

/// Skulltag Bots ///

// HUMANS ----------------------------------------------------------------------

{
	name = "Chubbs"
	accuracy = 0
	intellect = 0
	evade = 0
	anticipation = -1
	reactiontime = 0
	perception = 0
	favoriteweapon = "SuperChaingun"
	color = "00 BF 00"
	gender = "male"
	skin = "big fat doomguy"
	class = "Chaingun"
	chatfrequency = 75
	revealed = true
	railcolor = blue
	script = "fatbot"
	chatlump = "bots/chatfiles/chubbs.txt"
}

{
	name = "Deimos"
	accuracy = 1
	intellect = 2
	evade = 1
	anticipation = 2
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMSupershotgun"
	color = "5F BF C0"
	gender = "male"
	class = "Boomstick"
	chatfrequency = 33
	revealed = true
	railcolor = white
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Aldebaran"
	accuracy = 1
	intellect = 2
	evade = 2
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRocketlauncher"
	color = "FF 60 00"
	gender = "male"
	skin = "phobos"
	class = "Machinegun"
	chatfrequency = 33
	revealed = true
	railcolor = orange
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Crash"
	accuracy = 0
	intellect = 0
	evade = 1
	anticipation = 0
	reactiontime = 0
	perception = 0
	favoriteweapon = "IDMGrenadeLauncher"
	color = "00 00 BF"
	gender = "female"
	skin = "crash"
	class = "Pistol"
	chatfrequency = 90
	revealed = true
	railcolor = purple
	script = "crashbot"
	chatlump = "bots/chatfiles/crash.txt"
}

{
	name = "Procyon"
	accuracy = 1
	intellect = 2
	evade = 2
	anticipation = 3
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperNailgun"
	color = "9F 6F 3F"
	gender = "male"
	skin = "procyon"
	class = "Blaster"
	chatfrequency = 33
	revealed = true
	railcolor = red
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Sirius"
	accuracy = 1
	intellect = 3
	evade = 3
	anticipation = 3
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRocketlauncher"
	color = "90 90 FF"
	gender = "male"
	skin = "Base II"
	class = "BuckShot"
	railcolor = red
	chatfrequency = 33
	revealed = true
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Rigel"
	accuracy = 1
	intellect = 3
	evade = 2
	anticipation = 3
	reactiontime = 1
	perception = 2
	favoriteweapon = "IDMRocketlauncher"
	color = "00 00 FF"
	gender = "male"
	skin = "Base IV"
	class = "Nailgun"
	chatfrequency = 33
	railcolor = red
	revealed = true
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Seenas"
	accuracy = 1
	intellect = 2
	evade = 1
	anticipation = 2
	reactiontime = 1
	perception = 1
	favoriteweapon = "Barragelauncher"
	color = "B0 AF 4F"
	gender = "male"
	skin = "seenas"
	class = "Yellowboy"
	chatfrequency = 50
	revealed = true
	railcolor = red
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Synas"
	accuracy = 2
	intellect = 3
	evade = 3
	anticipation = 3
	reactiontime = 2
	perception = 2
	favoriteweapon = "IDMGrenadeLauncher"
	color = "8F 00 00"
	gender = "male"
	skin = "synas"
	class = "Blaster"
	chatfrequency = 33
	revealed = true
	railcolor = red
	script = "humanbot"
	chatlump = "bots/chatfiles/soldier.txt"
}

{
	name = "Cygnus"
	accuracy = 4
	intellect = 4
	evade = 4
	anticipation = 4
	reactiontime = -1
	perception = -1
	favoriteweapon = "IDMSupershotgun"
	color = "C0 BF 6F"
	gender = "male"
	skin = "Base V"
	class = "Boomstick"
	chatfrequency = 15
	revealed = true
	railcolor = silver
	script = "humanbot"
	chatlump = "bots/chatfiles/cygnus.txt"
}

// ROBOTS ----------------------------------------------------------------------

{
	name = "Alphus"
	accuracy = 2
	intellect = 3
	evade = 3
	anticipation = 1
	reactiontime = -2
	perception = -2
	favoriteweapon = "SuperNailgun"
	color = "C0 BF 6F"
	gender = "male"
	skin = "Base"
	class = "Yellowboy"
	chatfrequency = 20
	revealed = true
	railcolor = silver
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Protos"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "Plasmachinegun"
	color = "00 00 00"
	gender = "cyborg"
	skin = "Base II"
	class = "Machinegun"
	chatfrequency = 20
	revealed = true
	railcolor = yellow
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Betus"
	accuracy = 2
	intellect = 3
	evade = 3
	anticipation = 1
	reactiontime = -2
	perception = -2
	favoriteweapon = "IDMSupershotgun"
	color = "C0 BF 6F"
	gender = "male"
	skin = "Base III"
	class = "Boomstick"
	chatfrequency = 20
	revealed = true
	railcolor = silver
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Scyon"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRocketlauncher"
	color = "00 00 00"
	gender = "cyborg"
	skin = "Base IV"
	class = "Nailgun"
	railcolor = red
	chatfrequency = 20
	revealed = true
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Gamma"
	accuracy = 2
	intellect = 3
	evade = 3
	anticipation = 1
	reactiontime = -2
	perception = -2
	favoriteweapon = "IDMSupershotgun"
	color = "C0 BF 6F"
	gender = "male"
	skin = "Base V"
	class = "Chaingun"
	chatfrequency = 20
	revealed = true
	railcolor = silver
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Scythe"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMGrenadeLauncher"
	color = "00 00 00"
	gender = "female"
	skin = "Female Base"
	class = "Chainsaw"
	chatfrequency = 20
	revealed = true
	railcolor = blue
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Electra"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "PulseRifle"
	color = "DF 00 DF"
	skin = "Female Base"
	gender = "female"
	class = "Blaster"
	chatfrequency = 20
	revealed = true
	railcolor = purple
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Omicron"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMGrenadeLauncher"
	color = "00 00 00"
	gender = "female"
	skin = "Female Base"
	class = "BuckShot"
	chatfrequency = 20
	revealed = true
	railcolor = blue
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Cryon"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRailgun"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base VI"
	class = "Pistol"
	chatfrequency = 20
	revealed = true
	railcolor = black
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

{
	name = "Omega"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "PulseRifle"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base VII"
	class = "Buckshot"
	chatfrequency = 20
	revealed = true
	railcolor = black
	script = "dfultbot"
	chatlump = "bots/chatfiles/robot.txt"
}

// INSECT BOSSES ---------------------------------------------------------------

{
	name = "Prey"
	accuracy = 0
	intellect = 1
	evade = 4
	anticipation = 0
	reactiontime = 3
	perception = 3
	favoriteweapon = "PulseRifle"
	color = "00 5F 00"
	gender = "cyborg"
	skin = "Base III"
	class = "Machinegun"
	chatfrequency = 50
	revealed = true
	railcolor = green
	script = "dfultbot"
	chatlump = "bots/chatfiles/insect.txt"
}

{
	name = "Manek"
	accuracy = 0
	intellect = 4
	evade = 3
	anticipation = 1
	reactiontime = 2
	perception = 2
	favoriteweapon = "IDMRailgun"
	color = "5F 00 00"
	gender = "cyborg"
	skin = "Base VIII"
	class = "Chainsaw"
	chatfrequency = 50
	revealed = true
	railcolor = green
	script = "dfultbot"
	chatlump = "bots/chatfiles/insect.txt"
}

// DEMONS ----------------------------------------------------------------------

{
	name = "Linguica"
	accuracy = 3
	intellect = 4
	evade = 3
	anticipation = 2
	reactiontime = 2
	perception = 2
	favoriteweapon = "PlasMachinegun"
	color = "FF 00 00"
	gender = "male"
	skin = "hissy hogger"
	class = "Blaster"
	chatfrequency = 75
	revealed = true
	railcolor = green
	script = "sausgbot"
	chatlump = "bots/chatfiles/linguica.txt"
}

{
	name = "Torrent"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRailGun"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base"
	railcolor = red
	class = "Boomstick"
	chatfrequency = 10
	revealed = true
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

{
	name = "Cataclysm"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "PulseRifle"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base III"
	class = "Pistol"
	chatfrequency = 10
	revealed = true
	railcolor = red
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

{
	name = "Vex"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperNailgun"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base II"
	class = "Chainsaw"
	chatfrequency = 10
	revealed = true
	railcolor = red
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

{
	name = "Obelisk"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRailgun"
	color = "00 00 00"
	gender = "cyborg"
	skin = "base IV"
	class = "Buckshot"
	chatfrequency = 10
	revealed = true
	railcolor = red
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

{
	name = "Daemos"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMSupershotgun"
	color = "5F BF C0"
	skin = "Phobos"
	gender = "male"
	class = "Nailgun"
	chatfrequency = 10
	revealed = true
	railcolor = black
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

{
	name = "Maabus"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "PlasMachinegun"
	color = "BF BF 00"
	gender = "male"
	skin = "Anubis"
	class = "Machinegun"
	chatfrequency = 10
	revealed = true
	railcolor = gold
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

{
	name = "Slyor"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRailgun"
	color = "8F 8F 00"
	gender = "male"
	skin = "slyor"
	class = "Yellowboy"
	chatfrequency = 10
	revealed = true
	railcolor = gold
	script = "dfultbot"
	chatlump = "bots/chatfiles/demon.txt"
}

// FINAL BOSSES ----------------------------------------------------------------

{
	name = "Orion"
	accuracy = 4
	intellect = 4
	evade = 3
	anticipation = 4
	reactiontime = 2
	perception = 2
	favoriteweapon = "IDMRailgun"
	color = "BF BF 00"
	gender = "male"
	skin = "orion"
	class = "Nailgun"
	chatfrequency = 33
	revealed = true
	railcolor = gold
	script = "humanbot"
	chatlump = "bots/chatfiles/orion.txt"
}

