#include "Weapons/Melee.dec"
#include "Weapons/Pistol.dec"
#include "Weapons/Shotgun.dec"
#include "Weapons/SuperShotgun.dec"
#include "Weapons/Chaingun.dec"
#include "Weapons/Rocket.dec"
#include "Weapons/PlasmaBall.dec"
#include "Weapons/BFGBall.dec"

//-----------------------
//Player Class
//-----------------------

ACTOR DoomPlayerNoRNG : DoomPlayer Replaces DoomPlayer
{
  Player.StartItem "PistolNoRNG"
  Player.StartItem "FistNoRNG"
  Player.StartItem "Clip", 50
  
  Player.WeaponSlot 1, FistNoRNG, ChainsawNoRNG
  Player.WeaponSlot 2, PistolNoRNG
  Player.WeaponSlot 3, ShotgunNoRNG, SuperShotgunNoRNG
  Player.WeaponSlot 4, ChaingunNoRNG
}