ACTOR PokemonMissileBase
{
	Radius 16
	Height 16
	Projectile
	ProjectileKickback 1000
	Scale 0.5
	Damage 200
	Speed 20
	Gravity 1.0
	BounceType "Hexen"
	BounceCount 8
	BounceSound "misc/pokebnc"
	//SeeSound ""
	//Deathsound ""
	BounceFactor 1.0
	WallBounceFactor 1.0
	ReactionTime 175
	Obituary "%o didn't know that %k caught them all."
	SelfObituary "%o didn't have enough gym badges."
	+EXTREMEDEATH
	-NOTELEPORT
	+SKYEXPLODE
	States
	{
	Spawn:
	  TNT1 A 1 A_CountDown
	  Loop
	Death:
	  TNT1 A 0 A_SetScale(1.0)
	  MISL B 1 Bright
	  TNT1 A 0 A_Playsound("misc/pokexpl",CHAN_AUTO)
	  TNT1 A 0 A_Playsound("weapons/rocklx",CHAN_BODY)
	  //TNT1 A 0 A_Scream
	  MISL B 5 Bright A_Explode(256,128)
	  MISL C 5 Bright
	  MISL D 4 Bright
	  Stop
	}
}

Actor PKIDM_bulbasaur : PokemonMissileBase
{
	States
	{
		Spawn:
			P000 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ivysaur : PokemonMissileBase
{
	States
	{
		Spawn:
			P001 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_venusaur : PokemonMissileBase
{
	States
	{
		Spawn:
			P002 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_charmander : PokemonMissileBase
{
	States
	{
		Spawn:
			P003 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_charmeleon : PokemonMissileBase
{
	States
	{
		Spawn:
			P004 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_charizard : PokemonMissileBase
{
	States
	{
		Spawn:
			P005 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_squirtle : PokemonMissileBase
{
	States
	{
		Spawn:
			P006 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wartortle : PokemonMissileBase
{
	States
	{
		Spawn:
			P007 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_blastoise : PokemonMissileBase
{
	States
	{
		Spawn:
			P008 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_caterpie : PokemonMissileBase
{
	States
	{
		Spawn:
			P009 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_metapod : PokemonMissileBase
{
	States
	{
		Spawn:
			P00A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_butterfree : PokemonMissileBase
{
	States
	{
		Spawn:
			P00B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_weedle : PokemonMissileBase
{
	States
	{
		Spawn:
			P00C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kakuna : PokemonMissileBase
{
	States
	{
		Spawn:
			P00D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_beedrill : PokemonMissileBase
{
	States
	{
		Spawn:
			P00E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pidgey : PokemonMissileBase
{
	States
	{
		Spawn:
			P00F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pidgeotto : PokemonMissileBase
{
	States
	{
		Spawn:
			P010 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pidgeot : PokemonMissileBase
{
	States
	{
		Spawn:
			P011 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rattata : PokemonMissileBase
{
	States
	{
		Spawn:
			P012 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_raticate : PokemonMissileBase
{
	States
	{
		Spawn:
			P013 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_spearow : PokemonMissileBase
{
	States
	{
		Spawn:
			P014 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_fearow : PokemonMissileBase
{
	States
	{
		Spawn:
			P015 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ekans : PokemonMissileBase
{
	States
	{
		Spawn:
			P016 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_arbok : PokemonMissileBase
{
	States
	{
		Spawn:
			P017 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu : PokemonMissileBase
{
	States
	{
		Spawn:
			P018 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_raichu : PokemonMissileBase
{
	States
	{
		Spawn:
			P019 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sandshrew : PokemonMissileBase
{
	States
	{
		Spawn:
			P01A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sandslash : PokemonMissileBase
{
	States
	{
		Spawn:
			P01B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nidoran-f : PokemonMissileBase
{
	States
	{
		Spawn:
			P01C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nidorina : PokemonMissileBase
{
	States
	{
		Spawn:
			P01D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nidoqueen : PokemonMissileBase
{
	States
	{
		Spawn:
			P01E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nidoran-m : PokemonMissileBase
{
	States
	{
		Spawn:
			P01F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nidorino : PokemonMissileBase
{
	States
	{
		Spawn:
			P020 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nidoking : PokemonMissileBase
{
	States
	{
		Spawn:
			P021 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_clefairy : PokemonMissileBase
{
	States
	{
		Spawn:
			P022 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_clefable : PokemonMissileBase
{
	States
	{
		Spawn:
			P023 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vulpix : PokemonMissileBase
{
	States
	{
		Spawn:
			P024 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ninetales : PokemonMissileBase
{
	States
	{
		Spawn:
			P025 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_jigglypuff : PokemonMissileBase
{
	States
	{
		Spawn:
			P026 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wigglytuff : PokemonMissileBase
{
	States
	{
		Spawn:
			P027 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zubat : PokemonMissileBase
{
	States
	{
		Spawn:
			P028 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_golbat : PokemonMissileBase
{
	States
	{
		Spawn:
			P029 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_oddish : PokemonMissileBase
{
	States
	{
		Spawn:
			P02A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gloom : PokemonMissileBase
{
	States
	{
		Spawn:
			P02B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vileplume : PokemonMissileBase
{
	States
	{
		Spawn:
			P02C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_paras : PokemonMissileBase
{
	States
	{
		Spawn:
			P02D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_parasect : PokemonMissileBase
{
	States
	{
		Spawn:
			P02E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_venonat : PokemonMissileBase
{
	States
	{
		Spawn:
			P02F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_venomoth : PokemonMissileBase
{
	States
	{
		Spawn:
			P030 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_diglett : PokemonMissileBase
{
	States
	{
		Spawn:
			P031 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dugtrio : PokemonMissileBase
{
	States
	{
		Spawn:
			P032 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_meowth : PokemonMissileBase
{
	States
	{
		Spawn:
			P033 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_persian : PokemonMissileBase
{
	States
	{
		Spawn:
			P034 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_psyduck : PokemonMissileBase
{
	States
	{
		Spawn:
			P035 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_golduck : PokemonMissileBase
{
	States
	{
		Spawn:
			P036 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mankey : PokemonMissileBase
{
	States
	{
		Spawn:
			P037 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_primeape : PokemonMissileBase
{
	States
	{
		Spawn:
			P038 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_growlithe : PokemonMissileBase
{
	States
	{
		Spawn:
			P039 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_arcanine : PokemonMissileBase
{
	States
	{
		Spawn:
			P03A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_poliwag : PokemonMissileBase
{
	States
	{
		Spawn:
			P03B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_poliwhirl : PokemonMissileBase
{
	States
	{
		Spawn:
			P03C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_poliwrath : PokemonMissileBase
{
	States
	{
		Spawn:
			P03D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_abra : PokemonMissileBase
{
	States
	{
		Spawn:
			P03E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kadabra : PokemonMissileBase
{
	States
	{
		Spawn:
			P03F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_alakazam : PokemonMissileBase
{
	States
	{
		Spawn:
			P040 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_machop : PokemonMissileBase
{
	States
	{
		Spawn:
			P041 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_machoke : PokemonMissileBase
{
	States
	{
		Spawn:
			P042 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_machamp : PokemonMissileBase
{
	States
	{
		Spawn:
			P043 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bellsprout : PokemonMissileBase
{
	States
	{
		Spawn:
			P044 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_weepinbell : PokemonMissileBase
{
	States
	{
		Spawn:
			P045 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_victreebel : PokemonMissileBase
{
	States
	{
		Spawn:
			P046 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tentacool : PokemonMissileBase
{
	States
	{
		Spawn:
			P047 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tentacruel : PokemonMissileBase
{
	States
	{
		Spawn:
			P048 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_geodude : PokemonMissileBase
{
	States
	{
		Spawn:
			P049 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_graveler : PokemonMissileBase
{
	States
	{
		Spawn:
			P04A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_golem : PokemonMissileBase
{
	States
	{
		Spawn:
			P04B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ponyta : PokemonMissileBase
{
	States
	{
		Spawn:
			P04C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rapidash : PokemonMissileBase
{
	States
	{
		Spawn:
			P04D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_slowpoke : PokemonMissileBase
{
	States
	{
		Spawn:
			P04E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_slowbro : PokemonMissileBase
{
	States
	{
		Spawn:
			P04F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_magnemite : PokemonMissileBase
{
	States
	{
		Spawn:
			P050 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_magneton : PokemonMissileBase
{
	States
	{
		Spawn:
			P051 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_farfetchd : PokemonMissileBase
{
	States
	{
		Spawn:
			P052 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_doduo : PokemonMissileBase
{
	States
	{
		Spawn:
			P053 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dodrio : PokemonMissileBase
{
	States
	{
		Spawn:
			P054 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_seel : PokemonMissileBase
{
	States
	{
		Spawn:
			P055 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dewgong : PokemonMissileBase
{
	States
	{
		Spawn:
			P056 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_grimer : PokemonMissileBase
{
	States
	{
		Spawn:
			P057 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_muk : PokemonMissileBase
{
	States
	{
		Spawn:
			P058 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shellder : PokemonMissileBase
{
	States
	{
		Spawn:
			P059 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cloyster : PokemonMissileBase
{
	States
	{
		Spawn:
			P05A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gastly : PokemonMissileBase
{
	States
	{
		Spawn:
			P05B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_haunter : PokemonMissileBase
{
	States
	{
		Spawn:
			P05C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gengar : PokemonMissileBase
{
	States
	{
		Spawn:
			P05D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_onix : PokemonMissileBase
{
	States
	{
		Spawn:
			P05E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_drowzee : PokemonMissileBase
{
	States
	{
		Spawn:
			P05F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hypno : PokemonMissileBase
{
	States
	{
		Spawn:
			P060 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_krabby : PokemonMissileBase
{
	States
	{
		Spawn:
			P061 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kingler : PokemonMissileBase
{
	States
	{
		Spawn:
			P062 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_voltorb : PokemonMissileBase
{
	States
	{
		Spawn:
			P063 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_electrode : PokemonMissileBase
{
	States
	{
		Spawn:
			P064 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_exeggcute : PokemonMissileBase
{
	States
	{
		Spawn:
			P065 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_exeggutor : PokemonMissileBase
{
	States
	{
		Spawn:
			P066 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cubone : PokemonMissileBase
{
	States
	{
		Spawn:
			P067 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_marowak : PokemonMissileBase
{
	States
	{
		Spawn:
			P068 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hitmonlee : PokemonMissileBase
{
	States
	{
		Spawn:
			P069 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hitmonchan : PokemonMissileBase
{
	States
	{
		Spawn:
			P06A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lickitung : PokemonMissileBase
{
	States
	{
		Spawn:
			P06B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_koffing : PokemonMissileBase
{
	States
	{
		Spawn:
			P06C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_weezing : PokemonMissileBase
{
	States
	{
		Spawn:
			P06D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rhyhorn : PokemonMissileBase
{
	States
	{
		Spawn:
			P06E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rhydon : PokemonMissileBase
{
	States
	{
		Spawn:
			P06F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chansey : PokemonMissileBase
{
	States
	{
		Spawn:
			P070 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tangela : PokemonMissileBase
{
	States
	{
		Spawn:
			P071 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kangaskhan : PokemonMissileBase
{
	States
	{
		Spawn:
			P072 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_horsea : PokemonMissileBase
{
	States
	{
		Spawn:
			P073 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_seadra : PokemonMissileBase
{
	States
	{
		Spawn:
			P074 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_goldeen : PokemonMissileBase
{
	States
	{
		Spawn:
			P075 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_seaking : PokemonMissileBase
{
	States
	{
		Spawn:
			P076 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_staryu : PokemonMissileBase
{
	States
	{
		Spawn:
			P077 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_starmie : PokemonMissileBase
{
	States
	{
		Spawn:
			P078 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mr-mime : PokemonMissileBase
{
	States
	{
		Spawn:
			P079 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_scyther : PokemonMissileBase
{
	States
	{
		Spawn:
			P07A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_jynx : PokemonMissileBase
{
	States
	{
		Spawn:
			P07B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_electabuzz : PokemonMissileBase
{
	States
	{
		Spawn:
			P07C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_magmar : PokemonMissileBase
{
	States
	{
		Spawn:
			P07D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pinsir : PokemonMissileBase
{
	States
	{
		Spawn:
			P07E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tauros : PokemonMissileBase
{
	States
	{
		Spawn:
			P07F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_magikarp : PokemonMissileBase
{
	States
	{
		Spawn:
			P080 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gyarados : PokemonMissileBase
{
	States
	{
		Spawn:
			P081 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lapras : PokemonMissileBase
{
	States
	{
		Spawn:
			P082 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ditto : PokemonMissileBase
{
	States
	{
		Spawn:
			P083 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_eevee : PokemonMissileBase
{
	States
	{
		Spawn:
			P084 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vaporeon : PokemonMissileBase
{
	States
	{
		Spawn:
			P085 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_jolteon : PokemonMissileBase
{
	States
	{
		Spawn:
			P086 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_flareon : PokemonMissileBase
{
	States
	{
		Spawn:
			P087 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_porygon : PokemonMissileBase
{
	States
	{
		Spawn:
			P088 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_omanyte : PokemonMissileBase
{
	States
	{
		Spawn:
			P089 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_omastar : PokemonMissileBase
{
	States
	{
		Spawn:
			P08A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kabuto : PokemonMissileBase
{
	States
	{
		Spawn:
			P08B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kabutops : PokemonMissileBase
{
	States
	{
		Spawn:
			P08C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_aerodactyl : PokemonMissileBase
{
	States
	{
		Spawn:
			P08D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_snorlax : PokemonMissileBase
{
	States
	{
		Spawn:
			P08E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_articuno : PokemonMissileBase
{
	States
	{
		Spawn:
			P08F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zapdos : PokemonMissileBase
{
	States
	{
		Spawn:
			P090 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_moltres : PokemonMissileBase
{
	States
	{
		Spawn:
			P091 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dratini : PokemonMissileBase
{
	States
	{
		Spawn:
			P092 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dragonair : PokemonMissileBase
{
	States
	{
		Spawn:
			P093 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dragonite : PokemonMissileBase
{
	States
	{
		Spawn:
			P094 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mewtwo : PokemonMissileBase
{
	States
	{
		Spawn:
			P095 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mew : PokemonMissileBase
{
	States
	{
		Spawn:
			P096 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chikorita : PokemonMissileBase
{
	States
	{
		Spawn:
			P097 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bayleef : PokemonMissileBase
{
	States
	{
		Spawn:
			P098 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_meganium : PokemonMissileBase
{
	States
	{
		Spawn:
			P099 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cyndaquil : PokemonMissileBase
{
	States
	{
		Spawn:
			P09A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_quilava : PokemonMissileBase
{
	States
	{
		Spawn:
			P09B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_typhlosion : PokemonMissileBase
{
	States
	{
		Spawn:
			P09C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_totodile : PokemonMissileBase
{
	States
	{
		Spawn:
			P09D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_croconaw : PokemonMissileBase
{
	States
	{
		Spawn:
			P09E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_feraligatr : PokemonMissileBase
{
	States
	{
		Spawn:
			P09F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sentret : PokemonMissileBase
{
	States
	{
		Spawn:
			P0A0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_furret : PokemonMissileBase
{
	States
	{
		Spawn:
			P0A1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hoothoot : PokemonMissileBase
{
	States
	{
		Spawn:
			P0A2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_noctowl : PokemonMissileBase
{
	States
	{
		Spawn:
			P0A3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ledyba : PokemonMissileBase
{
	States
	{
		Spawn:
			P0A4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ledian : PokemonMissileBase
{
	States
	{
		Spawn:
			P0A5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_spinarak : PokemonMissileBase
{
	States
	{
		Spawn:
			P0A6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ariados : PokemonMissileBase
{
	States
	{
		Spawn:
			P0A7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_crobat : PokemonMissileBase
{
	States
	{
		Spawn:
			P0A8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chinchou : PokemonMissileBase
{
	States
	{
		Spawn:
			P0A9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lanturn : PokemonMissileBase
{
	States
	{
		Spawn:
			P0AA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pichu : PokemonMissileBase
{
	States
	{
		Spawn:
			P0AB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cleffa : PokemonMissileBase
{
	States
	{
		Spawn:
			P0AC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_igglybuff : PokemonMissileBase
{
	States
	{
		Spawn:
			P0AD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_togepi : PokemonMissileBase
{
	States
	{
		Spawn:
			P0AE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_togetic : PokemonMissileBase
{
	States
	{
		Spawn:
			P0AF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_natu : PokemonMissileBase
{
	States
	{
		Spawn:
			P0B0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_xatu : PokemonMissileBase
{
	States
	{
		Spawn:
			P0B1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mareep : PokemonMissileBase
{
	States
	{
		Spawn:
			P0B2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_flaaffy : PokemonMissileBase
{
	States
	{
		Spawn:
			P0B3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ampharos : PokemonMissileBase
{
	States
	{
		Spawn:
			P0B4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bellossom : PokemonMissileBase
{
	States
	{
		Spawn:
			P0B5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_marill : PokemonMissileBase
{
	States
	{
		Spawn:
			P0B6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_azumarill : PokemonMissileBase
{
	States
	{
		Spawn:
			P0B7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sudowoodo : PokemonMissileBase
{
	States
	{
		Spawn:
			P0B8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_politoed : PokemonMissileBase
{
	States
	{
		Spawn:
			P0B9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hoppip : PokemonMissileBase
{
	States
	{
		Spawn:
			P0BA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_skiploom : PokemonMissileBase
{
	States
	{
		Spawn:
			P0BB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_jumpluff : PokemonMissileBase
{
	States
	{
		Spawn:
			P0BC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_aipom : PokemonMissileBase
{
	States
	{
		Spawn:
			P0BD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sunkern : PokemonMissileBase
{
	States
	{
		Spawn:
			P0BE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sunflora : PokemonMissileBase
{
	States
	{
		Spawn:
			P0BF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_yanma : PokemonMissileBase
{
	States
	{
		Spawn:
			P0C0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wooper : PokemonMissileBase
{
	States
	{
		Spawn:
			P0C1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_quagsire : PokemonMissileBase
{
	States
	{
		Spawn:
			P0C2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_espeon : PokemonMissileBase
{
	States
	{
		Spawn:
			P0C3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_umbreon : PokemonMissileBase
{
	States
	{
		Spawn:
			P0C4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_murkrow : PokemonMissileBase
{
	States
	{
		Spawn:
			P0C5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_slowking : PokemonMissileBase
{
	States
	{
		Spawn:
			P0C6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_misdreavus : PokemonMissileBase
{
	States
	{
		Spawn:
			P0C7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_unown : PokemonMissileBase
{
	States
	{
		Spawn:
			P0C8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wobbuffet : PokemonMissileBase
{
	States
	{
		Spawn:
			P0C9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_girafarig : PokemonMissileBase
{
	States
	{
		Spawn:
			P0CA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pineco : PokemonMissileBase
{
	States
	{
		Spawn:
			P0CB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_forretress : PokemonMissileBase
{
	States
	{
		Spawn:
			P0CC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dunsparce : PokemonMissileBase
{
	States
	{
		Spawn:
			P0CD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gligar : PokemonMissileBase
{
	States
	{
		Spawn:
			P0CE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_steelix : PokemonMissileBase
{
	States
	{
		Spawn:
			P0CF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_snubbull : PokemonMissileBase
{
	States
	{
		Spawn:
			P0D0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_granbull : PokemonMissileBase
{
	States
	{
		Spawn:
			P0D1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_qwilfish : PokemonMissileBase
{
	States
	{
		Spawn:
			P0D2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_scizor : PokemonMissileBase
{
	States
	{
		Spawn:
			P0D3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shuckle : PokemonMissileBase
{
	States
	{
		Spawn:
			P0D4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_heracross : PokemonMissileBase
{
	States
	{
		Spawn:
			P0D5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sneasel : PokemonMissileBase
{
	States
	{
		Spawn:
			P0D6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_teddiursa : PokemonMissileBase
{
	States
	{
		Spawn:
			P0D7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ursaring : PokemonMissileBase
{
	States
	{
		Spawn:
			P0D8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_slugma : PokemonMissileBase
{
	States
	{
		Spawn:
			P0D9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_magcargo : PokemonMissileBase
{
	States
	{
		Spawn:
			P0DA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_swinub : PokemonMissileBase
{
	States
	{
		Spawn:
			P0DB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_piloswine : PokemonMissileBase
{
	States
	{
		Spawn:
			P0DC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_corsola : PokemonMissileBase
{
	States
	{
		Spawn:
			P0DD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_remoraid : PokemonMissileBase
{
	States
	{
		Spawn:
			P0DE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_octillery : PokemonMissileBase
{
	States
	{
		Spawn:
			P0DF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_delibird : PokemonMissileBase
{
	States
	{
		Spawn:
			P0E0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mantine : PokemonMissileBase
{
	States
	{
		Spawn:
			P0E1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_skarmory : PokemonMissileBase
{
	States
	{
		Spawn:
			P0E2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_houndour : PokemonMissileBase
{
	States
	{
		Spawn:
			P0E3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_houndoom : PokemonMissileBase
{
	States
	{
		Spawn:
			P0E4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kingdra : PokemonMissileBase
{
	States
	{
		Spawn:
			P0E5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_phanpy : PokemonMissileBase
{
	States
	{
		Spawn:
			P0E6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_donphan : PokemonMissileBase
{
	States
	{
		Spawn:
			P0E7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_porygon2 : PokemonMissileBase
{
	States
	{
		Spawn:
			P0E8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_stantler : PokemonMissileBase
{
	States
	{
		Spawn:
			P0E9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_smeargle : PokemonMissileBase
{
	States
	{
		Spawn:
			P0EA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tyrogue : PokemonMissileBase
{
	States
	{
		Spawn:
			P0EB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hitmontop : PokemonMissileBase
{
	States
	{
		Spawn:
			P0EC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_smoochum : PokemonMissileBase
{
	States
	{
		Spawn:
			P0ED A 1 A_CountDown
			loop
	}
}

Actor PKIDM_elekid : PokemonMissileBase
{
	States
	{
		Spawn:
			P0EE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_magby : PokemonMissileBase
{
	States
	{
		Spawn:
			P0EF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_miltank : PokemonMissileBase
{
	States
	{
		Spawn:
			P0F0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_blissey : PokemonMissileBase
{
	States
	{
		Spawn:
			P0F1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_raikou : PokemonMissileBase
{
	States
	{
		Spawn:
			P0F2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_entei : PokemonMissileBase
{
	States
	{
		Spawn:
			P0F3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_suicune : PokemonMissileBase
{
	States
	{
		Spawn:
			P0F4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_larvitar : PokemonMissileBase
{
	States
	{
		Spawn:
			P0F5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pupitar : PokemonMissileBase
{
	States
	{
		Spawn:
			P0F6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tyranitar : PokemonMissileBase
{
	States
	{
		Spawn:
			P0F7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lugia : PokemonMissileBase
{
	States
	{
		Spawn:
			P0F8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ho-oh : PokemonMissileBase
{
	States
	{
		Spawn:
			P0F9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_celebi : PokemonMissileBase
{
	States
	{
		Spawn:
			P0FA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_treecko : PokemonMissileBase
{
	States
	{
		Spawn:
			P0FB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_grovyle : PokemonMissileBase
{
	States
	{
		Spawn:
			P0FC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sceptile : PokemonMissileBase
{
	States
	{
		Spawn:
			P0FD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_torchic : PokemonMissileBase
{
	States
	{
		Spawn:
			P0FE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_combusken : PokemonMissileBase
{
	States
	{
		Spawn:
			P0FF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_blaziken : PokemonMissileBase
{
	States
	{
		Spawn:
			P100 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mudkip : PokemonMissileBase
{
	States
	{
		Spawn:
			P101 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_marshtomp : PokemonMissileBase
{
	States
	{
		Spawn:
			P102 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_swampert : PokemonMissileBase
{
	States
	{
		Spawn:
			P103 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_poochyena : PokemonMissileBase
{
	States
	{
		Spawn:
			P104 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mightyena : PokemonMissileBase
{
	States
	{
		Spawn:
			P105 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zigzagoon : PokemonMissileBase
{
	States
	{
		Spawn:
			P106 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_linoone : PokemonMissileBase
{
	States
	{
		Spawn:
			P107 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wurmple : PokemonMissileBase
{
	States
	{
		Spawn:
			P108 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_silcoon : PokemonMissileBase
{
	States
	{
		Spawn:
			P109 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_beautifly : PokemonMissileBase
{
	States
	{
		Spawn:
			P10A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cascoon : PokemonMissileBase
{
	States
	{
		Spawn:
			P10B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dustox : PokemonMissileBase
{
	States
	{
		Spawn:
			P10C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lotad : PokemonMissileBase
{
	States
	{
		Spawn:
			P10D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lombre : PokemonMissileBase
{
	States
	{
		Spawn:
			P10E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ludicolo : PokemonMissileBase
{
	States
	{
		Spawn:
			P10F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_seedot : PokemonMissileBase
{
	States
	{
		Spawn:
			P110 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nuzleaf : PokemonMissileBase
{
	States
	{
		Spawn:
			P111 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shiftry : PokemonMissileBase
{
	States
	{
		Spawn:
			P112 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_taillow : PokemonMissileBase
{
	States
	{
		Spawn:
			P113 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_swellow : PokemonMissileBase
{
	States
	{
		Spawn:
			P114 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wingull : PokemonMissileBase
{
	States
	{
		Spawn:
			P115 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pelipper : PokemonMissileBase
{
	States
	{
		Spawn:
			P116 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ralts : PokemonMissileBase
{
	States
	{
		Spawn:
			P117 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kirlia : PokemonMissileBase
{
	States
	{
		Spawn:
			P118 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gardevoir : PokemonMissileBase
{
	States
	{
		Spawn:
			P119 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_surskit : PokemonMissileBase
{
	States
	{
		Spawn:
			P11A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_masquerain : PokemonMissileBase
{
	States
	{
		Spawn:
			P11B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shroomish : PokemonMissileBase
{
	States
	{
		Spawn:
			P11C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_breloom : PokemonMissileBase
{
	States
	{
		Spawn:
			P11D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_slakoth : PokemonMissileBase
{
	States
	{
		Spawn:
			P11E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vigoroth : PokemonMissileBase
{
	States
	{
		Spawn:
			P11F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_slaking : PokemonMissileBase
{
	States
	{
		Spawn:
			P120 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nincada : PokemonMissileBase
{
	States
	{
		Spawn:
			P121 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ninjask : PokemonMissileBase
{
	States
	{
		Spawn:
			P122 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shedinja : PokemonMissileBase
{
	States
	{
		Spawn:
			P123 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_whismur : PokemonMissileBase
{
	States
	{
		Spawn:
			P124 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_loudred : PokemonMissileBase
{
	States
	{
		Spawn:
			P125 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_exploud : PokemonMissileBase
{
	States
	{
		Spawn:
			P126 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_makuhita : PokemonMissileBase
{
	States
	{
		Spawn:
			P127 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hariyama : PokemonMissileBase
{
	States
	{
		Spawn:
			P128 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_azurill : PokemonMissileBase
{
	States
	{
		Spawn:
			P129 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nosepass : PokemonMissileBase
{
	States
	{
		Spawn:
			P12A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_skitty : PokemonMissileBase
{
	States
	{
		Spawn:
			P12B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_delcatty : PokemonMissileBase
{
	States
	{
		Spawn:
			P12C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sableye : PokemonMissileBase
{
	States
	{
		Spawn:
			P12D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mawile : PokemonMissileBase
{
	States
	{
		Spawn:
			P12E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_aron : PokemonMissileBase
{
	States
	{
		Spawn:
			P12F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lairon : PokemonMissileBase
{
	States
	{
		Spawn:
			P130 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_aggron : PokemonMissileBase
{
	States
	{
		Spawn:
			P131 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_meditite : PokemonMissileBase
{
	States
	{
		Spawn:
			P132 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_medicham : PokemonMissileBase
{
	States
	{
		Spawn:
			P133 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_electrike : PokemonMissileBase
{
	States
	{
		Spawn:
			P134 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_manectric : PokemonMissileBase
{
	States
	{
		Spawn:
			P135 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_plusle : PokemonMissileBase
{
	States
	{
		Spawn:
			P136 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minun : PokemonMissileBase
{
	States
	{
		Spawn:
			P137 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_volbeat : PokemonMissileBase
{
	States
	{
		Spawn:
			P138 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_illumise : PokemonMissileBase
{
	States
	{
		Spawn:
			P139 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_roselia : PokemonMissileBase
{
	States
	{
		Spawn:
			P13A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gulpin : PokemonMissileBase
{
	States
	{
		Spawn:
			P13B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_swalot : PokemonMissileBase
{
	States
	{
		Spawn:
			P13C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_carvanha : PokemonMissileBase
{
	States
	{
		Spawn:
			P13D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sharpedo : PokemonMissileBase
{
	States
	{
		Spawn:
			P13E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wailmer : PokemonMissileBase
{
	States
	{
		Spawn:
			P13F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wailord : PokemonMissileBase
{
	States
	{
		Spawn:
			P140 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_numel : PokemonMissileBase
{
	States
	{
		Spawn:
			P141 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_camerupt : PokemonMissileBase
{
	States
	{
		Spawn:
			P142 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_torkoal : PokemonMissileBase
{
	States
	{
		Spawn:
			P143 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_spoink : PokemonMissileBase
{
	States
	{
		Spawn:
			P144 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_grumpig : PokemonMissileBase
{
	States
	{
		Spawn:
			P145 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_spinda : PokemonMissileBase
{
	States
	{
		Spawn:
			P146 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_trapinch : PokemonMissileBase
{
	States
	{
		Spawn:
			P147 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vibrava : PokemonMissileBase
{
	States
	{
		Spawn:
			P148 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_flygon : PokemonMissileBase
{
	States
	{
		Spawn:
			P149 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cacnea : PokemonMissileBase
{
	States
	{
		Spawn:
			P14A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cacturne : PokemonMissileBase
{
	States
	{
		Spawn:
			P14B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_swablu : PokemonMissileBase
{
	States
	{
		Spawn:
			P14C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_altaria : PokemonMissileBase
{
	States
	{
		Spawn:
			P14D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zangoose : PokemonMissileBase
{
	States
	{
		Spawn:
			P14E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_seviper : PokemonMissileBase
{
	States
	{
		Spawn:
			P14F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lunatone : PokemonMissileBase
{
	States
	{
		Spawn:
			P150 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_solrock : PokemonMissileBase
{
	States
	{
		Spawn:
			P151 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_barboach : PokemonMissileBase
{
	States
	{
		Spawn:
			P152 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_whiscash : PokemonMissileBase
{
	States
	{
		Spawn:
			P153 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_corphish : PokemonMissileBase
{
	States
	{
		Spawn:
			P154 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_crawdaunt : PokemonMissileBase
{
	States
	{
		Spawn:
			P155 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_baltoy : PokemonMissileBase
{
	States
	{
		Spawn:
			P156 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_claydol : PokemonMissileBase
{
	States
	{
		Spawn:
			P157 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lileep : PokemonMissileBase
{
	States
	{
		Spawn:
			P158 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cradily : PokemonMissileBase
{
	States
	{
		Spawn:
			P159 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_anorith : PokemonMissileBase
{
	States
	{
		Spawn:
			P15A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_armaldo : PokemonMissileBase
{
	States
	{
		Spawn:
			P15B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_feebas : PokemonMissileBase
{
	States
	{
		Spawn:
			P15C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_milotic : PokemonMissileBase
{
	States
	{
		Spawn:
			P15D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_castform : PokemonMissileBase
{
	States
	{
		Spawn:
			P15E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kecleon : PokemonMissileBase
{
	States
	{
		Spawn:
			P15F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shuppet : PokemonMissileBase
{
	States
	{
		Spawn:
			P160 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_banette : PokemonMissileBase
{
	States
	{
		Spawn:
			P161 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_duskull : PokemonMissileBase
{
	States
	{
		Spawn:
			P162 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dusclops : PokemonMissileBase
{
	States
	{
		Spawn:
			P163 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tropius : PokemonMissileBase
{
	States
	{
		Spawn:
			P164 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chimecho : PokemonMissileBase
{
	States
	{
		Spawn:
			P165 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_absol : PokemonMissileBase
{
	States
	{
		Spawn:
			P166 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wynaut : PokemonMissileBase
{
	States
	{
		Spawn:
			P167 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_snorunt : PokemonMissileBase
{
	States
	{
		Spawn:
			P168 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_glalie : PokemonMissileBase
{
	States
	{
		Spawn:
			P169 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_spheal : PokemonMissileBase
{
	States
	{
		Spawn:
			P16A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sealeo : PokemonMissileBase
{
	States
	{
		Spawn:
			P16B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_walrein : PokemonMissileBase
{
	States
	{
		Spawn:
			P16C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_clamperl : PokemonMissileBase
{
	States
	{
		Spawn:
			P16D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_huntail : PokemonMissileBase
{
	States
	{
		Spawn:
			P16E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gorebyss : PokemonMissileBase
{
	States
	{
		Spawn:
			P16F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_relicanth : PokemonMissileBase
{
	States
	{
		Spawn:
			P170 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_luvdisc : PokemonMissileBase
{
	States
	{
		Spawn:
			P171 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bagon : PokemonMissileBase
{
	States
	{
		Spawn:
			P172 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shelgon : PokemonMissileBase
{
	States
	{
		Spawn:
			P173 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_salamence : PokemonMissileBase
{
	States
	{
		Spawn:
			P174 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_beldum : PokemonMissileBase
{
	States
	{
		Spawn:
			P175 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_metang : PokemonMissileBase
{
	States
	{
		Spawn:
			P176 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_metagross : PokemonMissileBase
{
	States
	{
		Spawn:
			P177 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_regirock : PokemonMissileBase
{
	States
	{
		Spawn:
			P178 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_regice : PokemonMissileBase
{
	States
	{
		Spawn:
			P179 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_registeel : PokemonMissileBase
{
	States
	{
		Spawn:
			P17A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_latias : PokemonMissileBase
{
	States
	{
		Spawn:
			P17B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_latios : PokemonMissileBase
{
	States
	{
		Spawn:
			P17C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kyogre : PokemonMissileBase
{
	States
	{
		Spawn:
			P17D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_groudon : PokemonMissileBase
{
	States
	{
		Spawn:
			P17E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rayquaza : PokemonMissileBase
{
	States
	{
		Spawn:
			P17F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_jirachi : PokemonMissileBase
{
	States
	{
		Spawn:
			P180 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_deoxys-normal : PokemonMissileBase
{
	States
	{
		Spawn:
			P181 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_turtwig : PokemonMissileBase
{
	States
	{
		Spawn:
			P182 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_grotle : PokemonMissileBase
{
	States
	{
		Spawn:
			P183 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_torterra : PokemonMissileBase
{
	States
	{
		Spawn:
			P184 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chimchar : PokemonMissileBase
{
	States
	{
		Spawn:
			P185 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_monferno : PokemonMissileBase
{
	States
	{
		Spawn:
			P186 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_infernape : PokemonMissileBase
{
	States
	{
		Spawn:
			P187 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_piplup : PokemonMissileBase
{
	States
	{
		Spawn:
			P188 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_prinplup : PokemonMissileBase
{
	States
	{
		Spawn:
			P189 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_empoleon : PokemonMissileBase
{
	States
	{
		Spawn:
			P18A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_starly : PokemonMissileBase
{
	States
	{
		Spawn:
			P18B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_staravia : PokemonMissileBase
{
	States
	{
		Spawn:
			P18C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_staraptor : PokemonMissileBase
{
	States
	{
		Spawn:
			P18D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bidoof : PokemonMissileBase
{
	States
	{
		Spawn:
			P18E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bibarel : PokemonMissileBase
{
	States
	{
		Spawn:
			P18F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kricketot : PokemonMissileBase
{
	States
	{
		Spawn:
			P190 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kricketune : PokemonMissileBase
{
	States
	{
		Spawn:
			P191 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shinx : PokemonMissileBase
{
	States
	{
		Spawn:
			P192 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_luxio : PokemonMissileBase
{
	States
	{
		Spawn:
			P193 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_luxray : PokemonMissileBase
{
	States
	{
		Spawn:
			P194 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_budew : PokemonMissileBase
{
	States
	{
		Spawn:
			P195 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_roserade : PokemonMissileBase
{
	States
	{
		Spawn:
			P196 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cranidos : PokemonMissileBase
{
	States
	{
		Spawn:
			P197 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rampardos : PokemonMissileBase
{
	States
	{
		Spawn:
			P198 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shieldon : PokemonMissileBase
{
	States
	{
		Spawn:
			P199 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bastiodon : PokemonMissileBase
{
	States
	{
		Spawn:
			P19A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_burmy : PokemonMissileBase
{
	States
	{
		Spawn:
			P19B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wormadam-plant : PokemonMissileBase
{
	States
	{
		Spawn:
			P19C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mothim : PokemonMissileBase
{
	States
	{
		Spawn:
			P19D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_combee : PokemonMissileBase
{
	States
	{
		Spawn:
			P19E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vespiquen : PokemonMissileBase
{
	States
	{
		Spawn:
			P19F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pachirisu : PokemonMissileBase
{
	States
	{
		Spawn:
			P1A0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_buizel : PokemonMissileBase
{
	States
	{
		Spawn:
			P1A1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_floatzel : PokemonMissileBase
{
	States
	{
		Spawn:
			P1A2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cherubi : PokemonMissileBase
{
	States
	{
		Spawn:
			P1A3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cherrim : PokemonMissileBase
{
	States
	{
		Spawn:
			P1A4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shellos : PokemonMissileBase
{
	States
	{
		Spawn:
			P1A5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gastrodon : PokemonMissileBase
{
	States
	{
		Spawn:
			P1A6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ambipom : PokemonMissileBase
{
	States
	{
		Spawn:
			P1A7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_drifloon : PokemonMissileBase
{
	States
	{
		Spawn:
			P1A8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_drifblim : PokemonMissileBase
{
	States
	{
		Spawn:
			P1A9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_buneary : PokemonMissileBase
{
	States
	{
		Spawn:
			P1AA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lopunny : PokemonMissileBase
{
	States
	{
		Spawn:
			P1AB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mismagius : PokemonMissileBase
{
	States
	{
		Spawn:
			P1AC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_honchkrow : PokemonMissileBase
{
	States
	{
		Spawn:
			P1AD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_glameow : PokemonMissileBase
{
	States
	{
		Spawn:
			P1AE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_purugly : PokemonMissileBase
{
	States
	{
		Spawn:
			P1AF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chingling : PokemonMissileBase
{
	States
	{
		Spawn:
			P1B0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_stunky : PokemonMissileBase
{
	States
	{
		Spawn:
			P1B1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_skuntank : PokemonMissileBase
{
	States
	{
		Spawn:
			P1B2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bronzor : PokemonMissileBase
{
	States
	{
		Spawn:
			P1B3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bronzong : PokemonMissileBase
{
	States
	{
		Spawn:
			P1B4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bonsly : PokemonMissileBase
{
	States
	{
		Spawn:
			P1B5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mime-jr : PokemonMissileBase
{
	States
	{
		Spawn:
			P1B6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_happiny : PokemonMissileBase
{
	States
	{
		Spawn:
			P1B7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chatot : PokemonMissileBase
{
	States
	{
		Spawn:
			P1B8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_spiritomb : PokemonMissileBase
{
	States
	{
		Spawn:
			P1B9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gible : PokemonMissileBase
{
	States
	{
		Spawn:
			P1BA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gabite : PokemonMissileBase
{
	States
	{
		Spawn:
			P1BB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_garchomp : PokemonMissileBase
{
	States
	{
		Spawn:
			P1BC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_munchlax : PokemonMissileBase
{
	States
	{
		Spawn:
			P1BD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_riolu : PokemonMissileBase
{
	States
	{
		Spawn:
			P1BE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lucario : PokemonMissileBase
{
	States
	{
		Spawn:
			P1BF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hippopotas : PokemonMissileBase
{
	States
	{
		Spawn:
			P1C0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hippowdon : PokemonMissileBase
{
	States
	{
		Spawn:
			P1C1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_skorupi : PokemonMissileBase
{
	States
	{
		Spawn:
			P1C2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_drapion : PokemonMissileBase
{
	States
	{
		Spawn:
			P1C3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_croagunk : PokemonMissileBase
{
	States
	{
		Spawn:
			P1C4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_toxicroak : PokemonMissileBase
{
	States
	{
		Spawn:
			P1C5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_carnivine : PokemonMissileBase
{
	States
	{
		Spawn:
			P1C6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_finneon : PokemonMissileBase
{
	States
	{
		Spawn:
			P1C7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lumineon : PokemonMissileBase
{
	States
	{
		Spawn:
			P1C8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mantyke : PokemonMissileBase
{
	States
	{
		Spawn:
			P1C9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_snover : PokemonMissileBase
{
	States
	{
		Spawn:
			P1CA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_abomasnow : PokemonMissileBase
{
	States
	{
		Spawn:
			P1CB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_weavile : PokemonMissileBase
{
	States
	{
		Spawn:
			P1CC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_magnezone : PokemonMissileBase
{
	States
	{
		Spawn:
			P1CD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lickilicky : PokemonMissileBase
{
	States
	{
		Spawn:
			P1CE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rhyperior : PokemonMissileBase
{
	States
	{
		Spawn:
			P1CF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tangrowth : PokemonMissileBase
{
	States
	{
		Spawn:
			P1D0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_electivire : PokemonMissileBase
{
	States
	{
		Spawn:
			P1D1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_magmortar : PokemonMissileBase
{
	States
	{
		Spawn:
			P1D2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_togekiss : PokemonMissileBase
{
	States
	{
		Spawn:
			P1D3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_yanmega : PokemonMissileBase
{
	States
	{
		Spawn:
			P1D4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_leafeon : PokemonMissileBase
{
	States
	{
		Spawn:
			P1D5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_glaceon : PokemonMissileBase
{
	States
	{
		Spawn:
			P1D6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gliscor : PokemonMissileBase
{
	States
	{
		Spawn:
			P1D7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mamoswine : PokemonMissileBase
{
	States
	{
		Spawn:
			P1D8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_porygon-z : PokemonMissileBase
{
	States
	{
		Spawn:
			P1D9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gallade : PokemonMissileBase
{
	States
	{
		Spawn:
			P1DA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_probopass : PokemonMissileBase
{
	States
	{
		Spawn:
			P1DB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dusknoir : PokemonMissileBase
{
	States
	{
		Spawn:
			P1DC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_froslass : PokemonMissileBase
{
	States
	{
		Spawn:
			P1DD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rotom : PokemonMissileBase
{
	States
	{
		Spawn:
			P1DE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_uxie : PokemonMissileBase
{
	States
	{
		Spawn:
			P1DF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mesprit : PokemonMissileBase
{
	States
	{
		Spawn:
			P1E0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_azelf : PokemonMissileBase
{
	States
	{
		Spawn:
			P1E1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dialga : PokemonMissileBase
{
	States
	{
		Spawn:
			P1E2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_palkia : PokemonMissileBase
{
	States
	{
		Spawn:
			P1E3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_heatran : PokemonMissileBase
{
	States
	{
		Spawn:
			P1E4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_regigigas : PokemonMissileBase
{
	States
	{
		Spawn:
			P1E5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_giratina-altered : PokemonMissileBase
{
	States
	{
		Spawn:
			P1E6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cresselia : PokemonMissileBase
{
	States
	{
		Spawn:
			P1E7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_phione : PokemonMissileBase
{
	States
	{
		Spawn:
			P1E8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_manaphy : PokemonMissileBase
{
	States
	{
		Spawn:
			P1E9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_darkrai : PokemonMissileBase
{
	States
	{
		Spawn:
			P1EA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shaymin-land : PokemonMissileBase
{
	States
	{
		Spawn:
			P1EB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_arceus : PokemonMissileBase