{
	name = "Ultimus"
	accuracy = 6
	intellect = 6
	evade = 6
	anticipation = 6
	reactiontime = 6
	perception = 6
	favoriteweapon = "IDMRailgun"
	color = "C0 8F 60"
	gender = "cyborg"
	skin = "ultimus"
	class = "Boomstick"
	chatfrequency = 25
	revealed = false
	railcolor = black
	script = "dfultbot"
	chatlump = "bots/chatfiles/ultimus.txt"
}

// EXTRA BOTS ------------------------------------------------------------------

{
	name = "Romero"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperChaingun"
	color = "7F 80 3F"
	gender = "male"
	skin = "john romero"
	class = "Pistol"
	chatfrequency = 50
	revealed = true
	railcolor = rainbow
	script = "humanbot"
	chatlump = "bots/chatfiles/romero.txt"
}

{
	name = "h4x0r"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRailgun"
	color = "BF BF 60"
	gender = "male"
	skin = "Base 1337"
	class = "Chainsaw"
	chatfrequency = 75
	revealed = true
	railcolor = purple
	script = "humanbot"
	chatlump = "bots/chatfiles/1337.txt"
}

{
	name = "frad"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "PulseRifle"
	color = "00 00 00"
	gender = "male"
	skin = "Base II"
	class = "Nailgun"
	chatfrequency = 70
	revealed = true
	railcolor = red
	script = "humanbot"
	chatlump = "bots/chatfiles/frad.txt"
}

{
	name = "mewse"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRailGun"
	color = "00 00 00"
	gender = "cyborg"
	skin = "Base 1337"
	class = "Yellowboy"
	chatfrequency = 75
	revealed = true
	railcolor = rainbow
	script = "humanbot"
	chatlump = "bots/chatfiles/mewse.txt"
}

{
	name = "Hissy"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "PulseRifle"
	color = "00 FF 00"
	gender = "male"
	skin = "hissy"
	class = "Nailgun"
	chatfrequency = 65
	revealed = true
	railcolor = rainbow
	script = "humanbot"
	chatlump = "bots/chatfiles/hissy.txt"
}

{
	name = "Massmouth"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperChaingun"
	color = "C4 80 35"
	gender = "male"
	skin = "Massmouth 2"
	class = "Chaingun"
	chatfrequency = 65
	revealed = true
	railcolor = white
	script = "humanbot"
	chatlump = "bots/chatfiles/massmouth.txt"
}

{
	name = "Doomcrate"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperChaingun"
	color = "CF A0 60"
	gender = "male"
	skin = "doomcrate"
	class = "Chaingun"
	chatfrequency = 10
	revealed = true
	railcolor = silver
	script = "dfultbot"
	chatlump = "bots/chatfiles/doomcrate.txt"
}

{
	name = "Zombieman"
	accuracy = 0
	intellect = 0
	evade = 0
	anticipation = 0
	reactiontime = 0
	perception = 0
	favoriteweapon = "IDMPistol"
	color = "BF 8F 5F"
	gender = "male"
	skin = "zombieman"
	class = "Pistol"
	revealed = true
	railcolor = blue
	script = "dfultbot"
}

{
	name = "Shotgunner"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMShotgun"
	color = "DF 20 20"
	gender = "male"
	skin = "shotgun guy"
	class = "Boomstick"
	revealed = true
	railcolor = red
	script = "dfultbot"
}

{
	name = "Chaingunner"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
	favoriteweapon = "SuperChaingun"
	color = "EF 00 00"
	gender = "male"
	skin = "big chaingun guy"
	class = "Chaingun"
	revealed = true
	railcolor = red
	script = "dfultbot"
}

{
	name = "Super Shotgunner"
	accuracy = 3
	intellect = 3
	evade = 3
	anticipation = 3
	reactiontime = 3
	perception = 3
	favoriteweapon = "IDMSupershotgun"
	color = "00 FF 00"
	gender = "male"
	skin = "super shotgun guy"
	class = "BuckShot"
	revealed = true
	railcolor = green
	script = "dfultbot"
}

{
	name = "SS Nazi"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "HeavyMachinegun"
	color = "00 00 FF"
	gender = "male"
	skin = "SS Nazi"
	class = "Machinegun"
	revealed = true
	railcolor = blue
	script = "dfultbot"
}

{
	name = "Nazi Guard"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMPistol"
	color = "B0 B0 B0"
	gender = "male"
	skin = "Nazi Guard"
	class = "Pistol"
	revealed = true
	railcolor = blue
	script = "dfultbot"
}

{
	name = "Nazi Chaingunner"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
	favoriteweapon = "SuperChaingun"
	color = "00 00 EF"
	gender = "male"
	skin = "Nazi Chaingunner"
	class = "Chaingun"
	revealed = true
	railcolor = blue
	script = "dfultbot"
}

{
	name = "Strife Guy"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
	favoriteweapon = "HeavyMachinegun"
	color = "BF 8F 5F"
	gender = "male"
	skin = "Strife Guy"
	class = "Machinegun"
	revealed = true
	railcolor = blue
	script = "dfultbot"
}

{
	name = "xxEnemyxx"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "Minigun"
	color = "7F 80 3F"
	gender = "male"
	skin = "base III"
	class = "Yellowboy"
	chatfrequency = 80
	revealed = true
	railcolor = red
	script = "humanbot"
	chatlump = "bots/chatfiles/xxenemyxx.txt"
}

{
	name = "King REoL"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMRocketLauncher"
	color = "7F 80 3F"
	gender = "male"
	skin = "base II"
	class = "Blaster"
	chatfrequency = 65
	revealed = true
	railcolor = purple
	script = "humanbot"
	chatlump = "bots/chatfiles/reol.txt"
}

{
	name = "Meepy"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "HeavyMachinegun"
	color = "7F 80 3F"
	gender = "male"
	skin = "meepy"
	class = "Chainsaw"
	chatfrequency = 33
	revealed = true
	railcolor = blue
	script = "humanbot"
	chatlump = "bots/chatfiles/meepy.txt"
}

{
	name = "Chexman"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperChaingun"
	color = "7F 80 3F"
	gender = "male"
	skin = "chexman"
	class = "Pistol"
	chatfrequency = 33
	revealed = true
	railcolor = yellow
	script = "dfultbot"
	chatlump = "bots/chatfiles/chexman.txt"
}

{
	name = "Daisy"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "SuperChaingun"
	color = "7F 80 3F"
	gender = "male"
	skin = "daisy"
	class = "Pistol"
	chatfrequency = 50
	revealed = true
	railcolor = rainbow
	script = "dfultbot"
	chatlump = "bots/chatfiles/daisy.txt"
}

{
	name = "\cgL\ciI\cfN \cdM\cfe\chn\cgg\ccj\ciu"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
	favoriteweapon = "IDMShotgun"
	color = "8F 5F 2F"
	gender = "male"
	skin = "base II"
	class = "Yellowboy"
	chatfrequency = 80
	revealed = true
	railcolor = red
	script = "humanbot"
	chatlump = "bots/chatfiles/fob.txt"
}

{
	name = "Golden Fattie"
	accuracy = 4
	intellect = 4
	evade = 4
	anticipation = 4
	reactiontime = 4
	perception = 4
	favoriteweapon = "SuperChaingun"
	color = "A0 A0 00"
	gender = "male"
	skin = "big fat doomguy"
	class = "Chaingun"
	chatfrequency = 33
	revealed = true
	railcolor = rainbow
	script = "fatbot"
	chatlump = "bots/chatfiles/chubbs.txt"
}


/// Sabbat Martyr Bots ///

{ 
name = "Phobos" 
script = DFULTBOT 
gender = male 
color = "ff 40 00" 
railcolor = "orange" 
skin = "Phobos" 
class = "Boomstick"
revealed = true 
favoriteweapon = "IDMGrenadeLauncher" 
accuracy = 2 
intelect = 3 
evade = 3 
anticipation = 1 
reactiontime = 1 
perception = 2 
} 

{ 
name = "Morphus" 
script = DFULTBOT 
gender = male 
color = "00 00 90" 
railcolor = "blue" 
skin = "Base" 
class = "Machinegun"
revealed = true 
favoriteweapon = "IDMShotgun" 
accuracy = 1 
intelect = 2 
evade = 2 
anticipation = 1 
reactiontime = 3 
perception = 1 
} 

{ 
name = "Vortex" 
script = DFULTBOT 
gender = male 
color = "00 90 00" 
railcolor = "blue" 
skin = "Big Chaingun Guy" 
class = "Chaingun"
revealed = true 
favoriteweapon = "SuperChaingun" 
accuracy = 2 
intelect = 1 
evade = 2 
anticipation = 2 
reactiontime = 2 
perception = 1 
} 

{ 
name = "Torque" 
script = DFULTBOT 
gender = male 
color = "ff a0 00" 
railcolor = "black" 
skin = "Synas" 
class = "Blaster"
revealed = true 
favoriteweapon = "IDMPlasmaGun" 
accuracy = 3 
intelect = 2 
evade = 2 
anticipation = 2 
reactiontime = 1 
perception = 1 
} 

{ 
name = "Abyzmal" 
script = DFULTBOT 
gender = male 
color = "bf a0 00" 
railcolor = "black" 
skin = "Hissy Hogger" 
class = "Grenade Rifle"
revealed = true 
favoriteweapon = "SuperChaingun" 
accuracy = 1 
intelect = 3 
evade = 2 
anticipation = 2 
reactiontime = 1 
perception = 1 
} 

{ 
name = "Flysk" 
script = DFULTBOT 
gender = cyborg
color = "60 50 a0" 
railcolor = "blue" 
skin = "Slyor"
class = "Nailgun"
revealed = true 
favoriteweapon = "SuperNailgun" 
accuracy = 2 
intelect = 3 
evade = 2 
anticipation = 1 
reactiontime = 3 
perception = 2 
} 

{ 
name = "Delta" 
script = DFULTBOT 
gender = cyborg
color = "df 00 00" 
railcolor = "red" 
skin = "Orion" 
class = "Blaster"
revealed = true 
favoriteweapon = "IonBlaster" 
accuracy = 1 
intelect = 3 
evade = 2 
anticipation = 1 
reactiontime = 2 
perception = 2 
} 

