// Texture definitions generated by SLADE3
// on Sun Feb 23 13:11:19 2025

Sprite "HLBRT0", 28, 19
{
	Offset 13, 19
	Patch "TNT1A0", -524, -47
}

Sprite "HLBRR0", 28, 19
{
	Offset 13, 19
	Patch "MEDIA0", 0, 0
	{
		Translation "0:255=176:176"
	}
}

Sprite "HLBRB0", 28, 19
{
	Offset 13, 19
	Patch "MEDIA0", 0, 0
	{
		Translation "0:255=0:0"
	}
}

Sprite "HLBRG0", 28, 19
{
	Offset 13, 19
	Patch "MEDIA0", 0, 0
	{
		Blend "#00FF00", 1.0
	}
}

Sprite "HLBRO0", 56, 19
{
	Offset 26, 19
	Patch "PSTRA0", 28, 0
}

Sprite "HLBRX0", 56, 19
{
	Offset 26, 19
	Patch "TNT1A0", 40, 0
}

Sprite "HLBRXR0", 56, 19
{
	Offset 26, 19
	Patch "PSTRA0", 28, 0
	{
		Translation "0:255=176:176"
	}
}

Sprite "HLBRXG0", 56, 19
{
	Offset 26, 19
	Patch "PSTRA0", 28, 0
	{
		Blend "#00FF00", 1.0
	}
}

Sprite "ARBRN0", 31, 17
{
	Offset 13, 19
	Patch "ARM1A0", 0, 0
}

Sprite "ARBRT0", 31, 17
{
	Offset 13, 19
	Patch "TNT1A0", 0, 0
}

Sprite "ARBRR0", 31, 17
{
	Offset 13, 19
	Patch "ARM1A0", 0, 0
	{
		Translation "0:255=176:176"
	}
}

Sprite "ARBRB0", 31, 17
{
	Offset 13, 19
	Patch "ARM1A0", 0, 0
	{
		Translation "0:255=0:0"
	}
}

Sprite "ARBRG0", 31, 17
{
	Offset 13, 19
	Patch "ARM1A0", 0, 0
	{
		Blend "#00FF00", 1.0
	}
}

Sprite "ARBRO0", 62, 17
{
	Offset 26, 19
	Patch "ARM2A0", 31, 0
}

Sprite "ARBRX0", 62, 17
{
	Offset 26, 19
	Patch "TNT1A0", 46, 0
}

Sprite "ARBRXR0", 62, 17
{
	Offset 26, 19
	Patch "ARM2A0", 31, 0
	{
		Blend "#FF0000", 1.0
	}
}

Sprite "ARBRXG0", 62, 17
{
	Offset 26, 19
	Patch "ARM2A0", 31, 0
	{
		Blend "#00FF00", 1.0
	}
}

WallTexture "TECHGATE", 128, 256
{
	Patch "W17_1", -53, 0
	Patch "W17_1", -53, 112
	Patch "W17_1", -53, 224
	Patch "RW47_1", 0, 0
	Patch "RW47_1", 64, 0
	Patch "RW47_1", 0, 128
	Patch "RW47_1", 64, 128
}

WallTexture "BIGFUCK1", 256, 256
{
	Patch "RW31_3", 0, 0
	Patch "W17_1", 64, -88
	Patch "W17_1", 64, 24
	Patch "RW31_3", 192, 0
	Patch "RW31_3", 0, 128
	Patch "W17_1", 64, 136
	Patch "RW31_3", 192, 128
	Patch "STEP06", 64, 248
	Patch "STEP06", 96, 248
	Patch "STEP06", 128, 248
	Patch "STEP06", 160, 248
	Patch "RW47_1", 128, 120
	Patch "RW47_1", 64, 120
	Patch "RW47_1", 64, -8
	Patch "RW47_1", 128, -8
}

WallTexture "CITYVENT", 128, 128
{
	Patch "RW24_2", 0, 0
	Patch "RW24_2", 64, 0
	Patch "DUCT1", 54, 44
}

WallTexture "GRADDOOR", 128, 128
{
	Patch "DOOR9_2", 0, 0
	Patch "PS18A0", 34, 22
}

Flat "GRENTILE", 64, 64
{
	Patch "FLOOR3_3", 0, 0
	{
		Blend "#00FF00", 0.1
	}
}

Flat "GRAYTILE", 64, 64
{
	Patch "FLOOR3_3", 0, 0
	{
		Blend "#818181", 0.6
	}
}

WallTexture "ORGNWALL", 64, 128
{
	Patch "GRAY4", 0, 0
	{
		Blend "#FF8000", 0.3
	}
	Patch "W33_8", 0, 60
	{
		Blend "#FFFFFF", 0.2
	}
}

Flat "GRENFLOR", 64, 64
{
	Patch "FLAT3", 0, 0
	{
		Blend "#62FF62", 0.2
	}
}

Flat "TRACK1", 64, 64
{
	NoDecals
	Patch "RIPW15", 0, 0
	{
		FlipY
		Rotate 90
		Blend "#4D4D4D", 0.5
	}
	Patch "RIPW15", 16, 0
	{
		FlipY
		Rotate 90
		Blend "#4D4D4D", 0.5
	}
	Patch "RIPW15", 32, 0
	{
		FlipY
		Rotate 90
		Blend "#4D4D4D", 0.5
	}
	Patch "RIPW15", 48, 0
	{
		FlipY
		Rotate 90
		Blend "#4D4D4D", 0.5
	}
}

Flat "TRACK2", 64, 64
{
	NoDecals
	Patch "RIPW15", 0, 0
	{
		Blend "#4D4D4D", 0.7
	}
	Patch "RIPW15", 0, 16
	{
		Blend "#4D4D4D", 0.7
	}
	Patch "RIPW15", 0, 32
	{
		Blend "#4D4D4D", 0.7
	}
	Patch "RIPW15", 0, 48
	{
		Blend "#4D4D4D", 0.7
	}
}

