ACTOR Weapon_Unarmed : Weapon
{
  Weapon.SelectionOrder 9999
  Weapon.AmmoUse 0
  Weapon.AmmoGive 20
  Weapon.AmmoType "Clip"
  Obituary "$OB_MPPISTOL"
  +WEAPON.WIMPY_WEAPON
  +NOALERT
  Inventory.Pickupmessage "$PICKUP_PISTOL_DROPPED"
  Tag " "
  
  Weapon.SlotNumber 1
  
  States
  {
  Ready:
    TNT1 A 1 A_WeaponReady
    Loop
  Deselect:
    TNT1 AAAA 0 A_Lower
	TNT1 AA 1 A_Lower
    Loop
  Select:
    TNT1 A 0 A_Raise
    Loop
  Fire:
	TNT1 A 2
	Goto Ready
  }
}