{ 
name = "Xenus"
script = DFULTBOT 
chatlump = MAGNCHAT 
chatfrequency = 75
gender = cyborg
color = "50 50 50" 
railcolor = "black" 
skin = "Procyon" 
class = "Chainsaw" 
revealed = true 
favoriteweapon = "StartingChainsaw" 
accuracy = 3 
intelect = 3 
evade = 3 
anticipation = 3 
reactiontime = 3 
perception = 3 
} 

{ 
name = "Magnus" 
script = DFULTBOT 
chatlump = MGNSCHAT 
chatfrequency = 75
gender = male
color = "FF 00 00" 
railcolor = "red" 
skin = "Magnus"
class = "Buckshot"
revealed = true 
favoriteweapon = "IDMBFG9000" 
accuracy = 1 
intelect = 3 
evade = 3 
anticipation = 3 
reactiontime = 3 
perception = 3 
} 

{ 
name = "\chSonic" 
script = HUMANBOT 
Chatlump = SNICCHAT 
gender = male 
color = "00 3F FF" 
railcolor = "blue" 
skin = "Sonic" 
class = "Chainsaw"
revealed = true 
accuracy = 4 
intelect = 4 
evade = 4 
anticipation = 4 
reactiontime = 4 
perception = 4 
chatfrequency = 70 
favoriteweapon = "IDMSuperShotgun" 
} 

{ 
name = "\cdLink" 
script = DFULTBOT 
gender = male 
color = "00 FF 00" 
railcolor = "blue" 
skin = "Link" 
class = "Vorpal Blade" 
revealed = true 
favoriteweapon = "IDMSupershotgun" 
accuracy = 4 
intelect = 2 
evade = 2 
anticipation = 3 
reactiontime = 2 
perception = 1 
} 

{ 
name = "Doomkid"
script = DFULTBOT
chatlump = DOOMCHAT
chatfrequency = 100
gender = male 
color = "00 00 00" 
railcolor = "silver" 
skin = "Doomkid II" 
class = "fighter"
revealed = true 
favoriteweapon = "IDMSupershotgun" 
accuracy = 2 
intelect = 1 
evade = 1 
anticipation = 2 
reactiontime = 3 
perception = 2 
} 

{ 
name = "\cgHeat\cfMan" 
script = DFULTBOT
chatlump = JIMBCHAT
chatfrequency = 100 
gender = male 
color = "af 00 00"
railcolor = "red"
skin = "Phobos"
class = "Blaster"
revealed = true 
favoriteweapon = "IDMBFG10K" 
accuracy = 1 
intelect = 1 
evade = 1 
anticipation = 2 
reactiontime = 2 
perception = 2 
} 

{ 
name = "\ck[\ctBOT\ck]\chStriker\cdMan\cg780" 
script = HUMANBOT 
Chatlump = STRKCHAT 
gender = male 
color = "00 00 FF" 
railcolor = rainbow 
skin = "Phobos" 
class = "Yellowboy"
revealed = true 
favoriteweapon = "IDMSupershotgun" 
chatfrequency = 85 
accuracy = 2 
intelect = 3 
evade = 2 
anticipation = 2 
reactiontime = 1 
perception = 4 
} 


{ 
name = "\ci(\cgST\ci)\cfTheshooter7" 
script = HUMANBOT 
class = "Pistol"
favoriteweapon = "SuperNailgun" 
Color = "00 C0 00" 
Skin = "Base II"
Accuracy = 3 
Evade = 3 
Intelect = 3 
Anticipation = 4 
Reactiontime = 4 
Perception = 4 
Chatlump = SHOOTCHT 
Chatfrequency = 20 
} 

{ 
name = "\cqGoblin" 
script = DFULTBOT 
gender = male
chatlump = GOBLCHAT
color = "70 00 00" 
railcolor = "red" 
skin = "Base" 
class = "Knife"
revealed = true 
favoriteweapon = "SuperChaingun" 
accuracy = 2 
intelect = 4 
evade = 3 
anticipation = 4 
reactiontime = 3 
perception = 3 
}

{ 
name = "\chTh\cc0\chr" 
script = DFULTBOT 
gender = male 
chatlump = THORCHAT 
chatfrequency = 64 
color = "00 00 7F" 
railcolor = "black" 
skin = "Base" 
class = "Grenade Rifle"
revealed = true 
favoriteweapon = "IDMsupershotgun" 
accuracy = 4 
intelect = 3 
evade = 4 
anticipation = 4 
reactiontime = 3 
perception = 4 
} 

{ 
name = "\cmMe\cuch\cna\cudo\cmn"
script = SAUSGBOT 
Chatlump = MECHCHAT 
gender = male 
color = "00 00 FF"
railcolor = black 
skin = "Mechadon" 
class = "Boomstick"
revealed = true 
favoriteweapon = "SuperChaingun" 
chatfrequency = 85 
accuracy = 4 
intelect = 4 
evade = 3 
anticipation = 4 
reactiontime = 4 
perception = 4 
}


/// Insanity Bots ///

// Doomguy
{
	name = "Doomguy"
	skin = "base"
	favoriteweapon = "IDMSuperShotgun"
	color = "00 CF 00"
	gender = "male"
	class = "Pistol"
	revealed = true
	railcolor = blue
	script = "humanbot"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 1
	perception = 1
}

// Ranger (from Quake & Quake III: Arena)
{
	name = "Ranger"
	skin = "Ranger"
	favoriteweapon = "Barragelauncher"
	color = "BF 8F 5F"
	gender = "male"
	class = "Boomstick"
	revealed = true
	railcolor = gold
	script = "humanbot"
	accuracy = 2
	intellect = 3
	evade = 4
	anticipation = 2
	reactiontime = 0
	perception = 2
}

// Enforcer (meant to resemble the Enforcer from Quake)
{
	name = "Enforcer"
	favoriteweapon = "PlasMachineGun"
	color = "BF 8F 5F"
	gender = "male"
	class = "Blaster"
	revealed = true
	railcolor = orange
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Grunt (from Quake II & Quake III: Arena)
{
	name = "Grunt"
	skin = "Grunt"
	gender = "male"
	class = "Blaster"
	favoriteweapon = "IDMBFG9000"
	script = "humanbot"
	color = "7F 80 3F"
	revealed = true
	railcolor = blue
	accuracy = 2
	intellect = 0
	evade = 2
	anticipation = 2
	reactiontime = 1
	perception = 1
}

// Caleb (from Blood)
{
	name = "Caleb"
	skin = "Caleb"
	class = "BuckShot"
	favoriteweapon = "IDMSuperShotgun"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = red
	accuracy = 1
	intellect = 2
	evade = 1
	anticipation = 1
	reactiontime = 6
	perception = 5
}

// Duke Nukem (from Duke Nukem 3D)
{
	name = "Duke Nukem"
	skin = "Duke Nukem"
	favoriteweapon = "FreezeCannon"
	class = "Chaingun"
	color = "AF 00 00"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = blue
	accuracy = 1
	intellect = 1
	evade = 3
	anticipation = 2
	reactiontime = 4
	perception = 3
}

// Lo Wang (from Shadow Warrior)
{
	name = "Lo Wang"
	skin = "Lo Wang"
	class = "Chainsaw"
	favoriteweapon = "HellStormCannon"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = Silver
	accuracy = 1
	intellect = 4
	evade = 6
	anticipation = 6
	reactiontime = 6
	perception = 2
}

// Leonard (from Redneck Rampage)
{
	name = "Leonard"
	skin = "Leonard"
	favoriteweapon = "IDMSuperShotgun"
	class = "BuckShot"
	color = "BF 8F 5F"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = white
	accuracy = 0
	intellect = -2
	evade = 6
	anticipation = -2
	reactiontime = 0
	perception = 6
	chatlump = "bots/chatfiles/leonard.txt"
	chatfrequency = 50
}

// Grosse (from Wolfenstein 3D)
{
	name = "Grosse"
	skin = "Nazi Chaingunner"
	class = "Chaingun"
	favoriteweapon = "Minigun"
	color = "00 00 DF"
	gender = "male"
	script = "fatbot"
	revealed = true
	railcolor = blue
	accuracy = 0
	intellect = 3
	evade = -2
	anticipation = 4
	reactiontime = 0
	perception = 3
}

// Panzerfaust
{
	name = "Panzerfaust"
	skin = "Rocket Guy"
	class = "Buckshot"
	favoriteweapon = "Barragelauncher"
	color = "BF 8F 5F"
	gender = "male"
	script = "fatbot"
	revealed = true
	railcolor = black
	accuracy = 3
	intellect = 4
	evade = -1
	anticipation = 3
	reactiontime = 0
	perception = 3
}

// Jason (from Friday the 13th)
{
	name = "Jason"
	skin = "Jason"
	class = "Chainsaw"
	favoriteweapon = "StartingChainsaw"
	color = "DF 20 20"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = red
	accuracy = 2
	intellect = 0
	evade = 6
	anticipation = 3
	reactiontime = 6
	perception = 4
}

// Bitterman (from Quake II and Quake III: Arena)
{
	name = "Bitterman"
	skin = "Grunt"
	class = "Blaster"
	favoriteweapon = "IDMBFG9000"
	color = "00 BF 00"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = blue
	accuracy = 3
	intellect = 2
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 4
}

// Athena (from Quake II and Quake Champions)
{
	name = "Athena"
	skin = "Athena"
	class = "Blaster"
	favoriteweapon = "IDMBFG9000"
	color = "00 BF 00"
	gender = "female"
	script = "humanbot"
	revealed = true
	railcolor = cyan
	accuracy = 2
	intellect = 2
	evade = 3
	anticipation = 3
	reactiontime = 2
	perception = 3
}

// PS9000 (from Quake II)
{
	name = "PS9000"
	skin = "PS9000"
	favoriteweapon = "PulseRifle"
	class = "Blaster"
	script = "dfultbot"
	gender = "cyborg"
	color = "AF 00 00"
	revealed = true
	accuracy = 0
	intellect = 4
	evade = 3
	anticipation = 3
	reactiontime = 2
	perception = 2
}

