//MISC
//Help Screen
graphic f1_1fctf,320,240{patch HELP,0,0}
graphic f1_coop,320,240{patch HELP,0,0}
graphic f1_ctf,320,240{patch HELP,0,0}
graphic f1_dm,320,240{patch HELP,0,0}
graphic f1_duel,320,240{patch HELP,0,0}
graphic f1_inv,320,240{patch HELP,0,0}
graphic f1_lms,320,240{patch HELP,0,0}
graphic f1_poss,320,240{patch HELP,0,0}
graphic f1_scp,320,240{patch HELP,0,0}
graphic f1_st,320,240{patch HELP,0,0}
graphic f1_tdm,320,240{patch HELP,0,0}
graphic f1_term,320,240{patch HELP,0,0}
graphic f1_tlms,320,240{patch HELP,0,0}

//Reload Icons
graphic AUTRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOA0,0,0}
graphic TIMRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOB0,0,0}
graphic HETRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOC0,0,0}
graphic SDWRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOD0,0,0}
graphic SPKRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOE0,0,0}
graphic DVERICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOF0,0,0}
graphic PHRRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOG0,0,0}
graphic SDERICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOH0,0,0}
graphic ATRRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOI0,0,0}
graphic SRCRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOJ0,0,0}
graphic FKERICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOK0,0,0}
graphic SEPRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOL0,0,0}
graphic SLRRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOM0,0,0}
graphic STRRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHON0,0,0}
graphic BUNRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOO0,0,0}
graphic MRCRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOP0,0,0}
graphic PUTRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOQ0,0,0}
graphic PUMRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOR0,0,0}
graphic MSTRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOS0,0,0}
graphic DUORICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOT0,0,0}
graphic CLDRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOU0,0,0}
graphic PLANTICN,30,30{XScale 2.0 YScale 2.0 Patch RSHOV0,0,0}
graphic ODUOICNR,30,30{XScale 2.0 YScale 2.0 Patch RSHOW0,0,0}
graphic CLOWNICR,30,30{XScale 2.0 YScale 2.0 Patch RSHOX0,0,0}
graphic SATRNICN,30,30{XScale 2.0 YScale 2.0 Patch RSHOY0,0,0}
graphic FUSERICN,30,30{XScale 2.0 YScale 2.0 Patch RSHOZ0,0,0}
graphic PIRATICN,30,30{XScale 2.0 YScale 2.0 Patch "RSHO]0",0,0}
graphic NAPMICON,30,30{XScale 2.0 YScale 2.0 Patch RSNAP0,0,0}
graphic NEPRICON,30,30{XScale 2.0 YScale 2.0 Patch RSNEP0,0,0}
graphic HORNEICN,30,30{XScale 2.0 YScale 2.0 Patch RSH9H0,0,0} 
graphic BONCEICN,30,30{XScale 2.0 YScale 2.0 Patch RSBNC0,0,0}
graphic BUBLRCON,30,30{XScale 2.0 YScale 2.0 Patch RSH2L0,0,0}

graphic STYSCBM6,3,7{XScale 1.25 YScale 1.25 Patch STYS8BDD,0,0{translation "0:0=5:5", "4:4=93:93"}}

//New Armor Bar By Ecl1p5e
graphic ITEMARMA,26,26{XScale 1 YScale 1 Patch ITEMARM1,0,0}
graphic ITEMARMB,26,26{XScale 1 YScale 1 Patch ITEMARM0,0,0}
graphic ITEMARMC,26,26{XScale 1 YScale 1 Patch ITEMARM2,0,0}
graphic ITEMAR40,26,26{XScale 1.5 YScale 1.5 Patch ITMARM40,0,0}
graphic ITEMAR50,26,26{XScale 1.5 YScale 1.5 Patch ITMARM50,0,0}
graphic ITEMAR65,26,26{XScale 1.5 YScale 1.5 Patch ITMARM65,0,0}
graphic ITEMAR90,26,26{XScale 1.5 YScale 1.5 Patch ITMARM90,0,0}

//Breakman Mugshot
sprite  C_03J0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE00X8, 0, 0}
texture C_03J0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE00X8, 0, 0}

graphic BBASHOP,30,30{XScale 2.0 YScale 2.0 Patch BBABZ0,0,0}
graphic CrasIcon,30,30{XScale 2.0 YScale 2.0 Patch CRAAX0,0,0}
graphic BubIconN,30,30{XScale 2.0 YScale 2.0 Patch BUBAW0,0,0}
graphic DYNCSI,30,30{XScale 2.0 YScale 2.0 Patch "DYPJ[0",0,0}
graphic FAKELOOT,16,16{XScale 1.6 YScale 1.6 Patch FAKRX0,0,0}
graphic GemIconN,30,30{XScale 2.0 YScale 2.0 Patch GEMBZ0,0,0}
graphic HornIcon,30,30{XScale 2.0 YScale 2.0 Patch HORHI0,0,0}
graphic PIRASI,30,30{XScale 2.0 YScale 2.0 Patch PRBUU0,0,0}
graphic JEWRES,30,30{XScale 2.0 YScale 2.0 Patch JEWHZ0,0,0}
graphic SNAAZ,30,30{XScale 2.0 YScale 2.0 Patch SNABZ0,0,0}
graphic TenIcon,30,30{XScale 2.0 YScale 2.0 Patch TGUHX0,0,0}

graphic MWS1Icon,30,30{XScale 2.0 YScale 2.0 Patch RSHPA0,0,0}
graphic MWS2Icon,30,30{XScale 2.0 YScale 2.0 Patch RSHPB0,0,0}
graphic Str2Icon,30,30{XScale 2.0 YScale 2.0 Patch RSHPC0,0,0}
graphic Str1Icon,30,30{XScale 2.0 YScale 2.0 Patch RSHPD0,0,0}
graphic Mar2Icon,30,30{XScale 2.0 YScale 2.0 Patch RSHPE0,0,0}
graphic Mar1Icon,30,30{XScale 2.0 YScale 2.0 Patch RSHPF0,0,0}

graphic MaesNIco,30,30{XScale 2.0 YScale 2.0 Patch RSHPG0,0,0}
graphic MaesHGIc,30,30{XScale 2.0 YScale 2.0 Patch RSHPH0,0,0}
graphic MaesAGIc,30,30{XScale 2.0 YScale 2.0 Patch RSHPI0,0,0}
graphic MaesEGIc,30,30{XScale 2.0 YScale 2.0 Patch RSHPJ0,0,0}
graphic MaesWGIc,30,30{XScale 2.0 YScale 2.0 Patch RSHPK0,0,0}
graphic MaesHCIc,30,30{XScale 2.0 YScale 2.0 Patch RSHPL0,0,0}
graphic MaesACIc,30,30{XScale 2.0 YScale 2.0 Patch RSHPM0,0,0}
graphic MaesECIc,30,30{XScale 2.0 YScale 2.0 Patch RSHPN0,0,0}
graphic MaesWCIc,30,30{XScale 2.0 YScale 2.0 Patch RSHPO0,0,0}
graphic MaesHSIc,30,30{XScale 2.0 YScale 2.0 Patch RSHPP0,0,0}
graphic MaesASIc,30,30{XScale 2.0 YScale 2.0 Patch RSHPQ0,0,0}
graphic MaesESIc,30,30{XScale 2.0 YScale 2.0 Patch RSHPR0,0,0}
graphic MaesWSIc,30,30{XScale 2.0 YScale 2.0 Patch RSHPS0,0,0}

//Health 
texture VARDEALT, 56, 8{patch BARDEALT, 0, 0 {rotate 90}}

//Null Slide
texture 00___BAR,8,56{patch B_3BARSB,0,0{Translation"198:198=3:3","192:192=95:95","199:199=3:3","202:202=95:95","195:195=3:3","204:204=95:95","119:119=3:3","118:118=95:95","95:95=3:3","89:89=95:95"}}
texture 00___VAR,56,8{patch 00___BAR,0,0{rotate 90}}

//Fake Megaman Skin for Doc Robot - Face
graphic EMEST00,32,32{XScale 4.0 YScale 4.0 Patch FACE00X7,0,0}

//Zandrodumb
texture 0V_H2VAR,56,8{patch 0V_H2BAR,0,0{rotate 90}}

//Ammobar indicator
texture HC_S_BAR,8,56{patch TNT1A0,0,0}
texture HC_S_VAR,56,8{patch TNT1A0,0,0}
texture HC_T_BAR,8,56{patch B_BAR00H,0,0{Translation"192:192=160:160","198:198=163:163","199:199=164:164"}}
texture HC_T_VAR,56,8{patch HC_T_BAR,0,0{rotate 90}}

texture SRCHCBAR,8,56{patch B_BAR10C,0,0{Translation"198:198=230:230"}}
texture SRCHCVAR,56,8{patch SRCHCBAR,0,0{rotate 90}}

//Flagbearer - Grey Devil
graphic BEAR_VAR, 56, 8 {patch BEAR_BAR, 0, 0 {Rotate 90}}

//?????
texture 00_G_BAR,8,56{patch BARENERG,0,0{Translation"192:192=208:208","198:198=128:128"}}
texture 00_G_VAR,56,8{patch 00_G_BAR,0,0{rotate 90}}
texture 00_GA_BR,8,1{patch TNT1A0,0,0}
texture 00_GA_VR,1,8{patch TNT1A0,0,0}
texture 00_GB_BR,8,1{patch B_BAR02J,0,0{Translation"192:192=196:196","198:198=197:197"}}
texture 00_GB_VR,1,8{patch 00_GB_BR,0,0{rotate 90}}

//Mugshots
sprite  C_05I0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE50A, 0, 0}//DARK1
texture C_05I0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE50A, 0, 0}
sprite  C_05J0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE50B, 0, 0}//DARK2
texture C_05J0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE50B, 0, 0}
sprite  C_05K0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE50C, 0, 0}//DARK3
texture C_05K0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE50C, 0, 0}
sprite  C_05L0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE50D, 0, 0}//DARK4
texture C_05L0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE50D, 0, 0}
sprite  C_0VA0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE146, 0, 0}//Terra
texture C_0VA0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE146, 0, 0}
sprite  C_0VB0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE147, 0, 0}//Mercury
texture C_0VB0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE147, 0, 0}
sprite  C_0VC0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE148, 0, 0}//Venus
texture C_0VC0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE148, 0, 0}
sprite  C_0VD0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE149, 0, 0}//Mars
texture C_0VD0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE149, 0, 0}
sprite  C_0VE0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE150, 0, 0}//Jupiter
texture C_0VE0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE150, 0, 0}
//sprite  C_0VF0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE0V05, 0, 0}//Saturn
//texture C_0VF0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE0V05, 0, 0}
sprite  C_0VG0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE152, 0, 0}//Uranus
texture C_0VG0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE152, 0, 0}
sprite  C_0VH0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE153, 0, 0}//Pluto
texture C_0VH0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE153, 0, 0}
sprite  C_0VI0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE154, 0, 0}//Neptune
texture C_0VI0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE154, 0, 0}



//MM0
//Megaman
//Mega Slide
texture 00_1_BAR,8,56{patch B4ENER,0,0{Translation"198:198=198:198","192:192=192:192"}}
texture 00_1_VAR,56,8{patch 00_1_BAR,0,0{rotate 90}}

//Protoman
//Proto Slide
texture 00_0_BAR,8,56{patch B_3BARSB,0,0{Translation"198:198=42:42","192:192=87:87","199:199=42:42","202:202=87:87","195:195=42:42","204:204=87:87","119:119=42:42","118:118=87:87","95:95=42:42","89:89=87:87"}}
texture 00_0_VAR,56,8{patch 00_0_BAR,0,0{rotate 90}}

//Bass
//Bass Slide
texture 00_4_BAR,8,56{patch B_3BARSB,0,0{Translation"198:198=95:95","192:192=217:217","199:199=95:95","202:202=217:217","195:195=95:95","204:204=217:217","119:119=95:95","118:118=217:217","95:95=95:95","89:89=217:217"}}
texture 00_4_VAR,56,8{patch 00_4_BAR,0,0{rotate 90}}

