//Hey, look.
//I found the key.

//Change every core damage to be x10
//Search for "$CBM" for actors with extra changes

actor Beef_BeatSupportProjectile : BeatSupportProjectile replaces BeatSupportProjectile{}
actor Beef_EddieBomberBomb : EddieBomberBomb replaces EddieBomberBomb{}
actor Beef_ReggaeCan : ReggaeCan replaces ReggaeCan{}
actor Beef_TangoAttack : TangoAttack replaces TangoAttack{}
actor Beef_TrebleShot : TrebleShot replaces TrebleShot{}
actor Beef_WireAdaptorHook : WireAdaptorHook replaces WireAdaptorHook{}
actor Beef_WireAdaptorHookFX : WireAdaptorHookFX{}

actor Beef_MegaShot : MegaShot replaces MegaShot{}
actor Beef_ProtoShot : ProtoShot replaces ProtoShot{}
actor Beef_ProtoShot2 : ProtoShot2 replaces ProtoShot2{}
actor Beef_ProtoShot3 : ProtoShot3 replaces ProtoShot3{}
actor Beef_BassShot : BassShot replaces BassShot{}
actor Beef_AdaptorFist : AdaptorFist replaces AdaptorFist{}
actor Beef_DuoPunch : DuoPunch replaces DuoPunch{}
actor Beef_MidFist : MidFist replaces MidFist{}
actor Beef_GigaFist : GigaFist replaces GigaFist{}
actor Beef_MegaLaser : MegaLaser replaces MegaLaser{}
actor Beef_MidShot : MidShot replaces MidShot{}
actor Beef_ArrowShot : ArrowShot replaces ArrowShot{}
actor Beef_ArrowFrag1 : ArrowFrag1 replaces ArrowFrag1{}
actor Beef_ArrowFrag2 : ArrowFrag2 replaces ArrowFrag2{}
actor Beef_BoostShot : BoostShot replaces BoostShot{}
actor Beef_MegaArmFist : MegaArmFist replaces MegaArmFist{}
actor Beef_MegaArmDamage : MegaArmDamage replaces MegaArmDamage{}
actor Beef_MegaArmHand : MegaArmHand replaces MegaArmHand{}

actor Beef_RollingCutterDamager : RollingCutterDamager replaces RollingCutterDamager{}
actor Beef_Gutrock : Gutrock replaces Gutrock{}
actor Beef_GutrockDebris : GutrockDebris replaces GutrockDebris{}
actor Beef_IceSlasher : IceSlasher replaces IceSlasher{}
actor Beef_HyperBomb : HyperBomb replaces HyperBomb{}
actor Beef_FireStorm : FireStorm replaces FireStorm{}
actor Beef_FireShieldDamage : FireShieldDamage replaces FireShieldDamage{}
actor Beef_ThunderBeam : ThunderBeam replaces ThunderBeam{}
actor Beef_TimeSlow : TimeSlow replaces TimeSlow{}
actor Beef_OilShot : OilShot replaces OilShot{}
actor Beef_OilBlob : OilBlob replaces OilBlob{}//$CBM Drain
actor Beef_OilBlobFlame : OilBlobFlame replaces OilBlobFlame{}
actor Beef_SliderDamager : SliderDamager replaces SliderDamager{}

actor Beef_MetalBlade : MetalBlade replaces MetalBlade{}
actor Beef_IGMetalBlade : IGMetalBlade replaces IGMetalBlade{}
actor Beef_AtomicFire1 : AtomicFire1 replaces AtomicFire1{}
actor Beef_AtomicFire2 : AtomicFire2 replaces AtomicFire2{}
actor Beef_AtomicFire3 : AtomicFire3 replaces AtomicFire3{}
actor Beef_BubbleLeadStart : BubbleLeadStart replaces BubbleLeadStart{}
actor Beef_BubbleLead : BubbleLead replaces BubbleLead{}
actor Beef_AirShot : AirShot replaces AirShot{}
actor Beef_LeafShield : CBM_LeafShield replaces CBM_LeafShield{}//
actor Beef_LeafShieldCounterShot : LeafShieldCounterShot replaces LeafShieldCounterShot{}
actor Beef_TimeStopperRadius : TimeStopperRadius replaces TimeStopperRadius{}
actor Beef_CrashBomb : CrashBomb replaces CrashBomb{}
actor Beef_QuickBoomerang : QuickBoomerang replaces QuickBoomerang{}