Flat "SKINCFLR", 64, 64
{
	Patch "FLAT5_3", 0, 0
	{
		Translation "31:47=128:143"
	}
}

Flat "DUSTFL_1", 64, 64
{
	Patch "FLAT5_5", 0, 0
	{
		Translation "128:151=104:111"
	}
}

Flat "DUSTFL_2", 64, 64
{
	Patch "FLAT5_5", 0, 0
	{
		Translation "137:143=103:110"
	}
}

Flat "DUSTFL_3", 64, 64
{
	Patch "FLAT5_5", 0, 0
	{
		Translation "136:139=105:111"
	}
}

Flat "DUSTFL_4", 64, 64
{
	Patch "FLAT5_5", 0, 0
	{
		Translation "136:137=105:106"
	}
}

WallTexture "VINES1", 256, 128
{
	Patch "W106_1", 0, 0
}

WallTexture "VINES2", 256, 128
{
	Patch "W107_1", 0, 0
}

WallTexture "HOVMON", 256, 128
{
	Patch "MONA", 0, 0
	Patch "CONA", 0, 64
	Patch "WHAT", 192, 0
	Patch "CUMMIES", 192, 64
	Patch "COMP04_5", 64, 0
	Patch "COMP04_2", 64, 64
	Patch "COMP04_6", 128, 0
	Patch "COMP04_1", 128, 64
}

WallTexture "VENDSW01", 64, 128
{
	Patch "W17_1", 0, -2
	Patch "COMP03_4", -8, 0
	Patch "COMP03_4", 23, 103
	Patch "COMP03_4", 54, 103
	{
		FlipX
	}
	Patch "COMP03_4", -8, 66
	Patch "SW4S0", 0, 63
}

WallTexture "VENDSW02", 64, 128
{
	Patch "W17_1", 0, -2
	Patch "COMP03_4", -8, 0
	Patch "COMP03_4", 23, 103
	Patch "COMP03_4", 54, 103
	{
		FlipX
	}
	Patch "COMP03_4", -8, 66
	Patch "SW4S1", 0, 63
}

WallTexture "VENDENDS", 64, 128
{
	Patch "COMPSPAN", 0, 0
	Patch "COMPSPAN", 32, 0
	Patch "DUCT1", 21, 85
}

WallTexture "PAPERBRD", 96, 72
{
	Patch "RW11_2", 0, 0
	Patch "RW11_2", 64, 0
	Patch "WPA_01", 11, 33
	Patch "WPA_02", 13, 10
	Patch "WPA_02", 53, 11
	Patch "WPA_02", 59, 36
	Patch "WPA_03", 33, 38
	Patch "WPA_01", 84, 4
}

Flat "SAND", 64, 64
{
	Patch "SAND", 0, 0
}

WallTexture "DSTONE01", 64, 128
{
	Patch "RW18_1", 0, 0
	{
		Blend "#000000", 0.7
	}
}

WallTexture "DSTONE02", 64, 128
{
	Patch "RW18_2", 0, 0
	{
		Blend "#000000", 0.7
	}
}

WallTexture "CRATESW1", 64, 128
{
	Patch "CRATE3", 0, 0
	Patch "SW1S0", 17, 80
}

WallTexture "CRATESW2", 64, 128
{
	Patch "CRATE3", 0, 0
	Patch "SW1S1", 17, 80
}

Flat "GRNCEILN", 64, 64
{
	Patch "W31_1", 0, 0
	{
		Blend "#003700", 0.5
	}
}

WallTexture "KNIFETEX", 4, 28
{
	Patch "TTALL1_2", 0, 0
	Patch "COMP03_4", -11, -60
}