// Microsoft Sam
{
	name = "Sam"
	skin = "Microsoft Sam"
	class = "Chaingun"
	favoriteweapon = "Minigun"
	color = "BB BB BB"
	gender = "male"
	script = "humanbot"
	revealed = true
	railcolor = silver
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 4
	reactiontime = 2
	perception = 4
}

// Jonne
{
	name = "Jonne"
	class = "Boomstick"
	favoriteweapon = "IDMBFG9000"
	color = "00 BF 00"
	gender = "male"
	script = "fatbot"
	revealed = true
	railcolor = blue
	accuracy = -2
	intellect = -2
	evade = 6
	anticipation = -2
	reactiontime = -2
	perception = -2
}

// Machinegunner
{
	name = "Machinegunner"
	skin = "Machinegun guy"
	favoriteweapon = "Machinegun"
	color = "CF 00 00"
	gender = "male"
	class = "Machinegun"
	revealed = true
	railcolor = yellow
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Heavy Machinegunner
{
	name = "Heavy Machinegunner"
	skin = "Heavy Machinegun guy"
	favoriteweapon = "HeavyMachinegun"
	color = "CF 00 00"
	gender = "male"
	class = "Machinegun"
	revealed = true
	railcolor = yellow
	script = "dfultbot"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Nailgunner
{
	name = "Nailgunner"
	favoriteweapon = "Nailgun"
	color = "22 22 FF"
	gender = "male"
	class = "Nailgun"
	revealed = true
	railcolor = blue
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Super Nailgunner
{
	name = "Super Nailgunner"
	favoriteweapon = "SuperNailgun"
	color = "22 22 FF"
	gender = "male"
	class = "Nailgun"
	revealed = true
	railcolor = blue
	script = "dfultbot"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Plasmagunner
{
	name = "Plasmagunner"
	skin = "Plasma Guy"
	favoriteweapon = "IDMPlasmagun"
	color = "00 00 EF"
	gender = "male"
	class = "Nailgun"
	revealed = true
	railcolor = blue
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// ezPotat (from Quake Champions)
{
	name = "ezPotat"
	skin = "Strogg"
	favoriteweapon = "IDMRailgun"
	color = "FF 00 FF"
	gender = "male"
	class = "Nailgun"
	revealed = true
	railcolor = purple
	script = "humanbot"
	accuracy = 3
	intellect = 3
	evade = 3
	anticipation = 6
	reactiontime = 6
	perception = 4
}

// Corvus (from Heretic)
{
	name = "Corvus"
	skin = "Corvus"
	favoriteweapon = "PulseRifle"
	color = "00 FF 00"
	gender = "male"
	class = "Pistol"
	revealed = true
	railcolor = green
	script = "humanbot"
	accuracy = 2
	intellect = 5
	evade = 2
	anticipation = 1
	reactiontime = 1
	perception = 6
}

// Sniper
{
	name = "Sniper"
	skin = "Sniper"
	favoriteweapon = "IDMRailgun"
	color = "00 BB DD"
	gender = "male"
	class = "Yellowboy"
	revealed = true
	railcolor = purple
	script = "dfultbot"
	accuracy = 6
	intellect = 3
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Slinger
{
	name = "Slinger"
	skin = "Cowboy"
	favoriteweapon = "IDMSuperShotgun"
	color = "00 DD DD"
	gender = "male"
	class = "Pistol"
	revealed = true
	railcolor = silver
	script = "dfultbot"
	accuracy = 3
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 6
	perception = 1
}

// Colonel Overhouse, Commander of the Armor Brigade of the Finnish Defense Forces
{
	name = "Col. Overhouse"
	skin = "Sarge"
	favoriteweapon = "HellstormCannon"
	color = "000000"
	gender = "male"
	class = "Machinegun"
	revealed = true
	railcolor = black
	chatlump = "bots/chatfiles/overhouse.txt"
	chatfrequency = 33
	script = "sausgbot"
	accuracy = 3
	intellect = 3
	evade = 3
	anticipation = 3
	reactiontime = 3
	perception = 3
}

// Blinky
{
	name = "Blinky"
	skin = "Pac-Man Ghost"
	favoriteweapon = "HeatSeeker"
	color = "FF0000"
	gender = "cyborg"
	class = "Chainsaw"
	revealed = true
	railcolor = red
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 4
	anticipation = 2
	reactiontime = 6
	perception = 4
}

// Pinky
{
	name = "Pinky"
	skin = "Pac-Man Ghost"
	favoriteweapon = "PlasMachinegun"
	color = "FF00FF"
	gender = "cyborg"
	class = "Nailgun"
	revealed = true
	railcolor = purple
	script = "dfultbot"
	accuracy = 1
	intellect = 4
	evade = 2
	anticipation = 0
	reactiontime = 2
	perception = 6
}

// Inky
{
	name = "Inky"
	skin = "Pac-Man Ghost"
	favoriteweapon = "Grenade Launcher"
	color = "00FFFF"
	gender = "cyborg"
	class = "Blaster"
	revealed = true
	railcolor = blue
	script = "dfultbot"
	accuracy = 1
	intellect = 5
	evade = 0
	anticipation = 2
	reactiontime = 1
	perception = 6
}

// Clyde
{
	name = "Clyde"
	skin = "Pac-Man Ghost"
	favoriteweapon = "PulseRifle"
	color = "FFBB00"
	gender = "cyborg"
	class = "Buckshot"
	revealed = true
	railcolor = orange
	script = "dfultbot"
	accuracy = 2
	intellect = 2
	evade = 3
	anticipation = 1
	reactiontime = 5
	perception = 0
}

// Zandro Guy
{
	name = "Zandro Guy"
	skin = "ZandroGuy"
	favoriteweapon = "IDMSuperShotgun"
	color = "00 BF 00"
	gender = "male"
	class = "Pistol"
	revealed = true
	railcolor = green
	script = "humanbot"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 3
	perception = 2
}

// Half Life Scientist
{
	name = "Kleiner"
	skin = "Half-Life Scientist"
	script = "HUMANBOT"
	gender = male
	color = "DD DD DD"
	railcolor = white
	class = "Pistol"
	revealed = true
	accuracy = 1
	intellect = 6
	evade = 2
	anticipation = 2
	reactiontime = 1
	perception = 4
	favoriteweapon = "IDMSuperShotgun"
}

// Billy Mays
{
	name = "Billy Mays"
	skin = "Billy Mays"
	script = "humanbot"
	gender = male
	color = "10 8F FF"
	railcolor = blue
	favoriteweapon = "IDMBFG9000"
	class = "Buckshot"
	revealed = true
	accuracy = 2
	intellect = 3
	evade = 1
	anticipation = 1
	reactiontime = 3
	perception = 0
}

// Parias (from Hexen)
{
	name = "Parias"
	skin = "Parias"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 3
	reactiontime = 4
	perception = 2
	favoriteweapon = "IDMShotgun"
	class = "boomstick"
	color = "00 00 CF"
	gender = "Male"
	skin = "Parias"
	railcolor = "green"
	revealed = 1
	script = "humanbot"
}

// Daedolon (from Hexen)
{
	name = "Daedolon"
	skin = "Daedolon"
	accuracy = 3
	intellect = 3
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 4
	favoriteweapon = "IDMplasmagun"
	class = "Nailgun"
	color = "CF 00 00"
	gender = "Male"
	skin = "Daedolon"
	railcolor = "blue"
	revealed = 1
	script = "humanbot"
}

// Baratus (from Hexen)
{
	name = "Baratus"
	skin = "Baratus"
	accuracy = 2
	intellect = 1
	evade = 4
	anticipation = 4
	reactiontime = 4
	perception = 3
	favoriteweapon = "Blade"
	class = "Vorpal Blade"
	color = "FF CF 00"
	gender = "Male"
	skin = "Baratus"
	railcolor = "red"
	revealed = 1
	script = "humanbot"
}

// Mutant Nazi (from Wolfenstein 3D)
{
	name = "Mutant Nazi"
	skin = "Mutant Nazi"
	favoriteweapon = "IDMPistol"
	class = "Pistol"
	color = "00 CC 00"
	gender = "Male"
	railcolor = "green"
	revealed = true
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Quad Shotgunner
{
	name = "Quad Shotgunner"
	skin = "Quad Shotgun Guy"
	favoriteweapon = "QuadShotgun"
	class = "BuckShot"
	color = "CF 00 00"
	gender = "Male"
	railcolor = "red"
	revealed = true
	script = "dfultbot"
	accuracy = -1
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Minigunner
{
	name = "Minigunner"
	skin = "Minigun Guy"
	favoriteweapon = "IDMMinigun"
	class = "Chaingun"
	color = "CF 00 00"
	gender = "Male"
	railcolor = "red"
	revealed = true
	script = "dfultbot"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Railgunner
{
	name = "Railgunner"
	skin = "Railgun Guy"
	favoriteweapon = "IDMRailgun"
	class = "Yellowboy"
	color = "CF 00 00"
	gender = "Male"
	railcolor = "red"
	revealed = true
	script = "dfultbot"
	accuracy = 2
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Geit
{
	name = "Geit"
	skin = "Geit"
	favoriteweapon = "HellstormCannon"
	class = "Nailgun"
	color = "00 CF 00"
	gender = "Male"
	railcolor = "black"
	revealed = true
	script = "dfultbot"
	accuracy = 1
	intellect = 3
	evade = 4
	anticipation = 3
	reactiontime = 4
	perception = 3
}