actor Beef_Needle : Needle replaces Needle{}
actor Beef_MagnetMissile : MagnetMissile replaces MagnetMissile{}
actor Beef_GeminiLaser : GeminiLaser replaces GeminiLaser{}
actor Beef_HardKnuckle : HardKnuckle replaces HardKnuckle{}
actor Beef_TopRadius : TopRadius replaces TopRadius{}
actor Beef_SearchSnakeStart : SearchSnakeStart replaces SearchSnakeStart{}
actor Beef_SearchSnake : SearchSnake replaces SearchSnake{}
actor Beef_UpSnake0 : UpSnake0 replaces UpSnake0{}
actor Beef_UpSnake1 : UpSnake1 replaces UpSnake1{}
actor Beef_UpSnake2 : UpSnake2 replaces UpSnake2{}
actor Beef_UpSnake3 : UpSnake3 replaces UpSnake3{}
actor Beef_UpSnake4 : UpSnake4 replaces UpSnake4{}
actor Beef_DownSnake : DownSnake replaces DownSnake{}
actor Beef_SparkShock : SparkShock replaces SparkShock{}
actor Beef_ShadowBlade : ShadowBlade replaces ShadowBlade{}


actor Beef_FlashStopper : FlashStopper replaces FlashStopper{}
actor Beef_RainFlush : RainFlush replaces RainFlush{}
actor Beef_RainFlush_H : RainFlush{}
actor Beef_DrillBomb : DrillBomb replaces DrillBomb{}
actor Beef_PharaohShot1 : PharaohShot1 replaces PharaohShot1{}
actor Beef_PharaohShot2 : PharaohShot2 replaces PharaohShot2{}
actor Beef_PharaohShot3 : PharaohShot3 replaces PharaohShot3{}
actor Beef_PharaohFX10 : PharaohFX10 replaces PharaohFX10{}
actor Beef_RingBoomerang : RingBoomerang replaces RingBoomerang{}
actor Beef_ReturningRing : ReturningRing replaces ReturningRing{}
actor Beef_RingBoomerangDamager : RingBoomerangDamager replaces RingBoomerangDamager{}
actor Beef_DustCrusher : DustCrusher replaces DustCrusher{}
actor Beef_DustBit1 : DustBit1 replaces DustBit1{}
actor Beef_DustBit1C : DustBit1C replaces DustBit1C{}
actor Beef_DustBit2 : DustBit2 replaces DustBit2{}
actor Beef_DustBit2C : DustBit2C replaces DustBit2C{}
actor Beef_DustBit3 : DustBit3 replaces DustBit3{}
actor Beef_DustBit3C : DustBit3C replaces DustBit3C{}
actor Beef_DustBit4 : DustBit4 replaces DustBit4{}
actor Beef_DustBit4C : DustBit4C replaces DustBit4C{}
actor Beef_DiveMissile : DiveMissile replaces DiveMissile{}
//SkullBarrier


actor Beef_GravityHold : GravityHold replaces GravityHold{}
actor Beef_WaterWave : WaterWave replaces WaterWave{}
actor Beef_PowerStone : PowerStone replaces PowerStone{}
actor Beef_GyroAttack : GyroAttack replaces GyroAttack{}
actor Beef_GyroAttack2 : GyroAttack2 replaces GyroAttack2{}
actor Beef_StarRadius : StarRadius replaces StarRadius{}
actor Beef_StarCrash : StarCrash replaces StarCrash{}
actor Beef_ChargeKick : ChargeKick replaces ChargeKick{}
actor Beef_NapalmBomb : NapalmBomb replaces NapalmBomb{}
actor Beef_CrystalEye : CrystalEye replaces CrystalEye{}
actor Beef_CrystalEyeBit : CrystalEyeBit replaces CrystalEyeBit{}


