pointlight GL_TorchFire1_Strong {
	color 0.9 0.49 0.1
	offset 0 54 0
	size 150
}

pointlight GL_TorchFire2_Strong {
	color 0.9 0.49 0.1
	offset 0 48 0
	size 100
}

object G2_RedTorch {
	frame TREDE {light GL_TorchFire1_Strong}
}

object G2_SmallRedTorch {
	frame SMRTE {light GL_TorchFire2_Strong}
}

pointlight GL_BlueTorchFire1_Strong {
	color 0.1 0.49 0.9
	offset 0 54 0
	size 150
}

pointlight GL_BlueTorchFire2_Strong {
	color 0.1 0.49 0.9
	offset 0 48 0
	size 100
}

object G2_BlueTorch {
	frame TREDE {light GL_BlueTorchFire1_Strong}
}

object G2_SmallBlueTorch {
	frame SMRTE {light GL_BlueTorchFire2_Strong}
}

pointlight GL_WhiteTorchFire1_Strong {
	color 0.9 0.9 0.9
	offset 0 54 0
	size 150
}

pointlight GL_WhiteTorchFire2_Strong {
	color 0.9 0.9 0.9
	offset 0 48 0
	size 100
}

object G2_WhiteTorch {
	frame TREDE {light GL_WhiteTorchFire1_Strong}
}

object G2_SmallWhiteTorch {
	frame SMRTE {light GL_WhiteTorchFire2_Strong}
}