{
	States
	{
		Spawn:
			P1EC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_victini : PokemonMissileBase
{
	States
	{
		Spawn:
			P1ED A 1 A_CountDown
			loop
	}
}

Actor PKIDM_snivy : PokemonMissileBase
{
	States
	{
		Spawn:
			P1EE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_servine : PokemonMissileBase
{
	States
	{
		Spawn:
			P1EF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_serperior : PokemonMissileBase
{
	States
	{
		Spawn:
			P1F0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tepig : PokemonMissileBase
{
	States
	{
		Spawn:
			P1F1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pignite : PokemonMissileBase
{
	States
	{
		Spawn:
			P1F2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_emboar : PokemonMissileBase
{
	States
	{
		Spawn:
			P1F3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_oshawott : PokemonMissileBase
{
	States
	{
		Spawn:
			P1F4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dewott : PokemonMissileBase
{
	States
	{
		Spawn:
			P1F5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_samurott : PokemonMissileBase
{
	States
	{
		Spawn:
			P1F6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_patrat : PokemonMissileBase
{
	States
	{
		Spawn:
			P1F7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_watchog : PokemonMissileBase
{
	States
	{
		Spawn:
			P1F8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lillipup : PokemonMissileBase
{
	States
	{
		Spawn:
			P1F9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_herdier : PokemonMissileBase
{
	States
	{
		Spawn:
			P1FA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_stoutland : PokemonMissileBase
{
	States
	{
		Spawn:
			P1FB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_purrloin : PokemonMissileBase
{
	States
	{
		Spawn:
			P1FC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_liepard : PokemonMissileBase
{
	States
	{
		Spawn:
			P1FD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pansage : PokemonMissileBase
{
	States
	{
		Spawn:
			P1FE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_simisage : PokemonMissileBase
{
	States
	{
		Spawn:
			P1FF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pansear : PokemonMissileBase
{
	States
	{
		Spawn:
			P200 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_simisear : PokemonMissileBase
{
	States
	{
		Spawn:
			P201 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_panpour : PokemonMissileBase
{
	States
	{
		Spawn:
			P202 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_simipour : PokemonMissileBase
{
	States
	{
		Spawn:
			P203 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_munna : PokemonMissileBase
{
	States
	{
		Spawn:
			P204 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_musharna : PokemonMissileBase
{
	States
	{
		Spawn:
			P205 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pidove : PokemonMissileBase
{
	States
	{
		Spawn:
			P206 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tranquill : PokemonMissileBase
{
	States
	{
		Spawn:
			P207 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_unfezant : PokemonMissileBase
{
	States
	{
		Spawn:
			P208 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_blitzle : PokemonMissileBase
{
	States
	{
		Spawn:
			P209 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zebstrika : PokemonMissileBase
{
	States
	{
		Spawn:
			P20A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_roggenrola : PokemonMissileBase
{
	States
	{
		Spawn:
			P20B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_boldore : PokemonMissileBase
{
	States
	{
		Spawn:
			P20C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gigalith : PokemonMissileBase
{
	States
	{
		Spawn:
			P20D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_woobat : PokemonMissileBase
{
	States
	{
		Spawn:
			P20E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_swoobat : PokemonMissileBase
{
	States
	{
		Spawn:
			P20F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_drilbur : PokemonMissileBase
{
	States
	{
		Spawn:
			P210 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_excadrill : PokemonMissileBase
{
	States
	{
		Spawn:
			P211 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_audino : PokemonMissileBase
{
	States
	{
		Spawn:
			P212 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_timburr : PokemonMissileBase
{
	States
	{
		Spawn:
			P213 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gurdurr : PokemonMissileBase
{
	States
	{
		Spawn:
			P214 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_conkeldurr : PokemonMissileBase
{
	States
	{
		Spawn:
			P215 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tympole : PokemonMissileBase
{
	States
	{
		Spawn:
			P216 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_palpitoad : PokemonMissileBase
{
	States
	{
		Spawn:
			P217 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_seismitoad : PokemonMissileBase
{
	States
	{
		Spawn:
			P218 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_throh : PokemonMissileBase
{
	States
	{
		Spawn:
			P219 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sawk : PokemonMissileBase
{
	States
	{
		Spawn:
			P21A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sewaddle : PokemonMissileBase
{
	States
	{
		Spawn:
			P21B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_swadloon : PokemonMissileBase
{
	States
	{
		Spawn:
			P21C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_leavanny : PokemonMissileBase
{
	States
	{
		Spawn:
			P21D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_venipede : PokemonMissileBase
{
	States
	{
		Spawn:
			P21E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_whirlipede : PokemonMissileBase
{
	States
	{
		Spawn:
			P21F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_scolipede : PokemonMissileBase
{
	States
	{
		Spawn:
			P220 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cottonee : PokemonMissileBase
{
	States
	{
		Spawn:
			P221 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_whimsicott : PokemonMissileBase
{
	States
	{
		Spawn:
			P222 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_petilil : PokemonMissileBase
{
	States
	{
		Spawn:
			P223 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lilligant : PokemonMissileBase
{
	States
	{
		Spawn:
			P224 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_basculin-red-striped : PokemonMissileBase
{
	States
	{
		Spawn:
			P225 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sandile : PokemonMissileBase
{
	States
	{
		Spawn:
			P226 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_krokorok : PokemonMissileBase
{
	States
	{
		Spawn:
			P227 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_krookodile : PokemonMissileBase
{
	States
	{
		Spawn:
			P228 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_darumaka : PokemonMissileBase
{
	States
	{
		Spawn:
			P229 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_darmanitan-standard : PokemonMissileBase
{
	States
	{
		Spawn:
			P22A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_maractus : PokemonMissileBase
{
	States
	{
		Spawn:
			P22B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dwebble : PokemonMissileBase
{
	States
	{
		Spawn:
			P22C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_crustle : PokemonMissileBase
{
	States
	{
		Spawn:
			P22D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_scraggy : PokemonMissileBase
{
	States
	{
		Spawn:
			P22E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_scrafty : PokemonMissileBase
{
	States
	{
		Spawn:
			P22F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sigilyph : PokemonMissileBase
{
	States
	{
		Spawn:
			P230 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_yamask : PokemonMissileBase
{
	States
	{
		Spawn:
			P231 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cofagrigus : PokemonMissileBase
{
	States
	{
		Spawn:
			P232 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tirtouga : PokemonMissileBase
{
	States
	{
		Spawn:
			P233 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_carracosta : PokemonMissileBase
{
	States
	{
		Spawn:
			P234 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_archen : PokemonMissileBase
{
	States
	{
		Spawn:
			P235 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_archeops : PokemonMissileBase
{
	States
	{
		Spawn:
			P236 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_trubbish : PokemonMissileBase
{
	States
	{
		Spawn:
			P237 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_garbodor : PokemonMissileBase
{
	States
	{
		Spawn:
			P238 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zorua : PokemonMissileBase
{
	States
	{
		Spawn:
			P239 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zoroark : PokemonMissileBase
{
	States
	{
		Spawn:
			P23A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minccino : PokemonMissileBase
{
	States
	{
		Spawn:
			P23B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cinccino : PokemonMissileBase
{
	States
	{
		Spawn:
			P23C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gothita : PokemonMissileBase
{
	States
	{
		Spawn:
			P23D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gothorita : PokemonMissileBase
{
	States
	{
		Spawn:
			P23E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gothitelle : PokemonMissileBase
{
	States
	{
		Spawn:
			P23F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_solosis : PokemonMissileBase
{
	States
	{
		Spawn:
			P240 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_duosion : PokemonMissileBase
{
	States
	{
		Spawn:
			P241 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_reuniclus : PokemonMissileBase
{
	States
	{
		Spawn:
			P242 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ducklett : PokemonMissileBase
{
	States
	{
		Spawn:
			P243 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_swanna : PokemonMissileBase
{
	States
	{
		Spawn:
			P244 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vanillite : PokemonMissileBase
{
	States
	{
		Spawn:
			P245 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vanillish : PokemonMissileBase
{
	States
	{
		Spawn:
			P246 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vanilluxe : PokemonMissileBase
{
	States
	{
		Spawn:
			P247 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_deerling : PokemonMissileBase
{
	States
	{
		Spawn:
			P248 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sawsbuck : PokemonMissileBase
{
	States
	{
		Spawn:
			P249 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_emolga : PokemonMissileBase
{
	States
	{
		Spawn:
			P24A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_karrablast : PokemonMissileBase
{
	States
	{
		Spawn:
			P24B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_escavalier : PokemonMissileBase
{
	States
	{
		Spawn:
			P24C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_foongus : PokemonMissileBase
{
	States
	{
		Spawn:
			P24D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_amoonguss : PokemonMissileBase
{
	States
	{
		Spawn:
			P24E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_frillish : PokemonMissileBase
{
	States
	{
		Spawn:
			P24F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_jellicent : PokemonMissileBase
{
	States
	{
		Spawn:
			P250 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_alomomola : PokemonMissileBase
{
	States
	{
		Spawn:
			P251 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_joltik : PokemonMissileBase
{
	States
	{
		Spawn:
			P252 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_galvantula : PokemonMissileBase
{
	States
	{
		Spawn:
			P253 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ferroseed : PokemonMissileBase
{
	States
	{
		Spawn:
			P254 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ferrothorn : PokemonMissileBase
{
	States
	{
		Spawn:
			P255 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_klink : PokemonMissileBase
{
	States
	{
		Spawn:
			P256 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_klang : PokemonMissileBase
{
	States
	{
		Spawn:
			P257 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_klinklang : PokemonMissileBase
{
	States
	{
		Spawn:
			P258 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tynamo : PokemonMissileBase
{
	States
	{
		Spawn:
			P259 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_eelektrik : PokemonMissileBase
{
	States
	{
		Spawn:
			P25A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_eelektross : PokemonMissileBase
{
	States
	{
		Spawn:
			P25B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_elgyem : PokemonMissileBase
{
	States
	{
		Spawn:
			P25C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_beheeyem : PokemonMissileBase
{
	States
	{
		Spawn:
			P25D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_litwick : PokemonMissileBase
{
	States
	{
		Spawn:
			P25E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lampent : PokemonMissileBase
{
	States
	{
		Spawn:
			P25F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chandelure : PokemonMissileBase
{
	States
	{
		Spawn:
			P260 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_axew : PokemonMissileBase
{
	States
	{
		Spawn:
			P261 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_fraxure : PokemonMissileBase
{
	States
	{
		Spawn:
			P262 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_haxorus : PokemonMissileBase
{
	States
	{
		Spawn:
			P263 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cubchoo : PokemonMissileBase
{
	States
	{
		Spawn:
			P264 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_beartic : PokemonMissileBase
{
	States
	{
		Spawn:
			P265 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cryogonal : PokemonMissileBase
{
	States
	{
		Spawn:
			P266 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shelmet : PokemonMissileBase
{
	States
	{
		Spawn:
			P267 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_accelgor : PokemonMissileBase
{
	States
	{
		Spawn:
			P268 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_stunfisk : PokemonMissileBase
{
	States
	{
		Spawn:
			P269 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mienfoo : PokemonMissileBase
{
	States
	{
		Spawn:
			P26A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mienshao : PokemonMissileBase
{
	States
	{
		Spawn:
			P26B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_druddigon : PokemonMissileBase
{
	States
	{
		Spawn:
			P26C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_golett : PokemonMissileBase
{
	States
	{
		Spawn:
			P26D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_golurk : PokemonMissileBase
{
	States
	{
		Spawn:
			P26E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pawniard : PokemonMissileBase
{
	States
	{
		Spawn:
			P26F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bisharp : PokemonMissileBase
{
	States
	{
		Spawn:
			P270 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bouffalant : PokemonMissileBase
{
	States
	{
		Spawn:
			P271 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rufflet : PokemonMissileBase
{
	States
	{
		Spawn:
			P272 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_braviary : PokemonMissileBase
{
	States
	{
		Spawn:
			P273 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vullaby : PokemonMissileBase
{
	States
	{
		Spawn:
			P274 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mandibuzz : PokemonMissileBase
{
	States
	{
		Spawn:
			P275 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_heatmor : PokemonMissileBase
{
	States
	{
		Spawn:
			P276 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_durant : PokemonMissileBase
{
	States
	{
		Spawn:
			P277 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_deino : PokemonMissileBase
{
	States
	{
		Spawn:
			P278 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zweilous : PokemonMissileBase
{
	States
	{
		Spawn:
			P279 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hydreigon : PokemonMissileBase
{
	States
	{
		Spawn:
			P27A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_larvesta : PokemonMissileBase
{
	States
	{
		Spawn:
			P27B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_volcarona : PokemonMissileBase
{
	States
	{
		Spawn:
			P27C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cobalion : PokemonMissileBase
{
	States
	{
		Spawn:
			P27D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_terrakion : PokemonMissileBase
{
	States
	{
		Spawn:
			P27E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_virizion : PokemonMissileBase
{
	States
	{
		Spawn:
			P27F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tornadus-incarnate : PokemonMissileBase
{
	States
	{
		Spawn:
			P280 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_thundurus-incarnate : PokemonMissileBase
{
	States
	{
		Spawn:
			P281 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_reshiram : PokemonMissileBase
{
	States
	{
		Spawn:
			P282 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zekrom : PokemonMissileBase
{
	States
	{
		Spawn:
			P283 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_landorus-incarnate : PokemonMissileBase
{
	States
	{
		Spawn:
			P284 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kyurem : PokemonMissileBase
{
	States
	{
		Spawn:
			P285 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_keldeo-ordinary : PokemonMissileBase
{
	States
	{
		Spawn:
			P286 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_meloetta-aria : PokemonMissileBase
{
	States
	{
		Spawn:
			P287 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_genesect : PokemonMissileBase
{
	States
	{
		Spawn:
			P288 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chespin : PokemonMissileBase
{
	States
	{
		Spawn:
			P289 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_quilladin : PokemonMissileBase
{
	States
	{
		Spawn:
			P28A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chesnaught : PokemonMissileBase
{
	States
	{
		Spawn:
			P28B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_fennekin : PokemonMissileBase
{
	States
	{
		Spawn:
			P28C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_braixen : PokemonMissileBase
{
	States
	{
		Spawn:
			P28D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_delphox : PokemonMissileBase
{
	States
	{
		Spawn:
			P28E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_froakie : PokemonMissileBase
{
	States
	{
		Spawn:
			P28F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_frogadier : PokemonMissileBase
{
	States
	{
		Spawn:
			P290 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_greninja : PokemonMissileBase
{
	States
	{
		Spawn:
			P291 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bunnelby : PokemonMissileBase
{
	States
	{
		Spawn:
			P292 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_diggersby : PokemonMissileBase
{
	States
	{
		Spawn:
			P293 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_fletchling : PokemonMissileBase
{
	States
	{
		Spawn:
			P294 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_fletchinder : PokemonMissileBase
{
	States
	{
		Spawn:
			P295 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_talonflame : PokemonMissileBase
{
	States
	{
		Spawn:
			P296 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_scatterbug : PokemonMissileBase
{
	States
	{
		Spawn:
			P297 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_spewpa : PokemonMissileBase
{
	States
	{
		Spawn:
			P298 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vivillon : PokemonMissileBase
{
	States
	{
		Spawn:
			P299 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_litleo : PokemonMissileBase
{
	States
	{
		Spawn:
			P29A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pyroar : PokemonMissileBase
{
	States
	{
		Spawn:
			P29B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_flabebe : PokemonMissileBase
{
	States
	{
		Spawn:
			P29C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_floette : PokemonMissileBase
{
	States
	{
		Spawn:
			P29D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_florges : PokemonMissileBase
{
	States
	{
		Spawn:
			P29E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_skiddo : PokemonMissileBase
{
	States
	{
		Spawn:
			P29F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gogoat : PokemonMissileBase
{
	States
	{
		Spawn:
			P2A0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pancham : PokemonMissileBase
{
	States
	{
		Spawn:
			P2A1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pangoro : PokemonMissileBase
{
	States
	{
		Spawn:
			P2A2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_furfrou : PokemonMissileBase
{
	States
	{
		Spawn:
			P2A3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_espurr : PokemonMissileBase
{
	States
	{
		Spawn:
			P2A4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_meowstic-male : PokemonMissileBase
{
	States
	{
		Spawn:
			P2A5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_honedge : PokemonMissileBase
{
	States
	{
		Spawn:
			P2A6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_doublade : PokemonMissileBase
{
	States
	{
		Spawn:
			P2A7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_aegislash-shield : PokemonMissileBase
{
	States
	{
		Spawn:
			P2A8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_spritzee : PokemonMissileBase
{
	States
	{
		Spawn:
			P2A9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_aromatisse : PokemonMissileBase
{
	States
	{
		Spawn:
			P2AA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_swirlix : PokemonMissileBase
{
	States
	{
		Spawn:
			P2AB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_slurpuff : PokemonMissileBase
{
	States
	{
		Spawn:
			P2AC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_inkay : PokemonMissileBase
{
	States
	{
		Spawn:
			P2AD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_malamar : PokemonMissileBase
{
	States
	{
		Spawn:
			P2AE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_binacle : PokemonMissileBase
{
	States
	{
		Spawn:
			P2AF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_barbaracle : PokemonMissileBase
{
	States
	{
		Spawn:
			P2B0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_skrelp : PokemonMissileBase
{
	States
	{
		Spawn:
			P2B1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dragalge : PokemonMissileBase
{
	States
	{
		Spawn:
			P2B2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_clauncher : PokemonMissileBase
{
	States
	{
		Spawn:
			P2B3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_clawitzer : PokemonMissileBase
{
	States
	{
		Spawn:
			P2B4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_helioptile : PokemonMissileBase
{
	States
	{
		Spawn:
			P2B5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_heliolisk : PokemonMissileBase
{
	States
	{
		Spawn:
			P2B6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tyrunt : PokemonMissileBase
{
	States
	{
		Spawn:
			P2B7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tyrantrum : PokemonMissileBase
{
	States
	{
		Spawn:
			P2B8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_amaura : PokemonMissileBase
{
	States
	{
		Spawn:
			P2B9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_aurorus : PokemonMissileBase
{
	States
	{
		Spawn:
			P2BA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sylveon : PokemonMissileBase
{
	States
	{
		Spawn:
			P2BB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hawlucha : PokemonMissileBase
{
	States
	{
		Spawn:
			P2BC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dedenne : PokemonMissileBase
{
	States
	{
		Spawn:
			P2BD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_carbink : PokemonMissileBase
{
	States
	{
		Spawn:
			P2BE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_goomy : PokemonMissileBase
{
	States
	{
		Spawn:
			P2BF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sliggoo : PokemonMissileBase
{
	States
	{
		Spawn:
			P2C0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_goodra : PokemonMissileBase
{
	States
	{
		Spawn:
			P2C1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_klefki : PokemonMissileBase
{
	States
	{
		Spawn:
			P2C2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_phantump : PokemonMissileBase
{
	States
	{
		Spawn:
			P2C3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_trevenant : PokemonMissileBase
{
	States
	{
		Spawn:
			P2C4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pumpkaboo-average : PokemonMissileBase
{
	States
	{
		Spawn:
			P2C5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gourgeist-average : PokemonMissileBase
{
	States
	{
		Spawn:
			P2C6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bergmite : PokemonMissileBase
{
	States
	{
		Spawn:
			P2C7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_avalugg : PokemonMissileBase
{
	States
	{
		Spawn:
			P2C8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_noibat : PokemonMissileBase
{
	States
	{
		Spawn:
			P2C9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_noivern : PokemonMissileBase
{
	States
	{
		Spawn:
			P2CA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_xerneas : PokemonMissileBase
{
	States
	{
		Spawn:
			P2CB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_yveltal : PokemonMissileBase
{
	States
	{
		Spawn:
			P2CC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zygarde-50 : PokemonMissileBase
{
	States
	{
		Spawn:
			P2CD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_diancie : PokemonMissileBase
{
	States
	{
		Spawn:
			P2CE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hoopa : PokemonMissileBase
{
	States
	{
		Spawn:
			P2CF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_volcanion : PokemonMissileBase
{
	States
	{
		Spawn:
			P2D0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rowlet : PokemonMissileBase
{
	States
	{
		Spawn:
			P2D1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dartrix : PokemonMissileBase
{
	States
	{
		Spawn:
			P2D2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_decidueye : PokemonMissileBase
{
	States
	{
		Spawn:
			P2D3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_litten : PokemonMissileBase
{
	States
	{
		Spawn:
			P2D4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_torracat : PokemonMissileBase
{
	States
	{
		Spawn:
			P2D5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_incineroar : PokemonMissileBase
{
	States
	{
		Spawn:
			P2D6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_popplio : PokemonMissileBase
{
	States
	{
		Spawn:
			P2D7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_brionne : PokemonMissileBase
{
	States
	{
		Spawn:
			P2D8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_primarina : PokemonMissileBase
{
	States
	{
		Spawn:
			P2D9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikipek : PokemonMissileBase
{
	States
	{
		Spawn:
			P2DA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_trumbeak : PokemonMissileBase
{
	States
	{
		Spawn:
			P2DB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_toucannon : PokemonMissileBase
{
	States
	{
		Spawn:
			P2DC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_yungoos : PokemonMissileBase
{
	States
	{
		Spawn:
			P2DD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gumshoos : PokemonMissileBase
{
	States
	{
		Spawn:
			P2DE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_grubbin : PokemonMissileBase
{
	States
	{
		Spawn:
			P2DF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_charjabug : PokemonMissileBase
{
	States
	{
		Spawn:
			P2E0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vikavolt : PokemonMissileBase
{
	States
	{
		Spawn:
			P2E1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_crabrawler : PokemonMissileBase
{
	States
	{
		Spawn:
			P2E2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_crabominable : PokemonMissileBase
{
	States
	{
		Spawn:
			P2E3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_oricorio-baile : PokemonMissileBase