actor Beef_BlizzardAttack : BlizzardAttack replaces BlizzardAttack{}
actor Beef_CentaurFlash : CentaurFlash replaces CentaurFlash{}
actor Beef_FlameBlast : FlameBlast replaces FlameBlast{}
actor Beef_FlameWallPillar : FlameWallPillar replaces FlameWallPillar{}
actor Beef_FlamePillar : FlamePillar replaces FlamePillar{}
actor Beef_KnightCrushDamager : KnightCrushDamager replaces KnightCrushDamager{}
actor Beef_PlantBarrier : PlantBarrier replaces PlantBarrier{}
actor Beef_SilverTomahawk : SilverTomahawk replaces SilverTomahawk{}
actor Beef_WindStormStart : WindStormStart replaces WindStormStart{}
actor Beef_WindStorm : WindStorm replaces WindStorm{}
actor Beef_WindBlower : WindBlower replaces WindBlower{}
actor Beef_YamatoSpear : YamatoSpear replaces YamatoSpear{}

actor Beef_FreezeCracker : FreezeCracker replaces FreezeCracker{}
actor Beef_FreezeBit : FreezeBit replaces FreezeBit{}
actor Beef_JunkProjectile : JunkProjectile replaces JunkProjectile{}
actor Beef_JunkProjectile2 : JunkProjectile2 replaces JunkProjectile2{}
actor Beef_WrapExplosion : WrapExplosion replaces WrapExplosion{}
actor Beef_DangerWrapMine : DangerWrapMine replaces DangerWrapMine{}
actor Beef_ThunderBolt : ThunderBolt replaces ThunderBolt{}
actor Beef_ThunderBoltSplit : ThunderBoltSplit replaces ThunderBoltSplit{}
actor Beef_WildCoil : WildCoil replaces WildCoil{}
actor Beef_WildCoil2 : WildCoil2 replaces WildCoil2{}
actor Beef_SlashClaw : SlashClaw replaces SlashClaw{}
actor Beef_NoiseCrush : NoiseCrush replaces NoiseCrush{}
actor Beef_NoiseCrush2 : NoiseCrush2 replaces NoiseCrush2{}
actor Beef_ScorchWheel : ScorchWheel replaces ScorchWheel{}
actor Beef_ScorchWheel2 : ScorchWheel2 replaces ScorchWheel2{}

actor Beef_TornadoHoldPod : TornadoHoldPod replaces TornadoHoldPod{}
actor Beef_HoldingTornado : HoldingTornado replaces HoldingTornado{}
actor Beef_AstroCrush : AstroCrush replaces AstroCrush{}
actor Beef_FlameSwordTrail : FlameSwordTrail replaces FlameSwordTrail{}
actor Beef_FlameSwordTrail2 : FlameSwordTrail2 replaces FlameSwordTrail2{}
actor Beef_FlameSwordSpark : FlameSwordSpark replaces FlameSwordSpark{}
actor Beef_ThunderClawDamager : ThunderClawDamager replaces ThunderClawDamager{}
actor Beef_HomingSniper : HomingSniper replaces HomingSniper{}
actor Beef_IceWaveSpawner : IceWaveSpawner replaces IceWaveSpawner{}
actor Beef_IceWaveIcicle : IceWaveIcicle replaces IceWaveIcicle{}
actor Beef_IceWaveIcicleWall : IceWaveIcicleWall replaces IceWaveIcicleWall{}
actor Beef_IceWaveIcicleFloor : IceWaveIcicleFloor replaces IceWaveIcicleFloor{}
actor Beef_FlashBombExplosion : FlashBombExplosion replaces FlashBombExplosion{}
actor Beef_FlashBombExplosion_H : FlashBombExplosion{}
actor Beef_WaterBalloon : WaterBalloon replaces WaterBalloon{}
actor Beef_MegaBallStart : MegaBallStart replaces MegaBallStart{}
actor Beef_MegaBallDroppedStart : MegaBallDroppedStart replaces MegaBallDroppedStart{}//5
actor Beef_MegaBall : CBM_MegaBall replaces CBM_MegaBall{}//$CBM CoreActorReplace version
actor Beef_MegaBallDropped : CBM_MegaBallDropped replaces CBM_MegaBallDropped{}//$CBM  CoreActorReplace version
actor Beef_MegaBallKicked : MegaBallKicked replaces MegaBallKicked{}


