height 32;
monospacefonts true, "0";

statusbar fullscreen
{
	InInventory Not Boss_Token, 1
	{
		drawselectedinventory alternateonempty, INDEXFONT, -50, 165
		{
			drawmugshot 5, -50, 165;
		}
		drawnumber 4, HUDFONT_DOOM, gold, health, 25, 181;
		drawnumber 4, HUDFONT_DOOM, gold, armor, 75, 181;
		
		InInventory HordeMode_Lives, 1
		{
			//gamemode cooperative
			//{
				drawimage "MONEY", -15, 60;
				drawnumber 2, INDEXFONT, Red, ammo HordeMode_Lives, 10, 63;
				drawnumber 10, INDEXFONT, White, ammo HordeMode_Points, 36, 72;
			//}
			//else
			//{
			//	drawimage "SONEY", -15, 60;
			//	drawnumber 10, INDEXFONT, White, ammo HordeMode_Points, 36, 72;
			//}
		}
		
		//bars
		
		drawbar "HLBRR0", "HLBRB0", health(100), horizontal ,interpolate(1), 4, 176;
		drawbar "HLBRG0", "HLBRT0", health(100), horizontal , 4, 176;
		drawbar "MEDIA0", "HLBRT0", health(100), horizontal ,interpolate(2), 4, 176;
		drawbar "HLBRXR0", "HLBRX0", health(200), horizontal ,interpolate(1), -11, 176;
		drawbar "HLBRXG0", "HLBRX0", health(200), horizontal , -11, 176;
		drawbar "HLBRO0", "HLBRX0", health(200), horizontal ,interpolate(2), -11, 176;

		drawbar "ARBRR0", "ARBRB0", armor(100), horizontal ,interpolate(1), 52, 176;
		drawbar "ARBRG0", "ARBRT0", armor(100), horizontal , 52, 176;
		drawbar "ARBRN0", "ARBRT0", armor(100), horizontal ,interpolate(2), 52, 176;
		drawbar "ARBRXR0", "ARBRX0", armor(200), horizontal ,interpolate(1), 34, 176;
		drawbar "ARBRXG0", "ARBRX0", armor(200), horizontal , 34, 176;
		drawbar "ARBRO0", "ARBRX0", armor(200), horizontal ,interpolate(2), 34, 176;

		drawimage "STFUEL", 303, 148;
		drawimage "STARMS", 263, 168;
		drawimage "STAMMO", 303, 168;
		drawswitchableimage RifleMag, "nullimage", "RIFLE", 340, 143;
		drawswitchableimage weaponslot 2, "STGNUM2", "STYSNUM2", 270, 172; 
		drawswitchableimage weaponslot 3, "STGNUM3", "STYSNUM3", 282, 172;
		drawswitchableimage weaponslot 4, "STGNUM4", "STYSNUM4", 294, 172;
		drawswitchableimage weaponslot 5, "STGNUM5", "STYSNUM5", 270, 182;
		drawswitchableimage weaponslot 6, "STGNUM6", "STYSNUM6", 282, 182;
		drawswitchableimage weaponslot 7, "STGNUM7", "STYSNUM7", 294, 182;
		drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 250, 171;
		drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 250, 181;
		drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 250, 191;
		drawnumber 6, INDEXFONT, gold, ammo Clip, 342, 173;
		drawnumber 6, INDEXFONT, gold, ammo Shell, 342, 179;
		drawnumber 6, INDEXFONT, gold, ammo RocketAmmo, 342, 185;
		drawnumber 6, INDEXFONT, gold, ammo Cell, 342, 191;
		drawnumber 6, INDEXFONT, gold, ammo RocketFuel, 342, 153;
		drawnumber 6, INDEXFONT, gold, ammo Skulls, 342, 159;
		drawnumber 6, INDEXFONT, gold, ammocapacity Clip, 368, 173;
		drawnumber 6, INDEXFONT, gold, ammocapacity Shell, 368, 179;
		drawnumber 6, INDEXFONT, gold, ammocapacity RocketAmmo, 368, 185;
		drawnumber 6, INDEXFONT, gold, ammocapacity Cell, 368, 191;
		drawnumber 6, INDEXFONT, gold, ammocapacity RocketFuel, 368, 153;
		drawnumber 6, INDEXFONT, gold, ammocapacity Skulls, 368, 159;
		InInventory PowerInfiniteAmmo, 1
		{
			drawimage "INFINITE", 156, 181;
		}
		else
		{
			drawnumber 6, HUDFONT_DOOM, gold, ammo1, 184, 181;
		}
	}
	else
	{
		drawnumber 10, HUDFONT_DOOM, red, health, 184, 181;
		drawnumber 6, HUDFONT_DOOM, Black, ammo1, 184, 161;
	}
}