{
	States
	{
		Spawn:
			P2E4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cutiefly : PokemonMissileBase
{
	States
	{
		Spawn:
			P2E5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ribombee : PokemonMissileBase
{
	States
	{
		Spawn:
			P2E6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rockruff : PokemonMissileBase
{
	States
	{
		Spawn:
			P2E7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lycanroc-midday : PokemonMissileBase
{
	States
	{
		Spawn:
			P2E8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wishiwashi-solo : PokemonMissileBase
{
	States
	{
		Spawn:
			P2E9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mareanie : PokemonMissileBase
{
	States
	{
		Spawn:
			P2EA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_toxapex : PokemonMissileBase
{
	States
	{
		Spawn:
			P2EB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mudbray : PokemonMissileBase
{
	States
	{
		Spawn:
			P2EC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mudsdale : PokemonMissileBase
{
	States
	{
		Spawn:
			P2ED A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dewpider : PokemonMissileBase
{
	States
	{
		Spawn:
			P2EE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_araquanid : PokemonMissileBase
{
	States
	{
		Spawn:
			P2EF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_fomantis : PokemonMissileBase
{
	States
	{
		Spawn:
			P2F0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lurantis : PokemonMissileBase
{
	States
	{
		Spawn:
			P2F1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_morelull : PokemonMissileBase
{
	States
	{
		Spawn:
			P2F2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shiinotic : PokemonMissileBase
{
	States
	{
		Spawn:
			P2F3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_salandit : PokemonMissileBase
{
	States
	{
		Spawn:
			P2F4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_salazzle : PokemonMissileBase
{
	States
	{
		Spawn:
			P2F5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_stufful : PokemonMissileBase
{
	States
	{
		Spawn:
			P2F6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bewear : PokemonMissileBase
{
	States
	{
		Spawn:
			P2F7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bounsweet : PokemonMissileBase
{
	States
	{
		Spawn:
			P2F8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_steenee : PokemonMissileBase
{
	States
	{
		Spawn:
			P2F9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tsareena : PokemonMissileBase
{
	States
	{
		Spawn:
			P2FA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_comfey : PokemonMissileBase
{
	States
	{
		Spawn:
			P2FB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_oranguru : PokemonMissileBase
{
	States
	{
		Spawn:
			P2FC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_passimian : PokemonMissileBase
{
	States
	{
		Spawn:
			P2FD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wimpod : PokemonMissileBase
{
	States
	{
		Spawn:
			P2FE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_golisopod : PokemonMissileBase
{
	States
	{
		Spawn:
			P2FF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sandygast : PokemonMissileBase
{
	States
	{
		Spawn:
			P300 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_palossand : PokemonMissileBase
{
	States
	{
		Spawn:
			P301 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pyukumuku : PokemonMissileBase
{
	States
	{
		Spawn:
			P302 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_type-null : PokemonMissileBase
{
	States
	{
		Spawn:
			P303 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_silvally : PokemonMissileBase
{
	States
	{
		Spawn:
			P304 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-red-meteor : PokemonMissileBase
{
	States
	{
		Spawn:
			P305 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_komala : PokemonMissileBase
{
	States
	{
		Spawn:
			P306 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_turtonator : PokemonMissileBase
{
	States
	{
		Spawn:
			P307 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_togedemaru : PokemonMissileBase
{
	States
	{
		Spawn:
			P308 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mimikyu-disguised : PokemonMissileBase
{
	States
	{
		Spawn:
			P309 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bruxish : PokemonMissileBase
{
	States
	{
		Spawn:
			P30A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_drampa : PokemonMissileBase
{
	States
	{
		Spawn:
			P30B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dhelmise : PokemonMissileBase
{
	States
	{
		Spawn:
			P30C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_jangmo-o : PokemonMissileBase
{
	States
	{
		Spawn:
			P30D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hakamo-o : PokemonMissileBase
{
	States
	{
		Spawn:
			P30E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kommo-o : PokemonMissileBase
{
	States
	{
		Spawn:
			P30F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tapu-koko : PokemonMissileBase
{
	States
	{
		Spawn:
			P310 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tapu-lele : PokemonMissileBase
{
	States
	{
		Spawn:
			P311 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tapu-bulu : PokemonMissileBase
{
	States
	{
		Spawn:
			P312 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tapu-fini : PokemonMissileBase
{
	States
	{
		Spawn:
			P313 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cosmog : PokemonMissileBase
{
	States
	{
		Spawn:
			P314 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cosmoem : PokemonMissileBase
{
	States
	{
		Spawn:
			P315 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_solgaleo : PokemonMissileBase
{
	States
	{
		Spawn:
			P316 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lunala : PokemonMissileBase
{
	States
	{
		Spawn:
			P317 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nihilego : PokemonMissileBase
{
	States
	{
		Spawn:
			P318 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_buzzwole : PokemonMissileBase
{
	States
	{
		Spawn:
			P319 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pheromosa : PokemonMissileBase
{
	States
	{
		Spawn:
			P31A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_xurkitree : PokemonMissileBase
{
	States
	{
		Spawn:
			P31B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_celesteela : PokemonMissileBase
{
	States
	{
		Spawn:
			P31C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kartana : PokemonMissileBase
{
	States
	{
		Spawn:
			P31D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_guzzlord : PokemonMissileBase
{
	States
	{
		Spawn:
			P31E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_necrozma : PokemonMissileBase
{
	States
	{
		Spawn:
			P31F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_magearna : PokemonMissileBase
{
	States
	{
		Spawn:
			P320 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_marshadow : PokemonMissileBase
{
	States
	{
		Spawn:
			P321 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_poipole : PokemonMissileBase
{
	States
	{
		Spawn:
			P322 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_naganadel : PokemonMissileBase
{
	States
	{
		Spawn:
			P323 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_stakataka : PokemonMissileBase
{
	States
	{
		Spawn:
			P324 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_blacephalon : PokemonMissileBase
{
	States
	{
		Spawn:
			P325 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zeraora : PokemonMissileBase
{
	States
	{
		Spawn:
			P326 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_meltan : PokemonMissileBase
{
	States
	{
		Spawn:
			P327 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_melmetal : PokemonMissileBase
{
	States
	{
		Spawn:
			P328 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_grookey : PokemonMissileBase
{
	States
	{
		Spawn:
			P329 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_thwackey : PokemonMissileBase
{
	States
	{
		Spawn:
			P32A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rillaboom : PokemonMissileBase
{
	States
	{
		Spawn:
			P32B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_scorbunny : PokemonMissileBase
{
	States
	{
		Spawn:
			P32C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_raboot : PokemonMissileBase
{
	States
	{
		Spawn:
			P32D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cinderace : PokemonMissileBase
{
	States
	{
		Spawn:
			P32E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sobble : PokemonMissileBase
{
	States
	{
		Spawn:
			P32F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_drizzile : PokemonMissileBase
{
	States
	{
		Spawn:
			P330 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_inteleon : PokemonMissileBase
{
	States
	{
		Spawn:
			P331 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_skwovet : PokemonMissileBase
{
	States
	{
		Spawn:
			P332 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_greedent : PokemonMissileBase
{
	States
	{
		Spawn:
			P333 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rookidee : PokemonMissileBase
{
	States
	{
		Spawn:
			P334 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_corvisquire : PokemonMissileBase
{
	States
	{
		Spawn:
			P335 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_corviknight : PokemonMissileBase
{
	States
	{
		Spawn:
			P336 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_blipbug : PokemonMissileBase
{
	States
	{
		Spawn:
			P337 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dottler : PokemonMissileBase
{
	States
	{
		Spawn:
			P338 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_orbeetle : PokemonMissileBase
{
	States
	{
		Spawn:
			P339 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nickit : PokemonMissileBase
{
	States
	{
		Spawn:
			P33A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_thievul : PokemonMissileBase
{
	States
	{
		Spawn:
			P33B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gossifleur : PokemonMissileBase
{
	States
	{
		Spawn:
			P33C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_eldegoss : PokemonMissileBase
{
	States
	{
		Spawn:
			P33D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wooloo : PokemonMissileBase
{
	States
	{
		Spawn:
			P33E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dubwool : PokemonMissileBase
{
	States
	{
		Spawn:
			P33F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chewtle : PokemonMissileBase
{
	States
	{
		Spawn:
			P340 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_drednaw : PokemonMissileBase
{
	States
	{
		Spawn:
			P341 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_yamper : PokemonMissileBase
{
	States
	{
		Spawn:
			P342 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_boltund : PokemonMissileBase
{
	States
	{
		Spawn:
			P343 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rolycoly : PokemonMissileBase
{
	States
	{
		Spawn:
			P344 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_carkol : PokemonMissileBase
{
	States
	{
		Spawn:
			P345 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_coalossal : PokemonMissileBase
{
	States
	{
		Spawn:
			P346 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_applin : PokemonMissileBase
{
	States
	{
		Spawn:
			P347 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_flapple : PokemonMissileBase
{
	States
	{
		Spawn:
			P348 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_appletun : PokemonMissileBase
{
	States
	{
		Spawn:
			P349 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_silicobra : PokemonMissileBase
{
	States
	{
		Spawn:
			P34A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sandaconda : PokemonMissileBase
{
	States
	{
		Spawn:
			P34B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cramorant : PokemonMissileBase
{
	States
	{
		Spawn:
			P34C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_arrokuda : PokemonMissileBase
{
	States
	{
		Spawn:
			P34D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_barraskewda : PokemonMissileBase
{
	States
	{
		Spawn:
			P34E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_toxel : PokemonMissileBase
{
	States
	{
		Spawn:
			P34F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_toxtricity-amped : PokemonMissileBase
{
	States
	{
		Spawn:
			P350 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sizzlipede : PokemonMissileBase
{
	States
	{
		Spawn:
			P351 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_centiskorch : PokemonMissileBase
{
	States
	{
		Spawn:
			P352 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_clobbopus : PokemonMissileBase
{
	States
	{
		Spawn:
			P353 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_grapploct : PokemonMissileBase
{
	States
	{
		Spawn:
			P354 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sinistea : PokemonMissileBase
{
	States
	{
		Spawn:
			P355 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_polteageist : PokemonMissileBase
{
	States
	{
		Spawn:
			P356 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hatenna : PokemonMissileBase
{
	States
	{
		Spawn:
			P357 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hattrem : PokemonMissileBase
{
	States
	{
		Spawn:
			P358 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hatterene : PokemonMissileBase
{
	States
	{
		Spawn:
			P359 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_impidimp : PokemonMissileBase
{
	States
	{
		Spawn:
			P35A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_morgrem : PokemonMissileBase
{
	States
	{
		Spawn:
			P35B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_grimmsnarl : PokemonMissileBase
{
	States
	{
		Spawn:
			P35C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_obstagoon : PokemonMissileBase
{
	States
	{
		Spawn:
			P35D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_perrserker : PokemonMissileBase
{
	States
	{
		Spawn:
			P35E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cursola : PokemonMissileBase
{
	States
	{
		Spawn:
			P35F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sirfetchd : PokemonMissileBase
{
	States
	{
		Spawn:
			P360 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mr-rime : PokemonMissileBase
{
	States
	{
		Spawn:
			P361 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_runerigus : PokemonMissileBase
{
	States
	{
		Spawn:
			P362 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_milcery : PokemonMissileBase
{
	States
	{
		Spawn:
			P363 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_alcremie : PokemonMissileBase
{
	States
	{
		Spawn:
			P364 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_falinks : PokemonMissileBase
{
	States
	{
		Spawn:
			P365 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pincurchin : PokemonMissileBase
{
	States
	{
		Spawn:
			P366 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_snom : PokemonMissileBase
{
	States
	{
		Spawn:
			P367 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_frosmoth : PokemonMissileBase
{
	States
	{
		Spawn:
			P368 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_stonjourner : PokemonMissileBase
{
	States
	{
		Spawn:
			P369 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_eiscue-ice : PokemonMissileBase
{
	States
	{
		Spawn:
			P36A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_indeedee-male : PokemonMissileBase
{
	States
	{
		Spawn:
			P36B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_morpeko-full-belly : PokemonMissileBase
{
	States
	{
		Spawn:
			P36C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cufant : PokemonMissileBase
{
	States
	{
		Spawn:
			P36D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_copperajah : PokemonMissileBase
{
	States
	{
		Spawn:
			P36E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dracozolt : PokemonMissileBase
{
	States
	{
		Spawn:
			P36F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_arctozolt : PokemonMissileBase
{
	States
	{
		Spawn:
			P370 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dracovish : PokemonMissileBase
{
	States
	{
		Spawn:
			P371 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_arctovish : PokemonMissileBase
{
	States
	{
		Spawn:
			P372 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_duraludon : PokemonMissileBase
{
	States
	{
		Spawn:
			P373 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dreepy : PokemonMissileBase
{
	States
	{
		Spawn:
			P374 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_drakloak : PokemonMissileBase
{
	States
	{
		Spawn:
			P375 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dragapult : PokemonMissileBase
{
	States
	{
		Spawn:
			P376 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zacian : PokemonMissileBase
{
	States
	{
		Spawn:
			P377 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zamazenta : PokemonMissileBase
{
	States
	{
		Spawn:
			P378 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_eternatus : PokemonMissileBase
{
	States
	{
		Spawn:
			P379 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kubfu : PokemonMissileBase
{
	States
	{
		Spawn:
			P37A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_urshifu-single-strike : PokemonMissileBase
{
	States
	{
		Spawn:
			P37B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zarude : PokemonMissileBase
{
	States
	{
		Spawn:
			P37C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_regieleki : PokemonMissileBase
{
	States
	{
		Spawn:
			P37D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_regidrago : PokemonMissileBase
{
	States
	{
		Spawn:
			P37E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_glastrier : PokemonMissileBase
{
	States
	{
		Spawn:
			P37F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_spectrier : PokemonMissileBase
{
	States
	{
		Spawn:
			P380 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_calyrex : PokemonMissileBase
{
	States
	{
		Spawn:
			P381 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wyrdeer : PokemonMissileBase
{
	States
	{
		Spawn:
			P382 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kleavor : PokemonMissileBase
{
	States
	{
		Spawn:
			P383 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ursaluna : PokemonMissileBase
{
	States
	{
		Spawn:
			P384 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_basculegion-male : PokemonMissileBase
{
	States
	{
		Spawn:
			P385 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sneasler : PokemonMissileBase
{
	States
	{
		Spawn:
			P386 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_overqwil : PokemonMissileBase
{
	States
	{
		Spawn:
			P387 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_enamorus-incarnate : PokemonMissileBase
{
	States
	{
		Spawn:
			P388 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sprigatito : PokemonMissileBase
{
	States
	{
		Spawn:
			P389 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_floragato : PokemonMissileBase
{
	States
	{
		Spawn:
			P38A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_meowscarada : PokemonMissileBase
{
	States
	{
		Spawn:
			P38B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_fuecoco : PokemonMissileBase
{
	States
	{
		Spawn:
			P38C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_crocalor : PokemonMissileBase
{
	States
	{
		Spawn:
			P38D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_skeledirge : PokemonMissileBase
{
	States
	{
		Spawn:
			P38E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_quaxly : PokemonMissileBase
{
	States
	{
		Spawn:
			P38F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_quaxwell : PokemonMissileBase
{
	States
	{
		Spawn:
			P390 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_quaquaval : PokemonMissileBase
{
	States
	{
		Spawn:
			P391 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lechonk : PokemonMissileBase
{
	States
	{
		Spawn:
			P392 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_oinkologne : PokemonMissileBase
{
	States
	{
		Spawn:
			P393 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tarountula : PokemonMissileBase
{
	States
	{
		Spawn:
			P394 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_spidops : PokemonMissileBase
{
	States
	{
		Spawn:
			P395 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nymble : PokemonMissileBase
{
	States
	{
		Spawn:
			P396 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lokix : PokemonMissileBase
{
	States
	{
		Spawn:
			P397 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pawmi : PokemonMissileBase
{
	States
	{
		Spawn:
			P398 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pawmo : PokemonMissileBase
{
	States
	{
		Spawn:
			P399 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pawmot : PokemonMissileBase
{
	States
	{
		Spawn:
			P39A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tandemaus : PokemonMissileBase
{
	States
	{
		Spawn:
			P39B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_maushold : PokemonMissileBase
{
	States
	{
		Spawn:
			P39C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_fidough : PokemonMissileBase
{
	States
	{
		Spawn:
			P39D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dachsbun : PokemonMissileBase
{
	States
	{
		Spawn:
			P39E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_smoliv : PokemonMissileBase
{
	States
	{
		Spawn:
			P39F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dolliv : PokemonMissileBase
{
	States
	{
		Spawn:
			P3A0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_arboliva : PokemonMissileBase
{
	States
	{
		Spawn:
			P3A1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_squawkabilly : PokemonMissileBase
{
	States
	{
		Spawn:
			P3A2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_nacli : PokemonMissileBase
{
	States
	{
		Spawn:
			P3A3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_naclstack : PokemonMissileBase
{
	States
	{
		Spawn:
			P3A4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_garganacl : PokemonMissileBase
{
	States
	{
		Spawn:
			P3A5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_charcadet : PokemonMissileBase
{
	States
	{
		Spawn:
			P3A6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_armarouge : PokemonMissileBase
{
	States
	{
		Spawn:
			P3A7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ceruledge : PokemonMissileBase
{
	States
	{
		Spawn:
			P3A8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tadbulb : PokemonMissileBase
{
	States
	{
		Spawn:
			P3A9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bellibolt : PokemonMissileBase
{
	States
	{
		Spawn:
			P3AA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wattrel : PokemonMissileBase
{
	States
	{
		Spawn:
			P3AB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kilowattrel : PokemonMissileBase
{
	States
	{
		Spawn:
			P3AC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_maschiff : PokemonMissileBase
{
	States
	{
		Spawn:
			P3AD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mabosstiff : PokemonMissileBase
{
	States
	{
		Spawn:
			P3AE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shroodle : PokemonMissileBase
{
	States
	{
		Spawn:
			P3AF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_grafaiai : PokemonMissileBase
{
	States
	{
		Spawn:
			P3B0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bramblin : PokemonMissileBase
{
	States
	{
		Spawn:
			P3B1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_brambleghast : PokemonMissileBase
{
	States
	{
		Spawn:
			P3B2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_toedscool : PokemonMissileBase
{
	States
	{
		Spawn:
			P3B3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_toedscruel : PokemonMissileBase
{
	States
	{
		Spawn:
			P3B4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_klawf : PokemonMissileBase
{
	States
	{
		Spawn:
			P3B5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_capsakid : PokemonMissileBase
{
	States
	{
		Spawn:
			P3B6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_scovillain : PokemonMissileBase
{
	States
	{
		Spawn:
			P3B7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rellor : PokemonMissileBase
{
	States
	{
		Spawn:
			P3B8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rabsca : PokemonMissileBase
{
	States
	{
		Spawn:
			P3B9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_flittle : PokemonMissileBase
{
	States
	{
		Spawn:
			P3BA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_espathra : PokemonMissileBase
{
	States
	{
		Spawn:
			P3BB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tinkatink : PokemonMissileBase
{
	States
	{
		Spawn:
			P3BC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tinkatuff : PokemonMissileBase
{
	States
	{
		Spawn:
			P3BD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tinkaton : PokemonMissileBase
{
	States
	{
		Spawn:
			P3BE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wiglett : PokemonMissileBase
{
	States
	{
		Spawn:
			P3BF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wugtrio : PokemonMissileBase
{
	States
	{
		Spawn:
			P3C0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_bombirdier : PokemonMissileBase
{
	States
	{
		Spawn:
			P3C1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_finizen : PokemonMissileBase
{
	States
	{
		Spawn:
			P3C2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_palafin : PokemonMissileBase
{
	States
	{
		Spawn:
			P3C3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_varoom : PokemonMissileBase
{
	States
	{
		Spawn:
			P3C4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_revavroom : PokemonMissileBase
{
	States
	{
		Spawn:
			P3C5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cyclizar : PokemonMissileBase
{
	States
	{
		Spawn:
			P3C6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_orthworm : PokemonMissileBase
{
	States
	{
		Spawn:
			P3C7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_glimmet : PokemonMissileBase
{
	States
	{
		Spawn:
			P3C8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_glimmora : PokemonMissileBase
{
	States
	{
		Spawn:
			P3C9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_greavard : PokemonMissileBase
{
	States
	{
		Spawn:
			P3CA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_houndstone : PokemonMissileBase
{
	States
	{
		Spawn:
			P3CB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_flamigo : PokemonMissileBase
{
	States
	{
		Spawn:
			P3CC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cetoddle : PokemonMissileBase
{
	States
	{
		Spawn:
			P3CD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cetitan : PokemonMissileBase
{
	States
	{
		Spawn:
			P3CE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_veluza : PokemonMissileBase
{
	States
	{
		Spawn:
			P3CF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dondozo : PokemonMissileBase
{
	States
	{
		Spawn:
			P3D0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tatsugiri : PokemonMissileBase
{
	States
	{
		Spawn:
			P3D1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_annihilape : PokemonMissileBase
{
	States
	{
		Spawn:
			P3D2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_clodsire : PokemonMissileBase
{
	States
	{
		Spawn:
			P3D3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_farigiraf : PokemonMissileBase
{
	States
	{
		Spawn:
			P3D4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dudunsparce : PokemonMissileBase
{
	States
	{
		Spawn:
			P3D5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kingambit : PokemonMissileBase
{
	States
	{
		Spawn:
			P3D6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_great-tusk : PokemonMissileBase
{
	States
	{
		Spawn:
			P3D7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_scream-tail : PokemonMissileBase
{
	States
	{
		Spawn:
			P3D8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_brute-bonnet : PokemonMissileBase
{
	States
	{
		Spawn:
			P3D9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_flutter-mane : PokemonMissileBase
{
	States
	{
		Spawn:
			P3DA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_slither-wing : PokemonMissileBase