actor Beef_TenguDash : TenguDash replaces TenguDash{}
actor Beef_TenguSlash1 : TenguSlash1 replaces TenguSlash1{}
actor Beef_TenguSlash2 : TenguSlash2 replaces TenguSlash2{}
actor Beef_TenguBlade : TenguBlade replaces TenguBlade{}
actor Beef_CopyShot : CopyShot replaces CopyShot{}
actor Beef_LightningBolt : LightningBolt replaces LightningBolt{}
actor Beef_IceWallSpawner : IceWallSpawner replaces IceWallSpawner{}
actor Beef_IceWall : IceWall replaces IceWall{}
actor Beef_SpreadDrill : SpreadDrill replaces SpreadDrill{}
actor Beef_MediumDrill1 : MediumDrill1 replaces MediumDrill1{}
actor Beef_MediumDrill2 : MediumDrill2 replaces MediumDrill2{}
actor Beef_SmallDrill1 : SmallDrill1 replaces SmallDrill1{}
actor Beef_SmallDrill2 : SmallDrill2 replaces SmallDrill2{}
actor Beef_RemoteMineExplosion : RemoteMineExplosion replaces RemoteMineExplosion{}
actor Beef_RemoteMineExplosion_H : RemoteMineExplosion{}
actor Beef_WaveBurn : WaveBurn replaces WaveBurn{}
actor Beef_WaveBurnUW : WaveBurnUW replaces WaveBurnUW{}
actor Beef_MagicCardDamager : MagicCardDamager replaces MagicCardDamager{}


actor Beef_ConcreteShot : ConcreteShot replaces ConcreteShot{}
actor Beef_TornadoDamager : TornadoDamager replaces TornadoDamager{}
actor Beef_LaserTrident : LaserTrident replaces LaserTrident{}
actor Beef_PlugBallStart : PlugBallStart replaces PlugBallStart{}
actor Beef_PlugBall : PlugBall replaces PlugBall{}
actor Beef_JewelShot : JewelShot replaces JewelShot{}
actor Beef_HornetChaser : HornetChaser replaces HornetChaser{}
actor Beef_MagmaBazooka1 : MagmaBazooka1 replaces MagmaBazooka1{}
actor Beef_MagmaBazooka2 : MagmaBazooka2 replaces MagmaBazooka2{}
actor Beef_BlackHoleBombExplosion : BlackHoleBombExplosion replaces BlackHoleBombExplosion{}



actor Beef_TripleBlade : TripleBlade replaces TripleBlade{}
actor Beef_TripleBladeR : TripleBladeR replaces TripleBladeR{}
actor Beef_WaterShield : WaterShield replaces WaterShield{}
actor Beef_CommandoBomb : CommandoBomb replaces CommandoBomb{}
actor Beef_CommandoBombSecondary : CommandoBombSecondary replaces CommandoBombSecondary{}
actor Beef_CommandoBombDamagerA : CommandoBombDamagerA replaces CommandoBombDamagerA{}
actor Beef_CommandoBombDamagerB : CommandoBombDamagerB replaces CommandoBombDamagerB{}
actor Beef_CommandoBombDamagerC : CommandoBombDamagerC replaces CommandoBombDamagerC{}
actor Beef_CommandoBombDamagerD : CommandoBombDamagerD replaces CommandoBombDamagerD{}
actor Beef_CommandoBombDamagerX : CommandoBombDamagerX replaces CommandoBombDamagerX{}
actor Beef_CommandoBombDamagerY : CommandoBombDamagerY replaces CommandoBombDamagerY{}
actor Beef_CommandoBombDamagerZ : CommandoBombDamagerZ replaces CommandoBombDamagerZ{}
actor Beef_ChillShot : ChillShot replaces ChillShot{}
actor Beef_ChillSpike : ChillSpike replaces ChillSpike{}
actor Beef_WallSpike : WallSpike replaces WallSpike{}
actor Beef_CeilingSpike : CeilingSpike replaces CeilingSpike{}
actor Beef_ThunderWool : ThunderWool replaces ThunderWool{}
actor Beef_ThunderWoolLightninginator : ThunderWoolLightninginator replaces ThunderWoolLightninginator{}
actor Beef_ThunderWoolLightning : ThunderWoolLightning replaces ThunderWoolLightning{}
actor Beef_ThunderWoolRadius : ThunderWoolRadius replaces ThunderWoolRadius{}
actor Beef_ReboundStriker : ReboundStriker replaces ReboundStriker{}
actor Beef_WheelBounceSpawner : WheelBounceSpawner replaces WheelBounceSpawner{}
actor Beef_WheelCutterSawDamage : WheelCutterSawDamage replaces WheelCutterSawDamage{}
actor Beef_WheelBouncer : WheelBouncer replaces WheelBouncer{}
actor Beef_WheelCutter : WheelCutter replaces WheelCutter{}
actor Beef_SolarBlaze : SolarBlaze replaces SolarBlaze{}
actor Beef_SolarWave : SolarWave replaces SolarWave{}