statusbar normal
{
	InInventory HordeMode_Lives, 1
	{
		//gamemode cooperative
		//{
			drawimage "MONEY", -15, 60;
			drawnumber 2, INDEXFONT, Red, ammo HordeMode_Lives, 10, 63;
			drawnumber 10, INDEXFONT, White, ammo HordeMode_Points, 22, 72;
		//}
		//else
		//{
		//	drawimage "SONEY", -15, 60;
		//	drawnumber 10, INDEXFONT, White, ammo HordeMode_Points, 22, 72;
		//}
	}

    drawimage "STFUEL", 249, 149;
    drawimage "STBAR", 0, 168;
    drawimage "STTPRCNT", 90, 171;
    drawimage "STTPRCNT", 221, 171;
	InInventory PowerInfiniteAmmo, 1
	{
		drawimage "INFINITE", 16, 171;
	}
	else
	{
		drawnumber 3, HUDFONT_DOOM, gold, ammo1, 44, 171;
	}
    drawnumber 3, HUDFONT_DOOM, gold, health, 90, 171;
    drawnumber 3, HUDFONT_DOOM, gold, armor, 221, 171;
	
    drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", 239, 171;
    drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", 239, 181;
    drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", 239, 191;

	drawswitchableimage RifleMag, "nullimage", "RIFLE", 285, 143; 
    drawnumber 3, INDEXFONT, gold, ammo Clip, 288, 173;
    drawnumber 3, INDEXFONT, gold, ammo Shell, 288, 179;
    drawnumber 3, INDEXFONT, gold, ammo RocketAmmo, 288, 185;
    drawnumber 3, INDEXFONT, gold, ammo Cell, 288, 191;
    drawnumber 3, INDEXFONT, gold, ammo RocketFuel, 288, 153;
    drawnumber 3, INDEXFONT, gold, ammo Skulls, 288, 159;

    drawnumber 3, INDEXFONT, gold, ammocapacity Clip, 314, 173;
    drawnumber 3, INDEXFONT, gold, ammocapacity Shell, 314, 179;
    drawnumber 3, INDEXFONT, gold, ammocapacity RocketAmmo, 314, 185;
    drawnumber 3, INDEXFONT, gold, ammocapacity Cell, 314, 191;
    drawnumber 3, INDEXFONT, gold, ammocapacity RocketFuel, 314, 153;
    drawnumber 3, INDEXFONT, gold, ammocapacity Skulls, 314, 159;


    gamemode deathmatch, teamgame
    {
        drawnumber 2, HUDFONT_DOOM, gold, frags, 138, 171;
    }
    gamemode cooperative, singleplayer
    {
        drawimage "STARMS", 104, 168;
        drawswitchableimage weaponslot 2, "STGNUM2", "STYSNUM2", 111, 172; 
        drawswitchableimage weaponslot 3, "STGNUM3", "STYSNUM3", 123, 172;
        drawswitchableimage weaponslot 4, "STGNUM4", "STYSNUM4", 135, 172;
        drawswitchableimage weaponslot 5, "STGNUM5", "STYSNUM5", 111, 182;
        drawswitchableimage weaponslot 6, "STGNUM6", "STYSNUM6", 123, 182;
        drawswitchableimage weaponslot 7, "STGNUM7", "STYSNUM7", 135, 182;
    }
    gamemode cooperative, deathmatch, teamgame
    {
        drawimage translatable "STFBANY", 144, 169;
    }
    drawselectedinventory alternateonempty, INDEXFONT, 143, 168
    {
        drawmugshot 5, 143, 168;
    }
}