//Duo
//Duo Slide
texture 08_9_BAR,8,56{patch B_3BARSB,0,0{Translation"198:198=195:195","192:192=220:220","199:199=195:195","202:202=220:220","195:195=195:195","204:204=220:220","119:119=195:195","118:118=220:220","95:95=195:195","89:89=220:220"}}
texture 08_9_VAR,56,8{patch 08_9_BAR,0,0{rotate 90}}
texture 00_1_BA3,8,56{patch B_3BARSB,0,0
{
Translation"198:198=198:198","192:192=192:192","199:199=198:198","202:202=192:192","195:195=198:198","204:204=192:192","119:119=198:198","118:118=192:192","95:95=198:198","89:89=192:192"
alpha 0.5
}
}
texture 00_1_VA3,56,8{patch 00_1_BA3,0,0{rotate 90}}

texture DUOCH1,8,56{patch CHBAR1,0,0{Translation"192:192=202:202","198:198=194:194"}}
texture DUOVH1,56,8{patch DUOCH1,0,0{rotate 90}}
texture DUOCH2,8,56{patch CHBAR2,0,0{Translation"192:192=202:202","198:198=194:194"}}
texture DUOVH2,56,8{patch DUOCH2,0,0{rotate 90}}
texture DUOCH3,8,56{patch CHBAR3,0,0{Translation"192:192=202:202","198:198=194:194"}}
texture DUOVH3,56,8{patch DUOCH3,0,0{rotate 90}}
texture DUOCH4,8,56{patch CHBAR4,0,0{Translation"192:192=202:202","198:198=194:194"}}
texture DUOVH4,56,8{patch DUOCH4,0,0{rotate 90}}
texture DUOCH5,8,56{patch CHBAR5,0,0{Translation"192:192=202:202","198:198=194:194"}}
texture DUOVH5,56,8{patch DUOCH5,0,0{rotate 90}}
texture DUOCH6,8,56{patch CHBAR6,0,0{Translation"192:192=202:202","198:198=194:194"}}
texture DUOVH6,56,8{patch DUOCH6,0,0{rotate 90}}
texture DUOCH7,8,56{patch CHBAR7,0,0{Translation"192:192=202:202","198:198=194:194"}}
texture DUOVH7,56,8{patch DUOCH7,0,0{rotate 90}}
texture DUOCH8,8,56{patch CHBAR8,0,0{Translation"192:192=202:202","198:198=194:194"}}
texture DUOVH8,56,8{patch DUOCH8,0,0{rotate 90}}
texture DUOCH9,8,56{patch CHBAR9,0,0{Translation"192:192=202:202","198:198=194:194"}}
texture DUOVH9,56,8{patch DUOCH9,0,0{rotate 90}}
texture DUOCH10,8,56{patch CHBAR10,0,0{Translation"192:192=202:202","198:198=194:194"}}
texture DUOVH10,56,8{patch DUOCH10,0,0{rotate 90}}
texture DUOCH0,56,8{patch TNT1A0,0,0}
texture DUOVH0,56,8{patch TNT1A0,0,0}
texture DUOMBAR,8,56{patch TNT1A0,0,0}
texture DUOMVAR,56,8{patch TNT1A0,0,0}

//Maestro
texture M1_B_BAR,8,56{patch B_3BARSB,0,0{Translation "192:192=4:4","198:198=110:110","202:202=4:4","199:199=110:110","204:204=4:4","195:195=110:110"}}
texture M1_B_VAR,56,8{patch M1_B_BAR,0,0{rotate 90}}
texture MT_H_BAR,8,56{patch B_3BARSB,0,0{Translation"192:192=176:176","198:198=180:180","202:202=176:176","199:199=180:180","204:204=176:176","195:195=180:180"}}
texture MT_H_VAR,56,8{patch MT_H_BAR,0,0{rotate 90}}
texture MT_H2BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=176:176","198:198=176:176"}}
texture MT_H2VAR,56,8{patch MT_H2BAR,0,0{rotate 90}}
texture MT_H3BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=183:183","198:198=183:183"}}
texture MT_H3VAR,56,8{patch MT_H3BAR,0,0{rotate 90}}
texture MT_H4BAR,8,56{patch B_3BARSB,0,0{Translation"192:192=197:197", "198:198=198:198","202:202=197:197","199:199=198:198","204:204=197:197","195:195=198:198"}}
texture MT_H4VAR,56,8{patch MT_H4BAR,0,0{rotate 90}}
texture MT_H5BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=205:205","198:198=205:205"}}
texture MT_H5VAR,56,8{patch MT_H5BAR,0,0{rotate 90}}
texture MT_H6BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=199:199","198:198=199:199"}}
texture MT_H6VAR,56,8{patch MT_H6BAR,0,0{rotate 90}}
texture MT_H7BAR,8,56{patch B_3BARSB,0,0{Translation"192:192=161:161", "198:198=229:229","202:202=161:161","199:199=229:229","204:204=161:161","195:195=229:229"}}
texture MT_H7VAR,56,8{patch MT_H7BAR,0,0{rotate 90}}
texture MT_H8BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=160:160","198:198=160:160"}}
texture MT_H8VAR,56,8{patch MT_H8BAR,0,0{rotate 90}}
texture MT_H9BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=162:162","198:198=162:162"}}
texture MT_H9VAR,56,8{patch MT_H9BAR,0,0{rotate 90}}
texture MT_HABAR,8,56{patch B_3BARSB,0,0{Translation"192:192=128:128", "198:198=130:130","202:202=128:128","199:199=130:130","204:204=128:128","195:195=130:130"}}
texture MT_HAVAR,56,8{patch MT_HABAR,0,0{rotate 90}}
texture MT_HBBAR,8,56{patch B_BAR01C,0,0{Translation"192:192=110:110","198:198=110:110"}}
texture MT_HBVAR,56,8{patch MT_HBBAR,0,0{rotate 90}}
texture MT_HCBAR,8,56{patch B_BAR01C,0,0{Translation"192:192=129:129","198:198=129:129"}}
texture MT_HCVAR,56,8{patch MT_HCBAR,0,0{rotate 90}}

//Auto
texture 00_G_BAR,8,56{patch BARENERG,0,0{Translation"192:192=208:208","198:198=128:128"}}
texture 00_G_VAR,56,8{patch 00_G_BAR,0,0{rotate 90}}

texture 00_GA_BR,8,1{patch TNT1A0,0,0}
texture 00_GA_VR,1,8{patch TNT1A0,0,0}
texture 00_GB_BR,8,1{patch B_BAR02J,0,0{Translation"192:192=196:196","198:198=197:197"}}
texture 00_GB_VR,1,8{patch 00_GB_BR,0,0{rotate 90}}

Graphic AUTOIT0, 30, 30
{
	XScale 2.0
	YScale 2.0
	Patch AUT4A0, 0, 0
}

Graphic AUTOIT1, 30, 30
{
	XScale 2.0
	YScale 2.0
	Patch AUT4B0, 0, 0
}

Graphic AUTOIT2, 30, 30
{
	XScale 2.0
	YScale 2.0
	Patch AUT4C0, 0, 0
}

Graphic AUTOIT3, 30, 30
{
	XScale 2.0
	YScale 2.0
	Patch AUT4D0, 0, 0
}

Graphic AUTOIT4, 30, 30
{
	XScale 2.0
	YScale 2.0
	Patch AUT4E0, 0, 0
}

Graphic AUTOIT5, 30, 30
{
	XScale 2.0
	YScale 2.0
	Patch AUT4F0, 0, 0
}

Graphic AUTOIT6, 30, 30
{
	XScale 2.0
	YScale 2.0
	Patch AUT4G0, 0, 0
}

graphic AutoIcon,30,30{XScale 2.0 YScale 2.0 Patch AUT4Z0,0,0}

//Dr. Light
texture 0R_SSVAR,56,8{patch 0R_SSBAR,0,0{rotate 90}}

//Dr. Wily
//Replaced Wily Capsule Weapon 2
sprite WICHO0,294,126{offset -13,-74 patch WICHK0,0,0{Translation"43:43=193:193"}}
sprite WICHP0,294,126{offset -13,-74 patch WICHL0,0,0{Translation"43:43=193:193"}}
sprite WICHQ0,294,126{offset -13,-74 patch WICHM0,0,0{Translation"43:43=193:193"}}

//Sniper Joe
graphic JOEMICON,30,30{XScale 2.0 YScale 2.0 Patch RSHJOEM0,0,0} 
texture SJOEBAV,8,56{patch TNT1A0,0,0}
texture SJOEVAV,56,8{patch TNT1A0,0,0}
graphic SJOEBAW,8,56{patch B_BAR01C,0,0{Translation "192:192=4:4","198:198=108:108"}}
graphic SJOEVAW,56,8{patch SJOEBAW,0,0{Rotate 90}}
graphic SJOEBAX,8,56{patch B_BAR01D,0,0{Translation "192:192=4:4","198:198=108:108"}}
graphic SJOEVAX,56,8{patch SJOEBAX,0,0{Rotate 90}}
graphic SJOEBAY,8,56{patch B_BAR01C,0,0{Translation "192:192=108:108","198:198=4:4"}}
graphic SJOEVAY,56,8{patch SJOEBAY,0,0{Rotate 90}}
graphic SJOEBAZ,8,56{patch B_BAR01D,0,0{Translation "192:192=108:108","198:198=4:4"}}
graphic SJOEVAZ,56,8{patch SJOEBAZ,0,0{Rotate 90}}



//MM1
//Ice
graphic ICEMANI1,30,30{XScale 2.0 YScale 2.0 Patch ICEIA0,0,0}
graphic ICEMANI2,30,30{XScale 2.0 YScale 2.0 Patch ICEIB0,0,0}
//Weapon Icons for Iceman
graphic ICESTORM,30,30{XScale 2.0 YScale 2.0 Patch ICEIA0,0,0} //Pocket Ice
graphic ICESTATU,30,30{XScale 2.0 YScale 2.0 Patch ICEIB0,0,0} //Statue
graphic ICEMRCON,30,30{XScale 2.0 YScale 2.0 Patch RSH1Z0,0,0}
texture ICEBAR,8,56{patch B4ENER,0,0{Translation "192:192=4:4", "198:198=85:85"}}
texture ICEVAR,56,8{patch ICEBAR,0,0{rotate 90}}

//Fire
graphic FIREICNR,30,30{XScale 2.0 YScale 2.0 Patch RSFMR0,0,0} 
graphic F1REIcon,30,30{XScale 2.0 YScale 2.0 Patch FIRICON1,0,0}
graphic FI2EIcon,30,30{XScale 2.0 YScale 2.0 Patch FIRICON2,0,0}	

//Yellow Devil
graphic 11_Y_VAR, 56, 8 {patch 11_Y_BAR, 0, 0 {Rotate 90}}
graphic 11_Z_BAR, 8, 56 {patch B6ENER, 0, 0 {Translation "192:192=168:168", "198:198=176:176"}}
graphic 11_Z_VAR, 56, 8 {patch 11_Z_BAR, 0, 0 {Rotate 90}}
graphic YELDICON,30,30{XScale 2.0 YScale 2.0 Patch YELDZ0,0,0}
graphic YdevIcon,30,30{XScale 2.0 YScale 2.0 Patch BUMOA0,0,0}
graphic PDEVICON,30,30{XScale 2.0 YScale 2.0 Patch RPDEV0,0,0}
texture BARMAGYD,8,56{patch BARENERG,0,0{Translation"192:192=4:4", "198:198=41:41"}}
texture VARMAGYD,56,8{patch BARMAGYD,0,0{rotate 90}}
texture YDHP_BAR,8,56{patch BARENERG,0,0{Translation"192:192=216:216", "198:198=220:220"}}
texture YDHP_VAR,56,8{patch YDHP_BAR,0,0{rotate 90}}
texture 11_Y_VAR,56,8{patch 11_Y_BAR,0,0{rotate 90}}


//MM2
//Metalman
graphic MetlIcon,30,30{XScale 2.0 YScale 2.0 Patch MEGRZ0,0,0}
texture RIPPBAR,8,56{patch B_BAR01C,0,0{Translation"192:192=4:4","198:198=4:4"}}
texture RIPPVAR,56,8{patch RIPPBAR,0,0{rotate 90}}

//Bubbleman
//Bubbleman Item Indicator
graphic BUBFLODA,30,30{XScale 1 YScale 1 patch BUBFA0,0,0{Translation"192:192=200:200","195:195=205:205"}}
texture BUBFLOD1,30,30{XScale 1 YScale 1 patch BUBFA0,0,0{Translation"192:192=200:200","195:195=205:205"}}
texture BUBFLOD2,30,30{XScale 1 YScale 1 patch BUBFB0,0,0{Translation"192:192=200:200","195:195=205:205"}}
texture BUBFLOD3,30,30{XScale 1 YScale 1 patch BUBFC0,0,0{Translation"192:192=200:200","195:195=205:205"}}