actor Beef_SparkChaser : SparkChaser replaces SparkChaser{}
actor Beef_GrabBuster : GrabBuster replaces GrabBuster{}
actor Beef_BubbleBomb : BubbleBomb replaces BubbleBomb{}
actor Beef_BubbleBomb2 : BubbleBomb2 replaces BubbleBomb2{}
actor Beef_PhotonMissile : PhotonMissile replaces PhotonMissile{}
actor Beef_PhotonMissileExplosion : PhotonMissileExplosion replaces PhotonMissileExplosion{}
actor Beef_ElectricShockDamager : ElectricShockDamager replaces ElectricShockDamager{}
actor Beef_BlackHoleSpiral : BlackHoleSpiral replaces BlackHoleSpiral{}
actor Beef_DeepDigger : DeepDigger replaces DeepDigger{}
actor Beef_DeepDiggerBit : DeepDiggerBit replaces DeepDiggerBit{}
actor Beef_BreakDashCheck : BreakDashCheck replaces BreakDashCheck{}
actor Beef_SaltWater : SaltWater replaces SaltWater{}
actor Beef_SaltWaterBit : SaltWaterBit replaces SaltWaterBit{}


actor Beef_MirrorShotSmall : MirrorShotSmall replaces MirrorShotSmall{}//$CBM Able to hit MirrorBuster
actor Beef_MirrorShotMedium : MirrorShotMedium replaces MirrorShotMedium{}//$CBM But hits ProtoBuster Shield
actor Beef_MirrorShotLarge : MirrorShotLarge replaces MirrorShotLarge{}//Except this one, its the strongest one
actor Beef_ScrewCrusher : ScrewCrusher replaces ScrewCrusher{}
actor Beef_BalladeCracker : BalladeCracker replaces BalladeCracker{}
actor Beef_SakugarneCrush : SakugarneCrush replaces SakugarneCrush{}
actor Beef_SakugarneDriller : SakugarneDriller replaces SakugarneDriller{}


actor Beef_BlastRuneA : BlastRuneA replaces BlastRuneA{}
actor Beef_BlastRuneB : BlastRuneB replaces BlastRuneB{}
actor Beef_BlastRuneD : BlastRuneD replaces BlastRuneD{}
actor Beef_BlastRuneM : BlastRuneM replaces BlastRuneM{}
actor Beef_BlastRuneExplosion : BlastRuneExplosion replaces BlastRuneExplosion{}
actor Beef_DawnBreakerDive : DawnBreakerDive replaces DawnBreakerDive{}
actor Beef_DawnBreakerQuake : DawnBreakerQuake replaces DawnBreakerQuake{}

actor Beef_DawnBreakerExplosion : BasicExplosion replaces DawnBreakerExplosion{}//$CBM Damage was increased. Old style usually hit with 2 of these.

actor Beef_DawnBreakerEmitter : DawnBreakerEmitter replaces DawnBreakerEmitter{}