{
	States
	{
		Spawn:
			P3DB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sandy-shocks : PokemonMissileBase
{
	States
	{
		Spawn:
			P3DC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_iron-treads : PokemonMissileBase
{
	States
	{
		Spawn:
			P3DD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_iron-bundle : PokemonMissileBase
{
	States
	{
		Spawn:
			P3DE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_iron-hands : PokemonMissileBase
{
	States
	{
		Spawn:
			P3DF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_iron-jugulis : PokemonMissileBase
{
	States
	{
		Spawn:
			P3E0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_iron-moth : PokemonMissileBase
{
	States
	{
		Spawn:
			P3E1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_iron-thorns : PokemonMissileBase
{
	States
	{
		Spawn:
			P3E2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_frigibax : PokemonMissileBase
{
	States
	{
		Spawn:
			P3E3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_arctibax : PokemonMissileBase
{
	States
	{
		Spawn:
			P3E4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_baxcalibur : PokemonMissileBase
{
	States
	{
		Spawn:
			P3E5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gimmighoul : PokemonMissileBase
{
	States
	{
		Spawn:
			P3E6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gholdengo : PokemonMissileBase
{
	States
	{
		Spawn:
			P3E7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wo-chien : PokemonMissileBase
{
	States
	{
		Spawn:
			P3E8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chien-pao : PokemonMissileBase
{
	States
	{
		Spawn:
			P3E9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ting-lu : PokemonMissileBase
{
	States
	{
		Spawn:
			P3EA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_chi-yu : PokemonMissileBase
{
	States
	{
		Spawn:
			P3EB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_roaring-moon : PokemonMissileBase
{
	States
	{
		Spawn:
			P3EC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_iron-valiant : PokemonMissileBase
{
	States
	{
		Spawn:
			P3ED A 1 A_CountDown
			loop
	}
}

Actor PKIDM_koraidon : PokemonMissileBase
{
	States
	{
		Spawn:
			P3EE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_miraidon : PokemonMissileBase
{
	States
	{
		Spawn:
			P3EF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_walking-wake : PokemonMissileBase
{
	States
	{
		Spawn:
			P3F0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_iron-leaves : PokemonMissileBase
{
	States
	{
		Spawn:
			P3F1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dipplin : PokemonMissileBase
{
	States
	{
		Spawn:
			P3F2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_poltchageist : PokemonMissileBase
{
	States
	{
		Spawn:
			P3F3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sinistcha : PokemonMissileBase
{
	States
	{
		Spawn:
			P3F4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_okidogi : PokemonMissileBase
{
	States
	{
		Spawn:
			P3F5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_munkidori : PokemonMissileBase
{
	States
	{
		Spawn:
			P3F6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_fezandipiti : PokemonMissileBase
{
	States
	{
		Spawn:
			P3F7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ogerpon : PokemonMissileBase
{
	States
	{
		Spawn:
			P3F8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_archaludon : PokemonMissileBase
{
	States
	{
		Spawn:
			P3F9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hydrapple : PokemonMissileBase
{
	States
	{
		Spawn:
			P3FA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gouging-fire : PokemonMissileBase
{
	States
	{
		Spawn:
			P3FB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_raging-bolt : PokemonMissileBase
{
	States
	{
		Spawn:
			P3FC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_iron-boulder : PokemonMissileBase
{
	States
	{
		Spawn:
			P3FD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_iron-crown : PokemonMissileBase
{
	States
	{
		Spawn:
			P3FE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_terapagos : PokemonMissileBase
{
	States
	{
		Spawn:
			P3FF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_deoxys-attack : PokemonMissileBase
{
	States
	{
		Spawn:
			P401 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_deoxys-defense : PokemonMissileBase
{
	States
	{
		Spawn:
			P402 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_deoxys-speed : PokemonMissileBase
{
	States
	{
		Spawn:
			P403 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wormadam-sandy : PokemonMissileBase
{
	States
	{
		Spawn:
			P404 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wormadam-trash : PokemonMissileBase
{
	States
	{
		Spawn:
			P405 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_shaymin-sky : PokemonMissileBase
{
	States
	{
		Spawn:
			P406 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_giratina-origin : PokemonMissileBase
{
	States
	{
		Spawn:
			P407 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rotom-heat : PokemonMissileBase
{
	States
	{
		Spawn:
			P408 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rotom-wash : PokemonMissileBase
{
	States
	{
		Spawn:
			P409 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rotom-frost : PokemonMissileBase
{
	States
	{
		Spawn:
			P40A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rotom-fan : PokemonMissileBase
{
	States
	{
		Spawn:
			P40B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rotom-mow : PokemonMissileBase
{
	States
	{
		Spawn:
			P40C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_castform-sunny : PokemonMissileBase
{
	States
	{
		Spawn:
			P40D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_castform-rainy : PokemonMissileBase
{
	States
	{
		Spawn:
			P40E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_castform-snowy : PokemonMissileBase
{
	States
	{
		Spawn:
			P40F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_basculin-blue-striped : PokemonMissileBase
{
	States
	{
		Spawn:
			P410 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_darmanitan-zen : PokemonMissileBase
{
	States
	{
		Spawn:
			P411 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_meloetta-pirouette : PokemonMissileBase
{
	States
	{
		Spawn:
			P412 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tornadus-therian : PokemonMissileBase
{
	States
	{
		Spawn:
			P413 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_thundurus-therian : PokemonMissileBase
{
	States
	{
		Spawn:
			P414 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_landorus-therian : PokemonMissileBase
{
	States
	{
		Spawn:
			P415 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kyurem-black : PokemonMissileBase
{
	States
	{
		Spawn:
			P416 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kyurem-white : PokemonMissileBase
{
	States
	{
		Spawn:
			P417 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_keldeo-resolute : PokemonMissileBase
{
	States
	{
		Spawn:
			P418 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_meowstic-female : PokemonMissileBase
{
	States
	{
		Spawn:
			P419 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_aegislash-blade : PokemonMissileBase
{
	States
	{
		Spawn:
			P41A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pumpkaboo-small : PokemonMissileBase
{
	States
	{
		Spawn:
			P41B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pumpkaboo-large : PokemonMissileBase
{
	States
	{
		Spawn:
			P41C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pumpkaboo-super : PokemonMissileBase
{
	States
	{
		Spawn:
			P41D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gourgeist-small : PokemonMissileBase
{
	States
	{
		Spawn:
			P41E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gourgeist-large : PokemonMissileBase
{
	States
	{
		Spawn:
			P41F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gourgeist-super : PokemonMissileBase
{
	States
	{
		Spawn:
			P420 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_venusaur-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P421 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_charizard-mega-x : PokemonMissileBase
{
	States
	{
		Spawn:
			P422 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_charizard-mega-y : PokemonMissileBase
{
	States
	{
		Spawn:
			P423 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_blastoise-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P424 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_alakazam-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P425 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gengar-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P426 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kangaskhan-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P427 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pinsir-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P428 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gyarados-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P429 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_aerodactyl-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P42A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mewtwo-mega-x : PokemonMissileBase
{
	States
	{
		Spawn:
			P42B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mewtwo-mega-y : PokemonMissileBase
{
	States
	{
		Spawn:
			P42C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ampharos-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P42D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_scizor-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P42E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_heracross-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P42F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_houndoom-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P430 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_tyranitar-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P431 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_blaziken-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P432 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gardevoir-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P433 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mawile-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P434 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_aggron-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P435 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_medicham-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P436 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_manectric-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P437 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_banette-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P438 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_absol-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P439 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_garchomp-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P43A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lucario-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P43B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_abomasnow-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P43C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_floette-eternal : PokemonMissileBase
{
	States
	{
		Spawn:
			P43D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_latias-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P43E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_latios-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P43F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_swampert-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P440 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sceptile-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P441 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sableye-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P442 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_altaria-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P443 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gallade-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P444 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_audino-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P445 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sharpedo-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P446 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_slowbro-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P447 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_steelix-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P448 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pidgeot-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P449 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_glalie-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P44A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_diancie-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P44B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_metagross-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P44C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kyogre-primal : PokemonMissileBase
{
	States
	{
		Spawn:
			P44D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_groudon-primal : PokemonMissileBase
{
	States
	{
		Spawn:
			P44E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rayquaza-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P44F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-rock-star : PokemonMissileBase
{
	States
	{
		Spawn:
			P450 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-belle : PokemonMissileBase
{
	States
	{
		Spawn:
			P451 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-pop-star : PokemonMissileBase
{
	States
	{
		Spawn:
			P452 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-phd : PokemonMissileBase
{
	States
	{
		Spawn:
			P453 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-libre : PokemonMissileBase
{
	States
	{
		Spawn:
			P454 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-cosplay : PokemonMissileBase
{
	States
	{
		Spawn:
			P455 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hoopa-unbound : PokemonMissileBase
{
	States
	{
		Spawn:
			P456 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_camerupt-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P457 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lopunny-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P458 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_salamence-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P459 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_beedrill-mega : PokemonMissileBase
{
	States
	{
		Spawn:
			P45A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rattata-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P45B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_raticate-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P45C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_raticate-totem-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P45D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-original-cap : PokemonMissileBase
{
	States
	{
		Spawn:
			P45E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-hoenn-cap : PokemonMissileBase
{
	States
	{
		Spawn:
			P45F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-sinnoh-cap : PokemonMissileBase
{
	States
	{
		Spawn:
			P460 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-unova-cap : PokemonMissileBase
{
	States
	{
		Spawn:
			P461 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-kalos-cap : PokemonMissileBase
{
	States
	{
		Spawn:
			P462 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-alola-cap : PokemonMissileBase
{
	States
	{
		Spawn:
			P463 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_raichu-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P464 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sandshrew-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P465 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sandslash-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P466 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vulpix-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P467 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ninetales-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P468 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_diglett-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P469 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dugtrio-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P46A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_meowth-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P46B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_persian-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P46C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_geodude-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P46D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_graveler-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P46E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_golem-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P46F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_grimer-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P470 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_muk-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P471 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_exeggutor-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P472 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_marowak-alola : PokemonMissileBase
{
	States
	{
		Spawn:
			P473 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_greninja-battle-bond : PokemonMissileBase
{
	States
	{
		Spawn:
			P474 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_greninja-ash : PokemonMissileBase
{
	States
	{
		Spawn:
			P475 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zygarde-10-power-construct : PokemonMissileBase
{
	States
	{
		Spawn:
			P476 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zygarde-50-power-construct : PokemonMissileBase
{
	States
	{
		Spawn:
			P477 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zygarde-complete : PokemonMissileBase
{
	States
	{
		Spawn:
			P478 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gumshoos-totem : PokemonMissileBase
{
	States
	{
		Spawn:
			P479 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_vikavolt-totem : PokemonMissileBase
{
	States
	{
		Spawn:
			P47A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_oricorio-pom-pom : PokemonMissileBase
{
	States
	{
		Spawn:
			P47B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_oricorio-pau : PokemonMissileBase
{
	States
	{
		Spawn:
			P47C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_oricorio-sensu : PokemonMissileBase
{
	States
	{
		Spawn:
			P47D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lycanroc-midnight : PokemonMissileBase
{
	States
	{
		Spawn:
			P47E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_wishiwashi-school : PokemonMissileBase
{
	States
	{
		Spawn:
			P47F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-orange-meteor : PokemonMissileBase
{
	States
	{
		Spawn:
			P482 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-yellow-meteor : PokemonMissileBase
{
	States
	{
		Spawn:
			P483 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-green-meteor : PokemonMissileBase
{
	States
	{
		Spawn:
			P484 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-blue-meteor : PokemonMissileBase
{
	States
	{
		Spawn:
			P485 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-indigo-meteor : PokemonMissileBase
{
	States
	{
		Spawn:
			P486 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-violet-meteor : PokemonMissileBase
{
	States
	{
		Spawn:
			P487 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-red : PokemonMissileBase
{
	States
	{
		Spawn:
			P488 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-orange : PokemonMissileBase
{
	States
	{
		Spawn:
			P489 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-yellow : PokemonMissileBase
{
	States
	{
		Spawn:
			P48A A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-green : PokemonMissileBase
{
	States
	{
		Spawn:
			P48B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-blue : PokemonMissileBase
{
	States
	{
		Spawn:
			P48C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-indigo : PokemonMissileBase
{
	States
	{
		Spawn:
			P48D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_minior-violet : PokemonMissileBase
{
	States
	{
		Spawn:
			P48E A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mimikyu-busted : PokemonMissileBase
{
	States
	{
		Spawn:
			P48F A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mimikyu-totem-disguised : PokemonMissileBase
{
	States
	{
		Spawn:
			P490 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mimikyu-totem-busted : PokemonMissileBase
{
	States
	{
		Spawn:
			P491 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_magearna-original : PokemonMissileBase
{
	States
	{
		Spawn:
			P493 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-partner-cap : PokemonMissileBase
{
	States
	{
		Spawn:
			P494 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_marowak-totem : PokemonMissileBase
{
	States
	{
		Spawn:
			P495 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ribombee-totem : PokemonMissileBase
{
	States
	{
		Spawn:
			P496 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rockruff-own-tempo : PokemonMissileBase
{
	States
	{
		Spawn:
			P497 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lycanroc-dusk : PokemonMissileBase
{
	States
	{
		Spawn:
			P498 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_necrozma-dusk : PokemonMissileBase
{
	States
	{
		Spawn:
			P49B A 1 A_CountDown
			loop
	}
}

Actor PKIDM_necrozma-dawn : PokemonMissileBase
{
	States
	{
		Spawn:
			P49C A 1 A_CountDown
			loop
	}
}

Actor PKIDM_necrozma-ultra : PokemonMissileBase
{
	States
	{
		Spawn:
			P49D A 1 A_CountDown
			loop
	}
}

Actor PKIDM_meowth-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4A1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_ponyta-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4A2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rapidash-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4A3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_slowpoke-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4A4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_slowbro-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4A5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_farfetchd-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4A6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_weezing-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4A7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_mr-mime-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4A8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_articuno-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4A9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zapdos-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4AA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_moltres-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4AB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_slowking-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4AC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_corsola-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4AD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zigzagoon-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4AE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_linoone-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4AF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_darumaka-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4B0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_darmanitan-galar-standard : PokemonMissileBase
{
	States
	{
		Spawn:
			P4B1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_darmanitan-galar-zen : PokemonMissileBase
{
	States
	{
		Spawn:
			P4B2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_yamask-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4B3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_stunfisk-galar : PokemonMissileBase
{
	States
	{
		Spawn:
			P4B4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_toxtricity-low-key : PokemonMissileBase
{
	States
	{
		Spawn:
			P4B8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_eiscue-noice : PokemonMissileBase
{
	States
	{
		Spawn:
			P4B9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_indeedee-female : PokemonMissileBase
{
	States
	{
		Spawn:
			P4BA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zacian-crowned : PokemonMissileBase
{
	States
	{
		Spawn:
			P4BC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zamazenta-crowned : PokemonMissileBase
{
	States
	{
		Spawn:
			P4BD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_eternatus-eternamax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4BE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_urshifu-rapid-strike : PokemonMissileBase
{
	States
	{
		Spawn:
			P4BF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_calyrex-ice : PokemonMissileBase
{
	States
	{
		Spawn:
			P4C1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_calyrex-shadow : PokemonMissileBase
{
	States
	{
		Spawn:
			P4C2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_venusaur-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4C3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_charizard-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4C4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_blastoise-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4C5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_butterfree-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4C6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_pikachu-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4C7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_meowth-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4C8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_machamp-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4C9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_gengar-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4CA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_kingler-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4CB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lapras-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4CC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_eevee-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4CD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_snorlax-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4CE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_garbodor-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4CF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_melmetal-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4D0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_rillaboom-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4D1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_cinderace-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4D2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_inteleon-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4D3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_corviknight-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4D4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_orbeetle-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4D5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_drednaw-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4D6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_coalossal-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4D7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_flapple-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4D8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_appletun-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4D9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sandaconda-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4DA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_toxtricity-amped-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4DB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_centiskorch-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4DC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_hatterene-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4DD A 1 A_CountDown
