
//Maximum amount of projectiles - should be a settable variable somewhere in options
server int projectile_maxamount = 500;

//This CVAR answers for how much enemies are talking
server int switch_shutup = 0;

//Checks if all factions are enabled
server int all_inclusive = 1;


//Here will be all "faction-cvars" that are checking if any of factions  enabled
server int fascists_enabled = 1;
server int usn_enabled = 1;


//It disables boomboxes, dropped by enemies
server int switch_nomafons = 0;


//------------------It controls vanilla strict jumping to prevent nemies from appearing from the trap teleporters esrlier-----

server int switch_VanJump = 0; 