//Flashman
graphic FLASHICN,30,30{XScale 2.0 YScale 2.0 Patch RLTSA0,0,0} 

//Heatman
texture HEATBAR,8,56{patch B4ENER,0,0{Translation "192:192=229:229", "198:198=41:41"}}
texture HEATVAR,56,8{patch HEATBAR,0,0{rotate 90}}
texture VEATEMPT,56,8{patch HEATEMPT,0,0{rotate 90}}



//MM3
//Needleman
graphic NEEDRCON,30,30{XScale 2.0 YScale 2.0 Patch RSH2H0,0,0}

//Magnetman
graphic MagIcon1,30,30{XScale 2.0 YScale 2.0 Patch MAGN1CON,0,0}
texture MAGPOWRB,8,56{patch TNT1A0,0,0}
texture MAGPOWRV,56,8{patch TNT1A0,0,0}
texture B_VAR10A,56,8{patch B_BAR10A,0,0{rotate 90}}
texture B_VAR10B,56,8{patch B_BAR10B,0,0{rotate 90}}
texture B_VAR10C,56,8{patch B_BAR10C,0,0{rotate 90}}
texture B_VAR10D,56,8{patch B_BAR10D,0,0{rotate 90}}
texture B_VAR10E,56,8{patch B_BAR10E,0,0{rotate 90}}
texture B_VAR10F,56,8{patch B_BAR10F,0,0{rotate 90}}
texture B_VAR10G,56,8{patch B_BAR10G,0,0{rotate 90}}
graphic MAGNICON,30,30{XScale 2.0 YScale 2.0 Patch RSH3H0,0,0}
graphic MagIcon1,30,30{XScale 2.0 YScale 2.0 Patch MAGN1CON,0,0}
graphic MagIcon2,30,30{XScale 2.0 YScale 2.0 Patch MAGN2CON,0,0}
texture MAGNBAR,8,56{patch BARENERG,0,0{Translation "192:192=4:4", "198:198=41:41"}}
texture MAGNVAR,56,8{patch MAGNBAR,0,0{rotate 90}}
graphic MAGNICON,30,30{XScale 2.0 YScale 2.0 Patch RSH3H0,0,0}

//Sparkman
texture SPAR1BAR,8,56{patch BARENERG,0,0{Translation "192:192=4:4", "198:198=219:219"}}
texture SPAR1VAR,56,8{patch SPAR1BAR,0,0{rotate 90}}
texture SPAR2BAR,8,56{patch BARENERG,0,0{Translation "192:192=4:4", "198:198=220:220"}}
texture SPAR2VAR,56,8{patch SPAR2BAR,0,0{rotate 90}}

//Shadowman
//Shadowman Item/Icons
graphic ShadIcon,30,30{XScale 2.0 YScale 2.0 Patch SHAHI0,0,0}
graphic Sha1Icon,30,30{XScale 2.0 YScale 2.0 Patch SHAHK0,0,0}
graphic Sha2Icon,30,30{XScale 2.0 YScale 2.0 Patch "SHAHL0",0,0}
graphic Sha3Icon,30,30{XScale 2.0 YScale 2.0 Patch "SHAH]0",0,0}
//Caltrop
sprite SHAXO0,9,9{offset 4,8 patch SHAXY0,0,0{Rotate 90}}
sprite SHAXP0,9,9{offset 4,8 patch SHAXZ0,0,0{Rotate 90}}
sprite SHAXQ0,9,9{offset 4,8 patch SHAXY0,0,0{Rotate 180}}
sprite SHAXR0,9,9{offset 4,8 patch SHAXZ0,0,0{Rotate 180}}
sprite SHAXS0,9,9{offset 4,8 patch SHAXY0,0,0{Rotate 270}}
sprite SHAXT0,9,9{offset 4,8 patch SHAXZ0,0,0{Rotate 270}}
graphic ShadIcon,30,30{XScale 2.0 YScale 2.0 Patch SHAHI0,0,0}
graphic Sha1Icon,30,30{XScale 2.0 YScale 2.0 Patch SHAHK0,0,0}
graphic Sha2Icon,30,30{XScale 2.0 YScale 2.0 Patch "SHAHL0",0,0}
graphic Sha3Icon,30,30{XScale 2.0 YScale 2.0 Patch "SHAH]0",0,0}

sprite SHAXO0,9,9{offset 4,8 patch SHAXY0,0,0{Rotate 90}}
sprite SHAXP0,9,9{offset 4,8 patch SHAXZ0,0,0{Rotate 90}}
sprite SHAXQ0,9,9{offset 4,8 patch SHAXY0,0,0{Rotate 180}}
sprite SHAXR0,9,9{offset 4,8 patch SHAXZ0,0,0{Rotate 180}}
sprite SHAXS0,9,9{offset 4,8 patch SHAXY0,0,0{Rotate 270}}
sprite SHAXT0,9,9{offset 4,8 patch SHAXZ0,0,0{Rotate 270}}

//DOC
graphic DOC1Icon,30,30{XScale 2.0 YScale 2.0 Patch DOCICON1,0,0}
graphic DOC2Icon,30,30{XScale 2.0 YScale 2.0 Patch DOCICON2,0,0} 
graphic DOC3Icon,30,30{XScale 2.0 YScale 2.0 Patch DOCICON3,0,0}
graphic DOC4Icon,30,30{XScale 2.0 YScale 2.0 Patch DOCICON4,0,0}
graphic DOCRICON,30,30{XScale 2.0 YScale 2.0 Patch "RSHDOCR0",0,0}
texture DOCNOBR,8,56{patch TNT1A0,0,0}
texture DOCNOVR,56,8{patch TNT1A0,0,0}



//MM4

//Bright
graphic BRGTICON,30,30{XScale 2.0 YScale 2.0 Patch RBRIGHT0,0,0}

//Drill
texture DRILBAR,8,56{patch B4ENER,0,0{Translation "192:192=87:87", "198:198=227:227"}}
texture DRILVAR,56,8{patch DRILBAR,0,0{rotate 90}}

//Pharaohman
//Weapon Icons for Pharaohman
graphic PHAHOVER,30,30{XScale 2.0 YScale 2.0 Patch PHAIA0,0,0} //Hover
graphic PHAPUNCH,30,30{XScale 2.0 YScale 2.0 Patch PHAIB0,0,0} //Punch

//Diveman
texture 04_7_BAR,8,56{patch BARENERG,0,0{Translation"192:192=4:4","198:198=194:194"}}
texture 04_7_VAR,56,8{patch 04_7_BAR,0,0{rotate 90}}

//Ringman
texture RINFLASH,8,56{patch BARENERG,0,0{Translation"192:192=4:4", "198:198=229:229"}}
texture RINVLASH,56,8{patch RINFLASH,0,0{rotate 90}}
texture RINGSBAR,8,1{patch TNT1A0,0,0}
texture RINGVBAR,1,8{patch TNT1A0,0,0}
texture HIPPOBAR,8,56{patch BARENERG,0,0{Translation "192:192=69:69", "198:198=62:62"}}
texture HIPPOVAR,56,8{patch HIPPOBAR,0,0{rotate 90}}
graphic RINGICON,30,30{XScale 2.0 YScale 2.0 Patch RKBTR0,0,0}


//MM5
//Stoneman
graphic STONICON,30,30{XScale 2.0 YScale 2.0 Patch RSH1O0,0,0}

//Gyroman
//Gyroman Item
graphic GyroIcon,30,30{XScale 2.0 YScale 2.0 Patch GYRIX0,0,0}
graphic GyrIcon1,30,30{XScale 2.0 YScale 2.0 Patch GYRIX0,0,0}
graphic GyrIcon2,30,30{XScale 2.0 YScale 2.0 Patch GYRIY0,0,0}
texture GYROBAR,8,56{patch BARENERG,0,0{Translation"192:192=4:4","198:198=86:86"}}
texture GYROVAR,56,8{patch GYROBAR,0,0{rotate 90}}
//Gyroman Item(?)
graphic TerIconX,30,30{XScale 2.0 YScale 2.0 Patch WEA2I0,0,0}

//Charge
texture CHR1VAR,56,8{patch CHR1BAR,0,0{rotate 90}}
texture CHR2VAR,56,8{patch CHR2BAR,0,0{rotate 90}}
texture CHR3VAR,56,8{patch CHR3BAR,0,0{rotate 90}}
texture CHRFVAR,56,8{patch CHRFBAR,0,0{rotate 90}}
texture CHX1VAR,56,8{patch CHX1BAR,0,0{rotate 90}}
texture CHX2VAR,56,8{patch CHX2BAR,0,0{rotate 90}}
texture CHX3VAR,56,8{patch CHX3BAR,0,0{rotate 90}}
texture CHRXBAR,8,56{patch TNT1A0,0,0}
texture CHRXVAR,56,8{patch TNT1A0,0,0}
graphic FLSHICON,30,30{XScale 2.0 YScale 2.0 Patch "RSHFLSH0",0,0}

//Napalm
texture NAPMBAR,8,56{patch B4ENER,0,0{Translation "192:192=4:4", "198:198=41:41"}}
texture NAPMVAR,56,8{patch NAPMBAR,0,0{rotate 90}}
texture PTSDBAR,8,56{patch B_BAR01C,0,0{Translation"192:192=227:227","198:198=227:227"}}
texture PTSDVAR,56,8{patch PTSDBAR,0,0{rotate 90}}

//Darkman3
graphic DarkIco3,30,30{XScale 2.0 YScale 2.0 Patch DKC3Z0,0,0}
texture 05_D3BAR,8,56{patch B_3BARSB,0,0{Translation"192:192=4:4","198:198=216:216","202:202=4:4","199:199=216:216","204:204=4:4","195:195=216:216"}}
texture 05_D3VAR,56,8{patch 05_D3BAR,0,0{rotate 90}}
texture 05XD3BAR,8,56{patch B6ENER,0,0{Translation"192:192=4:4","198:198=216:216"}}
texture 05XD3VAR,56,8{patch 05XD3BAR,0,0{rotate 90}}
texture 5K_B_BAR,8,56{patch TNT1A0,0,0}
texture 5K_B_VAR,56,8{patch TNT1A0,0,0}
texture 5K_C_BAR,8,56{patch B_BAR10A,0,0{Translation"198:198=57:57"}}
texture 5K_C_VAR,56,8{patch 5K_C_BAR,0,0{rotate 90}}
texture 5K_D_BAR,8,56{patch B_BAR10B,0,0{Translation"198:198=57:57"}}
texture 5K_D_VAR,56,8{patch 5K_D_BAR,0,0{rotate 90}}
texture 5K_E_BAR,8,56{patch B_BAR10C,0,0{Translation"198:198=57:57"}}
texture 5K_E_VAR,56,8{patch 5K_E_BAR,0,0{rotate 90}}
texture 5K_F_BAR,8,56{patch B_BAR10D,0,0{Translation"198:198=57:57"}}
texture 5K_F_VAR,56,8{patch 5K_F_BAR,0,0{rotate 90}}
texture 5K_G_BAR,8,56{patch B_BAR10E,0,0{Translation"198:198=57:57"}}
texture 5K_G_VAR,56,8{patch 5K_G_BAR,0,0{rotate 90}}
texture 5K_H_BAR,8,56{patch B_BAR10F,0,0{Translation"198:198=57:57"}}
texture 5K_H_VAR,56,8{patch 5K_H_BAR,0,0{rotate 90}}
texture 5K_I_BAR,8,56{patch B_BAR10G,0,0{Translation"198:198=57:57"}}
texture 5K_I_VAR,56,8{patch 5K_I_BAR,0,0{rotate 90}}

//Dark Man 4
texture BARDM4,8,56{patch BARENERG,0,0{Translation "198:198=178:178","192:192=90:90"}}
texture VARDM4,56,8{patch BARDM4,0,0{rotate 90}}



//MM6
//Blizzardman
graphic BLIRICON,30,30{XScale 2.0 YScale 2.0 Patch "RSHO[0",0,0}
texture BLSNBAR,8,56{patch B_BAR01C,0,0{Translation"192:192=202:202","198:198=202:202"}}
texture B_VARBLZ,56,8{patch B_BARBLZ,0,0{rotate 90}}

//Windman
//Windman Item
graphic WindIcon,30,30{XScale 2.0 YScale 2.0 Patch WINIX0,0,0}
graphic WinIcon1,30,30{XScale 2.0 YScale 2.0 Patch WINIX0,0,0}
graphic WinIcon2,30,30{XScale 2.0 YScale 2.0 Patch WINIY0,0,0}

//Yamato
graphic YAMAICON,30,30{XScale 2.0 YScale 2.0 Patch RSH1H0,0,0}
texture BARYAM,8,56{patch B_BAR12B,0,0{Translation "198:198=63:63","192:192=60:60","4:4=57:57"}}
texture VARYAM,56,8{patch BARYAM,0,0{rotate 90}}
texture BARYAMX,8,56{patch B_BAR12B,0,0{Translation "198:198=63:63","192:192=60:60","4:4=57:57"}}
texture VARYAMX,56,8{patch BARYAMX,0,0{rotate 90}}