			loop
	}
}

Actor PKIDM_grimmsnarl-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4DE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_alcremie-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4DF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_copperajah-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4E0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_duraludon-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4E1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_urshifu-single-strike-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4E2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_urshifu-rapid-strike-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4E3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_toxtricity-low-key-gmax : PokemonMissileBase
{
	States
	{
		Spawn:
			P4E4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_growlithe-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4E5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_arcanine-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4E6 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_voltorb-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4E7 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_electrode-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4E8 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_typhlosion-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4E9 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_qwilfish-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4EA A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sneasel-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4EB A 1 A_CountDown
			loop
	}
}

Actor PKIDM_samurott-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4EC A 1 A_CountDown
			loop
	}
}

Actor PKIDM_lilligant-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4ED A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zorua-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4EE A 1 A_CountDown
			loop
	}
}

Actor PKIDM_zoroark-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4EF A 1 A_CountDown
			loop
	}
}

Actor PKIDM_braviary-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4F0 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_sliggoo-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4F1 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_goodra-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4F2 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_avalugg-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4F3 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_decidueye-hisui : PokemonMissileBase
{
	States
	{
		Spawn:
			P4F4 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_dialga-origin : PokemonMissileBase
{
	States
	{
		Spawn:
			P4F5 A 1 A_CountDown
			loop
	}
}

Actor PKIDM_palkia-origin : PokemonMissileBase
{
	States
	{
		Spawn:
			P4F6 A 1 A_CountDown
			loop
	}
}

Actor PokemonProjectileSpawner
{
	+MISSILE
	+NOBLOCKMAP
	+NOCLIP
	States
	{
		Spawn:
			TNT1 A 1 A_CustomMissile("PKIDM_bulbasaur", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ivysaur", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_venusaur", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_charmander", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_charmeleon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_charizard", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_squirtle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wartortle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_blastoise", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_caterpie", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_metapod", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_butterfree", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_weedle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kakuna", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_beedrill", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pidgey", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pidgeotto", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pidgeot", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rattata", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_raticate", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_spearow", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_fearow", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ekans", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_arbok", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_raichu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sandshrew", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sandslash", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_nidoran-f", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_nidorina", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_nidoqueen", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_nidoran-m", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_nidorino", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_nidoking", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_clefairy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_clefable", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vulpix", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ninetales", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_jigglypuff", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wigglytuff", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_zubat", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_golbat", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_oddish", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gloom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vileplume", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_paras", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_parasect", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_venonat", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_venomoth", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_diglett", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_dugtrio", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_meowth", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_persian", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_psyduck", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_golduck", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mankey", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_primeape", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_growlithe", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_arcanine", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_poliwag", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_poliwhirl", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_poliwrath", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_abra", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kadabra", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_alakazam", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_machop", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_machoke", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_machamp", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bellsprout", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_weepinbell", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_victreebel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tentacool", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tentacruel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_geodude", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_graveler", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_golem", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ponyta", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rapidash", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_slowpoke", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_slowbro", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_magnemite", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_magneton", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_farfetchd", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_doduo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dodrio", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_seel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dewgong", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_grimer", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_muk", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shellder", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_cloyster", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gastly", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_haunter", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gengar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_onix", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_drowzee", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hypno", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_krabby", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kingler", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_voltorb", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_electrode", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_exeggcute", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_exeggutor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cubone", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_marowak", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hitmonlee", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hitmonchan", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lickitung", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_koffing", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_weezing", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_rhyhorn", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rhydon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_chansey", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tangela", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kangaskhan", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_horsea", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_seadra", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_goldeen", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_seaking", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_staryu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_starmie", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mr-mime", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_scyther", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_jynx", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_electabuzz", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_magmar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pinsir", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tauros", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_magikarp", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gyarados", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_lapras", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ditto", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_eevee", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vaporeon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_jolteon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_flareon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_porygon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_omanyte", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_omastar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kabuto", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_kabutops", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_aerodactyl", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_snorlax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_articuno", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zapdos", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_moltres", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dratini", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dragonair", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dragonite", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mewtwo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_mew", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_chikorita", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bayleef", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_meganium", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cyndaquil", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_quilava", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_typhlosion", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_totodile", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_croconaw", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_feraligatr", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_sentret", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_furret", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hoothoot", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_noctowl", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ledyba", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ledian", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_spinarak", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ariados", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_crobat", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_chinchou", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_lanturn", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pichu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cleffa", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_igglybuff", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_togepi", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_togetic", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_natu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_xatu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mareep", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_flaaffy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_ampharos", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bellossom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_marill", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_azumarill", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sudowoodo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_politoed", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hoppip", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_skiploom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_jumpluff", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_aipom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_sunkern", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sunflora", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_yanma", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wooper", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_quagsire", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_espeon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_umbreon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_murkrow", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_slowking", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_misdreavus", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_unown", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wobbuffet", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_girafarig", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pineco", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_forretress", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dunsparce", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gligar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_steelix", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_snubbull", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_granbull", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_qwilfish", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_scizor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shuckle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_heracross", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sneasel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_teddiursa", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ursaring", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_slugma", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_magcargo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_swinub", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_piloswine", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_corsola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_remoraid", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_octillery", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_delibird", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mantine", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_skarmory", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_houndour", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_houndoom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kingdra", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_phanpy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_donphan", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_porygon2", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_stantler", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_smeargle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tyrogue", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hitmontop", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_smoochum", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_elekid", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_magby", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_miltank", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_blissey", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_raikou", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_entei", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_suicune", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_larvitar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pupitar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tyranitar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lugia", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ho-oh", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_celebi", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_treecko", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_grovyle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sceptile", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_torchic", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_combusken", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_blaziken", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mudkip", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_marshtomp", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_swampert", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_poochyena", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mightyena", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zigzagoon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_linoone", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wurmple", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_silcoon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_beautifly", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cascoon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dustox", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lotad", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_lombre", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ludicolo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_seedot", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_nuzleaf", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shiftry", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_taillow", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_swellow", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wingull", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pelipper", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ralts", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_kirlia", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gardevoir", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_surskit", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_masquerain", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shroomish", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_breloom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_slakoth", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vigoroth", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_slaking", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_nincada", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_ninjask", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shedinja", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_whismur", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_loudred", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_exploud", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_makuhita", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hariyama", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_azurill", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_nosepass", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_skitty", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_delcatty", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sableye", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mawile", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_aron", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lairon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_aggron", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_meditite", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_medicham", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_electrike", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_manectric", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_plusle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minun", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_volbeat", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_illumise", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_roselia", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gulpin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_swalot", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_carvanha", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sharpedo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wailmer", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_wailord", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_numel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_camerupt", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_torkoal", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_spoink", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_grumpig", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_spinda", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_trapinch", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vibrava", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_flygon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_cacnea", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cacturne", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_swablu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_altaria", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zangoose", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_seviper", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lunatone", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_solrock", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_barboach", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_whiscash", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_corphish", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_crawdaunt", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_baltoy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_claydol", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lileep", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cradily", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_anorith", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_armaldo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_feebas", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_milotic", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_castform", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kecleon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shuppet", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_banette", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_duskull", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dusclops", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tropius", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_chimecho", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_absol", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wynaut", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_snorunt", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_glalie", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_spheal", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sealeo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_walrein", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_clamperl", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_huntail", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gorebyss", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_relicanth", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_luvdisc", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_bagon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shelgon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_salamence", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_beldum", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_metang", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_metagross", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_regirock", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_regice", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_registeel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_latias", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_latios", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kyogre", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_groudon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rayquaza", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_jirachi", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