WallTexture "NCANDOOR", 128, 128
{
	Patch "DOOR9_2", 0, 0
	Patch "NCA", 48, 50
}

WallTexture "NCANWALL", 64, 128
{
	Patch "STARGR1", 0, 0
	Patch "NCA", 15, 58
}

WallTexture "NAZI01", 64, 64
{
	Patch "WOLFY01", 0, 0
}

WallTexture "NAZI02", 64, 64
{
	Patch "WOLFY02", 0, 0
}

WallTexture "NAZI03", 64, 64
{
	Patch "WOLFY03", 0, 0
}

WallTexture "NAZI04", 64, 64
{
	Patch "WOLFY04", 0, 0
}

WallTexture "NAZI05", 64, 64
{
	Patch "WOLFY05", 0, 0
}

WallTexture "NAZI06", 64, 64
{
	Patch "WOLFY06", 0, 0
}

WallTexture "NAZI07", 64, 64
{
	Patch "WOLFY07", 0, 0
}

WallTexture "NAZI08", 64, 64
{
	Patch "WOLFY08", 0, 0
}

WallTexture "NAZI09", 64, 64
{
	Patch "WOLFY09", 0, 0
}

WallTexture "NAZI10", 64, 64
{
	Patch "WOLFY10", 0, 0
}

WallTexture "NAZI11", 64, 64
{
	Patch "WOLFY11", 0, 0
}

WallTexture "NAZI14", 64, 64
{
	Patch "WOLFY14", 0, 0
}

WallTexture "NAZI15", 64, 64
{
	Patch "WOLFY15", 0, 0
}

WallTexture "NAZI16", 64, 64
{
	Patch "WOLFY16", 0, 0
}

WallTexture "NAZI17", 64, 64
{
	Patch "WOLFY17", 0, 0
}

WallTexture "NAZI18", 64, 64
{
	Patch "WOLFY18", 0, 0
}

WallTexture "NAZI19", 64, 64
{
	Patch "WOLFY19", 0, 0
}

WallTexture "NAZI20", 64, 64
{
	Patch "WOLFY20", 0, 0
}

WallTexture "NAZI22", 64, 64
{
	Patch "WOLFY22", 0, 0
}

Flat "NAZI25", 64, 64
{
	Patch "WOLFY25", 0, 0
}

Flat "NAZI26", 64, 64
{
	Patch "WOLFY26", 0, 0
}

WallTexture "NAZI27", 64, 64
{
	Patch "WOLFY27", 0, 0
}

WallTexture "NAZI28", 64, 64
{
	Patch "WOLFY28", 0, 0
}

WallTexture "NAZI29", 64, 64
{
	Patch "WOLFY29", 0, 0
}

WallTexture "CITYTX01", 64, 128
{
	Patch "BUILDTEX", 0, 0
}

WallTexture "CITYTX02", 64, 128
{
	Patch "GATESEET", 0, 0
	{
		FlipY
	}
}

WallTexture "CITYTX03", 64, 128
{
	Patch "GATETEX", 0, 0
}

WallTexture "CITYTX04", 64, 128
{
	Patch "CITYTEX", 0, 0
}

WallTexture "CITYTX05", 64, 128
{
	Patch "BOOKWIND", 0, 0
}

WallTexture "CITYTX06", 64, 128
{
	Patch "BUILD01", 0, 0
}

WallTexture "CITYTX07", 64, 128
{
	Patch "NITEX", 0, 0
}

WallTexture "CITYTX08", 64, 128
{
	Patch "NISEET", 0, 0
}

WallTexture "CITYTX09", 64, 128
{
	Patch "CUMBUI", 0, 0
}

WallTexture "TNTSW1", 40, 64
{
	Patch "W17_1", -102, -29
	Patch "SW3S0", 4, 2
}

WallTexture "TNTSW2", 40, 64
{
	Patch "W17_1", -102, -29
	Patch "SW3S1", 4, 2
}

WallTexture "ICYLNSW1", 64, 128
{
	Patch "WLA128_1", 0, 0
	Patch "LANSW01", 16, 48
}

WallTexture "ICYLNSW2", 64, 128
{
	Patch "WLA128_1", 0, 0
	Patch "LANSW02", 16, 48
}

WallTexture "TNT", 64, 64
{
	Patch "TNT", 0, 0
}

WallTexture "TNTSIGN", 64, 32
{
	Patch "RW25_4", 0, 0
	Patch "TNT_T", 2, 8
	Patch "TNT_N", 24, 8
	Patch "TNT_T", 46, 8
}

Flat "TNTTOP", 64, 64
{
	Patch "FLAT9", 0, 0
	{
		Blend "#9D0000", 0.5
	}
}

Flat "WDFLORBX", 128, 128
{
	Patch "FLAT5_2", 0, 0
	Patch "FLAT5_2", 64, 0
	Patch "FLAT5_2", 64, 64
	Patch "FLAT5_2", 0, 64
	Patch "RW9_4", -50, 0
	Patch "RW9_4", 0, -50
	{
		FlipY
		Rotate 90
	}
	Patch "RW9_4", 112, 0
	Patch "RW9_4", 0, 113
	{
		FlipX
		FlipY
		Rotate 90
	}
}

