ACTOR Enemy3 Replaces Demon
{
  Health 40
  PainChance 180
  Speed 8
  Radius 18
  Height 35
  Mass 400
  Monster
  +FLOORCLIP
  DeathSound "en3/ded"
  Obituary "$OB_DEMONHIT" // "%o was bit by a demon."
  Scale 0.64
  States
  {
  Spawn:
    MDL1 DDCCBBAABBCCDD 10 A_Look
    Loop
  See:
    MDL1 A 1 A_Chase
	MDL1 A 0 A_PlaySound ("enemy/running",CHAN_6,1.0,false,1.5)
	MDL1 ABCDEFGHIJ 1 A_Chase
    Loop
  Melee:
	MDL1 A 0
	MDL1 A 0 A_PlaySound ("en3/atk",CHAN_VOICE)
    MDL1 FG 1 A_FaceTarget
	MDL1 CD 1 A_Recoil(-3)
	MDL1 A 1 A_CustomMeleeAttack(6,"en1/hit","en1/mis")
	MDL1 ABCD 1 A_FaceTarget
    Goto See
  Death:
    TNT1 A 0
    TNT1 A 0 A_Scream
    TNT1 A 0 A_NoBlocking
    MDL1 KLMNOPQRS 1
	MDL1 K 0 A_PlaySound("enemy/fallover",CHAN_6,1.0,false,0.9)
	MDL1 TUVWX 1
    MDL1 X 350
	MDL1 T 350
	MDL1 X 350
	MDL1 XXX 0
	MDL1 A 0
    Stop
  }
}