_deoxys-normal", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_turtwig", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_grotle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_torterra", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_chimchar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_monferno", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_infernape", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_piplup", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_prinplup", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_empoleon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_starly", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_staravia", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_staraptor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bidoof", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bibarel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_kricketot", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kricketune", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shinx", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_luxio", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_luxray", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_budew", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_roserade", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cranidos", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rampardos", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shieldon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_bastiodon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_burmy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wormadam-plant", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mothim", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_combee", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vespiquen", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pachirisu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_buizel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_floatzel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cherubi", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_cherrim", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shellos", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gastrodon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ambipom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_drifloon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_drifblim", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_buneary", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lopunny", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mismagius", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_honchkrow", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_glameow", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_purugly", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_chingling", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_stunky", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_skuntank", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bronzor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bronzong", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bonsly", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mime-jr", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_happiny", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_chatot", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_spiritomb", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gible", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gabite", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_garchomp", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_munchlax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_riolu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lucario", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hippopotas", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hippowdon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_skorupi", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_drapion", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_croagunk", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_toxicroak", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_carnivine", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_finneon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lumineon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mantyke", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_snover", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_abomasnow", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_weavile", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_magnezone", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lickilicky", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rhyperior", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tangrowth", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_electivire", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_magmortar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_togekiss", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_yanmega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_leafeon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_glaceon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gliscor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mamoswine", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_porygon-z", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gallade", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_probopass", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dusknoir", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_froslass", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rotom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_uxie", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_mesprit", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_azelf", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dialga", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_palkia", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_heatran", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_regigigas", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_giratina-altered", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cresselia", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_phione", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_manaphy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_darkrai", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shaymin-land", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_arceus", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_victini", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_snivy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_servine", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_serperior", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tepig", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pignite", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_emboar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_oshawott", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dewott", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_samurott", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_patrat", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_watchog", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lillipup", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_herdier", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_stoutland", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_purrloin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_liepard", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_pansage", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_simisage", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pansear", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_simisear", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_panpour", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_simipour", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_munna", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_musharna", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pidove", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tranquill", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_unfezant", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_blitzle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zebstrika", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_roggenrola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_boldore", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gigalith", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_woobat", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_swoobat", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_drilbur", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_excadrill", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_audino", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_timburr", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gurdurr", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_conkeldurr", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tympole", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_palpitoad", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_seismitoad", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_throh", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sawk", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sewaddle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_swadloon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_leavanny", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_venipede", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_whirlipede", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_scolipede", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cottonee", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_whimsicott", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_petilil", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lilligant", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_basculin-red-striped", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_sandile", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_krokorok", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_krookodile", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_darumaka", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_darmanitan-standard", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_maractus", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dwebble", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_crustle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_scraggy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_scrafty", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_sigilyph", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_yamask", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cofagrigus", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tirtouga", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_carracosta", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_archen", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_archeops", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_trubbish", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_garbodor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zorua", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_zoroark", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minccino", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cinccino", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gothita", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gothorita", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gothitelle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_solosis", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_duosion", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_reuniclus", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ducklett", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_swanna", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vanillite", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vanillish", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vanilluxe", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_deerling", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sawsbuck", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_emolga", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_karrablast", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_escavalier", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_foongus", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_amoonguss", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_frillish", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_jellicent", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_alomomola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_joltik", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_galvantula", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ferroseed", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ferrothorn", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_klink", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_klang", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_klinklang", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tynamo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_eelektrik", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_eelektross", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_elgyem", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_beheeyem", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_litwick", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lampent", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_chandelure", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_axew", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_fraxure", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_haxorus", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cubchoo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_beartic", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cryogonal", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shelmet", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_accelgor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_stunfisk", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mienfoo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mienshao", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_druddigon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_golett", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_golurk", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pawniard", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bisharp", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bouffalant", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rufflet", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_braviary", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vullaby", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mandibuzz", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_heatmor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_durant", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_deino", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zweilous", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hydreigon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_larvesta", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_volcarona", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cobalion", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_terrakion", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_virizion", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_tornadus-incarnate", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_thundurus-incarnate", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_reshiram", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zekrom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_landorus-incarnate", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kyurem", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_keldeo-ordinary", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_meloetta-aria", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_genesect", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_chespin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_quilladin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_chesnaught", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_fennekin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_braixen", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_delphox", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_froakie", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_frogadier", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_greninja", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bunnelby", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_diggersby", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_fletchling", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_fletchinder", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_talonflame", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_scatterbug", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_spewpa", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vivillon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_litleo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pyroar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_flabebe", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_floette", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_florges", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_skiddo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gogoat", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pancham", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pangoro", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_furfrou", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_espurr", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_meowstic-male", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_honedge", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_doublade", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_aegislash-shield", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_spritzee", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_aromatisse", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_swirlix", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_slurpuff", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_inkay", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_malamar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_binacle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_barbaracle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_skrelp", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_dragalge", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_clauncher", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_clawitzer", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_helioptile", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_heliolisk", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tyrunt", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tyrantrum", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_amaura", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_aurorus", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sylveon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_hawlucha", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dedenne", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_carbink", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_goomy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sliggoo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_goodra", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_klefki", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_phantump", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_trevenant", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pumpkaboo-average", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_gourgeist-average", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bergmite", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_avalugg", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_noibat", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_noivern", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_xerneas", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_yveltal", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zygarde-50", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_diancie", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hoopa", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_volcanion", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rowlet", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dartrix", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_decidueye", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_litten", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_torracat", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_incineroar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_popplio", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_brionne", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_primarina", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_pikipek", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_trumbeak", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_toucannon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_yungoos", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gumshoos", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_grubbin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_charjabug", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vikavolt", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_crabrawler", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_crabominable", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_oricorio-baile", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cutiefly", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ribombee", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rockruff", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lycanroc-midday", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wishiwashi-solo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mareanie", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_toxapex", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mudbray", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mudsdale", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_dewpider", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_araquanid", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_fomantis", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lurantis", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_morelull", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shiinotic", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_salandit", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_salazzle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_stufful", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bewear", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_bounsweet", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_steenee", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tsareena", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_comfey", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_oranguru", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_passimian", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wimpod", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_golisopod", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sandygast", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_palossand", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_pyukumuku", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_type-null", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_silvally", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-red-meteor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_komala", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_turtonator", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_togedemaru", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mimikyu-disguised", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bruxish", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_drampa", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_dhelmise", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_jangmo-o", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hakamo-o", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kommo-o", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tapu-koko", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tapu-lele", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tapu-bulu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tapu-fini", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cosmog", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cosmoem", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_solgaleo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lunala", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_nihilego", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_buzzwole", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pheromosa", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_xurkitree", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_celesteela", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kartana", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_guzzlord", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_necrozma", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_magearna", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_marshadow", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_poipole", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_naganadel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_stakataka", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_blacephalon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zeraora", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_meltan", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_melmetal", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_grookey", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_thwackey", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rillaboom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_scorbunny", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_raboot", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cinderace", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sobble", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_drizzile", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_inteleon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_skwovet", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_greedent", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_rookidee", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_corvisquire", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_corviknight", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_blipbug", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dottler", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_orbeetle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_nickit", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