DefaultListMenu
{
    Font "DBigFont", "Gold"
}

ListMenu "MainMenu"
{
		StaticPatch 94, -1, "M_DOOM"
		Position 97, 72

		TextItem "New Game", "n", "PlayerClassMenu"

		TextItem "Options", "o", "OptionsMenu"
		TextItem "Customize Yourself", "b", "PlayerMenu"
		TextItem "Load Game", "l", "LoadGameMenu"
		TextItem "Save Game", "s", "SaveGameMenu"
		TextItem "Cheat Menu", "c", "CheatMenu"
		TextItem "Change Log", "g", "ChangeMenu"
		TextItem "Quit Game", "q", "QuitMenu"
}

ListMenu "EpisodeMenu"
{
	NetgameMessage "$NEWGAME"
	
	Position 48, 63
	StaticText 54, 38, "Choose a GameMode"
}

OptionMenu "CheatMenu"
{
	Title "Cheat Menu"
	
	StaticText "These wont work if youre not the admin of a server"
	
	StaticText ""
	StaticText "Slot1"
	Command "Saw -> Launching Saw", "Give HordeMode_Upgrade_SawLauncher"
	StaticText ""
	StaticText "Slot2"
	Command "Pistol -> Heavy Pistol", "Give HordeMode_Upgrade_Pistol"
	Command "Rifle -> Heavy Rifle", "Give HordeMode_Upgrade_Rifle"
	Command "Heavy Rifle -> Heavy Scoped Rifle", "Give HordeMode_Upgrade_Scope"
	StaticText ""
	StaticText "Slot3"
	Command "Super Shotgun -> Bone Gun", "Give HordeMode_Upgrade_SSG"
	StaticText ""
	StaticText "Slot4"
	Command "Chaingun -> Super Chaingun", "Give HordeMode_Upgrade_Chaingun"
	StaticText ""
	StaticText "Slot5"
	Command "Rocket Launcher -> Plasmatic Freezer Rifle", "Give HordeMode_Upgrade_RL"
	Command "Inferno Howitzer -> Napalm Launcher", "Give HordeMode_Upgrade_InfernalLauncher"
	StaticText ""
	StaticText "Slot6"
	Command "Plasma Rifle -> Electro Cannon Cannon", "Give HordeMode_Upgrade_Plasma"
}

OptionMenu "ChangeMenu"
{
	title "UPDATE v14 - FIRE AND ICE"
	StaticText ""

	StaticText ""
	StaticText "- Changed the inferno howitzer to burn enemies more"
	StaticText ""

	StaticText ""
	StaticText "- Changed the upgraded inferno howitzer to be napalm launcher"
	StaticText ""

	StaticText ""
	StaticText "- Added new horde mode map inspired by blood"
	StaticText ""

	StaticText ""
	StaticText "- New enemy specific to horde mode map: Shotgun Cultist"
	StaticText ""

	StaticText ""
	StaticText "- New map specific bosses: Stone Garg, Shail, Cerberus,"
	StaticText "  Tchernobog"
	StaticText ""

	StaticText ""
	StaticText "- Added upgrade for SSG, Bonegun, after succsesfull hit regain"
	StaticText "  ammo (is jank on dying enemies)"
	StaticText ""

	StaticText ""
	StaticText "- Added upgrade for chainsaw, launchsaw, shoot a homing saw,"
	StaticText "  cant shoot until projectile is destoryed"
	StaticText ""

	StaticText ""
	StaticText "- Added scoped variant of the rifle as an additional upgrade"
	StaticText ""

	StaticText ""
	StaticText "- Added a rocket launcher upgrade for the rocketlauncher,"
	StaticText "  plasmatic freeze thrower, shoots ice bombs and then plasma"
	StaticText "  to destoy corpses"
	StaticText ""

	StaticText ""
	StaticText "- Changed plasma upgrade to electrogun, shots slow but pierce"
	StaticText "  enemies, alt fire magnetizes them"
	StaticText ""

	StaticText ""
	StaticText "- Changed a bunch of enemy Vurnerabilities and resistances"
	StaticText ""

	StaticText ""
	StaticText "- Cryo Corptal and Inferno trooper have new sounds"
	StaticText ""

	StaticText ""
	StaticText "- Bosses changed: Cacodemon Beholder, Archvile King,"
	StaticText "  Nightmarerite"
	StaticText ""

	StaticText ""
	StaticText "- Changed the fast monsters derailer to gradually increase the"
	StaticText "  speed of monsters"
	StaticText ""

	StaticText ""
	StaticText "- Fixed bugs: Doomguy not taunting, Rifle being able to scope"
	StaticText "  in with no scope"
	StaticText ""

	StaticText ""
	StaticText "- Added burning sound effect for the players"
	StaticText ""

	StaticText ""
	StaticText "- new hover demon sounds"
	StaticText ""
	
	StaticText "HOTFIX 1"
	StaticText ""

	StaticText ""
	StaticText "- Standardized boss health (tier one around 5k, tier two"
	StaticText "  around 10k and tier three around 15k)"
	StaticText ""

	StaticText ""
	StaticText "- Changed the Fast monster derailer to actually apply fast"
	StaticText "  monsters"
	StaticText ""


}