//MM7
//Freezeman
texture FRZMBAR,8,56{patch BARENERG,0,0{Translation"192:192=203:203","198:198=62:62"}}
texture FRZMVAR,56,8{patch FRZMBAR,0,0{rotate 90}}

//Junk
texture JUNCHBAR,8,56{patch B_BAR01C,0,0{Translation"192:192=68:68","198:198=68:68"}}
texture JUNCHVAR,56,8{patch JUNCHBAR,0,0{rotate 90}}
texture JNKVAR,56,8{patch JNKBAR,0,0{rotate 90}}
graphic JUNKRCON,30,30{XScale 2.0 YScale 2.0 Patch RSH1Y0,0,0}

//Cloudman
graphic ClouIcon,30,30{XScale 2.0 YScale 2.0 Patch CLOHZ0,0,0}



//MM8
//Tenguman
graphic TNGUICON,30,30{XScale 2.0 YScale 2.0 Patch "RSHTENG0",0,0}
texture TNGUBAR,8,56{patch B_5BARSB,0,0{Translation "198:198=109:109","192:192=4:4"}}
texture TNGUVAR,56,8{patch TNGUBAR,0,0{rotate 90}}

//Astroman
//Astroman Weapons
graphic ASTCLONE,30,30{XScale 2.0 YScale 2.0 Patch ASTIY0,0,0} //Clones
graphic ASTCRUSH,30,30{XScale 2.0 YScale 2.0 Patch ASTIZ0,0,0} //Crush

//Swordman
texture SWORBAR,8,56{patch B_BAR12B,0,0{Translation "198:198=190:190","192:192=185:185","4:4=180:180"}}
texture SWORVAR,56,8{patch SWORBAR,0,0{rotate 90}}
texture SWORBARX,8,56{patch B_BAR12B,0,0{Translation "198:198=227:227","192:192=216:216","4:4=160:160"}}
texture SWORVARX,56,8{patch SWORBARX,0,0{rotate 90}}

//Clownman
texture 8_CL_BAR,8,56{patch B4ENERG,0,0{Translation "198:198=220:220"}}
texture 8_CL_VAR,56,8{patch 8_CL_BAR,0,0{rotate 90}}

//Grenademan/Flash Bomb
texture BARAMM46, 8, 56{patch BARENERG, 0, 0 {Translation "192:192=248:248", "198:198=207:207"}}
texture VARAMM46, 56, 8{patch VARENERG, 0, 0 {Translation "192:192=248:248", "198:198=207:207"}}
texture 08_7_BAR,8,56{patch BARENERG,0,0{Translation"192:192=32:32","198:198=77:77"}}
texture 08_7_VAR,56,8{patch 08_7_BAR,0,0{rotate 90}}

//Agua
texture 8H_C_VAR,56,8{patch 8H_C_BAR,0,0{rotate 90}}
texture 8H_D_VAR,56,8{patch 8H_D_BAR,0,0{rotate 90}}
texture 8H_Z_VAR,56,8{patch 8H_Z_BAR,0,0{rotate 90}}

//Original Duo
texture 08_O_BAR,8,56{patch BARENRG2,0,0{Translation"192:192=4:4","198:198=192:192","199:199=240:240"}}
texture 08_O_VAR,56,8{patch 08_O_BAR,0,0{rotate 90}}

//EvilRobot
texture 08_P_BAR,8,56{patch BARENERG,0,0{Translation"192:192=239:239","198:198=246:246"}}
texture 08_P_VAR,56,8{patch 08_P_BAR,0,0{rotate 90}}
graphic EVALICON,30,30{XScale 2.0 YScale 2.0 Patch EVALX0,0,0}



//MM9
//Splashwoman
sprite 9C_IA0,582,177{Offset 180,-30 Patch 9C_HA0,0,0{Translation"168:168=196:196","32:32=69:69"}}
sprite 9C_ID0,168,136{Offset -86,-60 Patch 9C_HD0,0,0{Translation"168:168=196:196","32:32=69:69"}}
sprite 9C_IE0,432,144{Offset 56,-32 Patch 9C_HE0,0,0{Translation"168:168=196:196","32:32=69:69"}}
sprite 9C_IF0,432,144{Offset 56,-32 Patch 9C_HF0,0,0{Translation"168:168=196:196","32:32=69:69"}}
sprite 9C_IG0,432,144{Offset 56,-32 Patch 9C_HG0,0,0{Translation"168:168=196:196","32:32=69:69"}}
sprite 9C_IH0,432,144{Offset 56,-32 Patch 9C_HH0,0,0{Translation"168:168=196:196","32:32=69:69"}}
sprite 9C_II0,432,144{Offset 56,-32 Patch 9C_HI0,0,0{Translation"168:168=196:196","32:32=69:69"}}
sprite 9C_IJ0,432,144{Offset 56,-32 Patch 9C_HJ0,0,0{Translation"168:168=196:196","32:32=69:69"}}

graphic SPLSH_I1,30,30{XScale 2.0 YScale 2.0 Patch 9C_HX0,0,0}

graphic SPLWBUF1,30,31{XScale 1.5 YScale 1.5 Patch TNT1A0,0,0}
graphic SPLWBUFM,30,31{XScale 1.5 YScale 1.5 Patch SPLWBUFA,0,0}
graphic SPLWBUFN,30,31{XScale 1.5 YScale 1.5 Patch SPLWBUFB,0,0}

//Plugman
texture PLG1BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=254:254","198:198=254:254"}}
texture PLG1VAR,56,8{patch PLG1BAR,0,0{rotate 90}}
texture PLX1BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=253:253","198:198=253:253"}}
texture PLX1VAR,56,8{patch PLX1BAR,0,0{rotate 90}}

texture PLG2BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=251:251","198:198=251:251"}}
texture PLG2VAR,56,8{patch PLG2BAR,0,0{rotate 90}}
texture PLX2BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=239:239","198:198=239:239"}}
texture PLX2VAR,56,8{patch PLX2BAR,0,0{rotate 90}}

texture PLG3BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=39:39","198:198=39:39"}}
texture PLG3VAR,56,8{patch PLG3BAR,0,0{rotate 90}}
texture PLX3BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=4:4","198:198=4:4"}}
texture PLX3VAR,56,8{patch PLX3BAR,0,0{rotate 90}}

texture PLG1BARX,8,56{patch TNT1A0,0,0}
texture PLG2BARX,8,56{patch TNT1A0,0,0}
texture PLG3BARX,8,56{patch TNT1A0,0,0}
texture PLG4BARX,8,56{patch TNT1A0,0,0}
texture PLG1VARX,8,56{patch TNT1A0,0,0}
texture PLG2VARX,8,56{patch TNT1A0,0,0}
texture PLG3VARX,8,56{patch TNT1A0,0,0}
texture PLG4VARX,8,56{patch TNT1A0,0,0}

//Jewelman
texture J_BAR10A,8,56{patch B_BAR10A,0,0{Translation"198:198=168:168"}}
texture J_VAR10A,56,8{patch J_BAR10A,0,0{rotate 90}}
texture J_BAR10B,8,56{patch B_BAR10B,0,0{Translation"198:198=168:168"}}
texture J_VAR10B,56,8{patch J_BAR10B,0,0{rotate 90}}
texture J_BAR10C,8,56{patch B_BAR10C,0,0{Translation"198:198=168:168"}}
texture J_VAR10C,56,8{patch J_BAR10C,0,0{rotate 90}}
texture J_BAR10D,8,56{patch B_BAR10D,0,0{Translation"198:198=168:168"}}
texture J_VAR10D,56,8{patch J_BAR10D,0,0{rotate 90}}
texture J_BAR10E,8,56{patch B_BAR10E,0,0{Translation"198:198=168:168"}}
texture J_VAR10E,56,8{patch J_BAR10E,0,0{rotate 90}}
texture J_BAR10F,8,56{patch B_BAR10F,0,0{Translation"198:198=168:168"}}
texture J_VAR10F,56,8{patch J_BAR10F,0,0{rotate 90}}
texture J_BAR10G,8,56{patch B_BAR10G,0,0{Translation"198:198=168:168"}}
texture J_VAR10G,56,8{patch J_BAR10G,0,0{rotate 90}}

//Magmaman
//Magmaman Item Indicator
graphic MAGFLOWA,420,72{XScale 0.8 YScale 1 patch MAGXJ0,0,0{Translation"192:192=200:200","195:195=205:205"}}
texture MAGFLOW1,420,52{XScale 0.8 YScale 1 patch MAGXH0,0,0{Translation"192:192=200:200","195:195=205:205"}}
texture MAGFLOW2,420,64{XScale 0.8 YScale 1 patch MAGXI0,0,0{Translation"192:192=200:200","195:195=205:205"}}
texture MAGFLOW3,420,72{XScale 0.8 YScale 1 patch MAGXJ0,0,0{Translation"192:192=200:200","195:195=205:205"}}

//New Galaxyman Item Icon
texture GALCON8,30,30{XScale 2.0 YScale 2.0 patch GLCNA0,0,0}
graphic GALRICON,30,30{XScale 2.0 YScale 2.0 Patch "RLGAL0",0,0}
graphic G4LR1C0N,30,30{XScale 2.0 YScale 2.0 Patch "RLG4L0",0,0}

//Fakeman
graphic FAKBUM,30,30{XScale 2.0 YScale 2.0 Patch FAKRZ0,0,0}



//MMB
//Dynamo
graphic DYNAICON,30,30{XScale 2.0 YScale 2.0 Patch RSH1I0,0,0}

//Cold
texture COLDMBAR, 8, 56{patch B6ENEX, 0, 0 {Translation "192:192=200:200", "198:198=75:75"}}
texture COLDMVAR,56,8{patch COLDMBAR,0,0{rotate 90}}

//Burnerman
//Updated Burner Reload HUD
graphic BUNRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOO0,0,0}

//Magicman
graphic RMPRICON,30,30{XScale 2.0 YScale 2.0 Patch RSRMP0,0,0}
graphic RompIcon,30,30{XScale 2.0 YScale 2.0 Patch RSRMQ0,0,0}
texture B_MG_BAR,8,56{patch B6ENEX,0,0{translation "192:192=216:216","198:198=3:3"}}
texture B_MG_VAR,56,8{patch B_MG_BAR,0,0{rotate 90}}


//MM10
//Blademan
//Blademan Item
graphic BldeIcon,30,30{XScale 2.0 YScale 2.0 Patch BLDXY0,0,0}
texture BLDMBAR,8,56{patch B_BAR01C,0,0{Translation"192:192=248:248","198:198=248:248"}}
texture BLDMVAR,56,8{patch BLDMBAR,0,0{rotate 90}}

//Pumpman
texture 10_P_BAR,8,56{patch B4ENER,0,0{Translation "192:192=197:197", "198:198=199:199"}}
texture 10_P_VAR,56,8{patch 10_P_BAR,0,0{rotate 90}}

//Chillman
sprite  C_10D0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE140, 0, 0}
texture C_10D0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE140, 0, 0}
graphic CHILICON,30,30{XScale 2.0 YScale 2.0 Patch CHLIA0,0,0}
graphic CHILWEP1,30,30{XScale 2.0 YScale 2.0 Patch CHLIB0,0,0}
graphic CHILWEP2,30,30{XScale 2.0 YScale 2.0 Patch ICEIC0,0,0}
graphic CHLRICON,30,30{XScale 2.0 YScale 2.0 Patch RCHILL0,0,0}
texture CHILSBAR,8,56{patch B8ENER,0,0{Translation"192:192=202:202","198:198=207:207"}}
texture CHILSVAR,56,8{patch CHILSBAR,0,0{rotate 90}}
texture CHILIBAR,8,56{patch BARENERG,0,0{Translation"192:192=208:208","198:198=71:71"}}
texture CHILIVAR,56,8{patch CHILIBAR,0,0{rotate 90}}
texture CHILRBAR,8,56{patch B_BAR01D,0,0{Translation"192:192=202:202","198:198=202:202"}}
texture CHILRVAR,56,8{patch CHILRBAR,0,0{rotate 90}}