WallTexture "NUKEPUMP", 64, 128
{
	Patch "NUKESLIM", 0, 0
}

WallTexture "DARKBRK1", 64, 128
{
	Patch "NOMETALI", 0, 0
}

WallTexture "DARKBRK2", 64, 128
{
	Patch "METALINI", 0, 0
}

WallTexture "HELLWOOD", 64, 128
{
	Patch "WOODANOT", 0, 0
}

WallTexture "HELLFUR1", 64, 128
{
	Patch "HELLSTUF", 0, 0
}

Flat "HELLFUR2", 64, 128
{
	Patch "HELLSTUF", 0, 0
}

WallTexture "GRNROCK1", 64, 128
{
	Patch "GRINROK", 0, 0
}

Flat "GRNROCK2", 64, 128
{
	Patch "GRINROK", 0, 0
}

Texture "DARKBRK3", 64, 128
{
	Patch "MEGAMETI", 0, 0
}

WallTexture "DARKBRK4", 64, 128
{
	Patch "MEGAPP", 0, 0
}

WallTexture "DARKBRK5", 64, 128
{
	Patch "MEGAPIPI", 0, 0
}

WallTexture "DARKBRK6", 64, 128
{
	Patch "MEGAPP", 0, 0
	{
		FlipX
	}
}

WallTexture "ETECHW01", 64, 128
{
	Patch "TECHTE01", 0, 0
}

WallTexture "ETECHW02", 64, 128
{
	Patch "TECHTE02", 0, 0
}

WallTexture "ETECHW03", 64, 128
{
	Patch "TECHTE03", 0, 0
}

WallTexture "ETECHW04", 64, 128
{
	Patch "TECHTE04", 0, 0
}

WallTexture "ETECHW05", 64, 128
{
	Patch "YRS", 0, 0
}

WallTexture "BRCKSSW1", 64, 128
{
	Patch "BRICK1", 0, 0
	Patch "SW2_1", 22, 65
}

WallTexture "BRCKSSW2", 64, 128
{
	Patch "BRICK1", 0, 0
	Patch "SW2_2", 22, 65
}

Flat "HELLFLSW", 56, 56
{
	Patch "GATE3", -4, -4
	Patch "SW2_4", 2, 8
}

WallTexture "NUKEWAL1", 64, 128
{
	Patch "NUKEWLL", -11, -11
}

WallTexture "NUKEWAL2", 64, 128
{
	Patch "NUKEWLL", -83, -11
}

WallTexture "NUKEWAL3", 128, 128
{
	Patch "NUKEWLL", -157, -11
}

WallTexture "NUKEWAL4", 64, 128
{
	Patch "NUKEWLL", -293, -11
}

WallTexture "NUKEWAL5", 64, 128
{
	Patch "NUKEPIP", 0, 0
}

WallTexture "NUKEWAL6", 64, 128
{
	Patch "NUKEPIP", -68, 0
}

WallTexture "NUKEWAL7", 64, 128
{
	Patch "NUKEPIP", -136, 0
}

WallTexture "NUKEBOX1", 64, 64
{
	Patch "NUKEBOX", 0, 0
}

WallTexture "NUKEBOX2", 64, 64
{
	Patch "NUKEBOX", 0, -64
}

WallTexture "NUKEBOX3", 128, 64
{
	Patch "NUKEBOX", -72, 0
}

WallTexture "NUKEBOX4", 128, 64
{
	Patch "NUKEBOX", -72, -64
}

WallTexture "ADS01", 360, 128
{
	NoDecals
	Patch "AD_01", 0, 0
	Patch "DOORTRAK", 64, 0
	Patch "AD_02", 72, 0
	Patch "DOORTRAK", 136, 0
	Patch "AD_03", 144, 0
	Patch "DOORTRAK", 208, 0
	Patch "AD_04", 216, 0
	Patch "DOORTRAK", 280, 0
	Patch "AD_08", 288, 0
	Patch "DOORTRAK", 352, 0
}

Texture "AD01", 128, 128
{
	Patch "AD_05", 0, 0
}

Texture "AD02", 128, 128
{
	Patch "AD_06", 0, 0
}

Texture "AD03", 128, 128
{
	Patch "AD_07", 0, 0
}

WallTexture Optional "ICON", 768, 384
{
	Patch "ZZZFACE1", 0, 0
	Patch "ZZZFACE8", 0, 128
	Patch "ZZZFACE3", 256, 0
	Patch "ZZZFACE4", 256, 128
	Patch "ZZZFACE2", 512, 0
	Patch "ZZZFACE6", 512, 128
	Patch "ZZZFACE5", 256, 256
	Patch "ZZZFACE9", 0, 256
	Patch "ZZZFACE7", 512, 256
}

WallTexture "METHLAMP", 64, 128
{
	Patch "WALL03_7", 0, 0
	Patch "WALL03_7", 0, 64
	Patch "T14_5", 25, 32
}

WallTexture "TECHPILL", 64, 128
{
	Patch "STC03", 0, 0
}

WallTexture "WOODSTEP", 128, 14
{
	Patch "RW13_1", 0, -114
}

WallTexture "SAFESW01", 31, 50
{
	Patch "SSWON", 0, 0
}

WallTexture "SAFESW02", 31, 50
{
	Patch "SSWOFF", 0, 0
}

Flat "BLUFLOOR", 64, 128
{
	Patch "RW24_3", 0, 0
	{
		Blend "#505463", 0.6
	}
}

WallTexture "FENCEBRK", 64, 128
{
	Patch "CUMF", 0, 0
}

WallTexture "LMAOLOLS", 128, 128
{
	Patch "W31_1", 0, 0
	Patch "W31_1", 64, 0
	Patch "W31_1", 64, 64
	Patch "W31_1", 0, 64
	Patch "WIMSTAR", 75, 43
	Patch "WISUCKS", 71, 58
	Patch "STFEVL0", 44, 61
}

WallTexture "CITYWALL", 64, 128
{
	Patch "CITYCUM2", 0, 0
	{
		Blend "#FFFFFF"
	}
}

WallTexture "CITYBIGW", 128, 128
{
	Patch "CITYCUM3", 0, 0
	{
		Blend "#C0C0C0"
	}
}

Flat "CITYFLAT", 64, 64
{
	Patch "CITYCUM1", 0, 0
	{
		Blend "#C0C0C0"
	}
}

WallTexture "DARKBLD1", 64, 128
{
	Patch "CITYTEX6", 0, 0
}

WallTexture "DARKBLD2", 64, 128
{
	Patch "CITYTEX6", -192, 0
}

WallTexture "DARKBLD3", 64, 128
{
	Patch "CITYTEX7", 0, 0
}

WallTexture "DARKBLD4", 64, 128
{
	Patch "CITYTEX7", -64, 0
}

WallTexture "TRAM01", 256, 256
{
	NoDecals
	Patch "BTRSC01", 0, 0
}

WallTexture "TRAM02", 256, 256
{
	Patch "BTRSC02", 0, 0
}

WallTexture "TRAM03", 256, 256
{
	Patch "BTRSC03", 0, 0
}

WallTexture "TRAM04", 64, 128
{
	Patch "STC03", 0, 0
}

WallTexture "SMLLSCRN", 32, 32
{
	NoDecals
	Patch "SSCT", 0, 0
}

WallTexture "SMLLSIDE", 32, 32
{
	NoDecals
	Patch "SSCT1", 0, 0
}

WallTexture "ARMORY", 36, 24
{
	Patch "ARMORY", 0, 0
}

Texture "GRAYPOST", 64, 128
{
	Patch "W31_1", 0, 64
	Patch "W31_1", 0, 0
	Patch "IWTBLP", 0, 34
}