// Zombie Unmaker
{
	name = "Zombie Unmaker"
	skin = "Unmaker Zombie"
	favoriteweapon = "Unmaker"
	class = "Blaster"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Illucia
{
	name = "Illucia"
	skin = "Illucia"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	color = "00 CF 00"
	gender = "female"
	railcolor = "orange"
	revealed = true
	script = "humanbot"
	accuracy = 1
	intellect = 3
	evade = 3
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Strogg (from Quake II)
{
	name = "Strogg"
	skin = "Strogg"
	favoriteweapon = "Shotgun"
	class = "Blaster"
	color = "BB CC BB"
	gender = "cyborg"
	railcolor = "blue"
	revealed = true
	script = "dfultbot"
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Strogg Chaingunner (from Quake II)
{
	name = "Strogg Enforcer"
	skin = "Strogg Enforcer"
	favoriteweapon = "SuperChaingun"
	class = "Chaingun"
	color = "00 00 CF"
	gender = "cyborg"
	railcolor = "red"
	revealed = true
	script = "fatbot"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Doom 3 Marine
{
	name = "Doom Marine"
	skin = "Doom 3 Marine"
	favoriteweapon = "IDMSuperShotgun"
	class = "Pistol"
	color = "00 CF 00"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 0
	evade = 3
	anticipation = 3
	reactiontime = 2
	perception = 0
}

// Postal Dude
{
	name = "Postal Dude"
	skin = "Postal Dude"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	color = "00 CF 00"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 2
	evade = 1
	anticipation = 3
	reactiontime = 2
	perception = 0
}

// Player
{
	name = "player"
	skin = "Base"
	favoriteweapon = "IDMPistol"
	class = "Pistol"
	color = "00 CF 00"
	gender = "male"
	railcolor = "blue"
	revealed = true
	script = "fatbot"
	accuracy = -2
	intellect = -2
	evade = -2
	anticipation = -2
	reactiontime = 2
	perception = -2
}

// Dutch
{
	name = "Dutch"
	skin = "Dutch"
	favoriteweapon = "SuperChaingun"
	class = "Chaingun"
	color = "CF CC 00"
	gender = "male"
	railcolor = "blue"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 1
	evade = 4
	anticipation = 2
	reactiontime = 1
	perception = 3
}

// Neptune
{
	name = "Neptune"
	skin = "Neptune"
	favoriteweapon = "SuperNailgun"
	class = "Nailgun"
	color = "00 CF DF"
	gender = "male"
	railcolor = "blue"
	revealed = true
	script = "dfultbot"
	accuracy = 2
	intellect = 2
	evade = 4
	anticipation = 0
	reactiontime = 2
	perception = 1
}

// Silencer
{
	name = "Silencer"
	skin = "Silencer"
	favoriteweapon = "BarrageLauncher"
	class = "Blaster"
	color = "CC 11 22"
	gender = "male"
	railcolor = "purple"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 3
	evade = 2
	anticipation = 2
	reactiontime = 1
	perception = 2
}

// Sarge (from Quake III: Arena)
{
	name = "Sarge"
	skin = "Sarge"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	color = "D4 A0 65"
	gender = "male"
	railcolor = "Green"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 2
	evade = 3
	anticipation = 2
	reactiontime = 2
	perception = 1
}

// Mynx (from Quake III: Arena)
{
	name = "Mynx"
	skin = "Mynx"
	favoriteweapon = "IDMRocketLauncher"
	class = "Grenade Rifle"
	color = "BF 8F 5F"
	gender = "female"
	railcolor = "purple"
	revealed = true
	script = "crashbot"
	accuracy = 2
	intellect = 2
	evade = 1
	anticipation = 0
	reactiontime = 2
	perception = 3
}

// Orbb (from Quake III: Arena)
{
	name = "Orbb"
	skin = "Orbb"
	favoriteweapon = "HeatSeeker"
	class = "Nailgun"
	color = "CF CF FF"
	gender = "male"
	railcolor = "silver"
	revealed = true
	script = "humanbot"
	accuracy = 3
	intellect = -2
	evade = 1
	anticipation = 1
	reactiontime = 3
	perception = 3
}

// Tank Jr. (from Quake III: Arena)
{
	name = "TankJr"
	skin = "Tank Jr."
	favoriteweapon = "MiniBomber"
	class = "Grenade Rifle"
	color = "FF 60 00"
	gender = "cyborg"
	railcolor = "Orange"
	revealed = true
	script = "fatbot"
	accuracy = 1
	intellect = 4
	evade = 0
	anticipation = 2
	reactiontime = 0
	perception = 4
}

// Keel (from Quake III: Arena)
{
	name = "Keel"
	skin = "Keel"
	favoriteweapon = "PlasmachineGun"
	color = "00 00 EF"
	gender = "cyborg"
	class = "Nailgun"
	revealed = true
	railcolor = blue
	script = "fatbot"
	accuracy = 2
	intellect = 3
	evade = 0
	anticipation = 2
	reactiontime = 2
	perception = 3
}

// Wrack (from Quake III: Arena)
{
	name = "Wrack"
	skin = "Ranger"
	favoriteweapon = "Barragelauncher"
	color = "BF 8F 5F"
	gender = "male"
	class = "BuckShot"
	revealed = true
	railcolor = gold
	script = "humanbot"
	accuracy = 2
	intellect = 3
	evade = 4
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Janet (from Quake III: Team Arena)
{
	name = "Janet"
	skin = "Janet"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	script = "humanbot"
	gender = "male"
	color = "CF 00 00"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 3
	anticipation = 3
	reactiontime = 2
	perception = 1
}

// Icarus (from Quake III: Team Arena)
{
	name = "Icarus"
	skin = "Silencer"
	favoriteweapon = "BarrageLauncher"
	class = "Blaster"
	color = "CC 11 22"
	gender = "male"
	railcolor = "purple"
	revealed = true
	script = "humanbot"
	accuracy = 1
	intellect = 4
	evade = 4
	anticipation = 4
	reactiontime = 1
	perception = 2
}

// Anubis
{
	name = "Anubis"
	skin = "Anubis"
	favoriteweapon = "HeatSeeker"
	class = "Grenade Rifle"
	color = "44 44 FF"
	gender = "male"
	railcolor = "Blue"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 3
}

// Duck
{
	name = "Duck"
	skin = "Duck"
	favoriteweapon = "BarrelGun"
	class = "Pistol"
	color = "00 00 CF"
	gender = "male"
	railcolor = "Green"
	revealed = true
	script = "sausgbot"
	accuracy = -2
	intellect = -2
	evade = 6
	anticipation = 6
	reactiontime = -2
	perception = 6
}

// Crusader (from Age of Hell)
{
	name = "Crusader"
	skin = "Crusader"
	favoriteweapon = "Vorpal Blade"
	class = "Vorpal Blade"
	color = "00 CF 00"
	gender = "male"
	railcolor = "gold"
	revealed = true
	script = "humanbot"
	accuracy = 2
	intellect = 2
	evade = 4
	anticipation = 3
	reactiontime = 2
	perception = 1
}

// Hacx Guy
{
	name = "Hacx Guy"
	skin = "Hacx Guy"
	favoriteweapon = "IDMPlasmagun"
	class = "Blaster"
	color = "CF 31 31"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "humanbot"
	accuracy = 1
	intellect = 4
	evade = 0
	anticipation = 4
	reactiontime = 1
	perception = 4
}

// Cultist (from Blood)
{
	name = "Cultist"
	skin = "Cultist"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	color = "CB 77 44"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "dfultbot"
	accuracy = 2
	intellect = 0
	evade = 3
	anticipation = 3
	reactiontime = 2
	perception = -1
}

// Heavy Weapons Guy
{
	name = "Heavy"
	skin = "Heavy Weapons Guy"
	favoriteweapon = "IDMSuperChaingun"
	class = "Chaingun"
	color = "DF 00 00"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "fatbot"
	accuracy = 2
	intellect = 0
	evade = 2
	anticipation = 3
	reactiontime = 1
	perception = 3
}

// Barrel Guy
{
	name = "Barrel Guy"
	skin = "Barrel Guy"
	favoriteweapon = "BarrelGun"
	class = "Grenade Rifle"
	color = "00 CF 00"
	gender = "male"
	railcolor = "green"
	revealed = true
	script = "humanbot"
	accuracy = 0
	intellect = 2
	evade = 3
	anticipation = 3
	reactiontime = -2
	perception = 0
}

// Cowboy
{
	name = "Cowboy"
	skin = "Cowboy"
	favoriteweapon = "IDMPistol"
	class = "Pistol"
	color = "CF 23 23"
	gender = "male"
	railcolor = "red"
	revealed = true
	script = "humanbot"
	accuracy = 1
	intellect = 2
	evade = 1
	anticipation = 1
	reactiontime = 3
	perception = 2
}

// Beavis
{
	name = "Beavis"
	script = SAUSGBOT
	CHATLUMP = "bots/chatfiles/bevtxt.txt"
	gender = male
	color = "00 00 FF"
	railcolor = "blue"
	skin = "Beavis"
	class = "random"
	revealed = true
	accuracy = 1
	intelect = -1
	evade = 4
	anticipation = 4
	reactiontime = 5
	perception = 0
	chatfrequency = 100
	favoriteweapon = "rocketlauncher"
}

// Butthead
{
	name = "Butthead"
	script = SAUSGBOT
	CHATLUMP = "bots/chatfiles/asshol.txt"
	gender = male
	color = "99 99 99"
	railcolor = "red"
	skin = "Butthead"
	class = "random"
	revealed = true
	accuracy = 1
	intelect = 0
	evade = 3
	anticipation = 3
	reactiontime = 1
	perception = 2
	chatfrequency = 80
	favoriteweapon = "supershotgun"
}

// Stickman
{
	name = "\cFStickman"
	skin = "Stick Man"
	favoriteweapon = "RiotShotgun"
	script = SAUSGBOT
	gender = "male"
	color = "FF CF 00"
	railcolor = "Yellow"
	class = "Boomstick"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 3
	anticipation = 3
	reactiontime = 1
	perception = 1
}

// Swedish Chef
{
	name = "Swedish Chef"
	skin = "Swedish Chef"
	favoriteweapon = "Knife"
	class = "Knife"
	script = "Sausgbot"
	gender = "male"
	color = "00 AA FF"
	railcolor = "Cyan"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 4
	anticipation = 4
	reactiontime = 1
	perception = 3
}

