pistol/reload1				PSTREL1
pistol/reload2				PSTREL2
pistol/fire					PSTFIRE
pistol/select				PSTSELC
weapons/shotguncock			dsshotck
weapons/shotgunfire			ds12gfir
weapons/shellin				dsshelin
$volume weapons/shotgunfire 0.6
$volume weapons/shotguncock 0.6
weapons/firessg				ssgfire
weapons/ssgsound1		SSGVCLOS
weapons/ssgsound2		SSGVLOAD
weapons/ssgsound3		SSGVOPEN
chaingun/windup				SSMGNSTA
chaingun/slow			SSMGNSTO
$RANDOM chaingun/fire { minigun/fire1 minigun/fire2 minigun/fire3 }
minigun/fire1				m_gun1
minigun/fire2				m_gun2
minigun/fire3				m_gun3
weapons/rocklf prockxp
weapons/rocklx rlaufir
weapons/fireplasma			DSPLAS1
weapons/fireplasma2			DSPLAS1
weapons/plasmasound1			BEPBEP
$Random Forgotten/Attack { FRGOATK1 FRGOATK2 FRGOATK3 }
FRGOATK1	FRGOATK1
FRGOATK2	FRGOATK2
FRGOATK3	FRGOATK3
$Random Forgotten/Active { FRGOACT1 FRGOACT2 FRGOACT3 }
FRGOACT1	FRGOACT1
FRGOACT2	FRGOACT2
FRGOACT3	FRGOACT3
FRGOACT4	FRGOACT4
$Random Forgotten/Pain { FRGOPAI1 FRGOPAI2 FRGOPAI3 }
FRGOPAI1	FRGOPAI1
FRGOPAI2	FRGOPAI2
FRGOPAI3	FRGOPAI3
$Random Forgotten/Death { FRGODEA1 FRGODEA2 FRGODEA3 }
FRGODEA1	FRGODEA1
FRGODEA2	FRGODEA2
FRGODEA3	FRGODEA3
$pitchshiftrange 4
weapons/saw2up			dssa2up
weapons/saw2idle		dssa2idl
weapons/saw2full		dssa2ful
weapons/saw2hit			dssa2hit
biowar/null             BIONULL
biowar/thunder          BIOTHNDR
biowar/monsters         BIOMONS
weapons/UACBR UACBR
UACMO UACMO
UACMI UACMI
$random CLOTH { CLOTH1 CLOTH2 CLOTH3 }
CLOTH1 CLOTH1
CLOTH2 CLOTH2
CLOTH3 CLOTH3