WallTexture "TRAMTV01", 128, 80
{
	NoDecals
	Patch "COMSCR02", 0, 0
}

WallTexture "TRAMTV02", 128, 80
{
	NoDecals
	Patch "COMSCR01", 0, 0
}

WallTexture "TRAMTV03", 128, 80
{
	NoDecals
	Patch "COMSCR09", 0, 0
}

WallTexture "TRAMTV04", 128, 80
{
	NoDecals
	Patch "COMSCR10", 0, 0
}

WallTexture "TRAMST01", 128, 80
{
	NoDecals
	Patch "COMSCR03", 0, 0
}

WallTexture "TRAMST02", 128, 80
{
	NoDecals
	Patch "COMSCR04", 0, 0
}

WallTexture "TRAMST03", 128, 80
{
	NoDecals
	Patch "COMSCR05", 0, 0
}

WallTexture "TRAMST04", 128, 80
{
	NoDecals
	Patch "COMSCR06", 0, 0
}

WallTexture "TRAMST05", 128, 80
{
	NoDecals
	Patch "COMSCR07", 0, 0
}

WallTexture "TRAMST06", 128, 80
{
	NoDecals
	Patch "COMSCR08", 0, 0
}

WallTexture "SMLLGATE", 64, 32
{
	Patch "RW43_1", 0, 0
}

Flat "PIPEFLAT", 128, 64
{
	Patch "RW28_4", 0, 0
	{
		Rotate 90
	}
}

Flat "ALARMLIT", 64, 64
{
	Patch "CEIL5_1", 0, 0
	Patch "SW4S0", 20, 20
	{
		Rotate 90
		Blend "#DD0005"
	}
}

WallTexture "SMLLDOOR", 128, 128
{
	YScale 1.300
	Patch "DOOR2_4", 0, 0
}

WallTexture "SMLLPAN1", 48, 32
{
	NoDecals
	Patch "NPATCH01", 0, 0
}

Texture "SMLLPAN2", 72, 16
{
	Patch "NPATCH02", 0, 0
}

WallTexture "ICKWALL8", 64, 128
{
	Patch "NPATCH03", 0, 0
	Patch "W31_1", 0, 64
}

WallTexture "ICKWALL9", 64, 128
{
	Patch "NPATCH05", 0, 64
	Patch "NPATCH05", 32, 64
	Patch "NPATCH06", 0, 0
	Patch "NPATCH07", 32, 0
}

WallTexture "ICKWAL10", 64, 128
{
	Patch "NPATCH04", 0, 0
	Patch "NPATCH04", 32, 64
	{
		FlipY
	}
	Patch "NPATCH04", 0, 64
	{
		FlipY
	}
	Patch "NPATCH04", 32, 0
	{
		FlipX
	}
}

WallTexture "ICKWAL11", 72, 128
{
	Patch "NPATCH08", 0, 0
	Patch "NPATCH05", -11, 64
	Patch "NPATCH05", 21, 64
	Patch "NPATCH05", 53, 64
}

WallTexture "ICKWAL12", 8, 128
{
	Patch "NPATCH09", 0, 0
	Patch "NPATCH05", -24, 64
}

WallTexture "ICKWAL13", 8, 128
{
	Patch "NPATCH10", 0, 0
	Patch "NPATCH05", 0, 64
	Patch "NPATCH10", 0, 0
}

WallTexture "ICKWAL14", 64, 128
{
	Patch "NPATCH11", 0, 0
	Patch "NPATCH05", 0, 64
	Patch "NPATCH05", 32, 64
}

WallTexture "ICKWAL15", 64, 128
{
	Patch "NPATCH12", 0, 0
	Patch "NPATCH05", 0, 64
	Patch "NPATCH05", 32, 64
}

WallTexture "ICKWAL16", 64, 128
{
	Patch "WALL72_7", 0, 0
	Patch "NPATCH05", 0, 64
	Patch "NPATCH05", 32, 64
}

WallTexture "GRAY8", 128, 128
{
	Patch "NPATCH13", 0, 0
	Patch "NPATCH19", 0, 64
	Patch "NPATCH19", 64, 64
}

WallTexture "GRAY9", 64, 128
{
	Patch "NPATCH14", 0, 0
	Patch "NPATCH19", 0, 64
}

WallTexture "GRAY10", 64, 128
{
	Patch "NPATCH15", 0, 0
	Patch "NPATCH19", 0, 64
}

WallTexture "GRAY11", 64, 128
{
	Patch "NPATCH16", 0, 0
	Patch "NPATCH19", 0, 64
}

WallTexture "GRAY12", 64, 128
{
	Patch "NPATCH16", 0, 0
	Patch "NPATCH17", 0, 64
}

WallTexture "GRAY13", 64, 128
{
	Patch "NPATCH18", 0, 0
	Patch "NPATCH17", 0, 64
}

WallTexture "GRAY14", 64, 128
{
	Patch "NPATCH18", 0, 0
	Patch "NPATCH19", 0, 64
}