//Sheepman
texture SHPCLO, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch SPCLO0, 0, 0
}

texture 10_S_BAR,8,56{patch B4ENERG,0,0{Translation "192:192=4:4", "198:198=36:36"}}
texture 10_S_VAR,56,8{patch 10_S_BAR,0,0{rotate 90}}

sprite  C_10E0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE141, 0, 0}//SHEEP
texture C_10E0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE141, 0, 0}

graphic SHEST00,32,32{XScale 4.0 YScale 4.0 Patch FAC120X2,0,0}
//Sheep
texture 10_S_BAR,8,56{patch B4ENER,0,0{Translation "192:192=4:4", "198:198=36:36"}}
texture 10_S_VAR,56,8{patch 10_S_BAR,0,0{rotate 90}}

//Strikeman
//Strike Recall Icon
graphic RBDSJ,30,30{XScale 2.0 YScale 2.0 Patch RBD3A0,0,0}

//Strike Mugshot
sprite  C_10F0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE142, 0, 0}
texture C_10F0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE142, 0, 0}

//Strike Bar
texture 10_4_BAR,8,56{patch B5ENER,0,0{Translation"192:192=38:38","198:198=251:251","202:202=38:38","199:199=251:251","204:204=38:38","195:195=251:251"}}
texture 10_4_VAR,56,8{patch 10_4_BAR,0,0{rotate 90}}
texture 10_4_BA2,8,56{patch B_BAR10B,0,0{Translation"198:198=220:220"}}
texture 10_4_VA2,56,8{patch 10_4_BA2,0,0{rotate 90}}
texture 10_4_BA3,8,56{patch BARENERG,0,0{Translation "192:192=217:217", "198:198=42:42"}}
texture 10_4_VA3,56,8{patch 10_4_BA3,0,0{rotate 90}}
texture 00_E_BAR,8,56{patch B4ENER,0,0{Translation "192:192=248:248", "198:198=222:222"}}
texture 00_E_VAR,56,8{patch 00_E_BAR,0,0{rotate 90}}
texture 00_F_BAR,8,56{patch B_7BARSC,0,0{Translation "192:192=229:229", "198:198=218:218"}}
texture 00_F_VAR,56,8{patch 00_F_BAR,0,0{rotate 90}}
texture 10_4_BA3,8,56{patch B4ENERG,0,0{Translation"192:192=217:217","198:198=42:42"}}
texture 10_4_VA3,56,8{patch 10_4_BA3,0,0{rotate 90}}
texture 10_4_BAX,8,56{patch B4ENERG,0,0{Translation"192:192=222:222","198:198=46:46"}}
texture 10_4_VAX,56,8{patch 10_4_BAX,0,0{rotate 90}}
//Strike
texture 10_4_BA3,8,56{patch B4ENER,0,0{Translation"192:192=217:217","198:198=42:42"}}
texture 10_4_VA3,56,8{patch 10_4_BA3,0,0{rotate 90}}
texture 10_4_BAX,8,56{patch B4ENER,0,0{Translation"192:192=222:222","198:198=46:46"}}
texture 10_4_VAX,56,8{patch 10_4_BAX,0,0{rotate 90}}
texture 10_4_BAR,8,56{patch B_5BARSB,0,0{Translation"192:192=38:38","198:198=251:251"}}
texture 10_4_VAR,56,8{patch 10_4_BAR,0,0{rotate 90}}
texture 10_STBAR,8,56{patch B_5BARSB,0,0{Translation"192:192=32:32","198:198=38:38"}}
texture 10_STVAR,56,8{patch 10_STBAR,0,0{rotate 90}}
texture 10_F_BAR,8,56{patch TNT1A0,0,0}
texture 10_F_VAR,56,8{patch TNT1A0,0,0}

//Nitro
graphic NITRICON,30,30{XScale 2.0 YScale 2.0 Patch NITRZ0,0,0}

//Solarman
graphic SOLSUNS,30,30{XScale 2.0 YScale 2.0 Patch SOSUA0,0,0}
sprite  C_10H0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE144, 0, 0}
texture C_10H0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE144, 0, 0}
texture SOLBAR1,8,56{patch B4ENER,0,0{Translation "198:198=220:220","192:192=215:215"}}
texture SOLVAR1,56,8{patch SOLBAR1,0,0{rotate 90}}
texture SOLBAR2,8,56{patch B4ENER,0,0{Translation "198:198=220:220","192:192=215:215"}}
texture SOLVAR2,56,8{patch SOLBAR2,0,0{rotate 90}}
texture SOLBAR3,8,56{patch B4ENER,0,0{Translation "198:198=226:226","192:192=212:212"}}
texture SOLVAR3,56,8{patch SOLBAR3,0,0{rotate 90}}
texture SOLBAR4,8,56{patch B4ENER,0,0{Translation "198:198=216:216","192:192=209:209"}}
texture SOLVAR4,56,8{patch SOLBAR4,0,0{rotate 90}}
texture SOLBAR5,8,56{patch B4ENER,0,0{Translation "198:198=213:213","192:192=4:4"}}
texture SOLVAR5,56,8{patch SOLBAR5,0,0{rotate 90}}
graphic SOLICON1,30,30{XScale 2.0 YScale 2.0 Patch "SOLICON1",0,0}
graphic SOLICON2,30,30{XScale 2.0 YScale 2.0 Patch "SOLICON2",0,0}
graphic SLRRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOM0,0,0}



//MMV
//Mercury
graphic MERCLOOT,16,16{XScale 1.6 YScale 1.6 Patch MRCHX0,0,0}
sprite MRCHQ0,138,120{Offset -176,-60 Patch MRCHC0,0,0{Translation"33:33=104:104","39:39=110:110","41:41=130:130","0:0=130:130"}}
sprite MRCHR0,135,195{Offset -238,-90 Patch MRCHI0,0,0{Translation"33:33=104:104","39:39=110:110","41:41=130:130","0:0=130:130"}}
sprite MRCHS0,180,174{Offset -223,-112 Patch MRCHL0,0,0{Translation"33:33=104:104","39:39=110:110","41:41=130:130","0:0=130:130"}}
sprite MRCHT0,168,120{Offset -214,-132 Patch MRCHM0,0,0{Translation"33:33=104:104","39:39=110:110","41:41=130:130","0:0=130:130"}}

//Venus
sprite VENBD0,128,100{Offset -12,-89 Patch VENBA0,0,0{Translation "229:229=220:220","160:160=229:229","117:117=70:70"}}
sprite VENBE0,140,112{Offset 5,-92 Patch VENBB0,0,0{Translation "229:229=220:220","160:160=229:229","117:117=70:70"}}
sprite VENBF0,152,120{Offset 25,-96 Patch VENBC0,0,0{Translation "229:229=220:220","160:160=229:229","117:117=70:70"}}
texture BLADBAR,8,56{patch B6ENEX,0,0{Translation"192:192=4:4","198:198=251:251"}}
texture BLADVAR,56,8{patch BLADBAR,0,0{rotate 90}}
texture CRABBAR,8,56{patch B_5BARSB,0,0{Translation"192:192=4:4","198:198=229:229"}}
texture CRABVAR,56,8{patch CRABBAR,0,0{rotate 90}}
graphic VENUS_I1,30,30{XScale 2.0 YScale 2.0 Patch VENBY0,0,0}
graphic VENUS_I2,30,30{XScale 2.0 YScale 2.0 Patch VENBZ0,0,0}

//Terra
graphic TERRICON,30,30{XScale 2.0 YScale 2.0 Patch RSH1E0,0,0}
texture BAMM1_V0,8,56{patch B_5BARSB,0,0{Translation"192:192=4:4","198:198=198:198"}}
texture VAMM1_V0,56,8{patch BAMM1_V0,0,0{rotate 90}}
texture BAMM1_VY,8,56{patch B_5BARSB,0,0{Translation"192:192=107:107","198:198=198:198"}}
texture VAMM1_VY,56,8{patch BAMM1_VY,0,0{rotate 90}}
texture BAMM1_VX,8,56{patch B_5BARSB,0,0{Translation"192:192=104:104","198:198=198:198"}}
texture VAMM1_VX,56,8{patch BAMM1_VX,0,0{rotate 90}}
texture BAMM2_V0,8,56{patch B_4BARSX,0,0{Translation"192:192=132:132","198:198=135:135","202:202=130:130","199:199=132:132","204:204=128:128","195:195=130:130","118:118=108:108","119:119=128:128"}}
texture VAMM2_V0,56,8{patch BAMM2_V0,0,0{rotate 90}}
texture BARMTERR,8,56{patch TNT1A0,0,0}
texture VARMTERR,56,8{patch TNT1A0,0,0}
graphic VTERICON,30,30{XScale 2.0 YScale 2.0 Patch TERICON1,0,0} 
graphic TERICONX,30,30{XScale 2.0 YScale 2.0 Patch TERICON1,0,0} 
graphic TerIcon2,30,30{XScale 2.0 YScale 2.0 Patch TERICON2,0,0}
graphic TerIcon3,30,30{XScale 2.0 YScale 2.0 Patch TERICON3,0,0}

//Saturn
texture MV_S_BAR,8,56{patch B_5BARSB,0,0{Translation "192:192=215:215", "198:198=223:223"}}
texture MV_S_VAR,56,8{patch MV_S_BAR,0,0{rotate 90}}

texture MV_B_BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=59:59","198:198=62:62"}}
texture MV_B_VAR,56,8{patch MV_B_BAR,0,0{rotate 90}}
texture MV_C_BAR,8,56{patch B_BAR01D,0,0{Translation"192:192=59:59","198:198=62:62"}}
texture MV_C_VAR,56,8{patch MV_C_BAR,0,0{rotate 90}}
texture MV_D_BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=62:62","198:198=59:59"}}
texture MV_D_VAR,56,8{patch MV_D_BAR,0,0{rotate 90}}
texture MV_E_BAR,8,56{patch B_BAR01D,0,0{Translation"192:192=62:62","198:198=59:59"}}
texture MV_E_VAR,56,8{patch MV_E_BAR,0,0{rotate 90}}
texture MV_A_BAR,8,56{patch TNT1A0,0,0}
texture MV_A_VAR,56,8{patch TNT1A0,0,0}
texture MVSF_BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=59:59","198:198=59:59"}}
texture MVSF_VAR,56,8{patch MVSF_BAR,0,0{rotate 90}}
texture BHOLVBAR, 8, 56{patch BARENERG, 0, 0 {Translation "192:192=215:215", "198:198=235:235"}}
texture BHOLVVAR,56,8{patch BHOLVBAR,0,0{rotate 90}}

sprite  C_0VF0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE0V05, 0, 0}
texture C_0VF0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE0V05, 0, 0}

texture SATITE, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch SARIF0, 0, 0
}
sprite ERO7W0,192,284{Offset -204,68 Patch TGUHH0,0,0{FlipX Translation"98:98=58:58","103:103=61:61","117:117=63:63","4:4=41:41","200:200=43:43","86:86=249:249","93:93=245:245","183:183=162:162","229:229=176:176","230:230=182:182"}}
sprite ERO7X0,212,236{Offset -54,61 Patch TGUHH0,0,0{FlipX Translation"98:98=58:58","103:103=61:61","117:117=63:63","200:200=43:43","93:93=245:245""230:230=182:182"}}
sprite ERO7Y0,280,76{Offset -10,-100 Patch TGUHJ0,0,0{FlipX Translation"98:98=58:58","103:103=61:61","117:117=63:63","4:4=41:41","200:200=43:43","86:86=249:249","93:93=245:245","229:229=176:176","230:230=182:182"}}
texture SATYBAR,8,56{patch B4ENER,0,0{Translation "192:192=59:59", "198:198=62:62"}}
texture SATYVAR,56,8{patch SATYBAR,0,0{rotate 90}}
texture SATNBAR,8,56{patch B4ENER,0,0{Translation "192:192=88:8", "198:198=94:94"}}
texture SATNVAR,56,8{patch SATNBAR,0,0{rotate 90}}
graphic SATRNICN,30,30{XScale 2.0 YScale 2.0 Patch RSHOY0,0,0}
graphic Sat1Icon,30,30{XScale 2.0 YScale 2.0 Patch SATICON1,0,0}
graphic Sat2Icon,30,30{XScale 2.0 YScale 2.0 Patch SATICON2,0,0}


