Actor GenericHumanScum
{
+NODROPOFF
MaxDropoffHeight 69
DropItem "ShotgunModDropper" 9
DropItem "SuperShotgunModDropper" 8
DropItem HARModDropper 7
DropItem ChaingunModDropper 6
DropItem StaticRifleModDropper 5
DropItem RocketLauncherModDropper 4
DropItem PlasmaRifleModDropper 3
DropItem LightningGunModDropper 2
DropItem GaussCannonModDropper 1
DropItem GrenadeLauncherModDropper 1 
DropItem ReaperModDropper 1
DropItem PistolModDropper 1
DropItem BFGModDropper 1
DropItem DemonGrenadeDrop 15 
MinMissileChance 88
BloodType "DASBLUT" 
//+DOHARMSPECIES
States
     {
	  Death.Fire:
    TNT1 A 0		
	TNT1 A 0 A_StopSound (1)
	TNT1 A 0 A_StopSound (5)
	TNT1 A 0 A_Jump ( 99, "EpicKebab")
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	BURN A 3 BRIGHT A_PlaySound("OMGWTFBBQ")
	BURN A 2 BRIGHT A_NoBlocking
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN B 5 BRight A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN C 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2)) 
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN D 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))  
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN E 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN F 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN G 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN H 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN I 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN J 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN K 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN L 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN M 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN N 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN O 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN P 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN Q 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN R 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN S 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN T 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN U 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN V 3 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2)) 
	TNT1 A 0 A_SpawnItemEx ("PostLittlePieceOfBurningAss", 0, 0, 0, 0, 0, 1)
	BURN V -1
	 Stop
	  EpicKebab:
	    TNT1 A 1 A_SpawnItemEx ("BBQ",0,0,0,0,0,0,0, SXF_NOCHECKPOSITION)
		Stop
		}
}

		
Actor BBQ
        {
		Monster
		+NOTARGET
		-COUNTKILL 
		Scale 0.50
		Speed 10
		//Activesound "OMGWTFBBQ"
	   	States
	      {
	Spawn:
	    TNT1 A 0  
	    TNT1 A 1 A_PlaySound ("OMGWTFBBQ")
	  Spawn2:
	    TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
	    FGUY AAAAA 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY BBBBB 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY CCCCC 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx  ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY DDDDD 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY EEEEE 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		//FGUY FFFFF 1 Bright A_Wander
		//FGUY GGGGG 1 Bright A_Wander
		FGUY AAAAA 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY BBBBB 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY CCCCC 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY DDDDD 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY EEEEE 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		//FGUY FFFFF 1 Bright A_Wander
		//FGUY GGGGG 1 Bright A_Wander
		FGUY AAAAA 1 Bright A_Wander
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY BBBBB 1 Bright A_Wander
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY CCCCC 1 Bright A_Wander
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY DDDDD 1 Bright A_Wander
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY EEEEE 1 Bright A_Wander
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		//FGUY FFFFF 1 Bright A_Wander
		//FGUY GGGGG 1 Bright A_Wander
		FGUY AAAAA 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY BBBBB 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY CCCCC 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY DDDDD 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY EEEEE 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY FFFFF 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY GGGGG 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY HHHHHHHHH 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY IIIIIIIII 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY JJJJJJJJJ 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY KKKKKKKKK 1 Bright
		TNT1 A 0 A_SpawnItemEx  ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY LLLLLLLLL 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY MMMMMMMM 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY NNNNNNN 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY OOOOO 1 Bright
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY PPPPP 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY QQQQQ 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY RRRRR 1 Bright DamageThing (1000)   
	   Death:
	     TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	     TNT1 A 0 A_SpawnItemEx ("PostLittlePieceOfBurningAss", 0, 0, 0, 0, 0, 0)
	     FGUY SSSSS 1 Bright A_NoBlocking
		 TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		 TNT1 A 0 A_SpawnItemEx ("PostLittlePieceOfBurningAss", 0, 0, 0, 0, 0, 0)
	     FGUT T -1
	Stop	  
	  }
}






















       //------------------------------------She's on fire, fire, fire, fir, fireeeeeeee-----------------------------------
	   