// Xaser
{
	name = "Xaser"
	skin = "Xaser"
	favoriteweapon = "IDMSuperShotgun"
	class = "Chaingun"
	script = "humanbot"
	gender = "male"
	color = "44 44 FF"
	railcolor = "Red"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 3
	anticipation = 2
	reactiontime = 3
	perception = 1
}

// Doom 64 Guy
{
	name = "Doom 64 Guy"
	skin = "Doom 64 Guy"
	favoriteweapon = "Unmaker"
	class = "Buckshot"
	script = "humanbot"
	gender = "male"
	color = "00 BF 00"
	railcolor = "Blue"
	revealed = true
	accuracy = 1
	intellect = 2
	evade = 1
	anticipation = 2
	reactiontime = 1
	perception = 2
}

// PSX Doomguy
{
	name = "PSX Doomguy"
	skin = "Doom PSX Guy"
	favoriteweapon = "IDMBFG9000"
	class = "Pistol"
	script = "humanbot"
	gender = "male"
	color = "00 BF 00"
	railcolor = "Blue"
	revealed = true
	accuracy = 1
	intellect = 2
	evade = 1
	anticipation = 2
	reactiontime = 1
	perception = 2
}

// Biohazard Guy
{
	name = "Biohazard Guy"
	skin = "Biohazard Guy"
	favoriteweapon = "Devastator1000"
	class = "Blaster"
	script = "humanbot"
	gender = "male"
	color = "00 CF 00"
	railcolor = "Green"
	revealed = true
	accuracy = 2
	intellect = 1
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Chaingun Marine
{
	name = "Chaingun Marine"
	skin = "Chaingun Marine"
	favoriteweapon = "SuperChaingun"
	class = "Chaingun"
	script = "humanbot"
	gender = "male"
	color = "00 CF 00"
	railcolor = "Yellow"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Bill Rizer
{
	name = "Bill Rizer"
	skin = "Contra - Bill Rizer"
	favoriteweapon = "HeavyMachinegun"
	class = "Machinegun"
	script = "humanbot"
	gender = "male"
	color = "00 00 BF"
	railcolor = "Blue"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 4
	anticipation = 4
	reactiontime = 1
	perception = 0
}

// Lance Bean
{
	name = "Lance Bean"
	skin = "Contra - Lance Bean"
	favoriteweapon = "HeavyMachinegun"
	class = "Machinegun"
	script = "humanbot"
	gender = "male"
	color = "BF 00 00"
	railcolor = "Red"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 4
	anticipation = 4
	reactiontime = 1
	perception = 0
}

// Dimitri
{
	name = "Dimitri"
	skin = "Dimitri"
	favoriteweapon = "IDMSuperShotgun"
	class = "Grenade Rifle"
	script = "fatbot"
	gender = "male"
	color = "00 BF 00"
	railcolor = "Green"
	revealed = true
	accuracy = 1
	intellect = 0
	evade = 0
	anticipation = 1
	reactiontime = 1
	perception = 0
}

// Doom Slayer (Doom 2016)
{
	name = "Doom Slayer"
	skin = "Doom Slayer"
	favoriteweapon = "IDMSuperShotgun"
	class = "Pistol"
	script = "humanbot"
	gender = "male"
	color = "00 BF 00"
	railcolor = "Cyan"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 1
	reactiontime = 1
	perception = 2
}

// Doomgal
{
	name = "Doomgal"
	skin = "Female Base"
	favoriteweapon = "IDMSuperShotgun"
	class = "Pistol"
	script = "humanbot"
	gender = "female"
	color = "00 BF 00"
	railcolor = "Purple"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// FreeDoom Guy
{
	name = "FreeDoom Guy"
	skin = "FreeDoom Guy (New)"
	favoriteweapon = "IDMSuperShotgun"
	class = "Pistol"
	script = "humanbot"
	gender = "male"
	color = "00 BF 00"
	railcolor = "Green"
	revealed = true
	accuracy = 2
	intellect = 1
	evade = 2
	anticipation = 1
	reactiontime = 2
	perception = 1
}

// Gangster
{
	name = "Gangster"
	skin = "Gangster"
	favoriteweapon = "AssaultRifle"
	class = "Machinegun"
	script = "humanbot"
	gender = "male"
	color = "44 22 00"
	railcolor = "Orange"
	revealed = true
	accuracy = 0
	intellect = 0
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 1
}

// Gothic Player
{
	name = "Gothic Guy"
	skin = "Gothic 99"
	favoriteweapon = "IDMSuperShotgun"
	class = "Boomstick"
	script = "humanbot"
	gender = "male"
	color = "00 BF 00"
	railcolor = "Red"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 1
	perception = 3
}

// Scorpion
{
	name = "Scorpion"
	skin = "Scorpion"
	script = DFULTBOT
	gender = "MALE"
	color = "FFDF00"
	class = "SCORPION"
	revealed = true
	accuracy = 2
	evade = 2
	intelect = 3
	anticipation = 2
	reactiontime = 2
	perception = 3
	chatfrequency = 30
	favoriteweapon = "SuperChaingun"
}

// Sgt. Tourette
{
	name = "Sgt. Tourette"
	skin = "Sgt.Tourette"
	favoriteweapon = "SuperNailgun"
	class = "Nailgun"
	script = "fatbot"
	gender = "male"
	color = "BB AA 00"
	railcolor = "Orange"
	revealed = true
	accuracy = 3
	intellect = -2
	evade = 0
	anticipation = 0
	reactiontime = 4
	perception = 0
}

// DooT
{
	name = "DooT"
	skin = "DooT"
	favoriteweapon = "IDMRocketLauncher"
	class = "Grenade Rifle"
	script = "dfultbot"
	gender = "cyborg"
	color = "BF 00 00"
	railcolor = "Red"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 3
	anticipation = 0
	reactiontime = -2
	perception = 0
}

// Zharkov
{
	name = "Zharkov"
	skin = "Zharkov"
	favoriteweapon = "RiotShotgun"
	class = "Buckshot"
	script = "humanbot"
	gender = "male"
	color = "BF 00 00"
	railcolor = "Red"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 1
	anticipation = 1
	reactiontime = 0
	perception = 1
}

// Angry German Kid
{
	name = "Angry German Kid"
	skin = "Angry German Kid"
	favoriteweapon = "BarrageLauncher"
	class = "Nailgun"
	script = "humanbot"
	gender = "male"
	color = "00 BF 00"
	railcolor = "Gold"
	revealed = true
	accuracy = 0
	intellect = 0
	evade = 0
	anticipation = 0
	reactiontime = 0
	perception = 0
}

// AVGN
{
	name = "Angry Video Game Nerd"
	skin = "AVGN"
	favoriteweapon = "IDMPlasmaGun"
	class = "Blaster"
	script = "humanbot"
	gender = "male"
	color = "00 2F FF"
	railcolor = "Gold"
	revealed = true
	accuracy = 3
	intellect = 3
	evade = 3
	anticipation = -2
	reactiontime = -2
	perception = -2
}

// Graf Zahl
{
	name = "Graf Zahl"
	skin = "Graf Zahl"
	favoriteweapon = "Devastator1000"
	class = "Grenade Rifle"
	script = "sausgbot"
	gender = "male"
	color = "10 50 A0"
	railcolor = "Purple"
	revealed = true
	accuracy = 2
	intellect = 6
	evade = 1
	anticipation = 0
	reactiontime = 0
	perception = 1
}

// Gardevoir
{
	name = "Gardevoir"
	skin = "Gardevoir"
	favoriteweapon = "IDMSuperShotgun"
	class = "Boomstick"
	script = "sausgbot"
	gender = "male"
	color = "40 CF 50"
	railcolor = "Purple"
	revealed = true
	accuracy = 0
	intellect = 6
	evade = 6
	anticipation = 6
	reactiontime = 6
	perception = 6
}

// Yoshi
{
	name = "Yoshi"
	skin = "Yoshi"
	favoriteweapon = "IDMGrenadeLauncher"
	class = "Grenade Rifle"
	script = "dfultbot"
	gender = "male"
	color = "00 FF 00"
	railcolor = "Green"
	revealed = true
	accuracy = 2
	intellect = 1
	evade = 2
	anticipation = 1
	reactiontime = 2
	perception = 0
}

// Yob
{
	name = "Yob"
	skin = "Yoshi"
	favoriteweapon = "IDMSuperChaingun"
	class = "Chaingun"
	script = "dfultbot"
	gender = "male"
	color = "10 8F FF"
	railcolor = "Cyan"
	revealed = true
	accuracy = 3
	intellect = 2
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Square
{
	name = "Square"
	skin = "Square"
	favoriteweapon = "SuperChaingun"
	class = "Pistol"
	script = "dfultbot"
	gender = "male"
	color = "EF 00 EF"
	railcolor = "Purple"
	revealed = true
	accuracy = 2
	intellect = 3
	evade = 3
	anticipation = 0
	reactiontime = 1
	perception = 1
}

// Poogers
{
	name = "Poogers"
	skin = "Poogers"
	favoriteweapon = "IDMSuperShotgun"
	class = "Pistol"
	script = "dfultbot"
	gender = "cyborg"
	color = "00 DF 00"
	railcolor = "Green"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Marauder
{
	name = "Marauder"
	skin = "Marauder"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	script = "dfultbot"
	gender = "male"
	color = "00 BF 00"
	railcolor = "Red"
	revealed = true
	accuracy = 2
	intellect = 3
	evade = 6
	anticipation = 6
	reactiontime = 4
	perception = 2
}

// Pac-Man
{
	name = "Pac-Man"
	skin = "Pac-Man"
	favoriteweapon = "IDMSuperShotgun"
	class = "Pistol"
	script = "dfultbot"
	gender = "male"
	color = "BF BF 00"
	railcolor = "Yellow"
	revealed = true
	accuracy = 2
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 3
	perception = 6
}

// Hellforged Guy
{
	name = "Hellforged Guy"
	skin = "Hellforged Male"
	favoriteweapon = "Screwgun"
	class = "Pistol"
	script = "humanbot"
	gender = "male"
	color = "33 FF 00"
	railcolor = "Green"
	revealed = true
	accuracy = 3
	intellect = 2
	evade = 3
	anticipation = 2
	reactiontime = 1
	perception = 3
}