//Pluto
sprite PLUHF0,308,212{Offset 232,39 Patch PLUHD0,0,0{FlipX}}
sprite PLUHG0,320,112{Offset 98,-115 Patch PLUHE0,0,0{FlipX}}
//Not enough Ammo
texture PU_T_BAR,8,56{patch B_2BARSP,0,0{Translation "210:210=57:57", "56:56=59:59", "58:58=61:61", "60:60=62:62"}}//62
texture PU_T_VAR,56,8{patch PU_T_BAR,0,0{rotate 90}}
//Air limit
texture PA_T_BAR,8,56{patch B_2BARSP,0,0{Translation "210:210=91:91", "56:56=92:92", "58:58=93:93", "60:60=95:95"}}
texture PA_T_VAR,56,8{patch PA_T_BAR,0,0{rotate 90}}
texture 0V_7_PAR,8,56{patch B_2BARSP,0,0}
texture 0V_7_PVR,56,8{patch 0V_7_PAR,0,0{rotate 90}}
texture 0V_7_PAX,8,56{patch B_2BARSP,0,0{Translation"210:210=87:87"}}
texture 0V_7_PVX,56,8{patch 0V_7_PAX,0,0{rotate 90}}
graphic PLMWICON,30,30{XScale 2.0 YScale 2.0 Patch MEOWICON,0,0}
texture 0V_H2VAR,56,8{patch 0V_H2BAR,0,0{rotate 90}}

//Neptune
graphic NeptIcon,30,30{XScale 2.0 YScale 2.0 Patch NEPHZ0,0,0}

//Sunstar
graphic SUNSICON,32,32{XScale 2.0 YScale 2.0 Patch SUNSZ0,0,0}
graphic V_I_SUN, 8, 56 {patch BARENERG, 0, 0 {Translation "192:192=248:248", "198:198=249:249"}}
graphic V_I_VUN, 56, 8 {patch V_I_SUN, 0, 0 {Rotate 90}}
graphic V_I_SUF, 8, 56 {patch BARENERG, 0, 0 {Translation "192:192=216:216", "198:198=220:220"}}
graphic V_I_VUF, 56, 8 {patch V_I_SUF, 0, 0 {Rotate 90}}
texture V_I_SUV,8,56{patch TNT1A0,0,0}
texture V_I_VUV,56,8{patch TNT1A0,0,0}
graphic V_I_SUW,8,56{patch B_BAR01A,0,0{Translation "192:192=210:210","198:198=218:218"}}
graphic V_I_VUW,56,8{patch V_I_SUW,0,0{Rotate 90}}
graphic V_I_SUX,8,56{patch B_BAR01B,0,0{Translation "192:192=210:210","198:198=218:218"}}
graphic V_I_VUX,56,8{patch V_I_SUX,0,0{Rotate 90}}
graphic V_I_SUY,8,56{patch B_BAR01A,0,0{Translation "192:192=218:218","198:198=210:210"}}
graphic V_I_VUY,56,8{patch V_I_SUY,0,0{Rotate 90}}
graphic V_I_SUZ,8,56{patch B_BAR01B,0,0{Translation "192:192=218:218","198:198=210:210"}}
graphic V_I_VUZ,56,8{patch V_I_SUZ,0,0{Rotate 90}}

sprite  C_VSUN0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE0V0J, 0, 0}
texture C_VSUN0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE0V0J, 0, 0}

//Sunstar AltSkin Mugshots
graphic SGDST00,32,32{XScale 4.0 YScale 4.0 Patch SSTAMUG,0,0}

graphic SUNCROWN, 32, 32{XScale 1.25 YScale 1.25  Patch SUNSW0, 0, 0 {Translation "192:192=216:216", "198:198=220:220"}}

graphic SGODICON,30,30{XScale 2.0 YScale 2.0 Patch RSGOD0,0,0}
graphic V_I_SUF, 8, 56 {patch BARENERG, 0, 0 {Translation "192:192=215:215", "198:198=227:227"}}
graphic V_I_VUF, 56, 8 {patch V_I_SUF, 0, 0 {Rotate 90}}
texture SUNGEM0X,56,8{patch TNT1A0,0,0}
//NovaBeamCWep
graphic SunLaser,30,30{XScale 2.0 YScale 2.0 Patch SLZRI0,0,0}
sprite SLZHA0,116,96{Offset -184,-94 Patch BUSTB0,0,0{Translation"192:192=215:215", "198:198=227:227"}}
sprite SLZHB0,124,96{Offset -184,-98 Patch BUSTD0,0,0{Translation"192:192=215:215", "198:198=227:227"}}
sprite SLZHC0,124,96{Offset -184,-98 Patch BUSTC0,0,0{Translation"192:192=215:215", "198:198=227:227"}}


//MMWT
//BusterRodG
graphic BRG1ICON,30,30{XScale 2.0 YScale 2.0 Patch RSHPBRP0,0,0}
graphic BRG2ICON,30,30{XScale 2.0 YScale 2.0 Patch RSHPBRG0,0,0}

//MegaWaterS
texture WT_B_BAR,8,56{patch BARENERG,0,0{Translation"192:192=218:218","198:198=116:116"}}
texture WT_B_VAR,56,8{patch WT_B_BAR,0,0{rotate 90}}
texture WT_2_BAR,8,56{patch BARENERG,0,0{Translation"192:192=202:202","198:198=206:206"}}
texture WT_2_VAR,56,8{patch WT_2_BAR,0,0{rotate 90}}
graphic KAPPICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOMWS0,0,0}



//MM11
//Block
texture BLOK_BAR,8,56{patch BARENERG,0,0{Translation"192:192=4:4","198:198=85:85"}}
texture BLOK_VAR,56,8{patch BLOK_BAR,0,0{rotate 90}}
texture BLOKBARX,8,56{patch TNT1A0,0,0}
texture BLOKVARX,56,8{patch TNT1A0,0,0}

graphic BLOKICON,30,30{XScale 2.0 YScale 2.0 Patch RSBLK0,0,0}
sprite  C_11A0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE011A, 0, 0}
texture C_11A0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE011A, 0, 0}
sprite  C_11AG, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE011X, 0, 0}
texture C_11AGX, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE011X, 0, 0}

//Fuseman
graphic 11_I_BAR, 8, 56 {patch BARENERG, 0, 0 {Translation "192:192=138:138", "198:198=139:139"}}
graphic 11_I_VAR, 56, 8 {patch 11_I_BAR, 0, 0 {Rotate 90}}
graphic 11_H_BAR, 8, 56 {patch B_3BARSB, 0, 0 {Translation"198:198=228:228","192:192=4:4","199:199=228:228","202:202=4:4","195:195=228:228","204:204=4:4"}}
graphic 11_H_VAR, 56, 8 {patch 11_H_BAR, 0, 0 {Rotate 90}}
texture FUSEFLAS,8,56{patch TNT1A0,0,0}
texture FUSEVLAS,56,8{patch TNT1A0,0,0}

graphic FUSEBATI, 32, 32{XScale 2.0 YScale 2.0 Patch FUSEBATT,0,0{Translation "192:192=138:138", "198:198=139:139"}}

sprite  C_11B0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE011B, 0, 0}
texture C_11B0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE011B, 0, 0}
graphic FUSGICON,30,30{XScale 2.0 YScale 2.0 Patch RFUSEG0,0,0}

//Blastman
graphic BLSTTAG,56,56{XScale 2.5 YScale 2.5 patch TNT1A0,0,0}
graphic BLSTTAG3,56,56{XScale 2.5 YScale 2.5 Patch BLSTTAG1,0,0}
graphic BLSTTAG4,56,56{XScale 2.5 YScale 2.5 Patch BLSTTAG2,0,0}
graphic BLSTDT,30,30{XScale 2.0 YScale 2.0 Patch CBSTM0,0,0}
texture VLASBARR,56,8{patch BLASBARR,0,0{rotate 90}}
graphic BLASTBAR, 8, 56 {patch B_5BARSB, 0, 0 {Translation "192:192=4:4"}}
graphic BLASTVAR, 56, 8 {patch BLASTBAR, 0, 0 {Rotate 90}}
graphic CLASTBAR, 8, 56 {patch B_5BARSB, 0, 0 {Translation "192:192=4:4", "198:198=227:227"}}
graphic CLASTVAR, 56, 8 {patch CLASTBAR, 0, 0 {Rotate 90}}
graphic BLASICON,30,30{XScale 2.0 YScale 2.0 Patch RSH1G0,0,0}
sprite  C_11C0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE011C, 0, 0}
texture C_11C0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE011C, 0, 0}


//Acidman
//Acid Reload Icon
texture ACIDRCON,30,30{XScale 2.0 YScale 2.0 Patch RSH1W0,0,0}
texture ACIDRCOX,30,30{XScale 2.0 YScale 2.0 Patch RSH1X0,0,0}

//Acid Mugshot
sprite  C_11D0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE011D, 0, 0}
texture C_11D0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE011D, 0, 0}

//Acid Bars
texture 11_J_BAR,8,56{patch BARENERG,0,0{Translation"192:192=104:104","198:198=117:117"}}
texture 11_J_VAR,56,8{patch 02_A_BAR,0,0{rotate 90}}
texture 11_K_BAR,8,56{patch BARENERG,0,0{Translation"192:192=117:117","198:198=104:104"}}
texture 11_K_VAR,56,8{patch 02_A_BAR,0,0{rotate 90}}

//Acid Barrier
graphic ACIDBCON,30,30{XScale 2.0 YScale 2.0 Patch 11WPI0,0,0}
sprite ACIUA0,116,96{Offset -184,-94 Patch BUSTB0,0,0 {Translation"192:192=104:104", "198:198=107:107"}}
sprite ACIUB0,124,96{Offset -184,-98 Patch BUSTC0,0,0 {Translation"192:192=104:104", "198:198=107:107"}}

graphic ACIDICON,30,30{XScale 2.0 YScale 2.0 Patch 11WPE0,0,0}
sprite ACDBA0, 148, 80 {Offset -202, -103 Patch HSPRE0, 0, 0 {Translation "192:192=34:34", "198:198=117:117"}}
sprite ACDBB0, 308, 204 {Offset -105, -147 Patch HSPRJ0, 0, 0{Translation "192:192=34:34", "198:198=117:117"}}
sprite ACDBC0, 308, 204 {Offset -126, -123 Patch HSPRI0, 0, 0{Translation "192:192=34:34", "198:198=117:117"}}
sprite ACDBD0, 308, 204 {Offset -151, -36 Patch HSPRH0, 0, 0 {Translation "192:192=34:34", "198:198=117:117"}}
sprite ACDBE0, 308, 204 {Offset -202, 4 Patch HSPRG0, 0, 0   {Translation "192:192=34:34", "198:198=117:117"}}
sprite ACDBF0, 308, 204 {Offset -272, 46 Patch HSPRF0, 0, 0  {Translation "192:192=34:34", "198:198=117:117"}}
sprite ACBSA0,116,96{Offset -184,-94 Patch BUSTB0,0,0 {Translation"192:192=34:56",		   "198:198=117:117"}}
sprite ACBSB0,124,96{Offset -184,-98 Patch BUSTC0,0,0 {Translation"192:192=34:56",		   "198:198=117:117"}}
sprite ACBSC0,128,92{Offset -187,-102 Patch BUSTD0,0,0{Translation"192:192=34:34",		   "198:198=117:117"}}

graphic ACIDICON, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch RSH1W0, 0, 0
}

//texture BAMM2_V0,8,56{patch B_4BARSX,0,0{Translation"192:192=104:104","198:198=117:117","202:202=104:104","199:199=117:117","204:204=104:104","195:195=117:117","118:118=104:104","119:119=117:117"}}

texture 11_J_BAR,8,56{patch B4ENER,0,0{Translation"192:192=104:104","198:198=117:117"}}
texture 11_J_VAR,56,8{patch 11_J_BAR,0,0{rotate 90}}
texture 11_K_BAR,8,56{patch BARENERG,0,0{Translation"192:192=65:65","198:198=117:117"}}
texture 11_K_VAR,56,8{patch 11_K_BAR,0,0{rotate 90}}
texture 11_L_BAR,8,56{patch B_BAR01C,0,0{Translation"192:192=65:65","198:198=117:117"}}
texture 11_L_VAR,56,8{patch 11_L_BAR,0,0{rotate 90}}
texture 11_M_BAR,8,56{patch B_BAR01D,0,0{Translation"192:192=117:117","198:198=65:65"}}
texture 11_M_VAR,56,8{patch 11_M_BAR,0,0{rotate 90}}
texture 11_N_BAR,8,56{patch TNT1A0,0,0}
texture 11_N_VAR,56,8{patch TNT1A0,0,0}

texture ACIDSGAR,10,56{patch ACIDSG,0,0{Translation"198:198=199:199"}}
texture ACIDSGEM,10,56{patch ACIDSG,0,0{Translation"198:198=0:0"}}