	   Actor GenericFeHumanScum
{
+NODROPOFF
MaxDropoffHeight 69
BloodType "DASBLUT"
DropItem "ShotgunModDropper" 9
DropItem "SuperShotgunModDropper" 8
DropItem HARModDropper 7
DropItem ChaingunModDropper 6
DropItem StaticRifleModDropper 5
DropItem RocketLauncherModDropper 4
DropItem PlasmaRifleModDropper 3
DropItem LightningGunModDropper 2
DropItem GaussCannonModDropper 1
DropItem GrenadeLauncherModDropper 1 
DropItem ReaperModDropper 1
DropItem PistolModDropper 1
DropItem BFGModDropper 1
DropItem DemonGrenadeDrop 15   
MinMissileChance 88 
+DOHARMSPECIES
States
     {
	  Death.Fire:
	TNT1 A 0 A_Jump ( 99, "EpicKebab")
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	BURN A 3 BRIGHT A_PlaySound("SHEISONFIRE")
	BURN A 2 BRIGHT A_NoBlocking
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN B 5 BRight A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN C 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2)) 
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN D 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))  
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN E 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN F 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN G 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN H 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN I 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN J 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN K 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN L 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN M 5 Bright A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN N 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN O 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN P 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN Q 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN R 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN S 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN T 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN U 5 BRIGHT A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32), 0, 0, 2)
	BURN V 3 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2)) 
	TNT1 A 0 A_SpawnItemEx ("PostLittlePieceOfBurningAss", 0, 0, 0, 0, 0, 1)
	BURN V -1
	 Stop
	  EpicKebab:
	    TNT1 A 1 A_SpawnItemEx ("FeBBQ",0,0,0,0,0,0,0, SXF_NOCHECKPOSITION)
		Stop
		}
}

		
Actor FeBBQ
        {
		Monster
		+NOTARGET
		Scale 0.50
		Speed 10
		//Activesound "OMGWTFBBQ"
	   	States
	      {
	Spawn:
	    TNT1 A 0  
	    TNT1 A 1 A_PlaySound ("SHEISONFIRE")
	  Spawn2:
	    TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
	    FGUY AAAAA 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY BBBBB 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY CCCCC 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx  ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY DDDDD 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY EEEEE 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		//FGUY FFFFF 1 Bright A_Wander
		//FGUY GGGGG 1 Bright A_Wander
		FGUY AAAAA 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY BBBBB 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY CCCCC 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY DDDDD 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY EEEEE 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		//FGUY FFFFF 1 Bright A_Wander
		//FGUY GGGGG 1 Bright A_Wander
		FGUY AAAAA 1 Bright A_Wander
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY BBBBB 1 Bright A_Wander
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY CCCCC 1 Bright A_Wander
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY DDDDD 1 Bright A_Wander
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY EEEEE 1 Bright A_Wander
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		//FGUY FFFFF 1 Bright A_Wander
		//FGUY GGGGG 1 Bright A_Wander
		FGUY AAAAA 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY BBBBB 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY CCCCC 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY DDDDD 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY EEEEE 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY FFFFF 1 Bright A_Wander
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY GGGGG 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY HHHHHHHHH 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY IIIIIIIII 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY JJJJJJJJJ 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY KKKKKKKKK 1 Bright
		TNT1 A 0 A_SpawnItemEx  ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY LLLLLLLLL 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY MMMMMMMM 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY NNNNNNN 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY OOOOO 1 Bright
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY PPPPP 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY QQQQQ 1 Bright
		TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		TNT1 AAA 0 A_SpawnItemEx ("LittlePieceOfBurningAss", random (-10,10), random (-10,10), random (10,32),  random (0, 4), random(0, 4), random (3,6))
		FGUY RRRRR 1 Bright DamageThing (1000)   
	   Death:
	     TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
	     TNT1 A 0 A_SpawnItemEx ("PostLittlePieceOfBurningAss", 0, 0, 0, 0, 0, 0)
	     FGUY SSSSS 1 Bright A_NoBlocking
		 TNT1 A 0 A_SpawnItemEx ("AssSmoke2", random (-10,10), random (-10,10), random (10,32), random (0,2), random(0,2), random(0,2))
		 TNT1 A 0 A_SpawnItemEx ("PostLittlePieceOfBurningAss", 0, 0, 0, 0, 0, 0)
	     FGUT T -1 	
	Stop	  
	  }
}