object G2_RedFlame {
	frame FLMA {light GL_Fire1}
}

object G2_BigRedFlame {
	frame FLMA {light GL_Fire1}
}

object G2_RedTorchFlame {
	frame FLMA {light GL_Fire1}
}

pointlight GL_Fire2 {
	color 0.45 0.245 0.05
	size 150
}

pointlight GL_Fire1 {
	color 0.45 0.25 0.05
	size 150
}

pointlight GL_Fire_Strong {
	color 0.5 0.2 0.0
	size 150
}

object G2_BlueTorchFlame {
	frame FLMB {light GL_BlueFire1}
}

object G2_BlueFlame {
	frame FLMB {light GL_BlueFire1}
}

pointlight GL_BlueFire2 {
	color 0.05 0.25 0.45
	size 150
}

pointlight GL_BlueFire1 {
	color 0.05 0.245 0.45
	size 150
}

//
// white
//

object G2_WhiteFlame {
	frame FLMC {light GL_WhiteFire1}
}
/*
object G2_BigWhiteFlame {
	frame FLMC {light GL_WhiteFire1}
}*/

object G2_WhiteTorchFlame {
	frame FLMC {light GL_WhiteFire1}
}

pointlight GL_WhiteFire2 {
	color 0.45 0.45 0.45
	size 150
}

pointlight GL_WhiteFire1 {
	color 0.45 0.45 0.45
	size 150
}