//Tundraman
sprite  C_11E0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE011E, 0, 0}
texture C_11E0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE011E, 0, 0}

texture BARTUN,8,56{patch B6ENER,0,0{Translation "198:198=76:76","192:192=72:72"}}
texture VARTUN,56,8{patch BARTUN,0,0{rotate 90}}//Tundraman
texture BARTUNX,8,56{patch B6ENER,0,0{Translation "198:198=58:58","192:192=196:196"}}
texture VARTUNX,56,8{patch BARTUNX,0,0{rotate 90}}//Tundraman
texture BARTUXX,8,56{patch B_BAR01C,0,0{Translation"192:192=192:192","198:198=192:192"}}
texture VARTUXX,56,8{patch BARTUXX,0,0{rotate 90}}//Tundra

graphic TUNRICON,30,30{XScale 2.0 YScale 2.0 Patch RSHO410,0,0}
texture VTUNMETR,56,8{patch TUNMETER,0,0{rotate 90}}
texture BARTUN,8,56{patch B_BAR12B,0,0{Translation "4:4=197:197","192:192=198:198","198:198=199:199"}}//,"0:0=190:190"
texture VARTUN,56,8{patch BARTUN,0,0{rotate 90}}
texture BARTUNX,8,56{patch B_BAR12B,0,0{Translation "4:4=196:196","192:192=197:197","198:198=198:198"}}//,"0:0=180:180"
texture VARTUNX,56,8{patch BARTUNX,0,0{rotate 90}}

//Torchman
sprite  C_11F0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE011F, 0, 0}
texture C_11F0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE011F, 0, 0}

texture VTORMETR,56,8{patch TORMETER,0,0{rotate 90}}
texture BARTOR,8,56{patch B_BAR12B,0,0{Translation "4:4=175:175","192:192=180:180","198:198=185:185"}}//,"0:0=190:190"
texture VARTOR,56,8{patch BARTOR,0,0{rotate 90}}
texture BARTORX,8,56{patch B_BAR12B,0,0{Translation "4:4=160:160","192:192=218:218","198:198=175:175"}}//,"0:0=180:180"
texture VARTORX,56,8{patch BARTORX,0,0{rotate 90}}
texture BARTOK,8,56{patch B8ENERG,0,0{Translation "192:192=87:87","198:198=227:227"}}
texture VARTOK,56,8{patch BARTOK,0,0{rotate 90}}
texture BARTOKX,8,56{patch B8ENERG,0,0{Translation "192:192=87:87","198:198=227:227"}}
texture VARTOKX,56,8{patch BARTOKX,0,0{rotate 90}}
texture BARTODVK,8,56{patch B_BAR10B,0,0{Translation "198:198=218:218"}}
texture VARTODVK,56,8{patch BARTODVK,0,0{rotate 90}}
texture VRPGSTAL,56,8{patch TRPGSTAL,0,0{rotate 90}}
texture TRPGSTAX,8,56{patch TNT1A0,0,0}
texture VRPGSTAX,56,8{patch TNT1A0,0,0}

//Impactman
sprite  C_11G0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE011G, 0, 0}
texture C_11G0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE011G, 0, 0}
//Reload 
graphic IMPAICON,30,30{XScale 2.0 YScale 2.0 Patch RSIMP0,0,0}
                                                   
//Ammo
texture IMPABAR,8,56{patch B6ENERG,0,0{Translation "198:198=220:220","192:192=229:229"}}
texture IMPAVAR,56,8{patch IMPABAR,0,0{rotate 90}}
texture IMPBBAR,8,56{patch B6ENERG,0,0{Translation "198:198=229:229","192:192=4:4"}}
texture IMPBVAR,56,8{patch IMPBBAR,0,0{rotate 90}}
texture IMPXBAR,8,56{patch TNT1A0,0,0}
texture IMPXVAR,8,56{patch TNT1A0,0,0}
texture 1MP4BAR,8,56{patch OB_62V4R,0,0{Translation "198:198=220:220","192:192=229:229"}}
texture 1MP4VAR,56,8{patch 1MP4BAR,0,0{rotate 90}}



//Pile Driver
texture 1MP4V4V,8,56{patch TNT1A0,0,0}
texture 1MP4B4V,8,56{patch TNT1A0,0,0}
texture IMP4BAZ,8,56{patch B_BAR01E,0,0{Translation "198:198=81:81","192:192=81:81"}}
texture IMP4VAZ,56,8{patch IMP4BAZ,0,0{rotate 90}}
texture IMP4B4Z,8,56{patch B_BAR01E,0,0{Translation "198:198=93:93","192:192=93:93"}}
texture IMP4V4Z,56,8{patch IMP4B4Z,0,0{rotate 90}}

//Power Gear  
texture IMP4BAW,8,56{patch B_BAR01C,0,0{Translation "198:198=187:187","192:192=187:187"}}
texture IMP4VAW,56,8{patch IMP4BAW,0,0{rotate 90}}
 
//Growing Power Gear
texture 1MPABAV,8,56{patch TNT1A0,0,0}
texture 1MPAVAV,8,56{patch TNT1A0,0,0}
graphic 1MP4BAW,8,56{patch B_BAR01C,0,0{Translation "192:192=186:186","198:198=186:186"}}
graphic 1MP4VAW,56,8{patch 1MP4BAW,0,0{Rotate 90}} 
texture IMP4BAX,8,56{patch B_BAR01C,0,0{Translation "198:198=180:180","192:192=180:180"}}
texture IMP4VAX,56,8{patch IMP4BAX,0,0{rotate 90}}
 
//Full Power Gear 
texture IMPABAV,8,56{patch TNT1A0,0,0}
texture IMPAVAV,56,8{patch TNT1A0,0,0} 
graphic IMPABAW,8,56{patch B_BAR01C,0,0{Translation "192:192=4:4","198:198=95:95"}}
graphic IMPAVAW,56,8{patch IMPABAW,0,0{Rotate 90}}
graphic IMPABAX,8,56{patch B_BAR01D,0,0{Translation "192:192=4:4","198:198=95:95"}}
graphic IMPAVAX,56,8{patch IMPABAX,0,0{Rotate 90}}
graphic IMPABAY,8,56{patch B_BAR01C,0,0{Translation "192:192=95:95","198:198=4:4"}}
graphic IMPAVAY,56,8{patch IMPABAY,0,0{Rotate 90}}
graphic IMPABAZ,8,56{patch B_BAR01D,0,0{Translation "192:192=95:95","198:198=4:4"}}
graphic IMPAVAZ,56,8{patch IMPABAZ,0,0{Rotate 90}}

//Bounceman
sprite  C_11H0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE011H, 0, 0}
texture C_11H0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE011H, 0, 0}

texture BAR11BNC,8,56{patch B4ENER,0,0{Translation "192:192=4:4","198:198=39:39"}}
texture VAR11BNC,56,8{patch BAR11BNC,0,0{rotate 90}}
texture BAR11BCE,8,56{patch B4ENERG,0,0{Translation "192:192=214:214","198:198=239:239"}}
texture VAR11BCE,56,8{patch BAR11BCE,0,0{rotate 90}}
texture BARBNCLA,8,56{patch B_BAR10B,0,0{Translation "198:198=160:160"}}
texture VARBNCLA,56,8{patch BARBNCLA,0,0{rotate 90}}

graphic BNCEICON,30,30{XScale 2.0 YScale 2.0 Patch BNCMZ0,0,0}




//MMK
//Enker
//Enker Flash hud
sprite ENKAG0,159,144{offset 38,-121 patch ENKAB0,0,0}
sprite ENKAH0,159,144{offset 53,-127 patch ENKAB0,0,0}
sprite ENKAI0,159,144{offset 68,-135 patch ENKAB0,0,0}
sprite ENKAJ0,159,144{offset 83,-143 patch ENKAB0,0,0}
sprite ENKAK0,159,144{offset 93,-151 patch ENKAB0,0,0}
graphic BMirIcon,30,30{XScale 2.0 YScale 2.0 Patch WEA3H0,0,0}
graphic SMirIcon,30,30{XScale 2.0 YScale 2.0 Patch BGMRA0,0,0}

//Punk
graphic PUNKICON,30,30{XScale 2.0 YScale 2.0 Patch RSH1F0,0,0}

//Ballade
graphic BLLDICON,30,30{XScale 2.0 YScale 2.0 Patch RSHOBAL0,0,0}

//Quint
//Quint Slide
texture 0K_4_BAR,8,56{patch B_3BARSB,0,0{Translation"198:198=130:130","192:192=138:138","199:199=130:130","202:202=138:138","195:195=130:130","204:204=138:138"}}
texture 0K_4_VAR,56,8{patch 0K_4_BAR,0,0{rotate 90}}

//RaThor
sprite  C_0KE0, 32, 32{XScale 2.0 YScale 2.0 offset 16, 32  Patch FACE05K, 0, 0}
texture C_0KE0X, 32, 32{XScale 4.0 YScale 4.0 				Patch FACE05K, 0, 0}

texture 0K_E_BAR,8,56{patch BARENERG,0,0{Translation"192:192=248:248","198:198=3:3"}}
texture 0K_E_VAR,56,8{patch 0K_E_BAR,0,0{rotate 90}}
texture 0K_5_BAR,8,56{patch BARENERG,0,0{Translation"192:192=4:4","198:198=57:57"}}
texture 0K_5_VAR,56,8{patch 0K_5_BAR,0,0{rotate 90}}

graphic RATHRICO,30,30{XScale 2.0 YScale 2.0 Patch "RA_H[0",0,0}
graphic SOUCOUNT,16,16{XScale 1.6 YScale 1.6 Patch RA_HX0,0,0{Translation"192:192=4:4","198:198=57:57"}}

texture THORSINS,136,46{patch TNT1A0,0,0}

graphic SINTHOR0,51,51{patch TNT1A0,0,0}
graphic SINTHOR1,59,62{XScale 2.5 YScale 2.5 Patch THORSIN1,0,0}
graphic SINTHOR2,59,62{XScale 2.5 YScale 2.5 Patch THORSIN2,0,0}
graphic SINTHOR3,59,62{XScale 2.5 YScale 2.5 Patch THORSIN3,0,0}
graphic SINTHOR4,59,62{XScale 2.5 YScale 2.5 Patch THORSIN4,0,0}
graphic SINTHOR5,59,62{XScale 2.5 YScale 2.5 Patch THORSIN5,0,0}
graphic SINTHOR6,59,62{XScale 2.5 YScale 2.5 Patch THORSIN6,0,0}
graphic SINTHOR7,51,51{XScale 2.5 YScale 2.5 Patch SINIS0,0,0{Translation"192:192=176:176","198:198=182:182"}}
graphic SINTHOR8,51,51{XScale 2.5 YScale 2.5 Patch SINIT0,0,0{Translation"192:192=176:176","198:198=182:182"}}
graphic SINTHOR9,51,51{XScale 2.5 YScale 2.5 Patch SINIU0,0,0{Translation"192:192=176:176","198:198=182:182"}}

graphic SOUCOUNT,16,16{XScale 1.6 YScale 1.6 Patch RA_HX0,0,0{Translation"192:192=4:4","198:198=57:57"}}
graphic SOUCOUN2,16,16{XScale 1.6 YScale 1.6 Patch RA_HY0,0,0{Translation"192:192=4:4","198:198=57:57"}}
graphic SOUCOUN3,16,16{XScale 1.6 YScale 1.6 Patch RA_HZ0,0,0{Translation"192:192=4:4","198:198=57:57"}} 
graphic RATHRIC1,30,30{XScale 2.0 YScale 2.0 Patch "RA_H[0",0,0}
graphic RATHRIC2,30,30{XScale 2.0 YScale 2.0 Patch "RA_H]0",0,0}



//BBA
//BBA
graphic BBHWEP4A,91,16{XScale 2.0 YScale 2.0 Patch BBVWEP4A,0,0}
graphic BBHWEP5A,91,16{XScale 2.0 YScale 2.0 Patch BBVWEP5A,0,0}
//BBA Fix
graphic BBBWEP4B,16,91{XScale 2.0 YScale 2.0 Patch BBAWEP4A,0,0}
graphic BBBWEP5B,16,91{XScale 2.0 YScale 2.0 Patch BBAWEP5A,0,0}