// Hellforged Gal
{
	name = "Hellforged Gal"
	skin = "Hellforged Female"
	favoriteweapon = "SuperNailgun"
	class = "Machinegun"
	script = "humanbot"
	gender = "female"
	color = "33 FF 00"
	railcolor = "Green"
	revealed = true
	accuracy = 2
	intellect = 3
	evade = 4
	anticipation = 3
	reactiontime = 2
	perception = 1
}

// Ray Mohawk
{
	name = "Ray Mohawk"
	skin = "Ray Mohawk"
	favoriteweapon = "HeavyMachinegun"
	class = "Machinegun"
	script = "humanbot"
	gender = "male"
	color = "00 DF 00"
	railcolor = "Purple"
	revealed = true
	accuracy = 2
	intellect = 0
	evade = 3
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Gasmask Guy
{
	name = "Gasmask Guy"
	skin = "Gasmask"
	favoriteweapon = "AssaultRifle"
	class = "Pistol"
	script = "humanbot"
	gender = "male"
	color = "6F 8F 4F"
	railcolor = "Blue"
	revealed = true
	accuracy = 3
	intellect = 1
	evade = 2
	anticipation = 2
	reactiontime = 3
	perception = 1
}

// Double Chaingunner
{
	name = "Double Chaingunner"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
	favoriteweapon = "SuperChaingun"
	color = "EF 00 00"
	gender = "male"
	skin = "big chaingun guy 2"
	class = "Chaingun"
	revealed = true
	railcolor = red
	script = "dfultbot"
}

// Chaingun Marine
{
	name = "Chaingun Marine"
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
	favoriteweapon = "SuperChaingun"
	color = "00 CF 00"
	gender = "male"
	skin = "Chaingun Marine"
	class = "Chaingun"
	revealed = true
	railcolor = red
	script = "dfultbot"
}

// Jon
{
	name = "Jon"
	skin = "Jon"
	favoriteweapon = "HeavyMachinegun"
	class = "Pistol"
	script = "humanbot"
	gender = "male"
	color = "CF BF AF"
	railcolor = "Orange"
	revealed = true
	accuracy = 3
	intellect = 2
	evade = 3
	anticipation = 2
	reactiontime = 1
	perception = 0
}

// Thi
{
	name = "Thi"
	skin = "Thi"
	favoriteweapon = "IDMRailgun"
	class = "Yellowboy"
	script = "humanbot"
	gender = "female"
	color = "BF 00 00"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 1
	anticipation = 3
	reactiontime = 1
	perception = 1
}

// Aleena
{
	name = "Aleena"
	skin = "Aleena"
	favoriteweapon = "PulseRifle"
	class = "Blaster"
	script = "humanbot"
	gender = "female"
	color = "CF CF 00"
	revealed = true
	accuracy = 3
	intellect = 1
	evade = 3
	anticipation = 1
	reactiontime = 2
	perception = 1
}

// The Good Nut
{
	name = "The Good Nut"
	skin = "Good Nut"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	script = "dfultbot"
	gender = "cyborg"
	color = "00 DF 00"
	revealed = true
	accuracy = 2
	intellect = -2
	evade = 1
	anticipation = 1
	reactiontime = 2
	perception = 2
}

// Fritzkrieg
{
	name = "Fritzkrieg"
	skin = "Fritzkrieg"
	favoriteweapon = "HeavyMachinegun"
	class = "Machinegun"
	script = "humanbot"
	gender = "male"
	color = "5F 7F 3F"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 3
	anticipation = 3
	reactiontime = 2
	perception = 0
}

// REKKR
{
	name = "REKKR"
	skin = "REKKR"
	favoriteweapon = "IDMMace"
	class = "Vorpal Blade"
	script = "humanbot"
	gender = "male"
	color = "00 CF 00"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 2
	anticipation = 2
	reactiontime = 1
	perception = 2
}

// Eternal Doomguy
{
	name = "Eternal Doomguy"
	skin = "Eternal Doom Guy"
	favoriteweapon = "IDMRocketLauncher"
	class = "Pistol"
	script = "humanbot"
	gender = "male"
	color = "55 BF 55"
	revealed = true
	accuracy = 2
	intellect = 3
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Big Rappin' Earl
{
	name = "Big Rappin Earl"
	skin = "Big Rappin Earl"
	favoriteweapon = "IDMSuperShotgun"
	class = "Blaster"
	script = "dfultbot"
	gender = "male"
	color = "BF 00 00"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 2
	anticipation = 2
	reactiontime = 0
	perception = 2
}

// BJ Blazkowicz
{
	name = "Blazkowicz"
	skin = "Blazkowicz"
	favoriteweapon = "SuperChaingun"
	class = "Pistol"
	script = "humanbot"
	gender = "male"
	color = "AF AF AF"
	revealed = true
	accuracy = 2
	intellect = 1
	evade = 3
	anticipation = 0
	reactiontime = 0
	perception = 1
}

// Buu342
{
	name = "\cqB\csu\cdu\cq3\cs4\cd2"
	skin = "Buu342"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	script = "humanbot"
	gender = "male"
	color = "00 CF CF"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 3
	anticipation = 3
	reactiontime = 2
	perception = 1
}

// Taradino Cassatt
{
	name = "Taradino Cassatt"
	skin = "Taradino Cassatt"
	favoriteweapon = "IDMRocketLauncher"
	class = "Pistol"
	script = "humanbot"
	gender = "male"
	color = "00 BF 00"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Doug Wendt
{
	name = "Doug Wendt"
	skin = "Doug Wendt"
	favoriteweapon = "IDMRocketLauncher"
	class = "Grenade Rifle"
	script = "humanbot"
	gender = "male"
	color = "00 BF 00"
	revealed = true
	accuracy = 2
	intellect = 1
	evade = 1
	anticipation = 2
	reactiontime = 1
	perception = 3
}

// Ian Paul Freeley
{
	name = "I.P. Freeley"
	skin = "Ian Paul Freeley"
	favoriteweapon = "IDMRocketLauncher"
	class = "Boomstick"
	script = "humanbot"
	gender = "male"
	color = "00 BF 00"
	revealed = true
	accuracy = 1
	intellect = 0
	evade = 1
	anticipation = 4
	reactiontime = 3
	perception = 1
}

// Thi Barrett
{
	name = "Thi Barrett"
	skin = "Thi Barrett"
	favoriteweapon = "IDMRocketLauncher"
	class = "Nailgun"
	script = "humanbot"
	gender = "female"
	color = "00 BF 00"
	revealed = true
	accuracy = 1
	intellect = 3
	evade = 3
	anticipation = 3
	reactiontime = 1
	perception = 3
}

// Lorelei Ni
{
	name = "Lorelei Ni"
	skin = "Lorelei Ni"
	favoriteweapon = "IDMRocketLauncher"
	class = "Knife"
	script = "humanbot"
	gender = "female"
	color = "00 BF 00"
	revealed = true
	accuracy = 1
	intellect = 2
	evade = 4
	anticipation = 4
	reactiontime = 1
	perception = 2
}

// Kyle Katarn
{
	name = "Katarn"
	skin = "Katarn"
	favoriteweapon = "Plasmachinegun"
	class = "Blaster"
	script = "humanbot"
	gender = "male"
	color = "AF 95 55"
	revealed = true
	accuracy = 2
	intellect = 3
	evade = 2
	anticipation = 0
	reactiontime = 1
	perception = 1
}

// Mario
{
	name = "Mario"
	skin = "Mario"
	favoriteweapon = "IDMShotgun"
	class = "Boomstick"
	script = "dfultbot"
	gender = "male"
	color = "CF 00 00"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Luigi
{
	name = "Luigi"
	skin = "Luigi"
	favoriteweapon = "IDMShotgun"
	class = "Buckshot"
	script = "dfultbot"
	gender = "male"
	color = "00 CF 00"
	revealed = true
	accuracy = 1
	intellect = 3
	evade = 3
	anticipation = 3
	reactiontime = 0
	perception = 0
}

// Mooman
{
	name = "Mooman"
	skin = "Mooman"
	favoriteweapon = "SuperChaingun"
	class = "Chaingun"
	script = "dfultbot"
	gender = "male"
	color = "00 00 AF"
	revealed = true
	accuracy = 2
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 3
	perception = 1
}

// Nyx
{
	name = "Nyx"
	skin = "Nyx"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	script = "humanbot"
	gender = "female"
	color = "00 AF AF"
	revealed = true
	accuracy = 2
	intellect = 1
	evade = 3
	anticipation = 3
	reactiontime = 1
	perception = 3
}

// Abby
{
	name = "Abby"
	skin = "Abby"
	favoriteweapon = "BarrageLauncher"
	class = "Machinegun"
	script = "dfultbot"
	gender = "female"
	color = "EF 00 EF"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 3
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Revenant
{
	name = "Revenant"
	skin = "Revenant"
	favoriteweapon = "HeatSeeker"
	class = "Grenade Rifle"
	script = "sausgbot"
	gender = "male"
	color = "BF 00 00"
	revealed = true
	accuracy = 0
	intellect = 3
	evade = 2
	anticipation = 0
	reactiontime = 3
	perception = 3
}

// El Revenante
{
	name = "El Revenante"
	skin = "El Revenante"
	favoriteweapon = "HeatSeeker"
	class = "Grenade Rifle"
	script = "dfultbot"
	gender = "male"
	color = "BF 00 00"
	revealed = true
	accuracy = -1
	intellect = 3
	evade = 3
	anticipation = 0
	reactiontime = 3
	perception = 3
}

// Cyberdemon
{
	name = "Cyberdemon"
	skin = "Cyberdemon"
	favoriteweapon = "IDMRocketLauncher"
	class = "Grenade Rifle"
	script = "fatbot"
	gender = "male"
	color = "FF 8F 40"
	revealed = true
	accuracy = 1
	intellect = 4
	evade = 2
	anticipation = -1
	reactiontime = 3
	perception = 4
}