WallTexture "SLVSMALL", 64, 64
{
	Patch "NPATCH20", 0, 0
}

WallTexture "BRNSMLL3", 64, 64
{
	Patch "NPATCH21", 0, 0
}

WallTexture "BRNBIGC", 64, 64
{
	Patch "NPATCH25", 0, 0
}

WallTexture "BRNBIGL", 64, 64
{
	Patch "NPATCH24", 0, 0
}

WallTexture "BRNBIGR", 64, 64
{
	Patch "NPATCH26", 0, 0
}

WallTexture "DOOR4", 64, 64
{
	Patch "NPATCH27", 0, 0
}

WallTexture "BARKWLL1", 40, 72
{
	Patch "NPATCH30", 0, 0
}

WallTexture "BARKWLL2", 24, 72
{
	Patch "NPATCH28", 0, 0
}

WallTexture "BARKWLL3", 24, 72
{
	Patch "NPATCH29", 0, 0
}

WallTexture "BARKWLL4", 32, 72
{
	Patch "NPATCH31", 0, 0
}

WallTexture "BARKWLL5", 32, 72
{
	Patch "NPATCH32", 0, 0
}

WallTexture "BARKWLL6", 40, 72
{
	Patch "NPATCH33", 0, 0
}

WallTexture "BARKWLL7", 48, 72
{
	Patch "NPATCH34", 0, 0
}

WallTexture "BARKWLL8", 56, 72
{
	Patch "NPATCH35", -1, 0
}

WallTexture "BARKWLL9", 24, 72
{
	Patch "NPATCH36", 0, 0
}

WallTexture "BARKWL10", 40, 72
{
	Patch "NPATCH37", 0, 0
}

WallTexture "BARKWL11", 40, 72
{
	Patch "NPATCH38", 0, 0
}

Flat "LITEBLUF", 128, 8
{
	Patch "AGB128_1", 0, 0
	{
		Rotate 90
	}
}

WallTexture "BIGSCRN1", 102, 64
{
	NoDecals
	Patch "MAP6SC01", 0, 0
}

WallTexture "BIGSCRN2", 102, 64
{
	NoDecals
	Patch "MAP6SC02", 0, 0
}

WallTexture "BIGSCRN3", 184, 64
{
	NoDecals
	Patch "MAP6SC03", 0, 0
}

WallTexture "BIGSCRN4", 184, 64
{
	NoDecals
	Patch "MAP6SC04", 0, 0
}

Texture "TERRORR1", 64, 64
{
	Patch "TERROR1", 0, 0
}

Texture "ENTRYSID", 157, 128
{
	Patch "NPATCH40", -1, -16
}

Flat "MAP08WATER01", 64, 64
{
	Patch "FWATER1", 0, 0
}

Flat "MAP08WATER02", 64, 64
{
	Patch "FWATER2", 0, 0
}

Flat "MAP08WATER03", 64, 64
{
	Patch "FWATER3", 0, 0
}

Flat "MAP08WATER04", 64, 64
{
	Patch "FWATER4", 0, 0
}

Flat "MAP08WATER11", 64, 64
{
	Patch "FWATER1", 0, 0
}

Flat "MAP08WATER12", 64, 64
{
	Patch "FWATER2", 0, 0
}

Flat "MAP08WATER13", 64, 64
{
	Patch "FWATER3", 0, 0
}

Flat "MAP08WATER14", 64, 64
{
	Patch "FWATER4", 0, 0
}

Flat "MAP08WATER21", 64, 64
{
	Patch "FWATER1", 0, 0
}

Flat "MAP08WATER22", 64, 64
{
	Patch "FWATER2", 0, 0
}

Flat "MAP08WATER23", 64, 64
{
	Patch "FWATER3", 0, 0
}

Flat "MAP08WATER24", 64, 64
{
	Patch "FWATER4", 0, 0
}

WallTexture "WFALL1", 64, 128
{
	NoDecals
	Patch "BFALL1", 0, 0
	{
		Blend "#0000FF"
	}
}

WallTexture "WFALL2", 64, 128
{
	NoDecals
	Patch "BFALL2", 0, 0
	{
		Blend "#0000FF"
	}
}

WallTexture "WFALL3", 64, 128
{
	NoDecals
	Patch "BFALL3", 0, 0
	{
		Blend "#0000FF"
	}
}

WallTexture "WFALL4", 64, 128
{
	NoDecals
	Patch "BFALL4", 0, 0
	{
		Blend "#0000FF"
	}
}

Flat "ENTRYWTR", 64, 64
{
	Patch "FWATER1", 0, 0
}

Flat "ENTRYACD", 64, 64
{
	Patch "NUKAGE1", 0, 0
}

Flat "ENTRYBLD", 64, 64
{
	Patch "BLOOD1", 0, 0
}

Flat "ENTRYSLM", 64, 64
{
	Patch "SLIME01", 0, 0
}

Flat "ENTRYLAV", 64, 64
{
	Patch "LAVA1", 0, 0
}

WallTexture "COMPRED", 64, 128
{
	Patch "COMPBLUE", 0, 0
	{
		Translation "192:247=182:191"
	}
}

WallTexture "COMPYELL", 64, 128
{
	Patch "COMPBLUE", 0, 0
	{
		Translation "192:247=214:235"
	}
}

WallTexture "COMPGERN", 64, 128
{
	Patch "COMPBLUE", 0, 0
	{
		Translation "192:247=122:127"
	}
}

WallTexture "COMPGRAY", 64, 128
{
	Patch "COMPBLUE", 0, 0
	{
		Translation "192:247=105:111"
	}
}

WallTexture "ENTRCRAT", 32, 32
{
	Patch "CRATELIT", 0, 0
}

WallTexture "GRENHVIN", 64, 21
{
	Patch "NPATCH42", 0, 0
}

WallTexture "BRWNHVIN", 64, 21
{
	Patch "NPATCH42", 0, -64
}

WallTexture "GRENGRS", 64, 21
{
	Patch "NPATCH43", 0, -107
}

WallTexture "BRWNGRS", 64, 21
{
	Patch "NPATCH43", 0, -43
}

WallTexture "MOLDLIG1", 64, 128
{
	Patch "SW2SLAD", 0, 0
	{
		Translation "168:191=80:95", "66:72=102:106"
	}
}

WallTexture "MOLDLIG2", 64, 128
{
	Patch "SW1SLAD", 0, 0
	{
		Translation "168:191=80:95", "32:47=87:96"
	}
}

