monospacefonts true, "0";

statusbar fullscreen, fullscreenoffsets
{

Drawbar "HU8A", "HU8B", Health, Horizontal, 40, -50; 
drawswitchableimage weaponslot 1, "TNT1A0", "WINUM1", 60, -70; 
drawswitchableimage weaponslot 2, "TNT1A0", "WINUM2", 80, -70; 
drawswitchableimage weaponslot 3, "TNT1A0", "WINUM3", 100, -70; 
drawswitchableimage weaponslot 4, "TNT1A0", "WINUM4", 120, -70; 

}

statusbar normal, fullscreenoffsets
{

Drawbar "HU8A", "HU8B", Health, Horizontal, 40, -50; 

}

statusbar inventory // Standard bar overlay (ZDoom Addition)
{
drawinventorybar Doom, 7, INDEXFONT, 50, 170;
}

statusbar inventoryfullscreen, fullscreenoffsets // ZDoom HUD overlay.
{
drawinventorybar Doom, translucent, 7, INDEXFONT, -106+center, -31;
}
