
actor ClassBase200 : ClassBase
{
player.maxhealth 200
health 200
}

actor ClassBase185 : ClassBase
{
player.maxhealth 185
health 185
}

actor ClassBase155 : ClassBase
{
player.maxhealth 155
health 155
}

actor ClassBase145 : ClassBase //impact :o
{
player.maxhealth 145
health 145
}

actor ClassBase135 : ClassBase
{
player.maxhealth 135
health 135
}

actor ClassBase125 : ClassBase
{
player.maxhealth 125
health 125
}

actor ClassBase115 : ClassBase
{
player.maxhealth 115
health 115
}

actor ClassBase110 : ClassBase
{
player.maxhealth 110
health 110
}

actor ClassBase90 : ClassBase
{
player.maxhealth 90
health 90
}

actor ClassBase85 : ClassBase
{
player.maxhealth 85
health 85
}

actor ClassBase75 : ClassBase
{
player.maxhealth 75
health 75
}

actor ClassBase70 : ClassBase
{
player.maxhealth 70
health 70
}

actor ClassBase65 : ClassBase
{
player.maxhealth 65
health 65
}

//There is no 1 HP class base.