//COPYWEPS
//CWep
graphic M10ICNN1,30,30{XScale 2.0 YScale 2.0 Patch CWA5Z0,0,0}
sprite CWA5A0, 116, 96 {Offset -184, -94  Patch BUSTB0, 0, 0 {Translation "192:192=248:248","198:198=95:95"}}
sprite CWA5B0, 124, 96 {Offset -184, -98  Patch BUSTC0, 0, 0 {Translation "192:192=248:248","198:198=95:95"}}
sprite CWA5C0, 128, 92 {Offset -188, -102 Patch BUSTD0, 0, 0 {Translation "192:192=248:248","198:198=95:95"}}

graphic M10ICNN2,30,30{XScale 2.0 YScale 2.0 Patch CWA6Z0,0,0}
sprite CWA6A0, 116, 96 {Offset -184, -94  Patch BUSTB0, 0, 0 {Translation "192:192=38:38","198:198=251:251"}}
sprite CWA6B0, 124, 96 {Offset -184, -98  Patch BUSTC0, 0, 0 {Translation "192:192=38:38","198:198=251:251"}}
sprite CWA6C0, 128, 92 {Offset -188, -102 Patch BUSTD0, 0, 0 {Translation "192:192=38:38","198:198=251:251"}}

graphic MMVICNN1,30,30{XScale 2.0 YScale 2.0 Patch CWV5Z0,0,0}
sprite CWV5A0, 116, 96 {Offset -184, -94  Patch BUSTB0, 0, 0 {Translation "192:192=209:209","198:198=235:235"}}
sprite CWV5B0, 124, 96 {Offset -184, -98  Patch BUSTC0, 0, 0 {Translation "192:192=209:209","198:198=235:235"}}
sprite CWV5C0, 128, 92 {Offset -188, -102 Patch BUSTD0, 0, 0 {Translation "192:192=209:209","198:198=235:235"}}

//Buster Rod Pole
graphic XTR0WI_S,30,30{XScale 2.0 YScale 2.0 Patch XWI0S0,0,0}	

//Dive Sonar
graphic XTR0WI_H,30,30{XScale 2.0 YScale 2.0 Patch XWI0H0,0,0}

//sprite STFXB0,6,7{patch STFXA0,0,0{Rotate 90}}
//sprite STFXC0,6,7{patch STFXA0,0,0{Rotate 45}}

//Copywep
graphic SunLaser,30,30{XScale 2.0 YScale 2.0 Patch SLZRI0,0,0}
sprite SLZHA0,116,96{Offset -184,-94 Patch BUSTB0,0,0{Translation"192:192=248:248", "198:198=249:249"}}
sprite SLZHB0,124,96{Offset -184,-98 Patch BUSTD0,0,0{Translation"192:192=248:248", "198:198=249:249"}}
sprite SLZHC0,124,96{Offset -184,-98 Patch BUSTC0,0,0{Translation"192:192=248:248", "198:198=249:249"}}

//Block Dropper
graphic BLDRICON,30,30{XScale 2.0 YScale 2.0 Patch 11WPA0,0,0}
sprite BDRHA0, 148, 80 {Offset -202, -103 Patch HSPRE0, 0, 0 {Translation "192:192=87:87", "198:198=194:194"}}
sprite BDRHF0, 128, 128 {Offset -177, -50 Patch HSPRD0, 0, 0 {Translation "192:192=87:87", "198:198=194:194"}}
sprite BDRHG0, 308, 204 {Offset -151, -36 Patch HSPRH0, 0, 0 {Translation "192:192=87:87", "198:198=194:194"}}
sprite BDRHH0, 308, 204 {Offset -126, -123 Patch HSPRI0, 0, 0 {Translation "192:192=87:87", "198:198=194:194"}}
sprite BDRHI0, 308, 204 {Offset -105, -147 Patch HSPRJ0, 0, 0 {Translation "192:192=87:87", "198:198=194:194"}}
sprite BDRHJ0, 308, 204 {Offset -193, -175 Patch HSPRK0, 0, 0 {Translation "192:192=87:87", "198:198=194:194"}}
sprite BDRHK0, 148, 80 {Offset -202, -135 Patch HSPRM0, 0, 0 {Translation "192:192=87:87", "198:198=194:194"}}
sprite BDRHL0, 148, 80 {Offset -202, -119 Patch HSPRL0, 0, 0 {Translation "192:192=87:87", "198:198=194:194"}}
texture BAMMO11A,8,56{patch BARENERG,0,0{Translation"192:192=87:87","198:198=194:194"}}
texture VAMMO11A,56,8{patch BAMMO11A,0,0{rotate 90}}

//Scramble Thunder
graphic STHUICON,30,30{XScale 2.0 YScale 2.0 Patch 11WPB0,0,0}
sprite STHUA0,116,96{Offset -184,-94 Patch BUSTB0,0,0 {Translation"192:192=3:3", "198:198=229:229"}}
sprite STHUB0,124,96{Offset -184,-98 Patch BUSTC0,0,0 {Translation"192:192=3:3", "198:198=229:229"}}
sprite STHUC0,128,92{Offset -187,-102 Patch BUSTD0,0,0{Translation"192:192=3:3", "198:198=229:229"}}
texture BAMMO11B,8,56{patch BARENERG,0,0{Translation"192:192=3:3", "198:198=229:229"}}
texture VAMMO11B,56,8{patch BAMMO11B,0,0{rotate 90}}

//Chain Blast
graphic CBLAICON,30,30{XScale 2.0 YScale 2.0 Patch 11WPC0,0,0}
sprite CBLAA0, 148, 80 {Offset -202, -103 Patch HSPRE0, 0, 0 {Translation "192:192=174:174", "198:198=241:241"}}
sprite CBLAB0, 115, 96 {Offset -210, -96  Patch HSPRB0, 0, 0 {Translation "192:192=174:174", "198:198=241:241"}}
sprite CBLAC0, 115, 96 {Offset -190, -82  Patch HSPRC0, 0, 0 {Translation "192:192=174:174", "198:198=241:241"}}
sprite CBLAD0, 128, 128 {Offset -195, -65 Patch HSPRD0, 0, 0 {Translation "192:192=174:174", "198:198=241:241"}}
sprite CBLAE0, 128, 128 {Offset -177, -50 Patch HSPRD0, 0, 0 {Translation "192:192=174:174", "198:198=241:241"}}
texture BAMMO11C,8,56{patch BARENERG,0,0{Translation"192:192=174:174", "198:198=241:241"}}
texture VAMMO11C,56,8{patch BAMMO11C,0,0{rotate 90}}

//Acid Barrier
graphic ACIDBCON,30,30{XScale 2.0 YScale 2.0 Patch 11WPD0,0,0}
sprite ACDBA0, 148, 80 {Offset -202, -103 Patch HSPRE0, 0, 0 {Translation "192:192=34:34", "198:198=117:117"}}
sprite ACDBB0, 308, 204 {Offset -105, -147 Patch HSPRJ0, 0, 0{Translation "192:192=34:34", "198:198=117:117"}}
sprite ACDBC0, 308, 204 {Offset -126, -123 Patch HSPRI0, 0, 0{Translation "192:192=34:34", "198:198=117:117"}}
sprite ACDBD0, 308, 204 {Offset -151, -36 Patch HSPRH0, 0, 0 {Translation "192:192=34:34", "198:198=117:117"}}
sprite ACDBE0, 308, 204 {Offset -202, 4 Patch HSPRG0, 0, 0   {Translation "192:192=34:34", "198:198=117:117"}}
sprite ACDBF0, 308, 204 {Offset -272, 46 Patch HSPRF0, 0, 0  {Translation "192:192=34:34", "198:198=117:117"}}
sprite ACBSA0,116,96{Offset -184,-94 Patch BUSTB0,0,0 {Translation"192:192=34:56",		   "198:198=117:117"}}
sprite ACBSB0,124,96{Offset -184,-98 Patch BUSTC0,0,0 {Translation"192:192=34:56",		   "198:198=117:117"}}
sprite ACBSC0,128,92{Offset -187,-102 Patch BUSTD0,0,0{Translation"192:192=34:34",		   "198:198=117:117"}}
texture BAMMO11D,8,56{patch BARENERG,0,0{Translation"192:192=34:34","198:198=117:117"}}
texture VAMMO11D,56,8{patch BAMMO11D,0,0{rotate 90}}
texture BARACID, 8, 56{patch BARAMT70,0,0{Translation "74:74=104:104"}}
texture VARACID,56,8{patch BARACID,0,0{rotate 90}}

//Tundra Storm
graphic TSTOICON,30,30{XScale 2.0 YScale 2.0 Patch 11WPE0,0,0}

sprite TSTOA0, 148, 80 {Offset -202, -103 Patch HSPRE0, 0, 0 {Translation "192:192=196:196","198:198=58:58"}}
sprite TSTOB0, 148, 80 {Offset -202, -135 Patch HSPRM0, 0, 0 {Translation "192:192=196:196","198:198=58:58"}}
sprite TSTOC0, 148, 80 {Offset -202, -119 Patch HSPRL0, 0, 0 {Translation "192:192=196:196","198:198=58:58"}}
sprite TSTOD0, 427, 40 {Offset 52, -145 Patch HSPRN0, 0, 0 {Translation "192:192=196:196","198:198=58:58"}}
sprite TSTOE0, 427, 52 {Offset 53, -133 Patch HSPRO0, 0, 0 {Translation "192:192=196:196","198:198=58:58"}}
sprite TSTOF0, 427, 104 {Offset 53, -81 Patch HSPRP0, 0, 0 {Translation "192:192=196:196","198:198=58:58"}}
sprite TSTOG0, 427, 112 {Offset 53, -73 Patch HSPRQ0, 0, 0 {Translation "192:192=196:196","198:198=58:58"}}
sprite TSTOH0, 427, 128 {Offset 53, -57 Patch HSPRR0, 0, 0 {Translation "192:192=196:196","198:198=58:58"}}
texture BAMMO11E,8,56{patch BARENERG,0,0{Translation"192:192=196:196","198:198=58:58"}}
texture VAMMO11E,56,8{patch BAMMO11E,0,0{rotate 90}}

//Blazing Torch
graphic BTORICON,30,30{XScale 2.0 YScale 2.0 Patch 11WPF0,0,0}
sprite BZTRA0,116,96{Offset -184,-94 Patch BUSTB0,0,0 {Translation"192:192=92:92","198:198=177:177"}}
sprite BZTRB0,124,96{Offset -184,-98 Patch BUSTC0,0,0 {Translation"192:192=92:92","198:198=177:177"}}
sprite BZTRC0,128,92{Offset -187,-102 Patch BUSTD0,0,0{Translation"192:192=92:92","198:198=177:177"}}
texture BAMMO11F,8,56{patch BARENERG,0,0{Translation"192:192=92:92","198:198=177:177"}}
texture VAMMO11F,56,8{patch BAMMO11F,0,0{rotate 90}}

//Pile Driver
graphic PLDRICON,30,30{XScale 2.0 YScale 2.0 Patch 11WPG0,0,0}
sprite PDRVA0,116,96{Offset -184,-94 Patch BUSTB0,0,0 {Translation"192:192=3:3","198:198=220:220"}}
sprite PDRVB0,124,96{Offset -184,-98 Patch BUSTC0,0,0 {Translation"192:192=3:3","198:198=220:220"}}
sprite PDRVC0,128,92{Offset -187,-102 Patch BUSTD0,0,0{Translation"192:192=3:3","198:198=220:220"}}
texture BAMMO11G,8,56{patch BARENERG,0,0{Translation"192:192=3:3","198:198=220:220"}}
texture VAMMO11G,56,8{patch BAMMO11G,0,0{rotate 90}}

//Bounce Ball
graphic BBALICON,30,30{XScale 2.0 YScale 2.0 Patch 11WPH0,0,0}
sprite BBLLA0,116,96{Offset -184,-94 Patch BUSTB0,0,0 {Translation"192:192=214:214","198:198=238:238"}}
sprite BBLLB0,124,96{Offset -184,-98 Patch BUSTC0,0,0 {Translation"192:192=214:214","198:198=238:238"}}
sprite BBLLC0,128,92{Offset -187,-102 Patch BUSTD0,0,0{Translation"192:192=214:214","198:198=238:238"}}
texture BAMMO11H,8,56{patch BARENERG,0,0{Translation"192:192=214:214","198:198=238:238"}}
texture VAMMO11H,56,8{patch BAMMO11H,0,0{rotate 90}}

texture SNAKBARX,8,56{patch TNT1A0,0,0}
texture SNAKVARX,56,8{patch TNT1A0,0,0}
texture SNAKVAR1,56,8{patch SNAKBAR1,0,0{rotate 90}}
texture SNAKVAR2,56,8{patch SNAKBAR2,0,0{rotate 90}}
texture SNAKVAR3,56,8{patch SNAKBAR3,0,0{rotate 90}}

texture SNACBARX,8,56{patch TNT1A0,0,0}
texture SNACVARX,56,8{patch TNT1A0,0,0}
texture SNACVAR1,56,8{patch SNACBAR1,0,0{rotate 90}}
texture SNACVAR2,56,8{patch SNACBAR2,0,0{rotate 90}}
texture SNACVAR3,56,8{patch SNACBAR3,0,0{rotate 90}}