Flat "RUSTMET2", 64, 64
{
	Patch "RUSTMET2", 0, 0
}

WallTexture "COMPST1A", 128, 72
{
	Patch "TOMW3_1", 0, 0
}

WallTexture "COMPST1B", 128, 72
{
	Patch "TOMW3_2", 0, 0
}

WallTexture "COMPST1C", 128, 72
{
	Patch "TOMW3_3", 0, 0
}

WallTexture "COMPST1D", 128, 72
{
	Patch "TOMW3_4", 0, 0
}

WallTexture "COMPST1E", 128, 72
{
	Patch "TOMW3_5", 0, 0
}

WallTexture "COMPST1F", 128, 72
{
	Patch "TOMW3_6", 0, 0
}

WallTexture "COMPST1G", 128, 72
{
	Patch "TOMW3_7", 0, 0
}

WallTexture "COMPST1H", 128, 72
{
	Patch "TOMW3_8", 0, 0
}

WallTexture "COMPST1I", 128, 72
{
	Patch "TOMW3_9", 0, 0
}

WallTexture "COMPST1J", 128, 72
{
	Patch "TOMW3_0", 0, 0
}

WallTexture "PISSWLL1", 64, 128
{
	Patch "PISS1", 0, 0
}

WallTexture "PISSWLL2", 64, 128
{
	Patch "PISS2", 0, 0
}

WallTexture "PISSWLL3", 64, 128
{
	Patch "PISS3", 0, 0
}

WallTexture "STARGATE", 128, 128
{
	Patch "STRGAT", 0, 0
	Patch "STRGAT", 64, 64
	{
		FlipX
		FlipY
	}
	Patch "STRGAT", 0, 64
	{
		FlipY
	}
	Patch "STRGAT", 64, 0
	{
		FlipX
	}
}

WallTexture "BLUEWLL1", 64, 128
{
	Patch "BISS1", 0, 0
}

WallTexture "BLUEWLL2", 64, 128
{
	Patch "BISS2", 0, 0
}

WallTexture "BLUEWLL3", 64, 128
{
	Patch "BISS3", 0, 0
}

WallTexture "BLUEWLL4", 64, 128
{
	Patch "BISS4", 0, 0
}

WallTexture "BLUELOCK", 24, 110
{
	Patch "LOCK", 0, 0
}

WallTexture "BLUESIDE", 24, 55
{
	Patch "SOCK", 0, 0
}

WallTexture "BABYTEX", 128, 128
{
	Patch "RW32_1", 0, 0
	Patch "RW32_1", 64, 0
	Patch "MAP6SC02", 14, 32
	Patch "VEASY", 26, 55
	{
		Translation "168:191=192:207", "32:47=240:247"
	}
}

WallTexture "EASYTEX", 128, 128
{
	Patch "RW32_1", 0, 0
	Patch "RW32_1", 64, 0
	Patch "MAP6SC02", 14, 32
	Patch "EASY", 36, 56
	{
		Translation "168:191=112:127", "32:47=9:12"
	}
}

WallTexture "MEDTEX", 128, 128
{
	Patch "RW32_1", 0, 0
	Patch "RW32_1", 64, 0
	Patch "MAP6SC02", 14, 32
	Patch "MED", 26, 55
	{
		Translation "168:191=160:167", "32:47=167:167"
	}
}

WallTexture "HARDTEX", 128, 128
{
	Patch "RW32_1", 0, 0
	Patch "RW32_1", 64, 0
	Patch "MAP6SC02", 14, 32
	Patch "HARD", 35, 55
}

WallTexture "DEATHTEX", 128, 128
{
	Patch "RW32_1", 0, 0
	Patch "RW32_1", 64, 0
	Patch "MAP6SC02", 14, 32
	Patch "DEATH", 31, 55
	{
		Translation "168:191=100:111", "32:47=5:8"
	}
}

WallTexture "DFALL1", 64, 128
{
	WorldPanning
	NoDecals
	Patch "SFALL1", 0, 0
	{
		Translation "112:127=144:151", "9:12=76:79"
	}
}

WallTexture "DFALL2", 64, 128
{
	WorldPanning
	NoDecals
	Patch "SFALL2", 0, 0
	{
		Translation "112:127=144:151", "9:12=76:79"
	}
}

WallTexture "DFALL3", 64, 128
{
	WorldPanning
	NoDecals
	Patch "SFALL3", 0, 0
	{
		Translation "112:127=144:151", "9:12=76:79"
	}
}

WallTexture "DFALL4", 64, 128
{
	WorldPanning
	NoDecals
	Patch "SFALL4", 0, 0
	{
		Translation "112:127=144:151", "9:12=76:79"
	}
}

WallTexture "FASTSCA0", 128, 64
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "FMM0A", 5, 4
}

WallTexture "FASTSCB0", 128, 64
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "FMM0B", 5, 4
}

WallTexture "FASTSCC0", 128, 64
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "FMM0C", 5, 4
}

WallTexture "FASTSCA1", 128, 64
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "FMM1A", 5, 4
}

WallTexture "FASTSCB1", 128, 64
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "FMM1B", 5, 4
}

WallTexture "FASTSCC1", 128, 64
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "FMM1C", 5, 4
}

WallTexture "MULTSCA0", 128, 64
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "MSM0A", 5, 4
}

WallTexture "MULTSCB0", 128, 64
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "MSM0B", 5, 4
}

WallTexture "MULTSCC0", 128, 64
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "MSM0C", 5, 4
}

WallTexture "MULTSCA1", 128, 64
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "MSM1A", 5, 4
}

WallTexture "MULTSCB1", 128, 64
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "MSM1B", 5, 4
}

WallTexture "MULTSCC1", 128, 64
{
	Patch "AG128_1", 0, 0
	Patch "AG128_1", 64, 0
	Patch "MSM1C", 5, 4
}

WallTexture "MAPVSCR1", 102, 64
{
	NoDecals
	Patch "MAP6SC02", 0, 0
	Patch "MVSC01", -14, -31
}

WallTexture "MAPVSCR2", 102, 64
{
	NoDecals
	Patch "MAP6SC02", 0, 0
	Patch "MVSC02", -15, -31
}

WallTexture "MAPVSCR3", 102, 64
{
	NoDecals
	Patch "MAP6SC02", 0, 0
	Patch "MVSC03", -15, -31
}

WallTexture "MAPVSCR4", 102, 64
{
	NoDecals
	Patch "MAP6SC02", 0, 0
	Patch "MVSC04", -14, -31
}