// Super Chaingunner
{
	name = "Super Chaingunner"
	skin = "Super Chaingun Guy"
	favoriteweapon = "SuperChaingun"
	class = "Chaingun"
	script = "dfultbot"
	gender = "male"
	color = "DF 20 20"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Stormtrooper
{
	name = "Stormtrooper"
	skin = "Stormtrooper"
	favoriteweapon = "IonBlaster"
	class = "Blaster"
	script = "humanbot"
	gender = "male"
	color = "FF FF FF"
	revealed = true
	accuracy = -2
	intellect = -2
	evade = 6
	anticipation = 6
	reactiontime = 6
	perception = 6
}

// Biodegradable
{
	name = "Biodegradable"
	skin = "Biodegradable"
	favoriteweapon = "IDMSupershotgun"
	class = "Machinegun"
	script = "humanbot"
	gender = "male"
	color = "00 CF 00"
	revealed = true
	accuracy = 2
	intellect = 1
	evade = 3
	anticipation = 3
	reactiontime = 1
	perception = 2
}

// Intruder (from Dusk)
{
	name = "Intruder"
	skin = "Intruder"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	script = "humanbot"
	gender = "male"
	color = "A0 A0 A0"
	revealed = true
	accuracy = 1
	intellect = 0
	evade = 3
	anticipation = 4
	reactiontime = 2
	perception = 2
}

// Zorglo (from Mapping at Warpspeed)
{
	name = "Zorglo"
	skin = "Zorglo"
	favoriteweapon = "PulseRifle"
	class = "Blaster"
	script = "dfultbot"
	gender = "cyborg"
	color = "00 CF 00"
	revealed = true
	accuracy = 0
	intellect = 3
	evade = 2
	anticipation = 2
	reactiontime = 2
	perception = 3
}

// Hobo
{
	name = "Hobo"
	skin = "Hobo"
	favoriteweapon = "IDMSuperShotgun"
	class = "Buckshot"
	script = "humanbot"
	gender = "male"
	color = "00 CF 00"
	revealed = true
	accuracy = 2
	intellect = -2
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Testbot
{
	name = "Testbot"
	favoriteweapon = "IDMPistol"
	class = "Pistol"
	revealed = false
	script = ""
}

// Serious Sam
{
	name = "Serious Sam"
	skin = "Serious Sam"
	favoriteweapon = "IDMMinigun"
	class = "Buckshot"
	script = "humanbot"
	gender = "male"
	color = "00 00 AF"
	revealed = true
	accuracy = 2
	intellect = 2
	evade = 4
	anticipation = 4
	reactiontime = 1
	perception = 2
}

// Shelly
{
	name = "Shelly"
	skin = "Shelly"
	favoriteweapon = "IDMGrenadeLauncher"
	class = "Grenade Rifle"
	script = "humanbot"
	gender = "female"
	color = "70 70 DF"
	revealed = true
	accuracy = 2
	intellect = 3
	evade = 4
	anticipation = 4
	reactiontime = 4
	perception = 1
}

// Broadsword Jim
{
	name = "Broadsword Jim"
	skin = "Broadsword Jim"
	favoriteweapon = "VorpalBlade"
	class = "Vorpal Blade"
	script = "dfultbot"
	gender = "male"
	color = "80 80 EF"
	revealed = true
	accuracy = 1
	intellect = 2
	evade = 3
	anticipation = 2
	reactiontime = 2
	perception = 1
}

// Nimrod
{
	name = "Nimrod"
	skin = "Nimrod"
	favoriteweapon = "HeavyMachinegun"
	class = "Chaingun"
	script = "dfultbot"
	gender = "cyborg"
	color = "EF 00 00"
	revealed = true
	accuracy = 2
	intellect = 0
	evade = 3
	anticipation = 3
	reactiontime = 0
	perception = 3
}

// Party Guy
{
	name = "Party Guy"
	skin = "Party Guy"
	favoriteweapon = "BarrageLauncher"
	class = "Grenade Rifle"
	script = "humanbot"
	gender = "male"
	color = "00 CF 00"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Fireblu Guy
{
	name = "Fireblu Guy"
	skin = "Fireblu Guy"
	favoriteweapon = "PlasMachineGun"
	class = "Blaster"
	script = "humanbot"
	gender = "male"
	color = "AA AA FF"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Flemoid (from Chex Quest)
{
	name = "Flemoid"
	skin = "Flemoidus Bipedicus II"
	favoriteweapon = "IonBlaster"
	class = "Blaster"
	script = "dfultbot"
	gender = "cyborg"
	color = "00 CF 00"
	revealed = true
	accuracy = 1
	intellect = 1
	evade = 1
	anticipation = 1
	reactiontime = 1
	perception = 1
}

// Flemoid Larv (from Chex Quest)
{
	name = "Larv"
	skin = "Chex Larv"
	favoriteweapon = "IDMGrenadeLauncher"
	class = "Yellowboy"
	color = "00 CF 00"
	gender = "male"
	railcolor = "green"
	revealed = true
	script = "dfultbot"
	accuracy = 1
	intellect = -2
	evade = 3
	anticipation = 3
	reactiontime = 3
	perception = -1
}

// Kingpin
{
	name = "Kingpin"
	skin = "Kingpin"
	favoriteweapon = "HeavyMachinegun"
	class = "Machinegun"
	script = "sausgbot"
	gender = "male"
	color = "DF 00 00"
	revealed = true
	accuracy = 3
	intellect = -2
	evade = -2
	anticipation = 3
	reactiontime = 0
	perception = 0
}

// fuGue
{
	name = "\cTfuGue"
	skin = "fuGue"
	favoriteweapon = "IDMPlasmaGun"
	class = "Chaingun"
	script = "humanbot"
	gender = "male"
	color = "FF 00 FF"
	revealed = true
	accuracy = 2
	intellect = 4
	evade = 4
	anticipation = 4
	reactiontime = 1
	perception = 0
}

// AB Hunter
{
	name = "A.B. Hunter"
	skin = "A.B. Hunter"
	favoriteweapon = "IonBlaster"
	class = "Blaster"
	script = "humanbot"
	gender = "male"
	color = "CF CF CF"
	revealed = true
	accuracy = 1
	intellect = 6
	evade = 3
	anticipation = 2
	reactiontime = 2
	perception = 2
}

// Animaniac
{
	name = "Animaniac"
	skin = "Animaniac"
	favoriteweapon = "IDMBFG9000"
	class = "Pistol"
	script = "humanbot"
	gender = "male"
	color = "00 DF 00"
	revealed = true
	accuracy = 2
	intellect = 2
	anticipation = 2
	evade = 2
	reactiontime = 2
	perception = 2
}

// Bloody Marine
{
	name = "Bloody Marine"
	skin = "Bloody Marine"
	favoriteweapon = "IDMSuperShotgun"
	class = "Pistol"
	script = "humanbot"
	gender = "male"
	color = "00 DF 00"
	revealed = true
	accuracy = 2
	intellect = 2
	anticipation = 2
	evade = 2
	reactiontime = 2
	perception = 2
}

// Headless Zombie
{
	name = "Headless Zombie"
	skin = "Headless Zombie"
	favoriteweapon = "HeavyMachinegun"
	class = "Boomstick"
	script = "dfultbot"
	gender = "male"
	color = "00 CF 00"
	revealed = true
	accuracy = 3
	intellect = 3
	anticipation = 3
	evade = 3
	reactiontime = 0
	perception = 0
}

// Imp Gunner
{
	name = "Imp Gunner"
	skin = "Imp Gunner"
	favoriteweapon = "HeavyMachinegun"
	class = "Machinegun"
	script = "dfultbot"
	gender = "male"
	color = "FF 8F 40"
	revealed = true
	accuracy = 1
	intellect = 1
	anticipation = 4
	evade = 4
	reactiontime = 4
	perception = 4
}

// Skeleton Marine
{
	name = "Skeleton Marine"
	skin = "Skeleton Marine"
	favoriteweapon = "IDMSuperShotgun"
	class = "Pistol"
	script = "dfultbot"
	gender = "cyborg"
	color = "00 CF 00"
	revealed = true
	accuracy = 2
	intellect = 2
	anticipation = 2
	evade = 2
	reactiontime = 2
	perception = 2
}

// Doom Comic Guy
{
	name = "Doom Comic Guy"
	skin = "Doom Comic Guy"
	favoriteweapon = "IDMBFG9000"
	class = "Chainsaw"
	script = "humanbot"
	gender = "male"
	color = "00 CF 00"
	revealed = true
	accuracy = 3
	intellect = 1
	anticipation = 0
	evade = 1
	reactiontime = 2
	perception = 1
}

// Engineer
{
	name = "Engineer"
	skin = "Engineer"
	favoriteweapon = "IDMShotgun"
	class = "Boomstick"
	script = "humanbot"
	gender = "male"
	color = "80 BF FF"
	revealed = true
	accuracy = 1
	intellect = 6
	anticipation = 2
	evade = 1
	reactiontime = 3
	perception = 6
}

// Noah
{
	name = "Noah"
	skin = "Noah"
	favoriteweapon = "PlasmachineGun"
	class = "IDMPistol"
	script = "humanbot"
	gender = "male"
	color = "B0 B0 FF"
	revealed = true
	accuracy = 2
	intellect = 2
	anticipation = 3
	evade = 5
	reactiontime = 5
	perception = 3
}

// Barney
{
	name = "Barney"
	skin = "Barney"
	favoriteweapon = "IDMShotgun"
	class = "Pistol"
	script = "humanbot"
	gender = "male"
	color = "B0 A0 FF"
	revealed = true
	accuracy = 3
	intellect = 2
	anticipation = 1
	evade = 1
	reactiontime = 2
	perception = 3
}

// Eraser
{
	name = "Eraser"
	skin = "Eraser"
	favoriteweapon = "HeavyMachinegun"
	class = "Machinegun"
	script = "humanbot"
	gender = "male"
	color = "58 60 FF"
	revealed = true
	accuracy = 2
	intellect = 2
	anticipation = 3
	evade = 3
	reactiontime = 4
	perception = 2
}