_thievul", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gossifleur", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_eldegoss", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_wooloo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dubwool", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_chewtle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_drednaw", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_yamper", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_boltund", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rolycoly", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_carkol", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_coalossal", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_applin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_flapple", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_appletun", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_silicobra", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sandaconda", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cramorant", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_arrokuda", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_barraskewda", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_toxel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_toxtricity-amped", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sizzlipede", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_centiskorch", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_clobbopus", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_grapploct", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sinistea", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_polteageist", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hatenna", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hattrem", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hatterene", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_impidimp", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_morgrem", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_grimmsnarl", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_obstagoon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_perrserker", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cursola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sirfetchd", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mr-rime", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_runerigus", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_milcery", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_alcremie", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_falinks", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_pincurchin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_snom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_frosmoth", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_stonjourner", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_eiscue-ice", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_indeedee-male", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_morpeko-full-belly", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cufant", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_copperajah", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dracozolt", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_arctozolt", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dracovish", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_arctovish", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_duraludon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dreepy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_drakloak", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dragapult", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zacian", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zamazenta", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_eternatus", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_kubfu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_urshifu-single-strike", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zarude", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_regieleki", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_regidrago", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_glastrier", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_spectrier", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_calyrex", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wyrdeer", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kleavor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_ursaluna", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_basculegion-male", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sneasler", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_overqwil", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_enamorus-incarnate", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sprigatito", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_floragato", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_meowscarada", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_fuecoco", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_crocalor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_skeledirge", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_quaxly", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_quaxwell", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_quaquaval", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lechonk", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_oinkologne", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tarountula", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_spidops", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_nymble", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lokix", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_pawmi", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pawmo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pawmot", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tandemaus", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_maushold", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_fidough", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dachsbun", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_smoliv", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dolliv", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_arboliva", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_squawkabilly", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_nacli", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_naclstack", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_garganacl", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_charcadet", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_armarouge", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ceruledge", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tadbulb", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bellibolt", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wattrel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_kilowattrel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_maschiff", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mabosstiff", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shroodle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_grafaiai", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bramblin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_brambleghast", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_toedscool", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_toedscruel", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_klawf", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_capsakid", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_scovillain", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rellor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rabsca", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_flittle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_espathra", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tinkatink", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tinkatuff", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tinkaton", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wiglett", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_wugtrio", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_bombirdier", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_finizen", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_palafin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_varoom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_revavroom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cyclizar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_orthworm", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_glimmet", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_glimmora", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_greavard", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_houndstone", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_flamigo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cetoddle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_cetitan", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_veluza", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dondozo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tatsugiri", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_annihilape", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_clodsire", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_farigiraf", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dudunsparce", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kingambit", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_great-tusk", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_scream-tail", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_brute-bonnet", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_flutter-mane", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_slither-wing", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sandy-shocks", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_iron-treads", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_iron-bundle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_iron-hands", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_iron-jugulis", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_iron-moth", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_iron-thorns", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_frigibax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_arctibax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_baxcalibur", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gimmighoul", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gholdengo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_wo-chien", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_chien-pao", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ting-lu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_chi-yu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_roaring-moon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_iron-valiant", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_koraidon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_miraidon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_walking-wake", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_iron-leaves", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_dipplin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_poltchageist", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sinistcha", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_okidogi", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_munkidori", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_fezandipiti", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ogerpon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_archaludon", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hydrapple", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gouging-fire", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_raging-bolt", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_iron-boulder", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_iron-crown", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_terapagos", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_deoxys-attack", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_deoxys-defense", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_deoxys-speed", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wormadam-sandy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_wormadam-trash", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_shaymin-sky", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_giratina-origin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rotom-heat", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rotom-wash", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rotom-frost", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rotom-fan", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rotom-mow", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_castform-sunny", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_castform-rainy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_castform-snowy", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_basculin-blue-striped", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_darmanitan-zen", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_meloetta-pirouette", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tornadus-therian", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_thundurus-therian", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_landorus-therian", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kyurem-black", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kyurem-white", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_keldeo-resolute", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_meowstic-female", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_aegislash-blade", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_pumpkaboo-small", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pumpkaboo-large", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pumpkaboo-super", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gourgeist-small", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gourgeist-large", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gourgeist-super", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_venusaur-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_charizard-mega-x", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_charizard-mega-y", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_blastoise-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_alakazam-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gengar-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kangaskhan-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pinsir-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gyarados-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_aerodactyl-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mewtwo-mega-x", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mewtwo-mega-y", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ampharos-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_scizor-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_heracross-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_houndoom-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_tyranitar-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_blaziken-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gardevoir-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mawile-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_aggron-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_medicham-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_manectric-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_banette-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_absol-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_garchomp-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lucario-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_abomasnow-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_floette-eternal", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_latias-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_latios-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_swampert-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sceptile-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sableye-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_altaria-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gallade-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_audino-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sharpedo-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_slowbro-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_steelix-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pidgeot-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_glalie-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_diancie-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_metagross-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_kyogre-primal", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_groudon-primal", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rayquaza-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-rock-star", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-belle", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-pop-star", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-phd", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-libre", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-cosplay", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hoopa-unbound", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_camerupt-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lopunny-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_salamence-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_beedrill-mega", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rattata-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_raticate-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_raticate-totem-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-original-cap", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-hoenn-cap", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-sinnoh-cap", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_pikachu-unova-cap", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-kalos-cap", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-alola-cap", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_raichu-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sandshrew-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sandslash-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vulpix-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ninetales-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_diglett-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dugtrio-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_meowth-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_persian-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_geodude-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_graveler-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_golem-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_grimer-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_muk-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_exeggutor-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_marowak-alola", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_greninja-battle-bond", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_greninja-ash", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zygarde-10-power-construct", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zygarde-50-power-construct", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zygarde-complete", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gumshoos-totem", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_vikavolt-totem", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_oricorio-pom-pom", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_oricorio-pau", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_oricorio-sensu", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lycanroc-midnight", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_wishiwashi-school", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-orange-meteor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-yellow-meteor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-green-meteor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-blue-meteor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-indigo-meteor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-violet-meteor", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-red", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-orange", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-yellow", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_minior-green", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-blue", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-indigo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_minior-violet", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mimikyu-busted", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mimikyu-totem-disguised", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mimikyu-totem-busted", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_magearna-original", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-partner-cap", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_marowak-totem", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_ribombee-totem", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rockruff-own-tempo", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lycanroc-dusk", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_necrozma-dusk", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_necrozma-dawn", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_necrozma-ultra", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_meowth-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_ponyta-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rapidash-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_slowpoke-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_slowbro-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_farfetchd-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_weezing-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_mr-mime-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_articuno-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zapdos-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_moltres-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_slowking-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_corsola-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zigzagoon-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_linoone-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_darumaka-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_darmanitan-galar-standard", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_darmanitan-galar-zen", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_yamask-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_stunfisk-galar", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_toxtricity-low-key", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_eiscue-noice", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_indeedee-female", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zacian-crowned", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_zamazenta-crowned", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_eternatus-eternamax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_urshifu-rapid-strike", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_calyrex-ice", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_calyrex-shadow", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_venusaur-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_charizard-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_blastoise-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_butterfree-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_pikachu-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_meowth-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_machamp-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_gengar-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_kingler-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lapras-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_eevee-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_snorlax-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_garbodor-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_melmetal-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_rillaboom-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_cinderace-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_inteleon-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_corviknight-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_orbeetle-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_drednaw-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_coalossal-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_flapple-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_appletun-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sandaconda-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_toxtricity-amped-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_centiskorch-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_hatterene-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_grimmsnarl-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_alcremie-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_copperajah-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_duraludon-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_urshifu-single-strike-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_urshifu-rapid-strike-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_toxtricity-low-key-gmax", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_growlithe-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_arcanine-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_voltorb-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_electrode-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_typhlosion-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_qwilfish-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sneasel-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_samurott-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_lilligant-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zorua-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_zoroark-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 1 A_CustomMissile("PKIDM_braviary-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_sliggoo-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_goodra-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_avalugg-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_decidueye-hisui", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_dialga-origin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			TNT1 A 0 A_CustomMissile("PKIDM_palkia-origin", 24, 0, random(0, 359), CMF_AIMDIRECTION | CMF_TRACKOWNER, random(-15, 60))
			stop
	}
}