WallTexture "MAPVSCR5", 102, 64
{
	NoDecals
	Patch "MAP6SC02", 0, 0
	Patch "MVSC05", -14, -31
}

WallTexture "MAPVSCR6", 102, 64
{
	NoDecals
	Patch "MAP6SC02", 0, 0
	Patch "MVSC06", -14, -31
}

WallTexture "MAPVSCR7", 102, 64
{
	NoDecals
	Patch "MAP6SC02", 0, 0
	Patch "MVSC07", -8, -31
}

Sprite "E2PSA0", 384, 124
{
	Offset 38, -56
	Patch "EPI2A0", 128, 0
	Patch "EPI2A0", 0, 0
	{
		FlipX
	}
}

Sprite "E2PSB0", 384, 124
{
	Offset 38, -56
	Patch "EPI2B0", 128, 0
	Patch "EPI2A0", 0, 0
	{
		FlipX
	}
}

Sprite "E2PSC0", 384, 124
{
	Offset 38, -56
	Patch "EPI2C0", 128, 0
	Patch "EPI2A0", 0, 0
	{
		FlipX
	}
}

Sprite "E2PSD0", 384, 124
{
	Offset 38, -56
	Patch "EPI2D0", 128, 0
	Patch "EPI2A0", 0, 0
	{
		FlipX
	}
}

Sprite "E2PSE0", 384, 124
{
	Offset 38, -56
	Patch "EPI2E0", 128, 0
	Patch "EPI2B0", 0, 0
	{
		FlipX
	}
}

Sprite "E2PSF0", 384, 124
{
	Offset 38, -56
	Patch "EPI2F0", 128, 0
	Patch "EPI2C0", 0, 0
	{
		FlipX
	}
}

Sprite "E2PSG0", 384, 124
{
	Offset 38, -56
	Patch "EPI2G0", 128, 0
	Patch "EPI2D0", 0, 0
	{
		FlipX
	}
}

Sprite "E2PSH0", 384, 124
{
	Offset 38, -56
	Patch "EPI2H0", 128, 0
	Patch "EPI2E0", 0, 0
	{
		FlipX
	}
}

Sprite "E2PSI0", 384, 124
{
	Offset 38, -56
	Patch "EPI2I0", 128, 0
	Patch "EPI2F0", 0, 0
	{
		FlipX
	}
}

Sprite "E2PSJ0", 384, 124
{
	Offset 38, -56
	Patch "EPI2I0", 128, 0
	Patch "EPI2G0", 0, 0
	{
		FlipX
	}
}

Sprite "E2PSK0", 384, 124
{
	Offset 38, -56
	Patch "EPI2I0", 128, 0
	Patch "EPI2H0", 0, 0
	{
		FlipX
	}
}

Sprite "E2PSL0", 384, 124
{
	Offset 38, -56
	Patch "EPI2I0", 128, 0
	Patch "EPI2I0", 0, 0
	{
		FlipX
	}
}

Sprite "E3PSA0", 384, 124
{
	Offset 38, -56
	Patch "EPI2B0", 128, 0
	Patch "EPI2E0", 0, 0
	{
		FlipX
	}
}

Sprite "E3PSB0", 384, 124
{
	Offset 38, -56
	Patch "EPI2C0", 128, 0
	Patch "EPI2F0", 0, 0
	{
		FlipX
	}
}

Sprite "E3PSC0", 384, 124
{
	Offset 38, -56
	Patch "EPI2D0", 128, 0
	Patch "EPI2G0", 0, 0
	{
		FlipX
	}
}

Sprite "E3PSD0", 384, 124
{
	Offset 38, -56
	Patch "EPI2E0", 128, 0
	Patch "EPI2H0", 0, 0
	{
		FlipX
	}
}

Sprite "E3PSE0", 384, 124
{
	Offset 38, -56
	Patch "EPI2F0", 128, 0
	Patch "EPI2I0", 0, 0
	{
		FlipX
	}
}

Sprite "E3PSF0", 384, 124
{
	Offset 38, -56
	Patch "EPI2G0", 128, 0
	Patch "EPI2I0", 0, 0
	{
		FlipX
	}
}

Sprite "E3PSG0", 384, 124
{
	Offset 38, -56
	Patch "EPI2H0", 128, 0
	Patch "EPI2I0", 0, 0
	{
		FlipX
	}
}

Sprite "E4PSA0", 384, 124
{
	Offset 38, -56
	Patch "EPI2E0", 128, 0
	Patch "EPI2B0", 0, 0
	{
		FlipX
	}
}

Sprite "E4PSB0", 384, 124
{
	Offset 38, -56
	Patch "EPI2F0", 128, 0
	Patch "EPI2C0", 0, 0
	{
		FlipX
	}
}

Sprite "E4PSC0", 384, 124
{
	Offset 38, -56
	Patch "EPI2G0", 128, 0
	Patch "EPI2D0", 0, 0
	{
		FlipX
	}
}

Sprite "E4PSD0", 384, 124
{
	Offset 38, -56
	Patch "EPI2H0", 128, 0
	Patch "EPI2E0", 0, 0
	{
		FlipX
	}
}

Sprite "E4PSE0", 384, 124
{
	Offset 38, -56
	Patch "EPI2I0", 128, 0
	Patch "EPI2F0", 0, 0
	{
		FlipX
	}
}

Sprite "E4PSF0", 384, 124
{
	Offset 38, -56
	Patch "EPI2I0", 128, 0
	Patch "EPI2G0", 0, 0
	{
		FlipX
	}
}

Sprite "E4PSG0", 384, 124
{
	Offset 38, -56
	Patch "EPI2I0", 128, 0
	Patch "EPI2H0", 0, 0
	{
		FlipX
	}
}

// End of texture definitions
